Time |
Nick |
Message |
00:06 |
rubenwardy |
:D |
00:07 |
rubenwardy |
kaeza: fixed |
00:08 |
kaeza |
forgot to escape the search string :) |
00:08 |
kaeza |
search for "[]", search field disappears |
00:10 |
rubenwardy |
fixed |
00:13 |
kaeza |
MAINMENU ERROR: Runtime error from mod '' in callback handleMainMenuButtons(): ...netest/bin/../builtin/mainmenu/dlg_settings_advanced.lua:643: attempt to concatenate upvalue 'selected_setting' (a nil value) <-- while searching for the empty string |
00:18 |
rubenwardy |
fixed that one :( |
00:19 |
kaeza |
unicode input seems to work fine. things like searching for 'ñ' work |
00:19 |
kaeza |
for some reason Irrlicht does not allow me to type 'á' ('´' + 'a', '´' is a dead key) |
00:20 |
kaeza |
:( |
00:21 |
kaeza |
rubenwardy, everything works OK now. thanks |
00:34 |
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00:58 |
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01:24 |
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03:04 |
paramat |
possible improvement to sandstone desert https://github.com/minetest/minetest_game/pull/1022#issuecomment-262679539 |
03:05 |
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03:08 |
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03:09 |
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03:10 |
Wayward_One |
That 0,0,0 bug is definitely worsening; I rarely experienced it before and now it happens almost constantly |
03:12 |
Foz |
do you mean the one where you spawn at 0,0,0 when you first log in? |
03:18 |
Wayward_One |
Yes, #4403 |
03:18 |
ShadowBot |
https://github.com/minetest/minetest/issues/4403 -- Players helplessly stuck at 0,0,0 for minutes (spawn bug) |
03:19 |
Foz |
thanks for the link :) |
03:19 |
Wayward_One |
Np :) |
04:00 |
paramat |
is game#1314 good for merge? it could be squashed on merge |
04:00 |
ShadowBot |
https://github.com/minetest/minetest_game/issues/1314 -- Use travis' container-based infrastructure by sfan5 |
04:00 |
paramat |
it has enough approval |
04:06 |
est31 |
yeah, we should do it on the engine too once we find out a way to not use sudo |
04:12 |
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04:19 |
paramat |
ok good |
04:22 |
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04:36 |
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06:00 |
sofar |
I merged game%1314 |
06:05 |
sofar |
geebers, again I have to rebase the keys PR |
06:09 |
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07:31 |
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12:17 |
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13:48 |
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13:52 |
Shara |
this stuff! |
13:53 |
Shara |
Opps. Wrong tab :) |
14:09 |
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14:21 |
Zeno` |
ok |
14:21 |
Zeno` |
devs: |
14:21 |
Zeno` |
http://dpaste.com/10WDNER |
14:21 |
Zeno` |
5 times that has happened to me |
14:22 |
Zeno` |
has how light works been changed recently? IIRC it has (and I merged it) |
14:22 |
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14:23 |
Zeno` |
the problems *seems* to be in voxelalgorithms.cpp line 268 (called from line 652) |
14:23 |
Zeno` |
not sure |
14:24 |
Zeno` |
hmmmm, http://dpaste.com/10WDNER |
14:24 |
Fixer |
Zeno`: yes, there were recent light changes, i had no such crashes on windows |
14:24 |
Zeno` |
it doesn't happen in debug builds |
14:24 |
Zeno` |
so I think maybe a race condition, but I'm not sure |
14:24 |
nrzkt |
Windows does less memory checks than unices |
14:25 |
Zeno` |
still looking |
14:28 |
Zeno` |
Shara, is my location (in the world) where the crash occurred recorded? |
14:29 |
Fixer |
Zeno`: Oct 27 commits by juhdanad |
14:29 |
Shara |
Unsure. Let me see what I do have |
14:29 |
Zeno` |
lights[light].push_back( |
14:29 |
Zeno` |
ChangingLight(rel_pos, block_pos, block, source_dir)); |
14:29 |
Zeno` |
something is going wrong there (I think) |
14:30 |
Zeno` |
rel_pos is a null reference |
14:30 |
Shara |
It jst records it as time out, nothing else |
14:31 |
Zeno` |
Shara, in the players file it doesn't have my location? |
14:31 |
Zeno` |
it cannot be a null reference... that is causing the crash |
14:31 |
Shara |
Ohh. That should. |
14:31 |
Shara |
Looking |
14:31 |
Zeno` |
but as to the root cause.... hmm |
14:31 |
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14:31 |
Shara |
Sorry, doing ten things at once so not thinking clearly |
14:32 |
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14:32 |
Shara |
position = (14849.6,35,28983.2) |
14:33 |
Shara |
Were you meant to be that far away from everything? |
14:33 |
Zeno` |
I dunno where i was... wherever wormy is building your new spawn |
14:34 |
Zeno` |
the strange thing is that at voxelalgorithm.cpp line 652 (which calls line 268) rel_pos is NOT a null ref |
14:34 |
Shara |
(2:34:27 PM) SIAP: Player wormy is at (1592.47,87.75,3069.01) |
14:34 |
Shara |
That's his current location anyway... not even close |
14:34 |
Zeno` |
has to be a race condition |
14:35 |
Zeno` |
it's probably a blocker :( |
14:35 |
Zeno` |
the spawn 0,0,0 is probably a blocker as well (I experience it every time I login to redcat) |
14:35 |
Shara |
I keep asking for help on that.... but pretty much every server I know has an area built at 0,0,0 for people who experience this |
14:36 |
Fixer |
Zeno`: pff, I was talking about this for month |
14:36 |
Fixer |
s |
14:36 |
Shara |
No one seems to have answers |
14:36 |
Zeno` |
Shara, if I login now using a release build can you look at my location once I get there? |
14:36 |
Zeno` |
crap |
14:36 |
Zeno` |
I don't want to build a new version |
14:36 |
Zeno` |
I guess I have the backtrace now, so it doesn't matter so much |
14:37 |
Zeno` |
hmmmm, can you look at it please? |
14:37 |
Shara |
Now? |
14:37 |
Zeno` |
before I abort the gdb session to find out my position on the server? |
14:37 |
Zeno` |
Shara, not right now I guess |
14:37 |
Shara |
Say when then |
14:37 |
Zeno` |
Shara, I'll let ya know |
14:37 |
Shara |
But need to vanish for a bit in about ten mins from now |
14:38 |
Zeno` |
ok, I'll submit a bug report real quick |
14:39 |
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14:44 |
Zeno` |
Shara, building new client now |
14:44 |
Shara |
okay |
14:44 |
Zeno` |
I'll have to climb the ladder after the build finishes :) |
14:45 |
Zeno` |
btw, you know that you can make it that you can always join your own server even if it's full... right? |
14:46 |
Zeno` |
waiting for privs... that 0,0,0 is a blocker as well |
14:46 |
Zeno` |
will mark it as such |
14:46 |
Zeno` |
arrgh it crashed |
14:48 |
Shara |
Zeno`: Fromw hat I understand admin in conf file can always join? Is there more to it than that? |
14:48 |
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14:50 |
Zeno` |
trying again now |
14:50 |
Zeno` |
Shara, no, that should be all you need |
14:51 |
Shara |
Doesn't help me then, since I don't keep my own name as the main admin :) |
14:51 |
Shara |
But with cap at 30, thankfully it's rare that I can't join anyway |
14:55 |
Zeno` |
Shara, I sethome at the position where the crash occurs |
14:55 |
Shara |
Okay, will see what i have |
14:57 |
Shara |
Where is home coord stored? |
14:57 |
Shara |
homes I guess |
14:57 |
Zeno` |
I guess |
14:57 |
Shara |
1486.5290527344 3.5 2900.1599121094 Zeno |
14:57 |
Zeno` |
ok, that's near wormy |
14:57 |
Zeno` |
so that'd be correct. Thanks |
14:58 |
Shara |
Yet player file again: position = (14865.3,35,29001.6) |
14:58 |
Fixer |
i think those are different units |
14:58 |
Fixer |
irrlicht units? |
14:58 |
Zeno` |
yeah they are |
14:59 |
Zeno` |
(x10) |
14:59 |
Shara |
Okay. |
15:00 |
Shara |
Zeno`: I'll be AFK for a while now. Back within the hour if you need more from me |
15:01 |
Zeno` |
Shara, ok |
15:01 |
Zeno` |
Shara, I dunno if the area should be protected |
15:01 |
Zeno` |
so that the crash can be reproduced |
15:01 |
Zeno` |
let's wait and see what other devs say |
15:02 |
Zeno` |
who knows where the 0,0,0 bug report is |
15:03 |
Zeno` |
I can't seem to find it :3 |
15:03 |
Zeno` |
wth |
15:03 |
Zeno` |
it's closed? |
15:04 |
Zeno` |
Fixer, ^^^ |
15:05 |
Zeno` |
if the two issues I am looking at (which are both closed) are the only reports then that is wrong |
15:05 |
Zeno` |
it's a real issue |
15:05 |
Zeno` |
and a blocker |
15:05 |
Zeno` |
someone point me to where I should be looking at :) |
15:16 |
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15:19 |
Fixer |
Zeno`: wait |
15:20 |
Fixer |
Zeno`: https://github.com/minetest/minetest/issues/4403 |
15:20 |
Zeno` |
thanks |
15:21 |
Zeno` |
added blocker label |
15:24 |
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15:29 |
Zeno` |
celeron55, scroll up |
15:30 |
Zeno` |
why is my position in the players file x10 as to what it is if I use /sethome? |
15:30 |
Calinou |
Zeno`: Irrlicht units are used |
15:31 |
Zeno` |
ok, so it's normal? |
15:31 |
Calinou |
probably |
15:31 |
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15:31 |
Zeno` |
ok, I won't go chasing red herrings then |
15:32 |
Zeno` |
I guess |
15:32 |
Zeno` |
it does seem kind of inconsistent though |
15:33 |
Zeno` |
epecially if someone touched some code without being aware of that difference |
15:49 |
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15:50 |
ShadowNinja |
I just fixed all of the security blockers except #4692, which I had already acknowledged would be a limitation of the system given the existing setup. I could make a way to get around it (eg, local io_with_mod_privs = minetest.get_mod_io(), and then io_with_mod_privs can be used in callbacks), but not in a backward compatible way. |
15:50 |
ShadowBot |
https://github.com/minetest/minetest/issues/4692 -- Mod security: Accessing mod paths in callbacks is broken |
15:53 |
octacian |
Thanks ShadowNinja! |
15:54 |
Zeno` |
ShadowNinja is a Ninja! |
15:54 |
Zeno` |
all in black |
15:54 |
octacian |
yep |
15:54 |
Zeno` |
like Knight Rider |
15:54 |
octacian |
lol |
15:59 |
est31 |
ShadowNinja: thank you for the fixing |
15:59 |
est31 |
have you gotten approval for those changes by another core dev? |
16:00 |
ShadowNinja |
est31: Nope, pushed them on account of them being trivial (and part of my area, although I guess we're not using that system anymore). |
16:01 |
est31 |
its not really used anymore, yeah |
16:02 |
est31 |
well the changes are all really minimal, so its no big deal I guess |
16:03 |
est31 |
giving my +1 for them fwiw |
16:04 |
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17:00 |
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17:00 |
Zeno` |
hi |
17:21 |
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17:23 |
Zeno` |
hmmmm, did you get a chance to look at that backtrace? |
17:26 |
Zeno` |
hmmmm, https://github.com/minetest/minetest/issues/4807 |
17:55 |
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19:53 |
paramat |
nore sfan5 ShadowNinja opinions on game#1393 ? |
19:53 |
ShadowBot |
https://github.com/minetest/minetest_game/issues/1393 -- Add sample texture with cape by Rogier-5 |
20:01 |
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20:06 |
paramat |
wow looks like #2827 might actually happen |
20:06 |
ShadowBot |
https://github.com/minetest/minetest/issues/2827 -- Allow overriding the hand by TeTpaAka |
20:07 |
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23:54 |
Fixer |
will you ever stop bothering players with serialisation error: could not read all chars? |
23:54 |
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23:54 |
Fixer |
why do I need this in my face? |
23:54 |
Fixer |
in red |
23:55 |
est31 |
color was cheered upon |
23:55 |
Fixer |
if someone interested: this error appears when many "simple" stone monsters mobs appear |
23:56 |
Fixer |
"Rogier-5 -> minetest/minetest: Fix mob deserialization errors in the client" i was hoping this will fix it at least for other mobs, but no, server and client are newest |
23:59 |
Fixer |
and it usually comes like in 4 lines |