Time |
Nick |
Message |
00:00 |
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05:45 |
nrzkt |
merging #4581 now |
05:45 |
ShadowBot |
https://github.com/minetest/minetest/issues/4581 -- Fix crash regression when chatting in the ncurses console by est31 |
06:02 |
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06:03 |
Hijiri |
nrzkt: is there an UNORDERED_SET macro that should be used instead of std::set? |
06:04 |
nrzkt |
yes ofc |
06:05 |
nrzkt |
it's in same header |
06:05 |
nrzkt |
util/cpp11... |
06:05 |
nrzkt |
merging #4582 as it's fairly trivial permitting to fix macosx build |
06:05 |
ShadowBot |
https://github.com/minetest/minetest/issues/4582 -- Fix macosx build by disabling postgresql upgrade by nerzhul |
06:05 |
nrzkt |
with that builds could be green now :) |
06:23 |
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06:35 |
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06:35 |
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06:37 |
nrzkt |
Hijiri, are you raymoo on github ? |
06:40 |
Hijiri |
yep |
06:40 |
Hijiri |
just rebase #4409 |
06:40 |
Hijiri |
rebased* |
06:40 |
ShadowBot |
https://github.com/minetest/minetest/issues/4409 -- Attached Particle Spawners by raymoo |
06:41 |
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07:53 |
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08:15 |
Krock |
Yet another one-liner: #4584 |
08:15 |
ShadowBot |
https://github.com/minetest/minetest/issues/4584 -- Use relative position for nametags by SmallJoker |
09:21 |
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09:55 |
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10:12 |
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10:13 |
sfan5 |
pushing #4584 in 5 mins |
10:13 |
ShadowBot |
https://github.com/minetest/minetest/issues/4584 -- Use relative position for nametags by SmallJoker |
10:16 |
* _Megaf |
waits |
10:17 |
_Megaf |
one minute to go |
10:18 |
_Megaf |
sfan5: time to merge it. :) |
10:18 |
sfan5 |
/bin/sleep is still waiting |
10:18 |
sfan5 |
merged |
10:19 |
_Megaf |
I should move myself to sleep |
10:19 |
_Megaf |
but I can't |
10:19 |
_Megaf |
anyways, thanks sfan5 |
10:21 |
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10:21 |
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10:21 |
nrzkt |
thanks for merge sfan5 |
10:22 |
nrzkt |
sfan5: i fixed the macos build this morning, now we have legacy + macos + cpp11 builds héhé |
10:23 |
nrzkt |
sfan5: if you get time #4583 needs a review :) |
10:23 |
ShadowBot |
https://github.com/minetest/minetest/issues/4583 -- Use more unordered_maps to improve performance in c++11 builds by nerzhul |
10:23 |
sfan5 |
sure |
10:23 |
sfan5 |
i'm currently looking at #4409 |
10:23 |
ShadowBot |
https://github.com/minetest/minetest/issues/4409 -- Attached Particle Spawners by raymoo |
10:23 |
sfan5 |
maybe you can take a look at it too |
10:30 |
sfan5 |
nrzkt: 4583 lgtm |
10:32 |
nrzkt |
sfan5: if you have time to merge, cannot before this evening :) |
10:33 |
sfan5 |
merging 4583 in 5 minutes then |
10:40 |
_Megaf |
eh, don't merge it yet |
10:41 |
_Megaf |
let me test the previous commits first |
10:41 |
_Megaf |
will be pushing new git in around 2 minutes |
10:42 |
_Megaf |
ok, you can merge now, I just got a current snapshot |
10:42 |
_Megaf |
Oh, I think it was merged already, wasnt it? |
10:43 |
_Megaf |
I got 667975f, well, nevermind |
10:47 |
_Megaf |
well, segfault on server console is fixed indeed |
11:05 |
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11:45 |
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11:51 |
Krock |
nrzkt, #4585 |
11:51 |
ShadowBot |
https://github.com/minetest/minetest/issues/4585 -- Fix narrow string compiling issue on MSVC2010 by SmallJoker |
11:51 |
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11:51 |
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11:56 |
sfan5 |
damn linuxes always being so compatible |
11:56 |
sfan5 |
or rather, damn windows always being so incompatible |
11:57 |
sfan5 |
merging #4585 in 5 mins |
11:57 |
ShadowBot |
https://github.com/minetest/minetest/issues/4585 -- Fix narrow string compiling issue on MSVC2010 by SmallJoker |
12:01 |
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12:43 |
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12:43 |
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12:44 |
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13:15 |
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13:42 |
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14:46 |
_Megaf |
lol sfan5 |
14:46 |
_Megaf |
yep, in my very short experience as developer I found Linux to be very easy to develop to, only problem are all the libs |
14:49 |
sfan5 |
"only problem are all the libs" |
14:49 |
_Megaf |
on windows we have dll problem |
14:49 |
_Megaf |
on Linux we have so problem |
14:50 |
_Megaf |
the thing is, on windows is almost expected that you application is bloated with lots of libs bundled in |
14:51 |
_Megaf |
on Linux, you are expected to figure out a way to use system libs and ask your user to search for them |
14:51 |
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15:06 |
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15:10 |
sfan5 |
well uh |
15:10 |
sfan5 |
is it unreasonable to expect linux users to know how to install stuff? |
15:12 |
_Megaf |
it depends on how you see a computer |
15:12 |
_Megaf |
cars are too geting more and more easy to drive |
15:12 |
_Megaf |
now you can slam the gas pedal and your wheel will not spin like crazy, you can hit the brakes as hard as you wish and they will not lock |
15:13 |
_Megaf |
you can get hard into a curve and the car will cut gas and correct the path |
15:13 |
_Megaf |
and the engines dont break down anymore |
15:13 |
_Megaf |
as they used to |
15:13 |
_Megaf |
the point is, cars and computers shouldnt be complicated things, they are tools, or appliances |
15:14 |
sfan5 |
no but if you're a car mechanic you are supposed to know where to get car parts |
15:14 |
sfan5 |
same if you are a developer you are supposed to know where to get libraries |
15:15 |
sfan5 |
or did you not mean that? |
15:15 |
_Megaf |
sfan5: I totally agree. But if you are just a driver, who wants to get from you home to work, you just want to get in your car and get there |
15:16 |
_Megaf |
if you are a user, you just want to get the game you want from the internet and play it |
15:16 |
_Megaf |
no matter the OS |
15:16 |
sfan5 |
yeah that's easy on linux |
15:16 |
sfan5 |
use your distro's package manager |
15:16 |
T4im |
if you are just a user, use your package manger to install minetest |
15:16 |
T4im |
too slow :( |
15:16 |
sfan5 |
if you compile from source then you get into car mechanic territory and are expected to know what you are doing |
15:18 |
_Megaf |
right |
15:22 |
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15:28 |
T4im |
rebased #4284 |
15:28 |
ShadowBot |
https://github.com/minetest/minetest/issues/4284 -- Travis: Skip installation and compilation for non-C++ related changes by t4im |
15:29 |
T4im |
was well tested before; the latest changes just made the redundant apt-get update removal unnecessary |
15:30 |
_Megaf |
that sounds good, |
15:30 |
* _Megaf |
clicks |
15:31 |
_Megaf |
what does WIP means? |
15:31 |
T4im |
work in progress |
15:32 |
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15:32 |
T4im |
was in the beginning to add a lot of test comitts |
15:32 |
T4im |
which also seemed to have some user believe i was a spam user *shrug* i guess i just have one of those faces |
15:35 |
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15:40 |
_Megaf |
Oo |
15:51 |
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15:54 |
_Megaf |
Hi paramat |
15:56 |
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15:57 |
sfan5 |
T4im: it would be better to put the checking code into before_install.sh which would then set an env var that signals script.sh to exit |
15:58 |
sfan5 |
also your path array is missing util/travis and util/buildbot |
15:58 |
sfan5 |
and cmake/Modules/ |
16:00 |
sfan5 |
and you can replace grep -E with egrep |
16:01 |
T4im |
I'll add the paths; but, how do you want to pass env vars from one script to the other? O_o export probably won't work there |
16:02 |
sfan5 |
why not |
16:02 |
T4im |
because they are executed independently from each other |
16:02 |
T4im |
afar |
16:02 |
T4im |
afaik* |
16:03 |
sfan5 |
oh right you need special syntax to keep env vars |
16:11 |
paramat |
game#1311 nore sfan5 Tesseract sofar rubenwardy |
16:11 |
ShadowBot |
https://github.com/minetest/minetest_game/issues/1311 -- Adding 'boost cart' mod to MTGame |
16:11 |
sfan5 |
what does that mod do? |
16:11 |
_Megaf |
Good question |
16:13 |
sofar |
the code probably needs a big rewrite anyway |
16:13 |
sofar |
it's unlikely that you can just merge it |
16:13 |
paramat |
yeah |
16:13 |
paramat |
https://forum.minetest.net/viewtopic.php?f=11&t=10172 |
16:14 |
sfan5 |
oh that sounds nice |
16:15 |
sfan5 |
>Copper rails (gives copper an use) |
16:15 |
sfan5 |
we don't have copper do we? |
16:15 |
paramat |
heh yes |
16:15 |
sofar |
we have copper |
16:17 |
paramat |
i have seen a lot of good feedback from users on servers |
16:17 |
sofar |
the semi-dependency on mesecons needs to be resolved |
16:18 |
sofar |
that should be the other way around |
16:18 |
sofar |
or merge into mesecons |
16:18 |
sofar |
at least Krock's code is Krock(TM) Quality :) |
16:19 |
Krock |
I hope it's better than Made in China |
16:19 |
_Megaf |
[17:18:25] <sofar> or merge into mesecons |
16:19 |
_Megaf |
that actually sounds good to me |
16:19 |
Krock |
err what? |
16:19 |
sofar |
I've seen code written by Chinese colleagues |
16:19 |
sofar |
it was bad :O |
16:20 |
_Megaf |
Usually Krock(TM) code looks good to me too, usually |
16:20 |
sofar |
actually, _Megaf, a plugin-type system may be needed as well |
16:20 |
_Megaf |
sofar: mesecons has that, my more mese-fence is an extension to mesecons |
16:20 |
_Megaf |
I just dont know how it works tho |
16:20 |
_Megaf |
really, I don't know how to code, I don't know how I do. I just do... |
16:21 |
_Megaf |
my mod mese-fence* |
16:21 |
paramat |
Krock perhaps you have time to work on integration (with others of course) for next release? |
16:21 |
_Megaf |
https://github.com/Megaf/mese_fence |
16:22 |
Krock |
paramat, maybe. But right now it's not even clear if it will be included or continued as a regular mod |
16:23 |
_Megaf |
Krock: paramat: It could be included in default yes, BUT, it needs more testing and analizing IMHO |
16:23 |
paramat |
of course |
16:23 |
_Megaf |
I will replace carts with boost cart in my server and will try to get some feedback from players and will give feedback from an admin point o view too |
16:28 |
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16:38 |
_Megaf |
wow, I'm impressed by boost cart |
16:39 |
_Megaf |
works very well, much better than regular carts |
16:46 |
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16:47 |
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16:49 |
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16:55 |
_Megaf |
Krock: juts got segmentation fault |
16:56 |
Krock |
oh |
16:56 |
_Megaf |
yep, carts is not a good idea |
16:56 |
Krock |
wondered already if my internet crashed again |
16:56 |
paramat |
fix the segfault then |
16:57 |
_Megaf |
paramat: should I open a bug report? |
16:59 |
paramat |
is the segfault caused by boost cart? |
16:59 |
paramat |
either way yes |
17:01 |
_Megaf |
Krock: segfault again |
17:01 |
Krock |
ik |
17:01 |
_Megaf |
switched back to carts |
17:05 |
T4im |
like actual segfault of the engine? ouch |
17:06 |
T4im |
probably not the mod's fault then though |
17:07 |
_Megaf |
ok devs, minetestserver is segfaulting a lot |
17:07 |
_Megaf |
not Krock carts fault |
17:08 |
_Megaf |
it begun after these waves of updates |
17:08 |
T4im |
have you run cmake anew? |
17:08 |
Krock |
quick, switch to Windows before Linux' kernel segfaults |
17:08 |
* Krock |
runs away before he gets shot down |
17:09 |
_Megaf |
T4im: http://git.megaf.info/Megaf/MinetestMegafServerScripts/src/master/UpdateServer.sh#L7 :) |
17:09 |
_Megaf |
lol Krock |
17:09 |
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17:10 |
_Megaf |
Krock: paramat: it seems to be segfaulting when I punch a moving cart |
17:10 |
_Megaf |
it happens with carts and boost cart |
17:10 |
paramat |
post an engine issue? |
17:10 |
_Megaf |
or shift punch, to try to get it |
17:11 |
_Megaf |
paramat: trying to narrow down a little first |
17:11 |
T4im |
then punch other entities, too |
17:11 |
paramat |
ok |
17:11 |
T4im |
stuff you dropped; other players |
17:11 |
_Megaf |
T4im: the link answers your question about cmake |
17:11 |
T4im |
yea |
17:11 |
T4im |
:) |
17:11 |
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17:13 |
_Megaf |
paramat: I can't reproduce the bug myself |
17:14 |
paramat |
hopefully someone can catch it in a debug build in gdb |
17:22 |
_Megaf |
paramat: #4586 |
17:22 |
ShadowBot |
https://github.com/minetest/minetest/issues/4586 -- Segmentation fault on minetestserver. When punching entities. |
17:30 |
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17:31 |
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17:32 |
nrzkt |
_Megaf, please run the server in debug mode with gdb :( |
17:32 |
nrzkt |
est31, sfan5 if you get time, please review #4587, thanks :) |
17:32 |
ShadowBot |
https://github.com/minetest/minetest/issues/4587 -- use unordered containers where possible (patch 4 on X) by nerzhul |
17:38 |
_Megaf |
nrzkt: players will not like that |
17:38 |
_Megaf |
nrzkt: but I may do that on a local copy of it this weekend :) |
17:43 |
nrzkt |
if you want fix on a bug we didn't know how to reproduce you should help us :) |
17:46 |
_Megaf |
fair enough |
18:03 |
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18:12 |
sfan5 |
pushing http://sprunge.us/QjcS in 5 mins |
18:12 |
_Megaf |
:S |
18:12 |
est31 |
sfan5, why is that needed |
18:12 |
sfan5 |
c++11 windows |
18:13 |
sfan5 |
oh wait never mind |
18:13 |
sfan5 |
it doesnt work yet |
18:13 |
est31 |
also, I'd prefer if you wait 10 minutes minimum |
18:13 |
red-001 |
when will minetest update to c++11? |
18:13 |
sfan5 |
red-001: minetest already supports using c++11 features |
18:13 |
sfan5 |
est31: if that makes you feel better... |
18:14 |
est31 |
sfan5, the issue is just that 5 minutes are very short and easier to miss |
18:14 |
red-001 |
but doesn't it also need to be able to complie on c++98 compliers? |
18:15 |
est31 |
red-001, C++03 to be precise |
18:15 |
sfan5 |
red-001: have you heard of #ifdef's |
18:22 |
Fixer_ |
_Megaf: what is your exact dll problem? |
18:22 |
Fixer_ |
nevermind, I forgot to scroll ._. |
18:25 |
Krock |
red-001, C++ projects would lead nowhere if there couldn't be compatibility code |
18:26 |
Krock |
C++11 is being used slowly now, but also C++03 support is kept for older compilers |
18:26 |
Krock |
(which I greatly appreciate) |
18:31 |
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18:58 |
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19:14 |
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19:16 |
sfan5 |
est31: can you take a look at http://sprunge.us/cRIG?diff ? |
19:17 |
* est31 |
looking |
19:19 |
est31 |
sfan5, +1 |
19:19 |
sfan5 |
so i can merge this? |
19:19 |
est31 |
yes |
19:19 |
sfan5 |
doing that now then |
19:20 |
est31 |
nice |
19:20 |
sfan5 |
you can thank jeija for discovering this problem and having the patience to apply my patches and recompile |
19:23 |
sfan5 |
also please look at #4409 if you have time |
19:23 |
ShadowBot |
https://github.com/minetest/minetest/issues/4409 -- Attached Particle Spawners by raymoo |
19:27 |
sfan5 |
looks like i broke the windows build |
19:27 |
sfan5 |
*sigh* |
19:28 |
sfan5 |
!!! I'll be force-pushing to remove the last commit |
19:28 |
est31 |
fine |
19:28 |
est31 |
its within 10 minutes, so okay |
19:28 |
sfan5 |
(before anyone complains, jeija tested c++11 windows for me and i tested linux build) |
19:48 |
sfan5 |
let's try this again |
19:48 |
sfan5 |
est31: travis build passing so far, please look at https://github.com/minetest/minetest/pull/4588 |
19:51 |
sfan5 |
now i need to wait for the travis mac build |
19:58 |
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20:02 |
sfan5 |
zzz |
20:03 |
sfan5 |
game#1314 |
20:03 |
ShadowBot |
https://github.com/minetest/minetest_game/issues/1314 -- Use travis' container-based infrastructure by sfan5 |
20:06 |
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20:16 |
rubenwardy |
#4566 |
20:16 |
ShadowBot |
https://github.com/minetest/minetest/issues/4566 -- Fix backwards compatibility issue introduced by close_on_enter by rubenwardy |
20:32 |
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20:33 |
sfan5 |
est31: can i merge the windows fix without waiting for the mac build? |
20:33 |
sfan5 |
travis has been doing nothing but waiting for 30 minutes |
20:34 |
nrzkt |
sfan5, too many travis builds :) |
20:34 |
nrzkt |
i fixed the three spaces sfan5 est31 can merge when you want |
20:35 |
sfan5 |
which pr? |
20:35 |
nrzkt |
#4587 |
20:35 |
ShadowBot |
https://github.com/minetest/minetest/issues/4587 -- use unordered containers where possible (patch 4 on X) by nerzhul |
20:35 |
sfan5 |
lmao |
20:35 |
sfan5 |
just right now it actually did the macos build |
20:36 |
nrzkt |
mac osx build take a long time to start generally |
20:36 |
sfan5 |
this one took more than half an hour though |
20:36 |
sfan5 |
merging #4588 and #4587 |
20:36 |
ShadowBot |
https://github.com/minetest/minetest/issues/4588 -- Fix C++11 Windows build of threading code by sfan5 |
20:36 |
ShadowBot |
https://github.com/minetest/minetest/issues/4587 -- use unordered containers where possible (patch 4 on X) by nerzhul |
20:36 |
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20:37 |
sfan5 |
done |
20:38 |
nrzkt |
oh you merged cool thanks |
20:39 |
sfan5 |
even if i assume that est didn't approve, there's mine and your approval |
20:40 |
est31 |
sorry I was away |
20:40 |
sfan5 |
no it's okay :) |
20:40 |
* est31 |
is cooking |
20:40 |
* _Megaf |
cooked |
20:41 |
_Megaf |
pasta with a sauce made from tomatoes, onlions, garlic(s), salt and mince :) |
20:49 |
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21:01 |
* est31 |
is trying zstd and then compares it to brotli |
21:03 |
sfan5 |
their api looked horrible |
21:03 |
sfan5 |
which is why i haven't done this yet |
21:03 |
sfan5 |
make sure to try the [debug] commits i added to my branch |
21:04 |
sfan5 |
also |
21:04 |
est31 |
I'm recompressing the db right now |
21:04 |
sfan5 |
what about running updatepo.sh? |
21:04 |
sfan5 |
some strings changed with the keycode.cpp rewrite definitely |
21:04 |
est31 |
mhh maybe its time for translation sync again |
21:04 |
sfan5 |
man i feel so productive |
21:05 |
sfan5 |
can't we release 0.4.15 tomorrow? :P |
21:05 |
est31 |
:) |
21:05 |
est31 |
https://github.com/minetest/minetest/issues/4287 |
21:05 |
est31 |
there is this issue, marked as blocker |
21:06 |
est31 |
My current work : https://github.com/est31/minetest/tree/zstd |
21:06 |
est31 |
took some of the changes from your brotli branch |
21:07 |
est31 |
had to modify them a bit though |
21:07 |
sfan5 |
oh for fair comparison: |
21:07 |
sfan5 |
i made sure that the unittests of zlib and brotli took the same time |
21:07 |
sfan5 |
comparing brotli level 6 with e.g. zstd level 22 wouldn't be fair |
21:08 |
est31 |
mhh didnt do the unit test yet |
21:09 |
sfan5 |
uhh |
21:09 |
sfan5 |
i guarantee you that it won't work |
21:09 |
sfan5 |
you can't just force 16384 as the max output size |
21:09 |
est31 |
yes, i dont want to merge it that way |
21:09 |
est31 |
but good for initial comparison |
21:09 |
sfan5 |
no it's not |
21:10 |
nrzkt |
don't forget lz4 guys :) |
21:10 |
sfan5 |
recompressing the world will likely fail that way |
21:10 |
sfan5 |
metadata can be way more than 16k |
21:10 |
sfan5 |
even compresses |
21:10 |
est31 |
I have more than half of it done |
21:10 |
sfan5 |
compressed* |
21:10 |
sfan5 |
also are you using the same map? |
21:10 |
est31 |
I think so |
21:11 |
sfan5 |
well that's good |
21:11 |
est31 |
However the map script is automated so maybe there were some changes |
21:11 |
est31 |
idk |
21:11 |
est31 |
where exactly did you download it from? |
21:12 |
sfan5 |
it still works if you don't compare your map sizes with mine |
21:12 |
sfan5 |
http://daconcepts.com/vanessa/hobbies/minetest/worlds/MG_World.tar.bz2 |
21:12 |
est31 |
yeah the percent are the interesting thing |
21:12 |
sfan5 |
well nah |
21:12 |
sfan5 |
last updated 8th august |
21:12 |
est31 |
sfan5, I've downloaded that as well |
21:17 |
est31 |
sfan5, its a bit weird though as I'm getting 923M for the sqlite file |
21:17 |
sfan5 |
did you VACUUM? |
21:17 |
est31 |
yes |
21:18 |
* est31 |
goes to do the dishes |
21:18 |
sfan5 |
hm |
21:18 |
sfan5 |
i guess the percent saving is what matters |
21:27 |
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21:44 |
est31 |
sfan5, how did you measure time for the unit tests |
21:46 |
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21:51 |
est31 |
ahh |
21:51 |
* est31 |
is stupid |
22:04 |
Fixer |
chat autocomplete in game is weird, sometimes its working, sometimes it is not #save_pr4530 |
22:05 |
paramat |
will merge trivial #4589 later |
22:05 |
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22:05 |
ShadowBot |
https://github.com/minetest/minetest/issues/4589 -- Lua_api.txt: Add missing register / clear biome docs by paramat |
22:10 |
paramat |
rubenwardy here's a controversial one game#1308 |
22:10 |
ShadowBot |
https://github.com/minetest/minetest_game/issues/1308 -- TNT Performance Tweaks by tenplus1 |
22:10 |
rubenwardy |
oh dear |
22:17 |
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