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IRC log for #minetest-dev, 2017-11-04

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All times shown according to UTC.

Time Nick Message
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05:07 lhofhansl It looks like setting texture_min_size > 1 (default is 64) when no bi/trilinear filtering is used is just a waste of memory.
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13:46 jas_ basicer>Once eye hight is settable I can lower it during sneek!  <--  +speed and +crouch should be two different things, but i was thinking the same.  i won't though, because it belongs to crouch
13:46 jas_ which afaik are one thing actually lol
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17:18 Hijiri does higher jump height also reduce falling damage
17:26 Krock only if the jump height is increased due lower gravity
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18:00 paramat so, no. damage on hitting ground depends on vertical speed only
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19:02 hoodedice paramat, what requirements are you looking for the android maintainer?
19:03 sfan5 knowing how to make the touchscreen gui suck less probably
19:03 hoodedice I can help with compiling and testing, but anything more substantial will have to wait till I graduate (a month and a half away)
19:11 paramat we potentally have someone in early 2018, lordfingle. but any help appreciated
19:12 rubenwardy I wasn't able to compile for android when I tried a few weeks ago
19:12 paramat requirements are pretty high, developing, testing, PRs for all android aspects
19:13 rubenwardy there are a lot of crashes
19:13 rubenwardy something like 7% or sessions end with a crash
19:13 rubenwardy *of
19:13 paramat lordfingle has his own android fork and worked on that 'xprize for learning' competition entry
19:13 hoodedice not public?
19:14 paramat ?
19:14 hoodedice is lordfingle's fork not public?
19:14 paramat not sure
19:17 paramat http://eidy.org/ his site
19:17 paramat looks like a fork for education
19:18 hoodedice yup.
19:19 hoodedice I don't see a link to access the source
19:19 paramat and https://forum.minetest.net/viewtopic.php?f=14&amp;t=15495
19:19 hoodedice I'll look into the android files over the week and see what I can do
19:20 paramat it seems a 'joystick' type movement control would be good, and control improvements generally
19:21 paramat issue is #1750
19:21 ShadowBot https://github.com/minetest/minetest/issues/1750 -- Better controls on Android are a serious requirement.
19:21 paramat 3 years ago =}
19:21 rubenwardy crazy that we've had an Android port for that long
19:24 paramat anyway, sorting out android before 0.5.0 release is important
19:24 paramat as many mobile players will need to move to a new app
19:25 paramat multicraft with >1 million downloads won't be updating to be compatible with 0.5.0
19:30 Krock paramat, what's going to happen with #6444 ?
19:30 ShadowBot https://github.com/minetest/minetest/issues/6444 -- Enable item collision detection for sudden movement by DTA7
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19:41 paramat my thoughts too :)
19:42 paramat any volunteers for moving auth to database? quite high priority
19:47 Krock we should get an sqlite API in the engine first and then move sauth into builtin, so people can still overwrite the auth mechanism
19:48 rubenwardy the API should not be sqlite specific, even if we only support sqlite to start off with
19:49 rubenwardy which I recommend
19:50 Krock local my_db = DatabaseHandler("sqlite3", "path to stuff")
19:50 paramat i'll merge game#1935 later, and hopefully game#1924 too if i approve it
19:50 ShadowBot https://github.com/minetest/minetest_game/issues/1935 -- Stairs: Set world-aligned textures by paramat
19:50 ShadowBot https://github.com/minetest/minetest_game/issues/1924 -- Bookshelf: Count written and empty books by SmallJoker
19:51 paramat btw game#1229 just needs testing but i don't want to (eheh)
19:51 ShadowBot https://github.com/minetest/minetest_game/issues/1229 -- Bones: Iterate player inventory lists dynamically. by t4im
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21:20 sfan5 Krock: okay with this? http://sprunge.us/XbDJ?diff
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21:21 nerzhul +1
21:23 sfan5 pushing then
21:23 Krock looks good
21:24 sfan5 nerzhul: btw the linter is complaining https://travis-ci.org/minetest/minetest/jobs/295429162
21:25 nerzhul someone should fix the code then or add markers to ignore section if lgtm
21:41 paramat markers to ignore section is unnecessary mess in code, best to add to whitelist as most files are
21:44 nerzhul it reduce the code style quality on the whole file, but anyway i don't have time for this i have a new baby since some days
21:47 paramat =)
21:49 paramat seems to me with most files in the whitelist and LINT unable to cope with our codestyle it is of limited use and mostly annoys. not sure it's worth having
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23:24 paramat rubenwardy is #6551 still WIP?
23:24 ShadowBot https://github.com/minetest/minetest/issues/6551 -- Revert new version system on stable-0.4 branch by rubenwardy
23:25 rubenwardy yeah
23:25 paramat anyway +1
23:26 paramat we might not even do a 0.4.17 (i hope not)
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23:39 paramat will merge game#1924 game#1935 now
23:39 ShadowBot https://github.com/minetest/minetest_game/issues/1924 -- Bookshelf: Count written and empty books by SmallJoker
23:39 ShadowBot https://github.com/minetest/minetest_game/issues/1935 -- Stairs: Set world-aligned textures by paramat
23:48 paramat merged
23:53 paramat any thoughts on #6586 ?
23:53 ShadowBot https://github.com/minetest/minetest/issues/6586 -- Do not scale texture unless necessary. by lhofhansl
23:56 paramat +1

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