Minetest logo

IRC log for #minetest-dev, 2017-06-29

| Channels | #minetest-dev index | Today | | Google Search | Plaintext

All times shown according to UTC.

Time Nick Message
00:30 MoNTE48 joined #minetest-dev
00:31 bigfoot547 joined #minetest-dev
01:06 MoNTE48 joined #minetest-dev
01:15 VanessaE does anyone have some solution yet for this infuriating network glitch?
01:16 Natechip joined #minetest-dev
01:33 Natechip joined #minetest-dev
01:37 Natechip joined #minetest-dev
02:02 VanessaE #6009
02:02 ShadowBot https://github.com/minetest/minetest/issues/6009 -- Map stops loading, formspecs won't open, but all other server activity appears normal (for a while)
02:09 CalebDavis joined #minetest-dev
02:15 Puka joined #minetest-dev
02:16 so_this_broke left #minetest-dev
02:21 ThomasMonroe joined #minetest-dev
02:21 ThomasMonroe joined #minetest-dev
02:44 YuGiOhJCJ joined #minetest-dev
03:16 Hunterz joined #minetest-dev
04:01 octacian joined #minetest-dev
04:24 YuGiOhJCJ joined #minetest-dev
05:05 nerzhul joined #minetest-dev
05:09 Hunterz joined #minetest-dev
05:53 nerzhul merging trivial bugfix #6074
05:53 ShadowBot https://github.com/minetest/minetest/issues/6074 -- Change the server description after a search by Dumbeldor
05:54 nerzhul wtf 161 PR whereas we was so near 150 :(
06:04 Hijiri #5612
06:04 ShadowBot https://github.com/minetest/minetest/issues/5612 -- Allow overriding tool capabilities through itemstack metadata by raymoo
06:05 Hijiri is it that this PR is too big for someone to want to review it?
06:06 nerzhul no but the PR queue is huge and this is long to review all
06:09 Hijiri more like a priority queue
06:12 Hijiri last 19 "feature"-labelled PRs are newer
06:14 Hijiri 3 out of 19 older feature PRs have been updated in the last month
06:15 Hijiri open ones, I mean
06:15 Hijiri also when I said "last 19~" I meant last 19 closed ones
06:22 nerzhul and we are few to review
06:23 nerzhul and many PR require time due to: wrong feature/idea ; wrong code style ; wrong implementation
06:37 Hijiri there are many newer feature-labelled PRs that have been merged though
06:37 Hijiri and there are only a few older feature-labelled PRs that have not been merged and have been worked on recently
06:52 Raven262 joined #minetest-dev
06:54 lisac joined #minetest-dev
07:24 nerzhul joined #minetest-dev
07:26 DI3HARD139 joined #minetest-dev
07:35 kilbith joined #minetest-dev
07:45 nerzhul where are coredevs, it's very anoying to see there are many PR and it's very very difficult to handle all PR sent... we should have a solution for this, PR review/integration is too slow it's... anoying
07:46 nerzhul celeron55, ^ :(
07:46 YuGiOhJCJ joined #minetest-dev
07:47 kilbith well, it's clear that the dev flow needs to be fluidified
07:47 kilbith there are some candidates like juhdanad that could become core-devs
07:47 nerzhul or red-001
07:48 nerzhul many coredevs are too busy and the review process is dying and PR with them
08:04 Fritigern joined #minetest-dev
08:13 celeron55 do others have opinions about juhdanad and red-001?
08:44 sigz joined #minetest-dev
09:02 Tinashe joined #minetest-dev
09:09 Tinashe left #minetest-dev
09:16 jin_xi joined #minetest-dev
09:36 nerzhul celeron55, seems they are absent, it's their right but doesn't help project atm :(
09:40 tenplus1 joined #minetest-dev
09:40 tenplus1 hi folks
09:40 tenplus1 Q. do we have any current issues with player entity that causes serialize.h errors ???
09:42 kilbith A. what errors ??????????
09:42 tenplus1 remember a while back I mentioned we had serialize.h errors on Xanadu and I was told it was an entity that has a variable out of bounds of NaN...
09:42 tenplus1 I sanitized all of my mods to check for these and it still happened...
09:43 tenplus1 well today running a standalone server with NO mods active I got the same error
09:43 tenplus1 and I'm hoping to god it aint in the minetest_game or engine itself
09:44 tenplus1 I also found this again and am hoping it can help if it is: https://github.com/minetest/minetest/pull/4425
09:45 Raven262 Hello tenplus1
09:45 tenplus1 hi raven
09:45 tenplus1 also hi kilbith :P
09:46 kilbith don't say hi there
09:46 kilbith it's not -hub
09:46 tenplus1 we cant be nice ?
09:46 kilbith no, it's a hardcore development channel for bastards
09:46 Raven262 Got it.
09:46 tenplus1 ah ok...  *fwaps kilbith with a trout*
09:47 Raven262 They are probably trying to keep the logs clean and stuff
09:47 tenplus1 well I hope someone picks up on that serialize.h issue... it's been happening for well over a year now
09:48 tenplus1 kilbith: I like the creative inventory overhaul idea :)
09:48 kilbith you're welcome
09:52 tenplus1 does it also speed up lists ?
09:53 lisac HI EVERYONE
09:54 tenplus1 hi lisac
09:54 lisac HI KILBITH
09:54 lisac HI TENPLUS1
09:54 lisac HI RAVEN
09:54 Raven262 Hello lisac
09:54 lisac HIIIIII
09:54 tenplus1 lol o/
09:56 Raven262 kilbith, i would also suggest the hotbar to be expanded when in creative mod, just an idea.
09:56 tenplus1 the creative change disables unlimited placement of a node as well ???
09:56 Raven262 Well that would be odd
09:57 tenplus1 it does give 99 items per click tho... so it's not too bad :)
09:57 lisac hey I noticed a bug: could be mod related
09:57 tenplus1 whassat ?
09:57 kilbith tbh, I care very little for MTG
09:58 kilbith so do it yourself if you want to
09:58 lisac if I try to transfer 499 bitcoins from a chest to my inv, I can transfer only 99 per stack
09:58 lisac but I can combine two stacks to 499
09:58 tenplus1 weird...  is the max_stackable set to 99 ?
09:58 kilbith no it doesn't give 99 items everytime, read the code
09:59 tenplus1 I click acacia wood it gives 99 (stack max), I click sword it gives 1 (stack max)...
10:03 lisac I've got no idea. I'm just telling what I noticed
10:03 lisac it didn't happen before
10:04 tenplus1 lisac: has your game/server ever crashed with a serialize.h error ?
10:05 lisac tenplus1, not that I know of
10:05 lisac or remember
10:05 lisac last time I had a server was 2y ago
10:06 tenplus1 ah
10:06 Raven262 I know it is off the current topic but, any thoughts on: https://github.com/minetest/minetest_game/pull/1796 ?
10:07 lisac tenplus1, kilbith https://youtu.be/CrHXvCRrVS4
10:08 tenplus1 lisac: it could be the mod you are using for inventory limites stack size on pull/split/move
10:09 lisac hm it's sfinv
10:10 tenplus1 yeah, I give myself stone 200 and it splits it between slots...  I think it handles max items differently now
10:11 tenplus1 back in a bit
10:11 tenplus1 left #minetest-dev
11:01 Fixer joined #minetest-dev
11:29 DS-minetest joined #minetest-dev
11:31 paramat joined #minetest-dev
11:32 paramat please can anyone approve #5943 ? now rebased
11:32 ShadowBot https://github.com/minetest/minetest/issues/5943 -- Use opaque textures for basic materials by stujones11
11:35 ThomasMonroe joined #minetest-dev
11:56 Darcidride joined #minetest-dev
12:43 RobbieF joined #minetest-dev
12:49 cx384 joined #minetest-dev
13:17 Fixer i've just realised
13:17 Fixer why fdroid has minetest 0.4.15?
13:19 Warr1024 joined #minetest-dev
13:19 Warr1024 joined #minetest-dev
13:44 antims joined #minetest-dev
13:46 antims joined #minetest-dev
13:47 YuGiOhJCJ joined #minetest-dev
13:49 CalebDavis joined #minetest-dev
13:49 est31 joined #minetest-dev
13:50 YuGiOhJCJ joined #minetest-dev
13:59 paramat joined #minetest-dev
14:02 Fixer_ joined #minetest-dev
14:09 Hunterz joined #minetest-dev
14:10 Nox[Matrix] Fixer: because you don't update your repo
14:11 red-001 I think est31 was the package manager for fdroid
14:12 est31 I have neglected my fdroid responsibilities a bit
14:12 est31 dunno, maybe ask some other fdroid maintainer
14:12 Fixer joined #minetest-dev
14:13 est31 the script is created, it should be pretty straightforward
14:13 est31 you just copy it over, replace some version numbers, voila
14:13 est31 left #minetest-dev
14:13 * red-001 pings Fixer
14:13 Nox[Matrix] Fixer: fixer is sharing wrong information
14:14 Nox[Matrix] The last version on fdroid is exactly 0.4.16.17
14:16 Nox[Matrix] red-001: ignore him
14:19 red-001 Version 0.4.15.16 (16) - Added on Dec 30, 2016
14:19 red-001 https://f-droid.org/packages/net.minetest.minetest/
14:20 Fixer hm
14:21 Fixer i will try manually updating my fdroid repo
14:21 Nox[Matrix] red-001: my fdroid is showing 0.4.16.17
14:22 red-001 I guess the site is broken?
14:22 YuGiOhJCJ joined #minetest-dev
14:25 Fixer updated, still shows 0.4.15.16 / 30.12.2016
14:25 Fixer android 4.4.2
14:27 Megaf joined #minetest-dev
14:27 Nox[Matrix] red-001 Fixer
14:27 Fixer site also shows old 0.4.15.16
14:29 * Nox[Matrix] uploaded an image: file1498746440124.png (135KB) <https://matrix.org/_matrix/media/v1/download/matrix.org/SYTHIhaCBBypgeirItbGIGKR>
14:30 Nox[Matrix] My fdroid app says that
14:30 Dumbeldor freeminer :(
14:31 Nox[Matrix] Dumbeldor: freeminer is dead
14:31 Dumbeldor really ? It's cool ! :D
14:32 Nox[Matrix] Never used it, I only see that it's not maintained
14:34 Nox[Matrix] Besides that there is only one server active
14:35 Nox[Matrix] Dumbeldor: so I have to correct you. "It was cool ! :D"
14:36 Dumbeldor :p
14:37 Nox[Matrix] I hope they where boneless
14:41 Dumbeldor voxeland is dead too i think
14:46 paramat luckily you can use a fractal mapgen in MT now
14:46 paramat any approval for #6051 ?
14:46 ShadowBot https://github.com/minetest/minetest/issues/6051 -- Dungeons: Add setting to prevent projecting dungeons by paramat
14:56 Dumbeldor Can i have a review please ? #5793
14:57 ShadowBot https://github.com/minetest/minetest/issues/5793 -- [CSM] Add callback on open inventory by Dumbeldor
15:11 red-001 Dumbeldor, reviewed
15:27 paramat my plan for cleaning up MTG ore registrations https://github.com/minetest/minetest_game/issues/1168#issuecomment-310882521
15:28 paramat might start work soon
15:38 DS-minetest joined #minetest-dev
15:42 XtremeHacker joined #minetest-dev
15:43 nerzhul joined #minetest-dev
15:44 Dumbeldor thanks red-001
16:04 proller joined #minetest-dev
16:12 Tmanyo joined #minetest-dev
16:24 srifqi joined #minetest-dev
16:26 nerzhul hello, can someone review #6071, it's oay for me
16:26 ShadowBot https://github.com/minetest/minetest/issues/6071 -- Camera: Improve arm inertia by kilbith
16:31 ThomasMonroe sounds good to me
16:34 paramat joined #minetest-dev
16:44 srifqi nerzhul, should I squash #5886 after travis build?
16:44 ShadowBot https://github.com/minetest/minetest/issues/5886 -- Fix issue Minetest crash when custom font path is not exist by srifqi
16:46 nerzhul if you want but not required
16:46 srifqi OK, probably not. :D
17:36 octacian_ joined #minetest-dev
17:56 Krock joined #minetest-dev
17:57 ssieb joined #minetest-dev
17:59 kilbith joined #minetest-dev
18:03 CalebDavis joined #minetest-dev
18:08 elinor joined #minetest-dev
18:10 octacian joined #minetest-dev
18:14 DI3HARD139 joined #minetest-dev
18:31 ThomasMonroe joined #minetest-dev
19:18 kilbith joined #minetest-dev
20:30 gdelazzari joined #minetest-dev
20:40 CalebDavis joined #minetest-dev
21:29 Fixer both freeminer and voxeland looks like in hiatus, compared to minetest
21:51 Nox[Matrix] Fixer: like what?
22:09 ThomasMonroe bye guys i gtg for now, cya tonight
22:09 Nox[Matrix] Bye
22:16 DI3HARD139 joined #minetest-dev
22:22 proller joined #minetest-dev
22:23 DI3HARD139 joined #minetest-dev
22:35 proller joined #minetest-dev
22:41 red-045 joined #minetest-dev
23:06 jin_xi joined #minetest-dev
23:15 sofar it seems blockmen is making videos of experimental changes again with minetest
23:16 sofar looks interesting too
23:16 XtremeHacker joined #minetest-dev
23:17 jcalve link?
23:17 red-001 ^
23:18 sofar I spotted it at https://www.reddit.com/r/Minetest/
23:20 Fixer probably fork of minetest
23:20 Fixer i see different hud
23:20 sofar he likes to fork
23:20 sofar the sunlight thing though, we could totally just apply that I think
23:20 sofar don't see why that would be hard to write into minetest from scratch
23:21 red-001 oh nice shadows
23:21 sofar not shadows
23:22 sofar just face shading based on time/sub position
23:22 sofar paramat could do that I bet
23:23 red-001 some one seems to like linking PR's on that subreddit
23:24 red-001 blockman got some nice shaders
23:38 Natechip joined #minetest-dev
23:44 red-001 #5965
23:44 ShadowBot https://github.com/minetest/minetest/issues/5965 -- Create a filesystem abstraction layer for CSM and only allow accessing files that are scanned into it. by red-001

| Channels | #minetest-dev index | Today | | Google Search | Plaintext