Time |
Nick |
Message |
00:12 |
|
srifqi left #minetest-dev |
00:42 |
|
sofar joined #minetest-dev |
00:45 |
|
Taoki joined #minetest-dev |
02:36 |
|
AndroBuilder_ joined #minetest-dev |
03:18 |
|
troller joined #minetest-dev |
04:09 |
|
Tmanyo joined #minetest-dev |
04:26 |
|
BakerPrime joined #minetest-dev |
04:43 |
|
AntumDeluge joined #minetest-dev |
06:16 |
|
YuGiOhJCJ joined #minetest-dev |
08:58 |
|
paramat joined #minetest-dev |
09:15 |
|
ensonic joined #minetest-dev |
09:36 |
paramat |
does anyone know if it's possible for an attached object to have a 'visual scale' independent of the 'visual scale' of the parent object? #419 i'm beginning to suspect 'no' |
09:36 |
ShadowBot |
https://github.com/minetest/minetest/issues/419 -- 3d player visual_scale changes on attach, uses the entity's visual_scale |
09:40 |
Shara |
paramat: I'm sure it is possible.. since I've had this exact issue in mods previously and we were able to get round it. |
09:40 |
|
Fixer joined #minetest-dev |
09:40 |
Shara |
I have no idea how we managed that though. :D |
09:41 |
rubenwardy |
there should be two settings - scale and visual_scale. One effects children, one doesn't |
09:41 |
rubenwardy |
similar to size and scale in other things |
09:42 |
Shara |
I had the issue with mobs that could be tamed and mounted. Can dig out the mod and try to make sense of it later if needed |
09:54 |
|
ANAND joined #minetest-dev |
09:56 |
paramat |
nice, there may be a workaround |
09:56 |
paramat |
i think we should drop the 0 now, see https://github.com/minetest/minetest/issues/6073#issuecomment-396188132 |
09:57 |
Shara |
paramat: check mobs_redo. That handles this for mounted mobs |
09:57 |
paramat |
ok |
10:01 |
paramat |
this came up because i'm working on a new vehicle mod, using 'visual = "wielditem"' and 'textures = {"modname:nodename"}' to create the vehicle from a multi-nodebox node (no mesh needed). i need to scale the vehicle up and noticed the player was scaled too. this also happens if you use 'visual = "cube"' as my car mod does |
10:03 |
paramat |
there is a workaround but was thinking about an engine parameter |
10:13 |
Fixer |
sfan5: can you compile and host windows GC64 version of 0.4.17.1 ? Thanks |
10:14 |
sfan5 |
yes |
10:19 |
nerzhul |
srifqi i tested the online... i forgot to test the singleplayer |
10:19 |
nerzhul |
i will patch it tomorrow |
10:20 |
nerzhul |
my bad, i thought my local MTG is in 0.4.17 (and i'm sure it was) |
10:22 |
nerzhul |
i will change the android build process to fetch a specific embedded mtg tag |
10:22 |
nerzhul |
it will padd that tomorrow, this will add a security about this |
10:23 |
|
ClobberXD joined #minetest-dev |
10:24 |
sfan5 |
Fixer: https://kitsunemimi.pw/tmp/minetest-0.4.17.1-gc64-win64.7z |
10:51 |
|
Krock joined #minetest-dev |
10:51 |
|
proller joined #minetest-dev |
10:52 |
|
proller__ joined #minetest-dev |
10:56 |
|
troller joined #minetest-dev |
11:16 |
Fixer |
sfan5: ty |
11:24 |
|
troller joined #minetest-dev |
11:40 |
|
proller joined #minetest-dev |
11:42 |
nerzhul |
merging #7431 |
11:42 |
ShadowBot |
https://github.com/minetest/minetest/issues/7431 -- Fix the /shutdown command by SmallJoker |
11:50 |
Krock |
nerzhul, nice. planned to merge it in a few hours :3 |
11:50 |
nerzhul |
no problem |
11:50 |
nerzhul |
i will do a refactor on this part if i get time to have a specific state object |
11:51 |
|
CBugDCoder joined #minetest-dev |
11:53 |
|
troller joined #minetest-dev |
12:02 |
|
proller joined #minetest-dev |
12:03 |
|
Player-2 joined #minetest-dev |
12:11 |
|
lumberJ joined #minetest-dev |
12:27 |
|
paramat joined #minetest-dev |
12:28 |
|
entuland joined #minetest-dev |
13:05 |
|
ANAND joined #minetest-dev |
13:11 |
|
ensonic joined #minetest-dev |
13:18 |
|
Fixer joined #minetest-dev |
13:52 |
|
Darcidride__ joined #minetest-dev |
14:16 |
|
Player-2 joined #minetest-dev |
14:23 |
|
Tmanyo joined #minetest-dev |
15:25 |
|
FiftySix_ joined #minetest-dev |
15:51 |
|
Gael-de-Sailly joined #minetest-dev |
16:07 |
|
twoelk joined #minetest-dev |
16:16 |
|
p_gimeno joined #minetest-dev |
16:23 |
Krock |
I'd like to bring in #7008 for discussion. What will we allow CSM to do and what results in too unfair gameplay? |
16:23 |
ShadowBot |
Krock: Error: Delimiter not found in "Connection timed out." |
16:23 |
Krock |
<3 ShadowBot |
16:23 |
ShadowBot |
♥ Krock. |
16:24 |
Krock |
#7008 |
16:24 |
ShadowBot |
https://github.com/minetest/minetest/issues/7008 -- Allow CSMs to register a function on keypress by lisacvuk |
16:24 |
rubenwardy |
I agree that it could use a flavour |
16:24 |
rubenwardy |
it's also worth working on ratelimiting server-side |
16:25 |
|
antims joined #minetest-dev |
16:42 |
Krock |
ratelimit for /home and /spawn? what would you like to control by the server? |
16:46 |
Krock |
flavours are possible - and disabling them manually too. |
17:00 |
|
Darcidride joined #minetest-dev |
17:07 |
nerzhul |
hey guys |
17:07 |
nerzhul |
i found why we have wrong mtg |
17:08 |
nerzhul |
make clean_all doesn't cleanup the games workdir in android |
17:08 |
nerzhul |
my games/minetest_game in my standard MT direct is on 0.4.17 |
17:09 |
nerzhul |
i rebuild the whole APK |
17:11 |
nerzhul |
here is my assets dir after clean_assets |
17:11 |
nerzhul |
ls src/main/assets/Minetest Â î‚²Â î‚ Â stable-0.4 |
17:11 |
nerzhul |
builtin client fonts games LICENSE.txt media minetest.conf.example mods po README.txt textures |
17:12 |
nerzhul |
@$(RM) -r assets |
17:12 |
nerzhul |
it seems it wasn't updated after the major android refactor |
17:13 |
nerzhul |
i push the fix to stable + tools version |
17:18 |
nerzhul |
i push the fix to master now |
17:22 |
nerzhul |
irrlicht fetch from SF is just slow and boring |
18:04 |
|
karamel joined #minetest-dev |
18:30 |
|
ensonic joined #minetest-dev |
18:33 |
nerzhul |
hmmm the apk doesn't work |
18:33 |
nerzhul |
firefly mod issue |
18:34 |
nerzhul |
and i'm on d6a66860af6fc39957d8e947824b9c56c3686b8e (HEAD, tag: 0.4.17, origin/stable-0.4, origin/backport-0.4) |
18:34 |
Krock |
still grabbing the wrong MTG branch? |
18:34 |
nerzhul |
no |
18:34 |
nerzhul |
diff -u src/main/assets/Minetest/games/minetest_game ~/Devel/minetest-stock/games/minetest_game |
18:35 |
nerzhul |
only .git and .gitignore are different |
18:35 |
nerzhul |
mods and menu are identical |
18:35 |
Krock |
so there's another minetest_game installed in a different location |
18:35 |
nerzhul |
yeah... wtf i dropped the apk on my phone |
18:35 |
Krock |
I hope the phone is still alright 8) |
18:36 |
nerzhul |
strangely the path is Minetest/games/minetest_game/mods/fireflies/init.lua |
18:36 |
nerzhul |
and i cannot see the begining |
18:36 |
Krock |
another sdcard/drive? |
18:36 |
nerzhul |
i have it but no install |
18:36 |
nerzhul |
also configure mod is totally broken |
18:38 |
nerzhul |
the windows puts on the wrong place |
18:39 |
nerzhul |
ok i found a mtg on my sdcard |
18:39 |
nerzhul |
droping it |
18:40 |
|
troller joined #minetest-dev |
18:41 |
nerzhul |
this mtg issue is anoying, what will happen to other updated APK ? they will have same issue |
18:41 |
nerzhul |
for the window problem, see #7434 |
18:41 |
ShadowBot |
https://github.com/minetest/minetest/issues/7434 -- Android: configure mods window is broken |
18:43 |
nerzhul |
Krock: apk works after droping the minetest copied folder on the sdcard |
18:44 |
nerzhul |
and it's interesting, mt is faster in this version than 0.4.16 |
18:44 |
nerzhul |
i'm ready to release this version, but what about #7434 ? |
18:44 |
ShadowBot |
https://github.com/minetest/minetest/issues/7434 -- Android: configure mods window is broken |
18:54 |
Krock |
great :) |
18:54 |
nerzhul |
i think i should push that to play store to prevent more failure installations |
18:54 |
nerzhul |
and we can fix the other issue on another tiny bugfix when found |
18:56 |
nerzhul |
yeah will push that, the recents comments are not nice |
19:03 |
|
proller__ joined #minetest-dev |
19:17 |
|
Wuzzy joined #minetest-dev |
19:28 |
|
twoelk left #minetest-dev |
19:30 |
|
davisonio joined #minetest-dev |
19:43 |
|
ssieb joined #minetest-dev |
20:30 |
Calinou |
nerzhul: hmm, why are you using Gradle 2.3.0 in 2018? |
20:30 |
Calinou |
https://github.com/minetest/minetest/commit/142ce6a5d23f2aa35c887449ae7953df74502ca4 |
20:31 |
Calinou |
latest is 4.8 :P |
20:44 |
|
Cornelia joined #minetest-dev |
20:58 |
|
proller__ joined #minetest-dev |
21:16 |
nerzhul |
gradlew is 3.3 and i cannot use the 3.1.3 plugin as it's not in mavencentral |
21:16 |
nerzhul |
and it's gradle plugin for android, not gradle itself |
21:16 |
nerzhul |
gradle plugin last version is 3.1.3 |
21:17 |
nerzhul |
i just added the biggest version possible for MT with current build.gradle |
21:34 |
|
DI3HARD139 joined #minetest-dev |
22:17 |
|
srifqi joined #minetest-dev |
22:19 |
srifqi |
nerzhul: I just update Minetest and it still shows that fireflies mod error. I delete minetest_game folder and rerun Minetest. I start the game and it crashes. |
22:32 |
srifqi |
I can't find any error in debug.txt. |
22:33 |
|
lisac_ joined #minetest-dev |
22:35 |
srifqi |
I'm getting this message while connecting to Xanadu server: |
22:35 |
srifqi |
VERBOSE[ConnectionSend]: con(42/765)RE-SENDING timed-out RELIABLE to 98.166.127.241(t/o=1.276): from_peer_id=765, channel=1, seqnum=65 |
22:35 |
srifqi |
Seems like that's just because of my connection. |
22:39 |
|
Raven262 joined #minetest-dev |
22:40 |
srifqi |
So, I can connect to another server but Minetest crashes when I play as singleplayer. |
22:42 |
srifqi |
It just crashes on "Creating server..." |
22:45 |
nerzhul |
srifqi drop the minetest whole folder on the sdcard then |
22:48 |
srifqi |
I have, still no luck. |
23:24 |
|
srifqi left #minetest-dev |