Time |
Nick |
Message |
01:26 |
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01:34 |
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01:38 |
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lhofhansl joined #minetest-dev |
01:38 |
lhofhansl |
Hi all. |
01:38 |
lhofhansl |
Merging #6667 in a few. |
01:38 |
ShadowBot |
https://github.com/minetest/minetest/issues/6667 -- Improve active object behavior - extend active object in view direction. by lhofhansl |
01:45 |
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01:53 |
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01:57 |
lhofhansl |
Merged 6667 |
02:12 |
paramat |
oh ok, was going to anyway |
02:12 |
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02:13 |
paramat |
will merge #6650 #6628 in a moment |
02:13 |
ShadowBot |
https://github.com/minetest/minetest/issues/6650 -- Zoom: Set zoom FOV per-player using a player object property by paramat |
02:13 |
ShadowBot |
https://github.com/minetest/minetest/issues/6628 -- Android: Update build system for ndk-r16 by stujones11 |
02:13 |
basicer |
\o/ |
02:14 |
ThomasMonroe |
yay |
02:32 |
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02:36 |
paramat |
merged |
02:38 |
ThomasMonroe |
yay |
02:52 |
paramat |
merging game#1956 |
02:52 |
ShadowBot |
https://github.com/minetest/minetest_game/issues/1956 -- Binoculars: Update to use 'zoom_fov' player property by paramat |
02:57 |
paramat |
merged, down to 7 PRs =S |
03:00 |
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03:01 |
rubenwardy |
congrats |
03:01 |
rubenwardy |
down to 100 PRs on minetest/minetest as a christmas present for everyone? :D |
03:02 |
rubenwardy |
I really think #3818 should be replaced with an issue |
03:02 |
ShadowBot |
https://github.com/minetest/minetest/issues/3818 -- Experiments and discussion about the main menu by celeron55 |
03:04 |
paramat |
agreed |
03:04 |
paramat |
well, it sort of is an issue already |
03:04 |
rubenwardy |
yeah, exactly |
03:04 |
rubenwardy |
it's more something for discussion |
03:04 |
paramat |
but maybe copy-paste into an issue? not sure if worth doing |
03:05 |
paramat |
i somewhat cleared my engine backlog, now more time for MTG |
03:06 |
rubenwardy |
Do you have a personal roadmap written somewhere? |
03:06 |
rubenwardy |
or is it just private or stored mentally |
03:06 |
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03:07 |
paramat |
yes, i can link you to a gist in a few mins? |
03:08 |
rubenwardy |
sure |
03:08 |
rubenwardy |
I'm planning on writing mine out, and maybe doing some work over christmas |
03:09 |
paramat |
https://gist.github.com/paramat/88efa9ab5375ac3f35dfce5167081f4a |
03:09 |
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03:09 |
paramat |
some are temporary simple things until better stuff comes |
03:10 |
paramat |
like an ambience mod for fire and water sounds, until we have better engine code for that |
03:10 |
paramat |
and a simple mob mod with 1 or 2 mobs, obviously later should be more, but .. |
03:11 |
paramat |
i can't be bothered to write a complex mob mod with advanced AI etc. |
03:11 |
paramat |
someone else can do that later |
03:12 |
paramat |
volcanic rock is for my next mapgen (which i also need to work on) but will be ideal for lavacooling too, maybe |
03:13 |
paramat |
the jungletree is a big one, mostly done too |
03:14 |
paramat |
have spent many hours on a skins mod, need to work through the database more to select skins |
03:19 |
paramat |
often we plan to do something in a complex way, adn because it's complex it doesn't get done. with some of these my approach is, better have something simple than nothing at all |
03:19 |
paramat |
*and |
03:23 |
rubenwardy |
yeah, sounds good |
03:23 |
rubenwardy |
try and make it work with other mods |
03:23 |
rubenwardy |
not sure how |
03:30 |
paramat |
you mean the skins mod? work with non-mtg mods? |
03:34 |
rubenwardy |
yeah, it should be possible for this MTG to set some players skins, and another mod to set other players skins |
03:34 |
rubenwardy |
not quite show how |
03:34 |
rubenwardy |
without requiring a skins.clear_choice(player) to be called by said mods |
03:36 |
paramat |
hmm. well my skins mod is based on 'simple skins' almost identical |
03:36 |
paramat |
but better =) |
03:36 |
rubenwardy |
oh that's good |
03:36 |
paramat |
i don't worry too much about non-mtg mods, everyone uses different mods, but if it can be done simply, sure |
03:37 |
rubenwardy |
one of the aims of MTG is to be moddable |
03:37 |
paramat |
anyway i'll open some PRs as some of these are half done |
03:37 |
rubenwardy |
nice |
03:37 |
rubenwardy |
jeez red-001 has a lot of PRs |
03:38 |
rubenwardy |
about 9% his |
03:42 |
paramat |
i'd just like some assurance he or nerz is going to work on server sent CSM |
03:50 |
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03:53 |
rubenwardy |
paramat, except for bug fixes which could be adopted, I think it might be worth closing PRs with no response from authors |
03:53 |
rubenwardy |
the dev wiki even says this |
03:53 |
rubenwardy |
there's been low adoption of old PRs |
03:54 |
rubenwardy |
except for important issues, like irrlicht particles and meta-send bugs |
03:54 |
rubenwardy |
also, might be worth reviewing this: https://github.com/minetest/minetest/labels/One%20approval |
03:56 |
paramat |
agreed, closed PRs can always be reopened. how about close if no adoption interest in 1 month? |
03:56 |
rubenwardy |
yeah, I guess |
03:56 |
rubenwardy |
most have reacted that |
03:57 |
paramat |
the guidelines say close if no response in a month, we're very lenient |
03:57 |
rubenwardy |
yeah, exactly |
03:58 |
rubenwardy |
closed #1845 |
03:58 |
ShadowBot |
https://github.com/minetest/minetest/issues/1845 -- Split block position in SQLite3 database by ShadowNinja |
03:58 |
paramat |
ok, we could start with the oldest ones with the most negligence |
03:58 |
paramat |
+1 |
03:59 |
rubenwardy |
#2604 is under a similar state |
03:59 |
ShadowBot |
https://github.com/minetest/minetest/issues/2604 -- Add support for multiple listen addresses by ShadowNinja |
03:59 |
rubenwardy |
heh, SN and nrzl are against closing |
04:00 |
paramat |
close it |
04:01 |
paramat |
it's getting ridiculous =) |
04:02 |
paramat |
and SN isn't active |
04:02 |
rubenwardy |
yeah |
04:02 |
rubenwardy |
there's a bunch of c55 ones we should probably leave |
04:02 |
rubenwardy |
it would be great to see the improved chunk sending algorithm |
04:02 |
paramat |
keep the 'adoption needed' label for future searches |
04:03 |
Hijiri |
#6688 is complete except the build system issue |
04:03 |
ShadowBot |
https://github.com/minetest/minetest/issues/6688 -- Custom particle generators for particle spawners by raymoo |
04:09 |
paramat |
i tend to start being stricter on PRs open for a year, after that i think we can do the 1 month thing |
04:10 |
paramat |
being more strict may actually encourage authors to work on stuff |
04:11 |
rubenwardy |
part of the problem is that PRs are neglected by core devs sometimes |
04:12 |
rubenwardy |
other repos have bots which automatically add "needs review" labels whenever a commit is pushed. And "needs contributor response" when the a core dev proposes something |
04:12 |
rubenwardy |
kinda spammy |
04:14 |
rubenwardy |
closed #3818 |
04:14 |
ShadowBot |
https://github.com/minetest/minetest/issues/3818 -- Experiments and discussion about the main menu by celeron55 |
04:15 |
paramat |
hm good point about dev neglect, need to judge each case individually |
04:15 |
paramat |
fine |
04:15 |
paramat |
(for 3818) |
04:17 |
rubenwardy |
#5592 is certainly a bit odd feeling |
04:17 |
ShadowBot |
https://github.com/minetest/minetest/issues/5592 -- [WIP] Allow "drawtype:<lua drawtype name>" in getIds() by Thomas--S |
04:19 |
rubenwardy |
oooh |
04:20 |
rubenwardy |
GitHub has a "First-time contributor" comment tag, that's useful |
04:22 |
rubenwardy |
these are PRs that need reviews: is:pr is:open sort:created-asc -label:"improvement needed" -label:"wip" -label:"adoption needed" |
04:22 |
rubenwardy |
oops |
04:22 |
rubenwardy |
https://github.com/minetest/minetest/pulls?utf8=%E2%9C%93&q=is%3Apr+is%3Aopen+sort%3Acreated-asc+-label%3A%22improvement+needed%22+-label%3A%22wip%22+-label%3A%22adoption+needed%22 |
04:22 |
rubenwardy |
https://github.com/minetest/minetest/pulls?utf8=%E2%9C%93&q=is%3Apr+is%3Aopen+sort%3Acreated-asc+-label%3A%22improvement+needed%22+-label%3A%22wip%22+-label%3A%22adoption+needed%22+-label%3A%22action+needed%22 |
04:26 |
paramat |
ok |
04:26 |
paramat |
i'll also try to go through some old and neglected ones |
04:28 |
paramat |
sorry i think 6080 makes no sense |
04:28 |
rubenwardy |
I'll reply in the issue as well, but tablets shouldn't find it too hard to use the full menu |
04:29 |
paramat |
also see the commits, its a mess, unmergeable |
04:29 |
rubenwardy |
but I'm not that stuck to it |
04:29 |
rubenwardy |
can be squashed easily |
04:29 |
rubenwardy |
stuck to it -> strongly opinioned |
04:30 |
rubenwardy |
also, the review system is handy |
04:31 |
rubenwardy |
gives nice bold "comments", and disables the merge button on disapprovals |
04:32 |
paramat |
i'm just unsure it should have an approval yet, maybe after testing |
04:32 |
rubenwardy |
#6080 |
04:32 |
ShadowBot |
https://github.com/minetest/minetest/issues/6080 -- Add option to change between full and simple main menu by PorygonZRocks |
04:34 |
rubenwardy |
it was mostly trivial, but removed anyway |
04:35 |
rubenwardy |
ha, #4549 had two approvals |
04:35 |
ShadowBot |
https://github.com/minetest/minetest/issues/4549 -- Add coloured logs by HybridDog |
04:36 |
rubenwardy |
just didn't update the labels |
04:36 |
paramat |
duh |
04:38 |
paramat |
#4772 can be closed in a few days, added a comment |
04:38 |
ShadowBot |
https://github.com/minetest/minetest/issues/4772 -- [WIP] Hide map generators, warn about discouraged map generators and seed in world creation by subgame request by Wuzzy2 |
04:42 |
rubenwardy |
lol, we've gone down 20 reviews in 2.5 months |
04:42 |
rubenwardy |
from 140 to 120ish |
04:42 |
rubenwardy |
slow progress, but progress |
04:45 |
paramat |
good, more reduction coming soon |
04:45 |
rubenwardy |
I think it's much better to cut down on PRs than issues |
04:46 |
rubenwardy |
lots of PRs are more likely to scare away contributors |
04:46 |
rubenwardy |
anyway, I must sleep now. Night o/ |
04:50 |
paramat |
good work |
05:58 |
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06:17 |
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06:26 |
lhofhansl |
Ping on #6723 and #6721 |
06:26 |
ShadowBot |
https://github.com/minetest/minetest/issues/6723 -- Allow Irrlicht caching of animated meshes by lhofhansl |
06:26 |
ShadowBot |
https://github.com/minetest/minetest/issues/6721 -- Limit active object step time budget by lhofhansl |
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20:13 |
sfan5 |
i wonder whether it was intended that paramats FOV changes break backwards compatibility |
20:13 |
sfan5 |
i mean it's 0.5.0-dev but still mildly annoying |
21:35 |
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23:07 |
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23:12 |
basicer |
Back down to 120 Pull Requests : ) |
23:20 |
ThomasMonroe |
yay? |