Time |
Nick |
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02:12 |
rubenwardy |
I'm bad at searching |
02:12 |
rubenwardy |
or maybe github is |
02:12 |
rubenwardy |
but is there an issue for that jittering effect when riding a cart on a multiplayer server? |
02:20 |
rubenwardy |
found it #7292 |
02:20 |
ShadowBot |
https://github.com/minetest/minetest/issues/7292 -- Trains and minecarts get repositioned to a position they've already been before (anticheat related?) |
02:28 |
rubenwardy |
hmmm sudo tc qdisc change dev lo root netem delay 100ms 20ms distribution normal |
02:32 |
rubenwardy |
Error: Qdisc not found. To create specify NLM_F_CREATE flag. |
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10:59 |
ANAND |
nerzhul: When you have the time, could you please take a look at this comment? https://github.com/minetest/minetest/pull/8409#discussion_r270464251 |
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14:07 |
ANAND |
Travis build fails due to outdated Xcode |
14:07 |
ANAND |
https://travis-ci.org/minetest/minetest/jobs/513414177#L2055 |
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17:28 |
rubenwardy |
looks like Icedream is the new proller |
17:29 |
rubenwardy |
:O |
17:31 |
rubenwardy |
Maybe I should just fix my client |
17:35 |
p_gimeno |
I have a hexchat script to ignore joins/parts on specific people, I enabled it for Icedream, xerox123 and indiana and got some peace |
17:41 |
rubenwardy |
not sure if quassel can be scripted |
17:46 |
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18:15 |
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18:21 |
paramat |
ugh leaves are default fancy for android, that's crazy |
18:23 |
paramat |
should be 'simple' (glasslike) |
18:26 |
rubenwardy |
simple makes it opaque iirc |
18:33 |
paramat |
even my desktop i5 can't cope with fancy leaves |
18:34 |
Fixer |
igpu? |
18:35 |
paramat |
it's opaque-simple-fancy. and yes igpu |
18:35 |
p_gimeno |
simple shows only the outer side of the whole block of leaves |
18:36 |
Fixer |
i recommend using opaque leaves on igpus, apart from that I have relatively good fps on i5 as well |
18:39 |
rubenwardy |
which generation i5? |
18:48 |
Fixer |
third |
18:50 |
paramat |
yes i do use opaque |
18:51 |
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18:56 |
rubenwardy |
problem is that i5 is a family. Just being an i5 doesn't make it good today |
18:56 |
rubenwardy |
probably all better than a celeron though |
18:57 |
rubenwardy |
I really wish we could have someone do graphics/optimisations |
18:57 |
rubenwardy |
I want 300+ view |
19:03 |
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19:40 |
paramat |
rubenwardy sfan5 nerzhul Krock who will be around tomorrow evening (EU) for 5.0.1 release? i will |
19:40 |
sfan5 |
me too |
19:40 |
rubenwardy |
same |
19:40 |
Krock |
me too |
19:48 |
paramat |
good. i'm just wondering what to do about MTG. we could tag 5.0.1 at march 23rd to include the dungeon loot fix, however that also includes a beds fix that is possibly not well tested |
19:49 |
sfan5 |
create another branch |
19:50 |
paramat |
fine with me, being 5.0.0 plus the dungeon loot fix only |
19:50 |
paramat |
(which is 2 commits) |
19:55 |
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19:55 |
GreenDimond |
What's the quickest way to swap the place/use buttons? |
19:56 |
GreenDimond |
(without flipping all controls) |
20:07 |
paramat |
that's offtopic here |
20:08 |
GreenDimond |
Should I ask about engine code in #minetest? |
20:09 |
paramat |
can anyone review/approve game#2328 ? 1 line commit |
20:09 |
ShadowBot |
https://github.com/minetest/minetest_game/issues/2328 -- Fix builtin item metatable. by sofar |
20:09 |
paramat |
oh erm, you're asking about swapping as dev work? sorry |
20:10 |
GreenDimond |
Its for someone elses personal use, but I figured any info would be really helpful towards making it officially remappable |
20:11 |
paramat |
ah |
20:12 |
Krock |
GreenDimond: https://github.com/minetest/minetest/pull/7924 |
20:12 |
paramat |
not offtopic then, i think there's an issue for this too |
20:12 |
paramat |
and a PR |
20:12 |
GreenDimond |
oh |
20:12 |
GreenDimond |
I think Ill apply and test that then |
20:14 |
paramat |
hm game#2275 is another PR i don't understand |
20:14 |
ShadowBot |
https://github.com/minetest/minetest_game/issues/2275 -- Sfinv creative tweaks by bell07 |
20:14 |
GreenDimond |
Every time I try to apply a PR using the method I used previously it doesnt work (: |
20:15 |
GreenDimond |
Should this work? curl -I https://github.com/minetest/minetest/pull/7924.patch | git am |
20:16 |
Krock |
why only the header info? |
20:16 |
Krock |
curl -Ls <url> | git am -3 - |
20:18 |
GreenDimond |
fatal: previous rebase directory .git/rebase-apply stil exists but mbox given |
20:20 |
p_gimeno |
I think that means you were in the middle of a rebase |
20:20 |
p_gimeno |
try git status |
20:21 |
GreenDimond |
True this |
20:21 |
p_gimeno |
you can abort the rebase if you prefer |
20:21 |
GreenDimond |
I did |
20:21 |
GreenDimond |
rant he curl |
20:21 |
sofar |
you have to abort an in progress rebase if you want to git am |
20:21 |
GreenDimond |
do I need to apply-patch or something? |
20:22 |
Krock |
git rebase --abort to abort the previous rebase |
20:22 |
GreenDimond |
Already did that and did the curl cmd |
20:22 |
sofar |
then `git log` |
20:22 |
sofar |
you should be done unless there were errors |
20:22 |
Krock |
clean the stage entirely if in doubt |
20:23 |
GreenDimond |
when I built it failed |
20:24 |
p_gimeno |
game#2328 looks good to me FWIW |
20:24 |
ShadowBot |
https://github.com/minetest/minetest_game/issues/2328 -- Fix builtin item metatable. by sofar |
20:25 |
Krock |
GreenDimond: the PR is broken, I see. rebase errors caused by the joystick addition |
20:25 |
GreenDimond |
ack |
20:26 |
GreenDimond |
how hard would it be to fix |
20:29 |
Krock |
not too hard, max. 15' I guess |
20:30 |
paramat |
merging game#2331 |
20:30 |
ShadowBot |
https://github.com/minetest/minetest_game/issues/2331 -- fire: Document flammable group and remove duplicate code by HybridDog |
20:32 |
Krock |
trying to fix... |
20:49 |
Krock |
GreenDimond: compiling #7924 right now with a new commit + rebase |
20:49 |
ShadowBot |
https://github.com/minetest/minetest/issues/7924 -- Bind mouse buttons (Adopted from #6537) by ClobberXD |
20:49 |
Krock |
seems OK so far |
20:53 |
GreenDimond |
how do I un-apply the broken patch |
20:54 |
Krock |
git reset --hard upstream/master |
20:54 |
Krock |
if upstream is minetest/minetest |
20:54 |
Krock |
or HEAD~4 to jump back 4 commits |
20:55 |
Krock |
git am --abort if it failed, ofc. |
20:55 |
GreenDimond |
Seems to be working |
20:55 |
GreenDimond |
wew error |
20:55 |
Krock |
-> paste |
20:55 |
GreenDimond |
src/client/inputhandler.cpp:220:38: error: cannot convert ‘std::__cxx11::string {aka std::__cxx11::basic_string<char>}’ to ‘const char*’ for argument ‘1’ to ‘KeyPress getKeySetting(const char*)’ |
20:55 |
GreenDimond |
keydown.toggle(getKeySetting(i.key)); |
20:56 |
Krock |
oops. late fix turned out to break the build |
20:56 |
Krock |
fixed it now |
20:57 |
GreenDimond |
lel |
20:57 |
Krock |
I found an issue there after the file was already compiled. Turns out I broke the build by changing that into the right direction |
20:59 |
GreenDimond |
so far so good |
21:00 |
GreenDimond |
successful build |
21:01 |
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21:03 |
GreenDimond |
But not successful PR :) |
21:03 |
GreenDimond |
Cant interact with anything :D |
21:04 |
Krock |
uh well :/ |
21:09 |
GreenDimond |
The mouse mapping works great |
21:09 |
GreenDimond |
Its just that you cant dig or place any more |
21:10 |
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22:46 |
paramat |
#2332 tested, can anyone +1? |
22:46 |
ShadowBot |
https://github.com/minetest/minetest/issues/2332 -- Change integer size of players' HP in network protocol |
22:46 |
paramat |
ugh |
22:46 |
paramat |
game#2332 |
22:46 |
ShadowBot |
https://github.com/minetest/minetest_game/issues/2332 -- Flowers mod: Light check optimisation in mushroom spread by HybridDog |
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