Time Nick Message 10:54 ANAND Weird... std::cout in Client::sendPlayerPos (called every step) prints nothing to the console. 10:56 ANAND I'll try using warningstream 10:57 sfan5 i just use actionstream when i need to debug anything 11:24 pmp-p is WM app focus handled internally by irrlicht or in minetest code ? even looking at bits of android code i don't see anything about pause/resume 11:28 sfan5 most likely irrlicht 11:43 ANAND sfan5: I use cout, so that the messages can be formatted the way I like - I also add a couple of \n's to make them easier to spot. :) 11:43 ANAND But for whatever weird reason, warningstream works... 11:48 pmp-p yeah probably irrlicht and some probleme with the version i use (1.8.3) switching task takes 4 seconds even if artificially lowering app load with sleep_ms calls 15:26 rubenwardy .https://www.reddit.com/r/minetest/comments/ctyrdc 17:20 Krock 32 new lines for the occlusion culling code. let's see how that works 17:25 rubenwardy Proposal for next meeting: what do we want to have in 5.1.0? 17:25 rubenwardy !dev Meetings 17:25 ShadowBot Meetings - Minetest Developer Wiki -- http://dev.minetest.net/Meetings 17:25 sfan5 what do you mean by "have"? 17:25 sfan5 in the sense of, do we want any specific features added before 5.1 is released? 17:25 sfan5 another point to dicuss would be when to release 5.1 17:26 rubenwardy yeah. I think that it would be good to focus a lot on formspecs for 5.1, as we have been doing 17:26 rubenwardy I propose November/December for 5.1.0 17:26 rubenwardy as, in true MT fashion, november won't happen but makes december more likely :) 17:27 sfan5 we're allowed to release more than once a year btw 17:27 rubenwardy that's twice a year 17:27 rubenwardy oh wait, we released february 17:28 rubenwardy our typical (before 5) schedule was May-July and December 17:28 sfan5 what i'm trying to say is that i'd prefer releasing more like every 6 mo than more like every 12 17:29 rubenwardy yeah, that would be my preference 17:30 sfan5 then why not move the schedule so it fits? Aug-Oct and March 17:30 rubenwardy sounds good to me 17:30 sfan5 (well it doesn't need to be exactly that schedule) 17:30 rubenwardy if we had the resources to do so, my preference would be a minor release every 6 months and a patch every 1-2 months 17:30 rubenwardy but: limited time, and not always bug fixes that make it worth it 17:30 rubenwardy Minetest 5.0 was March 1st 17:30 sfan5 master is supposed to be mostly stable so I don't see value in patch releases 17:31 rubenwardy heh 17:31 rubenwardy the aim would be to increase the stability without adding new features to decrease it 17:31 rubenwardy but I see your point 17:31 rubenwardy also, we're a game 17:31 rubenwardy not an OS 17:33 sfan5 rubenwardy: the old schedule was more frequent at times https://a.uguu.se/Iy0qWZd51pPC_DTriR5Y.png 17:33 rubenwardy *4th 17:33 sfan5 in the end it's down to how much time is available 17:34 rubenwardy yeah, it varied in interval but was twice a year on average 17:34 rubenwardy that's true 17:34 rubenwardy I have a lot of time before September 16th, as that's when I start my new job 17:36 rubenwardy I've mostly been trying to work out how to graphics https://rwdy.uk/eIYDG.png 17:41 sfan5 Krock: did you push your occlusion changes yet? 17:42 Krock the newest not-worse-than-in-master code is up, but the experimental node searching stuff isn't 17:42 Krock I can sometimes watch through long corridors now, but it sometimes skips one mapblock 17:56 Krock regarding experimental: https://pastebin.com/raw/0Qf18tGf this is what I had in mind 18:03 sfan5 take the 5th mapblock in the shootline to the target, average the position of "all" air nodes, extrapolate that to the target mapblock, then do the occlusion check 18:03 sfan5 do i have that correct? 18:07 Krock not mapblock, but just nodes 18:08 Krock but the rest is right. using the changed direction vector for the new occlusion target mapblock 18:12 sfan5 that seems quite complicated, especially with the 27 node lookups 18:13 Krock used 27 to get more precise average values, but 7 might work as well 18:17 Krock after all it does not have a noticeable impact