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IRC log for #minetest-dev, 2019-03-22

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All times shown according to UTC.

Time Nick Message
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11:19 sofar !tell paramat that fix looks fine, just do it
11:19 ShadowBot sofar: O.K.
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18:52 paramat ok and thanks
19:10 Krock because I worked a bit with the player interpolation, I can tell that #8395 (continuous) is pretty much useless unless you want to replace he velocity/position prediction with only position setter calls
19:10 ShadowBot https://github.com/minetest/minetest/issues/8395 -- 'move_to': explain 'interpolated', document 'continuous'
19:10 Krock it smoothens the movement, just like players move
19:11 Krock their physics are not calculated client-side, so changes in the position have to be interpolated and they will "overshoot" a bit into their destination position
19:12 Krock the target is to generate a linear movement based exclusively on position information
19:13 paramat thanks, could you suggest the documentation for 'continuous' in the thread?
19:14 Krock it has near to no use in the Lua API, thus finding a good explanation is quite hard except for taking player movement as an example
19:14 Krock it could even be removed IMO
19:15 Krock tried to use it with the carts but it gliched more than it solved
19:20 paramat merging game#2335
19:20 ShadowBot https://github.com/minetest/minetest_game/issues/2335 -- add food groups to blueberries by tenplus1
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19:52 fwhcat Beds everywhere on my server lol
19:53 fwhcat just kidding just found at the bug with undiggable beds and the fix tested for MTG :)
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