Time |
Nick |
Message |
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15:28 |
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15:33 |
paramat |
simple PR #7293 |
15:33 |
ShadowBot |
https://github.com/minetest/minetest/issues/7293 -- Cavegen: Allow small RandomWalk caves to generate beyond mapchunk border by paramat |
15:52 |
Krock |
it's checked whether the coordinate is still within the area, so I guess that's fine |
15:52 |
Krock |
paramat, did you check what happens when bordering an old generated map to a new one? |
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15:57 |
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15:58 |
paramat |
no, erm .. |
15:59 |
paramat |
i think the small caves would overgenerate into the old mapchunk instead of creating a flat wall |
16:00 |
paramat |
fairly sure |
16:01 |
paramat |
but then .. |
16:03 |
Krock |
well, this could destroy user builds on the limited map border after the limit was raised |
16:03 |
paramat |
i think the way the code is currently already causes small caves to create flat walls, because the allowed volume for cave centres is the same for large an small caves, but small caves are chopped off whereever ignore is |
16:03 |
Krock |
but maybe I'm just too worried :) |
16:03 |
paramat |
ah erm .. |
16:04 |
paramat |
overgenerating large caves also could destroy user builds, it's always been that way |
16:06 |
paramat |
also, if a player builds in mapchunk 'A', any neighbouring mapchunk will generate as soon as they enter mapchunk 'A' |
16:06 |
paramat |
it's good you are careful |
16:07 |
Krock |
I see. if caves already generated into existing terrain before then it's ok - it's rather now that we have map limits where it's not guaranteed that the next mapblock will be generated after the player arrives near to it |
16:12 |
paramat |
well meh, that's the danger of changing mapgen limit |
16:52 |
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17:00 |
paramat |
.. and that happens with large caves already |
17:00 |
paramat |
game#2073 is ready |
17:01 |
ShadowBot |
https://github.com/minetest/minetest_game/issues/2073 -- Biomes: Add tundra lowland with permafrost, stones, moss and snow by paramat |
17:01 |
paramat |
Krock is that a +1 for #7293 ? |
17:01 |
ShadowBot |
https://github.com/minetest/minetest/issues/7293 -- Cavegen: Allow small RandomWalk caves to generate beyond mapchunk border by paramat |
17:10 |
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17:11 |
Shara |
Will take a look at the tundra/permafrost PR either tonight or over the weekend |
17:11 |
Shara |
The newest screenshots look a lot more promising for it than the previous ones |
17:18 |
paramat |
wooo, merging #7293 in 5 mins |
17:18 |
ShadowBot |
https://github.com/minetest/minetest/issues/7293 -- Cavegen: Allow small RandomWalk caves to generate beyond mapchunk border by paramat |
17:22 |
paramat |
doing .. |
17:24 |
paramat |
done |
17:30 |
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17:41 |
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17:45 |
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18:01 |
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18:05 |
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18:49 |
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19:16 |
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19:31 |
paramat |
rubenwardy 'WARNING[Main]: invalid use of background without a size[] element' does this need an issue? |
19:31 |
rubenwardy |
already has one |
19:31 |
rubenwardy |
I'll be able to fix that in a few days |
19:39 |
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19:40 |
paramat |
ok great |
19:52 |
Krock |
This might be a stupid question - but how do we update the translations? Especially for the backport branch, so in the end we don't have delays when we want to release 0.4.17 |
19:54 |
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19:55 |
paramat |
i don't know either. isn't that done shortly before freeze? |
19:57 |
paramat |
closed game#889 no support |
19:57 |
ShadowBot |
https://github.com/minetest/minetest_game/issues/889 -- beds: Allow opting-out of night-skip check |
20:03 |
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20:04 |
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20:56 |
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21:56 |
paramat |
i bumped all feature request issues over 2 years old with no core dev support, for consideration |
21:56 |
paramat |
merging game#2073 in 5 mins |
21:56 |
ShadowBot |
https://github.com/minetest/minetest_game/issues/2073 -- Biomes: Add tundra lowland with permafrost, stones, moss and snow by paramat |
22:05 |
paramat |
merging |
22:07 |
paramat |
done. 4 PRs! |
22:07 |
paramat |
and 1 is backport |
22:09 |
paramat |
i considered that 2 years is a 'fairly long time' in MT dev. we're quite slow so 1 year really isn't :] |
22:10 |
paramat |
now tundra is done i'll add vertical biome blends next |
22:34 |
sfan5 |
man, sorcerykid really manages to piss me off |
22:34 |
sfan5 |
"this is bad" "that is inefficient" "that change only made things worse" |
22:34 |
sfan5 |
combines with the constant rambling about "crticial bug" "fatal flaw" |
22:35 |
sfan5 |
oh and don't forget the "look how performant my own code is!!!!" sections in benchmarks |
22:35 |
nerzhul |
sfan5, maybe he is a friend of Dirk :p |
22:35 |
sfan5 |
actual contributions? fucking nothing |
22:35 |
sfan5 |
posts an issue with a link to some garbage .zip file you're supposed to take apart yourself |
22:36 |
sfan5 |
he's not wrong but his attitude is completely ass |
22:36 |
sfan5 |
</rant> |
22:39 |
sofar |
scroll back a few months and I said the exact same thing, almost verbatim |
22:41 |
paramat |
(me too) |
22:50 |
sofar |
I don't get mad if people just don't have time |
22:51 |
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proller joined #minetest-dev |
22:51 |
sofar |
I get mad because sorcerykid continues to make terrible decisions on how to open source contributions |
22:52 |
sfan5 |
clearly you should be happy that mr. god programmer has graced you with his presence at all |
22:53 |
sofar |
https://forum.minetest.net/viewtopic.php?f=9&t=19303 is the evidence |
22:54 |
sofar |
I'm fairly sure that "Leslie" and the github emo image are completely creepy as well |
22:55 |
sofar |
https://github.com/sorcerykid ... scary |
22:55 |
sofar |
I'm not helping your </rant>, sorry :o |
23:03 |
* sofar |
backs away from the keyboard and decides it's time to turn off the internet |
23:09 |
Fixer |
but maybe his code is good, sorcerykid server has very little lag, I can confirm that |
23:10 |
Fixer |
even with huge auth file |