Time |
Nick |
Message |
00:05 |
paramat |
will merge #4751 in a moment |
00:05 |
ShadowBot |
https://github.com/minetest/minetest/issues/4751 -- Occlusion culling: Add comments, minor code improvements by paramat |
00:11 |
paramat |
merging |
00:16 |
paramat |
complete |
00:19 |
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02:00 |
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02:05 |
ShadowNinja |
I updated the online Doxygen docs and renewed the certs for doxy.mt.net and lists.mt.net. |
02:05 |
ShadowNinja |
The mailing list hasn't been used in a long time. I don't know if that's because people don't find it usefull or if pwople just don't know about it. |
02:13 |
est31 |
I know about it, and don't find it useful |
02:23 |
ShadowNinja |
est31: IIRC you're on it, but there are only a few people on it, mostly core devs, and I don't think it's actually mentioned anywhere except the old chat logs when I set it up. |
03:14 |
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10:22 |
Fixer |
now I'm sure hmmmmm voted for Trump :trollface: |
10:27 |
celeron55 |
are you sure you want to talk about politics on this channel? 8) |
10:27 |
* celeron55 |
gets MAGA hat and a bowl of popcorn |
10:30 |
Calinou |
MESE hat* |
10:40 |
* Fixer |
takes PEPE hat and a bowl of nothing because already eat |
10:43 |
\o` |
celeron55 for president! |
10:43 |
\o` |
oh wait... too late |
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18:39 |
sfan5 |
!tell paramat game#1372 rebased |
18:39 |
ShadowBot |
sfan5: O.K. |
18:48 |
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20:04 |
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20:56 |
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20:56 |
bkeys |
Hey are you guys aware of IrrlichtBAW? |
20:56 |
sfan5 |
what's that? |
20:58 |
bkeys |
sfan5: A company in Denmark called Build A World made a fork of Irrlicht and they optimized the heck out of it |
20:58 |
bkeys |
It now uses OpenGL 3.3 as a minimum and supports OpenGL 4.0+ |
20:59 |
bkeys |
It is also thread safe, etc. |
21:01 |
sfan5 |
and it doesn't compile |
21:02 |
sfan5 |
oh nvm i should read the instructions |
21:02 |
bkeys |
sfan5: Have you tried the most recent instructions? |
21:02 |
bkeys |
https://github.com/ComradeKeys/IrrlichtBAW |
21:02 |
bkeys |
I have a nice CMake build for it if you want to try it out |
21:03 |
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21:09 |
sfan5 |
bkeys: nope it indeed doesn't compile |
21:09 |
bkeys |
Error? |
21:10 |
sfan5 |
/* define an unsigned 64-bit type */ |
21:10 |
sfan5 |
typedef int64_t sha2_64t; |
21:10 |
sfan5 |
lmao |
21:11 |
bkeys |
What platform are you trying to compile it on? |
21:12 |
sfan5 |
linux 64-bit |
21:12 |
bkeys |
Distro? |
21:12 |
sfan5 |
arch |
21:12 |
bkeys |
Let me try a clean build |
21:12 |
sfan5 |
the problem is the wrong typedef i pointed out above |
21:12 |
sfan5 |
in source/Irrlicht/aesGladman/sha2.h |
21:12 |
bkeys |
Mmhm; I am running on fedora and I want to see if I can get the same issue |
21:13 |
bkeys |
Hmm, a clean build worked for me |
21:13 |
bkeys |
Let me push what changes I have to my fork |
21:14 |
sfan5 |
I used this one: |
21:14 |
sfan5 |
>28.09.2015: Version 0.2.2 (Download as ZIP) |
21:15 |
bkeys |
https://github.com/ComradeKeys/IrrlichtBAW |
21:15 |
bkeys |
You did not clone from here? |
21:15 |
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21:15 |
sfan5 |
https://gitlab.com/bkeys/IrrlichtBAW/tree/master |
21:16 |
bkeys |
sfan5: That is an older release |
21:16 |
sfan5 |
that was the first google result |
21:16 |
bkeys |
I would use my fork; it is the more recent release |
21:16 |
bkeys |
I just put a CMake build on it |
21:19 |
sfan5 |
compiling minetest with the one you pointed me to causes some problems |
21:19 |
sfan5 |
more specifically with the ttf font implementation for the gui |
21:21 |
sfan5 |
looks like irrlichtbaw does not have any gui stuff? |
21:21 |
sfan5 |
well then it is 100% useless to us |
21:22 |
bkeys |
Yeah; it has no built in GUI :/ I made a GUI plugin for it though |
21:22 |
bkeys |
I just figured someone may find some interest in it |
21:29 |
bkeys |
My GUI plugin also has a TTF font implementation as well |
21:29 |
bkeys |
But it is all still very new |
21:29 |
red-001 |
so how similar is it to normal irrlicht? |
21:29 |
red-001 |
any other major diffrences? |
21:30 |
bkeys |
red-001: To get a good idea then you would want to look at the examples |
21:30 |
bkeys |
I am not sure how practical it is for some projects to migrate over |
21:30 |
bkeys |
But the API has had a major overhaul |
21:31 |
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21:31 |
bkeys |
I am personally trying to port my project over to it because Irrlicht development is not very vibrant for the last few years; and this fork of it has a guy working on it as his 9 to 5 |
21:48 |
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22:13 |
Wayward_One |
Another issue is that Minetest aims to support OpenGL 2 at minimum (iirc), and many people (me included) still have OpenGL 3.0 |
22:15 |
bkeys |
Mmhm; OpenGL versions are always a concern |
22:20 |
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22:43 |
Calinou |
Wayward_One: 3.0 > 2 |
22:43 |
Calinou |
:P |
22:44 |
Calinou |
GL 3.3 is literally everywhere really... but it does mean we'll drop Krock and Fixer :p |
22:44 |
Calinou |
you may need to upgrade your distro if you're on Linux, to get 3.3 |
22:44 |
Fixer |
i have GL 4.5 |
22:45 |
Calinou |
ah, nice |
22:45 |
Fixer |
craptop has 2.1 |
22:48 |
Fixer |
in linux GL 4.3 iirc |
22:51 |
bkeys |
The machine I am on has 3.3 but my laptop has 2.1 |
22:51 |
bkeys |
Once I have a job I plan on getting something with a higher GL version |
22:58 |
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23:05 |
Hijiri |
#4685 just needs one more review, make minetest great again |
23:05 |
ShadowBot |
https://github.com/minetest/minetest/issues/4685 -- Add control information to player interacts by raymoo |
23:09 |
Hijiri |
both my machines support 4.something, but I'm using nouveau and they're Fermi cards, so I'm stuck with bad clock rates |
23:10 |
Hijiri |
having a lower base clock rate means that the better card ironically performs worse under nouveau |
23:12 |
Fixer |
i see lighting glitches on Liberty Land / v6 / after simple tree grove in mapblock edge, i wonder if mods can affect it |
23:18 |
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23:18 |
Fixer |
i think he worked with database with external scripts, ghost lights after torches |
23:20 |
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23:22 |
Pbr18 |
Hi, For a few days, I have a problem on the wiki page: TODO / fr where I encounter a 500 error when I want to save my changes. Can anybody take a look to have more precision on what is wrong? |
23:25 |
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23:26 |
Fixer |
i've also had this error on forum trying to post long lua code |
23:26 |
Fixer |
today |
23:33 |
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23:56 |
paramat |
rubenwardy game#1377 ? |
23:56 |
ShadowBot |
https://github.com/minetest/minetest_game/issues/1377 -- Default: Make snow walkable again by paramat |
23:58 |
paramat |
game#1380 ? |
23:58 |
ShadowBot |
https://github.com/minetest/minetest_game/issues/1380 -- Make nyancat and nyancat rainbow luminous |
23:58 |
paramat |
also i'd like to create a new group 'cools_lava' so that ice and snowblock can cool it |