Time |
Nick |
Message |
00:19 |
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06:18 |
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06:19 |
nerzhul |
merging #6370 |
06:19 |
ShadowBot |
https://github.com/minetest/minetest/issues/6370 -- Fix dropped item look by HybridDog |
07:53 |
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07:53 |
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08:53 |
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09:01 |
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09:01 |
thePalindrome |
Stupid question, but I'm out of ideas. How on earth did y'all manage to build minetest with mingw? |
09:01 |
thePalindrome |
I've built everything else, but it seems std::Thread and std::mutex don't exist |
09:40 |
nerzhul |
use buildbot script, like travis does and gitlab or use daily builds on gitlab.com directly for windows |
09:57 |
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10:16 |
thePalindrome |
Gitlab seems to be down though, anywere else they get pushed to? |
10:32 |
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10:55 |
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11:16 |
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11:38 |
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11:43 |
nerzhul |
https://gitlab.com/minetest/minetest/pipelines is up for me |
11:46 |
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11:47 |
Megaf |
are we migrating to gitlab? |
11:49 |
sfan5 |
no |
11:50 |
nerzhul |
it's just a mirror with automated builds |
11:52 |
Megaf |
ok, cool |
11:59 |
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12:00 |
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12:27 |
thePalindrome |
It went up, thanks |
12:28 |
thePalindrome |
I spent three hours trying to get it to build |
12:46 |
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13:00 |
nerzhul |
sfan5, i approved #6405 |
13:00 |
ShadowBot |
https://github.com/minetest/minetest/issues/6405 -- Implement client node dig prediction by sfan5 |
13:00 |
nerzhul |
if you can re-set the original author to sofar and close the other PR |
13:00 |
sfan5 |
i can yes |
13:09 |
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13:17 |
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14:20 |
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14:31 |
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14:53 |
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14:54 |
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15:09 |
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15:34 |
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16:23 |
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17:59 |
Fixer |
is this needs to move forward and be included in default? https://github.com/minetest-mods/mtg_i18n |
18:10 |
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18:36 |
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18:46 |
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18:52 |
sfan5 |
merging #4642 and #6405 in a few minutes |
18:52 |
ShadowBot |
https://github.com/minetest/minetest/issues/4642 -- Allow the join/leave message to be overridden by mods. by red-001 |
18:52 |
ShadowBot |
https://github.com/minetest/minetest/issues/6405 -- Implement client node dig prediction by sfan5 |
18:56 |
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19:02 |
sofar |
wow |
19:03 |
sfan5 |
prs actually being merged? amazing isn't it |
19:03 |
rubenwardy |
:D |
19:03 |
* sofar |
slowclaps for sfan5 |
19:03 |
nerzhul |
nice prs :) |
19:03 |
Megaf |
dig prediction |
19:03 |
Megaf |
oh my |
19:03 |
* Megaf |
clicks |
19:21 |
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19:28 |
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19:34 |
sfan5 |
merging game#1890 in a few minutes |
19:34 |
ShadowBot |
https://github.com/minetest/minetest_game/issues/1890 -- Doors: Disable client dig prediction for protected doors by sfan5 |
19:34 |
nerzhul |
yeah |
19:37 |
paramat |
+1 good idea |
19:42 |
paramat |
will work on #6403 now |
19:42 |
ShadowBot |
https://github.com/minetest/minetest/issues/6403 -- Fix floating sand by turning it into sandstone |
19:43 |
paramat |
but not what the title says |
19:47 |
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19:52 |
paramat |
sofar 2 chest PRs for you game#1884 game#1886 |
19:52 |
ShadowBot |
https://github.com/minetest/minetest_game/issues/1884 -- chest: fix open chest by tenplus1 |
19:52 |
ShadowBot |
https://github.com/minetest/minetest_game/issues/1886 -- Fix locked chest protection against explosions (fixes #1885) by danielmeek32 |
19:55 |
sofar |
ok, I'll try and find some time tonight for them |
20:19 |
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20:23 |
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20:23 |
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20:27 |
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21:15 |
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21:15 |
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21:17 |
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22:27 |
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22:27 |
sfan5 |
merging game#1891 soon as a trivial addition to the client dig prediction thing |
22:27 |
ShadowBot |
https://github.com/minetest/minetest_game/issues/1891 -- Also disable node prediction on locked trapdoors by sfan5 |
22:28 |
paramat |
anyone know where in the code the velocity for a dropped (Q) item is set? |
22:28 |
paramat |
+1 |
22:37 |
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22:37 |
sofar |
builtin/item? |
22:38 |
paramat |
will check |
22:39 |
paramat |
yeah :P |
22:39 |
paramat |
i was looking in c++ |
22:42 |
paramat |
thanks |
22:50 |
paramat |
hmm maybe we can use this dropping code for throwing objects, just add a variable velocity |
22:57 |
paramat |
throw = energetic drop :D |
23:04 |
paramat |
nah, it would have to be a separate API |
23:07 |
paramat |
anyway i tuned it #6410 |
23:07 |
ShadowBot |
https://github.com/minetest/minetest/issues/6410 -- Item drop: Tune to land exactly 2 nodes away with level view by paramat |
23:07 |
paramat |
also #6408 |
23:07 |
ShadowBot |
https://github.com/minetest/minetest/issues/6408 -- Cavegen: Avoid unsupported biome 'top' or 'filler' nodes by paramat |
23:09 |
paramat |
heehee setting the drop velocity high is fun, throwing should be added :D |
23:10 |
paramat |
i might attempt a throw API |
23:25 |
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