Time |
Nick |
Message |
00:30 |
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01:15 |
VanessaE |
does anyone have some solution yet for this infuriating network glitch? |
01:16 |
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01:33 |
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01:37 |
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02:02 |
VanessaE |
#6009 |
02:02 |
ShadowBot |
https://github.com/minetest/minetest/issues/6009 -- Map stops loading, formspecs won't open, but all other server activity appears normal (for a while) |
02:09 |
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05:53 |
nerzhul |
merging trivial bugfix #6074 |
05:53 |
ShadowBot |
https://github.com/minetest/minetest/issues/6074 -- Change the server description after a search by Dumbeldor |
05:54 |
nerzhul |
wtf 161 PR whereas we was so near 150 :( |
06:04 |
Hijiri |
#5612 |
06:04 |
ShadowBot |
https://github.com/minetest/minetest/issues/5612 -- Allow overriding tool capabilities through itemstack metadata by raymoo |
06:05 |
Hijiri |
is it that this PR is too big for someone to want to review it? |
06:06 |
nerzhul |
no but the PR queue is huge and this is long to review all |
06:09 |
Hijiri |
more like a priority queue |
06:12 |
Hijiri |
last 19 "feature"-labelled PRs are newer |
06:14 |
Hijiri |
3 out of 19 older feature PRs have been updated in the last month |
06:15 |
Hijiri |
open ones, I mean |
06:15 |
Hijiri |
also when I said "last 19~" I meant last 19 closed ones |
06:22 |
nerzhul |
and we are few to review |
06:23 |
nerzhul |
and many PR require time due to: wrong feature/idea ; wrong code style ; wrong implementation |
06:37 |
Hijiri |
there are many newer feature-labelled PRs that have been merged though |
06:37 |
Hijiri |
and there are only a few older feature-labelled PRs that have not been merged and have been worked on recently |
06:52 |
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06:54 |
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07:24 |
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07:26 |
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07:35 |
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07:45 |
nerzhul |
where are coredevs, it's very anoying to see there are many PR and it's very very difficult to handle all PR sent... we should have a solution for this, PR review/integration is too slow it's... anoying |
07:46 |
nerzhul |
celeron55, ^ :( |
07:46 |
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07:47 |
kilbith |
well, it's clear that the dev flow needs to be fluidified |
07:47 |
kilbith |
there are some candidates like juhdanad that could become core-devs |
07:47 |
nerzhul |
or red-001 |
07:48 |
nerzhul |
many coredevs are too busy and the review process is dying and PR with them |
08:04 |
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08:13 |
celeron55 |
do others have opinions about juhdanad and red-001? |
08:44 |
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09:02 |
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09:09 |
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09:16 |
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09:36 |
nerzhul |
celeron55, seems they are absent, it's their right but doesn't help project atm :( |
09:40 |
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09:40 |
tenplus1 |
hi folks |
09:40 |
tenplus1 |
Q. do we have any current issues with player entity that causes serialize.h errors ??? |
09:42 |
kilbith |
A. what errors ?????????? |
09:42 |
tenplus1 |
remember a while back I mentioned we had serialize.h errors on Xanadu and I was told it was an entity that has a variable out of bounds of NaN... |
09:42 |
tenplus1 |
I sanitized all of my mods to check for these and it still happened... |
09:43 |
tenplus1 |
well today running a standalone server with NO mods active I got the same error |
09:43 |
tenplus1 |
and I'm hoping to god it aint in the minetest_game or engine itself |
09:44 |
tenplus1 |
I also found this again and am hoping it can help if it is: https://github.com/minetest/minetest/pull/4425 |
09:45 |
Raven262 |
Hello tenplus1 |
09:45 |
tenplus1 |
hi raven |
09:45 |
tenplus1 |
also hi kilbith :P |
09:46 |
kilbith |
don't say hi there |
09:46 |
kilbith |
it's not -hub |
09:46 |
tenplus1 |
we cant be nice ? |
09:46 |
kilbith |
no, it's a hardcore development channel for bastards |
09:46 |
Raven262 |
Got it. |
09:46 |
tenplus1 |
ah ok... *fwaps kilbith with a trout* |
09:47 |
Raven262 |
They are probably trying to keep the logs clean and stuff |
09:47 |
tenplus1 |
well I hope someone picks up on that serialize.h issue... it's been happening for well over a year now |
09:48 |
tenplus1 |
kilbith: I like the creative inventory overhaul idea :) |
09:48 |
kilbith |
you're welcome |
09:52 |
tenplus1 |
does it also speed up lists ? |
09:53 |
lisac |
HI EVERYONE |
09:54 |
tenplus1 |
hi lisac |
09:54 |
lisac |
HI KILBITH |
09:54 |
lisac |
HI TENPLUS1 |
09:54 |
lisac |
HI RAVEN |
09:54 |
Raven262 |
Hello lisac |
09:54 |
lisac |
HIIIIII |
09:54 |
tenplus1 |
lol o/ |
09:56 |
Raven262 |
kilbith, i would also suggest the hotbar to be expanded when in creative mod, just an idea. |
09:56 |
tenplus1 |
the creative change disables unlimited placement of a node as well ??? |
09:56 |
Raven262 |
Well that would be odd |
09:57 |
tenplus1 |
it does give 99 items per click tho... so it's not too bad :) |
09:57 |
lisac |
hey I noticed a bug: could be mod related |
09:57 |
tenplus1 |
whassat ? |
09:57 |
kilbith |
tbh, I care very little for MTG |
09:58 |
kilbith |
so do it yourself if you want to |
09:58 |
lisac |
if I try to transfer 499 bitcoins from a chest to my inv, I can transfer only 99 per stack |
09:58 |
lisac |
but I can combine two stacks to 499 |
09:58 |
tenplus1 |
weird... is the max_stackable set to 99 ? |
09:58 |
kilbith |
no it doesn't give 99 items everytime, read the code |
09:59 |
tenplus1 |
I click acacia wood it gives 99 (stack max), I click sword it gives 1 (stack max)... |
10:03 |
lisac |
I've got no idea. I'm just telling what I noticed |
10:03 |
lisac |
it didn't happen before |
10:04 |
tenplus1 |
lisac: has your game/server ever crashed with a serialize.h error ? |
10:05 |
lisac |
tenplus1, not that I know of |
10:05 |
lisac |
or remember |
10:05 |
lisac |
last time I had a server was 2y ago |
10:06 |
tenplus1 |
ah |
10:06 |
Raven262 |
I know it is off the current topic but, any thoughts on: https://github.com/minetest/minetest_game/pull/1796 ? |
10:07 |
lisac |
tenplus1, kilbith https://youtu.be/CrHXvCRrVS4 |
10:08 |
tenplus1 |
lisac: it could be the mod you are using for inventory limites stack size on pull/split/move |
10:09 |
lisac |
hm it's sfinv |
10:10 |
tenplus1 |
yeah, I give myself stone 200 and it splits it between slots... I think it handles max items differently now |
10:11 |
tenplus1 |
back in a bit |
10:11 |
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11:01 |
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11:29 |
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11:31 |
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11:32 |
paramat |
please can anyone approve #5943 ? now rebased |
11:32 |
ShadowBot |
https://github.com/minetest/minetest/issues/5943 -- Use opaque textures for basic materials by stujones11 |
11:35 |
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11:56 |
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12:43 |
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12:49 |
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13:17 |
Fixer |
i've just realised |
13:17 |
Fixer |
why fdroid has minetest 0.4.15? |
13:19 |
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13:19 |
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13:44 |
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13:59 |
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14:02 |
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14:09 |
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14:10 |
Nox[Matrix] |
Fixer: because you don't update your repo |
14:11 |
red-001 |
I think est31 was the package manager for fdroid |
14:12 |
est31 |
I have neglected my fdroid responsibilities a bit |
14:12 |
est31 |
dunno, maybe ask some other fdroid maintainer |
14:12 |
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14:13 |
est31 |
the script is created, it should be pretty straightforward |
14:13 |
est31 |
you just copy it over, replace some version numbers, voila |
14:13 |
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14:13 |
* red-001 |
pings Fixer |
14:13 |
Nox[Matrix] |
Fixer: fixer is sharing wrong information |
14:14 |
Nox[Matrix] |
The last version on fdroid is exactly 0.4.16.17 |
14:16 |
Nox[Matrix] |
red-001: ignore him |
14:19 |
red-001 |
Version 0.4.15.16 (16) - Added on Dec 30, 2016 |
14:19 |
red-001 |
https://f-droid.org/packages/net.minetest.minetest/ |
14:20 |
Fixer |
hm |
14:21 |
Fixer |
i will try manually updating my fdroid repo |
14:21 |
Nox[Matrix] |
red-001: my fdroid is showing 0.4.16.17 |
14:22 |
red-001 |
I guess the site is broken? |
14:22 |
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14:25 |
Fixer |
updated, still shows 0.4.15.16 / 30.12.2016 |
14:25 |
Fixer |
android 4.4.2 |
14:27 |
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14:27 |
Nox[Matrix] |
red-001 Fixer |
14:27 |
Fixer |
site also shows old 0.4.15.16 |
14:29 |
* Nox[Matrix] |
uploaded an image: file1498746440124.png (135KB) <https://matrix.org/_matrix/media/v1/download/matrix.org/SYTHIhaCBBypgeirItbGIGKR> |
14:30 |
Nox[Matrix] |
My fdroid app says that |
14:30 |
Dumbeldor |
freeminer :( |
14:31 |
Nox[Matrix] |
Dumbeldor: freeminer is dead |
14:31 |
Dumbeldor |
really ? It's cool ! :D |
14:32 |
Nox[Matrix] |
Never used it, I only see that it's not maintained |
14:34 |
Nox[Matrix] |
Besides that there is only one server active |
14:35 |
Nox[Matrix] |
Dumbeldor: so I have to correct you. "It was cool ! :D" |
14:36 |
Dumbeldor |
:p |
14:37 |
Nox[Matrix] |
I hope they where boneless |
14:41 |
Dumbeldor |
voxeland is dead too i think |
14:46 |
paramat |
luckily you can use a fractal mapgen in MT now |
14:46 |
paramat |
any approval for #6051 ? |
14:46 |
ShadowBot |
https://github.com/minetest/minetest/issues/6051 -- Dungeons: Add setting to prevent projecting dungeons by paramat |
14:56 |
Dumbeldor |
Can i have a review please ? #5793 |
14:57 |
ShadowBot |
https://github.com/minetest/minetest/issues/5793 -- [CSM] Add callback on open inventory by Dumbeldor |
15:11 |
red-001 |
Dumbeldor, reviewed |
15:27 |
paramat |
my plan for cleaning up MTG ore registrations https://github.com/minetest/minetest_game/issues/1168#issuecomment-310882521 |
15:28 |
paramat |
might start work soon |
15:38 |
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15:42 |
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15:43 |
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15:44 |
Dumbeldor |
thanks red-001 |
16:04 |
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16:12 |
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16:24 |
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16:26 |
nerzhul |
hello, can someone review #6071, it's oay for me |
16:26 |
ShadowBot |
https://github.com/minetest/minetest/issues/6071 -- Camera: Improve arm inertia by kilbith |
16:31 |
ThomasMonroe |
sounds good to me |
16:34 |
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16:44 |
srifqi |
nerzhul, should I squash #5886 after travis build? |
16:44 |
ShadowBot |
https://github.com/minetest/minetest/issues/5886 -- Fix issue Minetest crash when custom font path is not exist by srifqi |
16:46 |
nerzhul |
if you want but not required |
16:46 |
srifqi |
OK, probably not. :D |
17:36 |
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20:30 |
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20:40 |
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21:29 |
Fixer |
both freeminer and voxeland looks like in hiatus, compared to minetest |
21:51 |
Nox[Matrix] |
Fixer: like what? |
22:09 |
ThomasMonroe |
bye guys i gtg for now, cya tonight |
22:09 |
Nox[Matrix] |
Bye |
22:16 |
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22:22 |
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22:23 |
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23:06 |
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23:15 |
sofar |
it seems blockmen is making videos of experimental changes again with minetest |
23:16 |
sofar |
looks interesting too |
23:16 |
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23:17 |
jcalve |
link? |
23:17 |
red-001 |
^ |
23:18 |
sofar |
I spotted it at https://www.reddit.com/r/Minetest/ |
23:20 |
Fixer |
probably fork of minetest |
23:20 |
Fixer |
i see different hud |
23:20 |
sofar |
he likes to fork |
23:20 |
sofar |
the sunlight thing though, we could totally just apply that I think |
23:20 |
sofar |
don't see why that would be hard to write into minetest from scratch |
23:21 |
red-001 |
oh nice shadows |
23:21 |
sofar |
not shadows |
23:22 |
sofar |
just face shading based on time/sub position |
23:22 |
sofar |
paramat could do that I bet |
23:23 |
red-001 |
some one seems to like linking PR's on that subreddit |
23:24 |
red-001 |
blockman got some nice shaders |
23:38 |
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23:44 |
red-001 |
#5965 |
23:44 |
ShadowBot |
https://github.com/minetest/minetest/issues/5965 -- Create a filesystem abstraction layer for CSM and only allow accessing files that are scanned into it. by red-001 |