Time |
Nick |
Message |
00:28 |
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00:32 |
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01:24 |
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01:26 |
paramat |
will merge game#1851 now and will edit in the suggested logic change on merge (which i tested) |
01:26 |
ShadowBot |
https://github.com/minetest/minetest_game/issues/1851 -- Make underwater torches drop by ForbiddenJ |
01:41 |
paramat |
done, at last |
01:41 |
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01:59 |
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02:06 |
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09:23 |
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11:46 |
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12:55 |
rubenwardy |
Excellent |
12:57 |
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12:59 |
rubenwardy |
May I suggest going through some old PRs at some point, maybe the next meeting? 166 doesn't look good |
13:06 |
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13:19 |
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13:27 |
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13:29 |
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13:32 |
Krock |
trivial fix for #6201 : https://pastebin.com/raw/4J6XkkkW pushing in 10 minutes, if no objections |
13:32 |
ShadowBot |
https://github.com/minetest/minetest/issues/6201 -- The "Change Keys" page does not keep the game paused. |
13:32 |
Krock |
tested it in singleplayer and on a multiplayer server and works as wanted |
13:32 |
Krock |
(where it doesn't get paused on a multiplayer server, of course!) |
13:39 |
rubenwardy |
Lgtm |
14:37 |
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20:21 |
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20:21 |
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Topic for #minetest-dev is now Minetest core development and maintenance. Minetest 0.4.16 released! Chit-chat goes to #minetest. http://irc.minetest.net/minetest-dev/ http://dev.minetest.net/ |
20:32 |
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21:00 |
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22:07 |
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22:46 |
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22:49 |
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22:50 |
paramat |
it would be useful if devs go through all PRs and just do concept reviews, we could probably close a few this way |
22:55 |
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23:01 |
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23:24 |
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23:41 |
paramat |
rubenwardy stepheight PRs are ready and tested #6217 the feature was already approved before but the android change needs review |
23:41 |
ShadowBot |
https://github.com/minetest/minetest/issues/6217 -- Step height: Add as player object property. Remove Android 'autojump' hack by paramat |