Time |
Nick |
Message |
02:24 |
|
ThomasMonroe joined #minetest-dev |
03:33 |
|
ThomasMonroe joined #minetest-dev |
04:01 |
|
^v joined #minetest-dev |
04:26 |
|
Puka joined #minetest-dev |
05:41 |
|
torgdor joined #minetest-dev |
06:08 |
|
Hunterz joined #minetest-dev |
06:10 |
|
nerzhul joined #minetest-dev |
06:31 |
|
Fritigern joined #minetest-dev |
07:10 |
|
geospeck joined #minetest-dev |
08:34 |
|
Darcidride joined #minetest-dev |
08:42 |
|
troller joined #minetest-dev |
08:57 |
|
ensonic joined #minetest-dev |
09:44 |
|
geospeck joined #minetest-dev |
10:20 |
|
nerzhul joined #minetest-dev |
11:58 |
|
Jordach joined #minetest-dev |
12:14 |
|
Fixer joined #minetest-dev |
12:30 |
|
YuGiOhJCJ joined #minetest-dev |
12:47 |
|
ThomasMonroe joined #minetest-dev |
12:53 |
|
CBugDCoder joined #minetest-dev |
13:23 |
|
geospeck joined #minetest-dev |
13:27 |
|
lisac joined #minetest-dev |
13:52 |
|
Taoki joined #minetest-dev |
13:53 |
|
lisac joined #minetest-dev |
13:59 |
Megaf |
The source to all macOS issues might just be because we are using a X server in macOS instead of using it's native "window server" https://github.com/minetest/minetest/issues/2697#issuecomment-349647002 |
14:15 |
|
RobbieF joined #minetest-dev |
14:15 |
|
RobbieF left #minetest-dev |
14:37 |
|
compunerd joined #minetest-dev |
14:39 |
|
antims joined #minetest-dev |
15:05 |
|
geospeck joined #minetest-dev |
15:06 |
lisac |
what happened to #6067? |
15:06 |
ShadowBot |
https://github.com/minetest/minetest/issues/6067 -- [CSM] Add basic HUD manipulation. by red-001 |
15:23 |
nerzhul |
lisac, vanish |
15:23 |
* lisac |
vanishes in a cloud of dust |
15:58 |
|
MoNTE48 joined #minetest-dev |
15:59 |
|
Krock joined #minetest-dev |
16:19 |
Krock |
merging #4779 and #6741 in 10 minutes |
16:19 |
ShadowBot |
https://github.com/minetest/minetest/issues/4779 -- Ensure no item stack is being held before crafting in inventory menu by lacc97 |
16:19 |
ShadowBot |
https://github.com/minetest/minetest/issues/6741 -- Auth handler: Player deletion & Iterator by sfan5 |
16:21 |
|
paramat joined #minetest-dev |
16:21 |
paramat |
how about #4549 too Krock ? |
16:21 |
ShadowBot |
https://github.com/minetest/minetest/issues/4549 -- Add coloured logs by HybridDog |
16:21 |
paramat |
i was about to merge all 3 |
16:23 |
Krock |
of course |
16:23 |
paramat |
\O/ |
16:29 |
|
lisac joined #minetest-dev |
16:29 |
paramat |
simple PR just needs another +1 #6559 |
16:29 |
ShadowBot |
https://github.com/minetest/minetest/issues/6559 -- Set vertex color on upright sprites. by basicer |
16:31 |
Krock |
will re-run failed xcode build for the colored logs PR before merging that one |
16:35 |
Krock |
paramat, could you please tell me what meta field you would like to prevent from sending to the client in game#1968 ? |
16:35 |
ShadowBot |
https://github.com/minetest/minetest_game/issues/1968 -- Stairs: Code cleanup, improve descriptions. Locked chests: Mark meta as private by paramat |
16:36 |
Krock |
none = no point in a mark_as_private call |
16:38 |
rubenwardy |
Krock, I think he means to disable inventory sending |
16:38 |
rubenwardy |
which I don't think has been implemented in the engine |
16:39 |
paramat |
heh |
16:40 |
sfan5 |
that's not implemented indeed |
16:40 |
paramat |
i don't know what i'm doig there |
16:40 |
paramat |
*doing |
16:40 |
Krock |
then just remove that line and +1s will float in |
16:41 |
paramat |
ok |
16:43 |
paramat |
if i reduce player model animation speed to 10 or so the standing animation is much better, without affecting the speed of the other animations |
16:50 |
paramat |
updated game#1968 removed meta commit |
16:50 |
ShadowBot |
https://github.com/minetest/minetest_game/issues/1968 -- Stairs: Code cleanup, improve descriptions. Locked chests: Mark meta as private by paramat |
16:51 |
rubenwardy |
lgtm |
16:59 |
paramat |
i'll merge that tomorrow with another PR, or something |
17:02 |
paramat |
the other thing that bothers me about the player animation is the head turning left and right while walking, looks robotic |
17:06 |
sfan5 |
Krock: my PR wasn't meant to be squashed |
17:06 |
sfan5 |
but oh well ¯\_(ツ)_/¯ |
17:07 |
rubenwardy |
lol |
17:08 |
paramat |
odd, the code suggests the player model 'animation speed' should affect all animations, but only affects standing (when seen in third person) |
17:25 |
|
Puka joined #minetest-dev |
17:30 |
Krock |
sfan5, uh sorry. Squashing was not explicitly mentioned in the PR and these are two features very near (code-wise) so I guess it's ok for this time :3 |
17:39 |
|
Darcidride_ joined #minetest-dev |
17:44 |
|
Lone-Star joined #minetest-dev |
17:46 |
Krock |
merging #4549 in 5 minutes. xcode throws a load of warnings, but they're due the build setup |
17:46 |
ShadowBot |
https://github.com/minetest/minetest/issues/4549 -- Add coloured logs by HybridDog |
17:47 |
rubenwardy |
XCode is all errors anyway |
17:47 |
|
nerzhul joined #minetest-dev |
17:47 |
|
geospeck joined #minetest-dev |
17:52 |
rubenwardy |
116 PRs! |
17:55 |
rubenwardy |
that's down 24 in 102 days |
17:56 |
rubenwardy |
not that great I guess. More impressive that 70% of PRs were opened this year |
17:59 |
nerzhul |
rubenwardy, these days repo is quited :p |
17:59 |
nerzhul |
but yes 0.5.0 is a very very huge release :p |
18:00 |
rubenwardy |
repo is quited? |
18:00 |
nerzhul |
quiet* |
18:01 |
rubenwardy |
ah |
18:01 |
rubenwardy |
it's mostly paramat and me aggressively closing PRs |
18:01 |
rubenwardy |
but more pop up |
18:01 |
rubenwardy |
quite a lot of the remaining ones are still quite useful, and worth adopting |
18:02 |
rubenwardy |
It would be good to add "Improvement Needed" to any PRs which have been reviewed but no updated |
18:02 |
rubenwardy |
that way devs can just look for PRs without that label to review |
18:03 |
nerzhul |
rubenwardy, it's needed sometimes |
18:04 |
rubenwardy |
huh? |
18:20 |
paramat |
:) not really 'aggressively', dev guidelines are even stricter (close in 1 month if no author response), we're just being less overly soft :) |
18:22 |
|
lhofhansl joined #minetest-dev |
18:23 |
|
Hunterz joined #minetest-dev |
18:24 |
paramat |
we're almost too soft for our own good :) |
18:25 |
lhofhansl |
soft on what (missed the context) |
18:25 |
lhofhansl |
? |
18:25 |
rubenwardy |
the reason we have so many PRs is because we were lax at reviewing them |
18:25 |
rubenwardy |
so it's important to make sure that pr authors know where they stand |
18:26 |
lhofhansl |
I agree. I was spending some time looking through last week... Too many! Either we should drive them forward or close them. |
18:26 |
rubenwardy |
yeah |
18:26 |
nerzhul |
paramat, 1 month is too close |
18:26 |
nerzhul |
6 months okay |
18:27 |
rubenwardy |
I'd like to get down to 100 by new year's |
18:27 |
rubenwardy |
nerzhul, that's what the wiki says |
18:27 |
lhofhansl |
I'd say one month with no response from the author should be enough to close it. |
18:28 |
lhofhansl |
(can always be reopened :) ) |
18:29 |
lhofhansl |
Speaking of PRs. #6721 is ready this time. |
18:29 |
ShadowBot |
https://github.com/minetest/minetest/issues/6721 -- Limit active object step time budget by lhofhansl |
18:36 |
|
ensonic joined #minetest-dev |
18:42 |
paramat |
anyway some PRs are marked as adoption needed, some of these will be closed if no interest |
18:53 |
|
kilbith joined #minetest-dev |
18:59 |
|
ensonic joined #minetest-dev |
19:48 |
|
paramat joined #minetest-dev |
20:06 |
lhofhansl |
going to merge #6721 in a few. |
20:06 |
ShadowBot |
https://github.com/minetest/minetest/issues/6721 -- Limit active object step time budget by lhofhansl |
20:15 |
|
troller joined #minetest-dev |
20:40 |
|
troller joined #minetest-dev |
20:47 |
|
book` joined #minetest-dev |
20:47 |
|
MoNTE48 joined #minetest-dev |
20:47 |
|
compunerd joined #minetest-dev |
20:48 |
|
book` joined #minetest-dev |
21:13 |
|
Fritigern joined #minetest-dev |
21:14 |
|
ThomasMonroe joined #minetest-dev |
21:38 |
|
troller joined #minetest-dev |
21:39 |
|
Fritigern joined #minetest-dev |
21:44 |
|
nerzhul joined #minetest-dev |
22:01 |
|
Jordach joined #minetest-dev |
22:01 |
|
TC01 joined #minetest-dev |
22:01 |
|
thatgraemeguy joined #minetest-dev |
22:01 |
|
garywhite joined #minetest-dev |
22:07 |
|
thatgraemeguy joined #minetest-dev |
22:07 |
|
thatgraemeguy joined #minetest-dev |
22:27 |
|
Sokomine joined #minetest-dev |