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IRC log for #minetest-dev, 2017-12-04

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All times shown according to UTC.

Time Nick Message
01:26 YuGiOhJCJ joined #minetest-dev
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01:38 lhofhansl joined #minetest-dev
01:38 lhofhansl Hi all.
01:38 lhofhansl Merging #6667 in a few.
01:38 ShadowBot https://github.com/minetest/minetest/issues/6667 -- Improve active object behavior - extend active object in view direction. by lhofhansl
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01:57 lhofhansl Merged 6667
02:12 paramat oh ok, was going to anyway
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02:13 paramat will merge #6650 #6628 in a moment
02:13 ShadowBot https://github.com/minetest/minetest/issues/6650 -- Zoom: Set zoom FOV per-player using a player object property by paramat
02:13 ShadowBot https://github.com/minetest/minetest/issues/6628 -- Android: Update build system for ndk-r16 by stujones11
02:13 basicer \o/
02:14 ThomasMonroe yay
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02:36 paramat merged
02:38 ThomasMonroe yay
02:52 paramat merging game#1956
02:52 ShadowBot https://github.com/minetest/minetest_game/issues/1956 -- Binoculars: Update to use 'zoom_fov' player property by paramat
02:57 paramat merged, down to 7 PRs =S
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03:01 rubenwardy congrats
03:01 rubenwardy down to 100 PRs on minetest/minetest as a christmas present for everyone? :D
03:02 rubenwardy I really think #3818 should be replaced with an issue
03:02 ShadowBot https://github.com/minetest/minetest/issues/3818 -- Experiments and discussion about the main menu by celeron55
03:04 paramat agreed
03:04 paramat well, it sort of is an issue already
03:04 rubenwardy yeah, exactly
03:04 rubenwardy it's more something for discussion
03:04 paramat but maybe copy-paste into an issue? not sure if worth doing
03:05 paramat i somewhat cleared my engine backlog, now more time for MTG
03:06 rubenwardy Do you have a personal roadmap written somewhere?
03:06 rubenwardy or is it just private or stored mentally
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03:07 paramat yes, i can link you to a gist in a few mins?
03:08 rubenwardy sure
03:08 rubenwardy I'm planning on writing mine out, and maybe doing some work over christmas
03:09 paramat https://gist.github.com/paramat/88efa9ab5375ac3f35dfce5167081f4a
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03:09 paramat some are temporary simple things until better stuff comes
03:10 paramat like an ambience mod for fire and water sounds, until we have better engine code for that
03:10 paramat and a simple mob mod with 1 or 2 mobs, obviously later should be more, but ..
03:11 paramat i can't be bothered to write a complex mob mod with advanced AI etc.
03:11 paramat someone else can do that later
03:12 paramat volcanic rock is for my next mapgen (which i also need to work on) but will be ideal for lavacooling too, maybe
03:13 paramat the jungletree is a big one, mostly done too
03:14 paramat have spent many hours on a skins mod, need to work through the database more to select skins
03:19 paramat often we plan to do something in a complex way, adn because it's complex it doesn't get done. with some of these my approach is, better have something simple than nothing at all
03:19 paramat *and
03:23 rubenwardy yeah, sounds good
03:23 rubenwardy try and make it work with other mods
03:23 rubenwardy not sure how
03:30 paramat you mean the skins mod? work with non-mtg mods?
03:34 rubenwardy yeah, it should be possible for this MTG to set some players skins, and another mod to set other players skins
03:34 rubenwardy not quite show how
03:34 rubenwardy without requiring a  skins.clear_choice(player) to be called by said mods
03:36 paramat hmm. well my skins mod is based on 'simple skins' almost identical
03:36 paramat but better =)
03:36 rubenwardy oh that's good
03:36 paramat i don't worry too much about non-mtg mods, everyone uses different mods, but if it can be done simply, sure
03:37 rubenwardy one of the aims of MTG is to be moddable
03:37 paramat anyway i'll open some PRs as some of these are half done
03:37 rubenwardy nice
03:37 rubenwardy jeez red-001 has a lot of PRs
03:38 rubenwardy about 9% his
03:42 paramat i'd just like some assurance he or nerz is going to work on server sent CSM
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03:53 rubenwardy paramat, except for bug fixes which could be adopted, I think it might be worth closing PRs with no response from authors
03:53 rubenwardy the dev wiki even says this
03:53 rubenwardy there's been low adoption of old PRs
03:54 rubenwardy except for important issues, like irrlicht particles and meta-send bugs
03:54 rubenwardy also, might be worth reviewing this: https://github.com/minetest/minetest/labels/One%20approval
03:56 paramat agreed, closed PRs can always be reopened. how about close if no adoption interest in 1 month?
03:56 rubenwardy yeah, I guess
03:56 rubenwardy most have reacted that
03:57 paramat the guidelines say close if no response in a month, we're very lenient
03:57 rubenwardy yeah, exactly
03:58 rubenwardy closed #1845
03:58 ShadowBot https://github.com/minetest/minetest/issues/1845 -- Split block position in SQLite3 database by ShadowNinja
03:58 paramat ok, we could start with the oldest ones with the most negligence
03:58 paramat +1
03:59 rubenwardy #2604 is under a similar state
03:59 ShadowBot https://github.com/minetest/minetest/issues/2604 -- Add support for multiple listen addresses by ShadowNinja
03:59 rubenwardy heh, SN and nrzl are against closing
04:00 paramat close it
04:01 paramat it's getting ridiculous =)
04:02 paramat and SN isn't active
04:02 rubenwardy yeah
04:02 rubenwardy there's a bunch of c55 ones we should probably leave
04:02 rubenwardy it would be great to see the improved chunk sending algorithm
04:02 paramat keep the 'adoption needed' label for future searches
04:03 Hijiri #6688 is complete except the build system issue
04:03 ShadowBot https://github.com/minetest/minetest/issues/6688 -- Custom particle generators for particle spawners by raymoo
04:09 paramat i tend to start being stricter on PRs open for a year, after that i think we can do the 1 month thing
04:10 paramat being more strict may actually encourage authors to work on stuff
04:11 rubenwardy part of the problem is that PRs are neglected by core devs sometimes
04:12 rubenwardy other repos have bots which automatically add "needs review" labels whenever a commit is pushed. And "needs contributor response" when the a core dev proposes something
04:12 rubenwardy kinda spammy
04:14 rubenwardy closed #3818
04:14 ShadowBot https://github.com/minetest/minetest/issues/3818 -- Experiments and discussion about the main menu by celeron55
04:15 paramat hm good point about dev neglect, need to judge each case individually
04:15 paramat fine
04:15 paramat (for 3818)
04:17 rubenwardy #5592 is certainly a bit odd feeling
04:17 ShadowBot https://github.com/minetest/minetest/issues/5592 -- [WIP] Allow "drawtype:<lua drawtype name>" in getIds() by Thomas--S
04:19 rubenwardy oooh
04:20 rubenwardy GitHub has a "First-time contributor" comment tag, that's useful
04:22 rubenwardy these are PRs that need reviews: is:pr is:open sort:created-asc -label:"improvement needed" -label:"wip" -label:"adoption needed"
04:22 rubenwardy oops
04:22 rubenwardy https://github.com/minetest/minetest/pulls?utf8=%E2%9C%93&amp;q=is%3Apr+is%3Aopen+sort%3Acreated-asc+-label%3A%22improvement+needed%22+-label%3A%22wip%22+-label%3A%22adoption+needed%22
04:22 rubenwardy https://github.com/minetest/minetest/pulls?utf8=%E2%9C%93&amp;q=is%3Apr+is%3Aopen+sort%3Acreated-asc+-label%3A%22improvement+needed%22+-label%3A%22wip%22+-label%3A%22adoption+needed%22+-label%3A%22action+needed%22
04:26 paramat ok
04:26 paramat i'll also try to go through some old and neglected ones
04:28 paramat sorry i think 6080 makes no sense
04:28 rubenwardy I'll reply in the issue as well, but tablets shouldn't find it too hard to use the full menu
04:29 paramat also see the commits, its a mess, unmergeable
04:29 rubenwardy but I'm not that stuck to it
04:29 rubenwardy can be squashed easily
04:29 rubenwardy stuck to it -> strongly opinioned
04:30 rubenwardy also, the review system is handy
04:31 rubenwardy gives nice bold "comments", and disables the merge button on disapprovals
04:32 paramat i'm just unsure it should have an approval yet, maybe after testing
04:32 rubenwardy #6080
04:32 ShadowBot https://github.com/minetest/minetest/issues/6080 -- Add option to change between full and simple main menu by PorygonZRocks
04:34 rubenwardy it was  mostly trivial, but removed anyway
04:35 rubenwardy ha, #4549 had two approvals
04:35 ShadowBot https://github.com/minetest/minetest/issues/4549 -- Add coloured logs by HybridDog
04:36 rubenwardy just didn't update the labels
04:36 paramat duh
04:38 paramat #4772 can be closed in a few days, added a comment
04:38 ShadowBot https://github.com/minetest/minetest/issues/4772 -- [WIP] Hide map generators, warn about discouraged map generators and seed in world creation by subgame request by Wuzzy2
04:42 rubenwardy lol, we've gone down 20 reviews in 2.5 months
04:42 rubenwardy from 140 to 120ish
04:42 rubenwardy slow progress, but progress
04:45 paramat good, more reduction coming soon
04:45 rubenwardy I think it's much better to cut down on PRs than issues
04:46 rubenwardy lots of PRs are more likely to scare away contributors
04:46 rubenwardy anyway, I must sleep now. Night o/
04:50 paramat good work
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06:26 lhofhansl Ping on #6723 and #6721
06:26 ShadowBot https://github.com/minetest/minetest/issues/6723 -- Allow Irrlicht caching of animated meshes by lhofhansl
06:26 ShadowBot https://github.com/minetest/minetest/issues/6721 -- Limit active object step time budget by lhofhansl
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20:13 sfan5 i wonder whether it was intended that paramats FOV changes break backwards compatibility
20:13 sfan5 i mean it's 0.5.0-dev but still mildly annoying
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23:12 basicer Back down to 120 Pull Requests : )
23:20 ThomasMonroe yay?

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