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16:53 |
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16:53 |
est31 |
nice, just discovered this page on the minetest wiki: http://wiki.minetest.net/Minetest_in_der_Schule |
16:54 |
est31 |
its in german, but the author has really done some great work |
16:54 |
sfan5 |
indeed |
16:54 |
est31 |
also really like this image: http://wiki.minetest.net/File:Tastatur_zu_Minetest-Bedienung.png |
16:57 |
Fixer |
tastenbelegung... |
17:02 |
est31 |
would have been better if it was an SVG, then translation would have been easier |
17:02 |
est31 |
but shrug. |
17:06 |
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17:15 |
Thomas-S |
New PR: game#1169 |
17:15 |
ShadowBot |
https://github.com/minetest/minetest_game/issues/1169 -- Remove use_texture_alpha from door definition by Thomas--S |
17:16 |
Thomas-S |
Would be nice, if someone could review this. |
17:16 |
Thomas-S |
Thanks in advance for your efforts. |
17:17 |
sofar |
You don't have to write 3 lines to ask for review |
17:18 |
Thomas-S |
Sorry! |
17:21 |
hmmmm |
hey est |
17:21 |
hmmmm |
do you mind looking over a rather large commit I made? |
17:25 |
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17:27 |
hmmmm |
https://github.com/kwolekr/minetest/commit/30b77a79505f4e32df5d00d0c8e2ea50f63900c3 |
17:29 |
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18:41 |
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18:41 |
tenplus1 |
hi folks |
18:42 |
tenplus1 |
pull game#1102 tidied and merged, ready for someone to have a look see :P |
18:42 |
ShadowBot |
https://github.com/minetest/minetest_game/issues/1102 -- save respawn entering bed, remove constant read_spawns by tenplus1 |
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19:11 |
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19:11 |
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19:13 |
paramat |
nore sfan5 do you agree that TNT should continue to be disabled by default on multiplayer? if so please comment game#1085 |
19:13 |
ShadowBot |
https://github.com/minetest/minetest_game/issues/1085 -- Disabling TNT by tenplus1 |
19:14 |
paramat |
hmmmmm i'll look at your commit tonight, was too tired recently |
19:15 |
nore |
paramat: fine with me |
19:17 |
paramat |
VanessaE any opinion on that TNT issue ^ ? |
19:20 |
paramat |
nore do you mean it should be disabled by default in multiplayer? |
19:20 |
nore |
paramat: yes |
19:20 |
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19:25 |
sfan5 |
paramat: the pull is fine with me if it doesnt change current behaviour |
19:25 |
sfan5 |
imo TNT should be disabled by default in mp |
19:25 |
sfan5 |
if server owners want it they can enable it |
19:25 |
sfan5 |
maybe there should be a prominent notice in the README.txt tho |
19:27 |
paramat |
ok agreed |
19:30 |
sofar |
I'm fine with having it disabled by default in multiplayer as well |
19:31 |
paramat |
ok |
19:33 |
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19:43 |
hmmmm |
paramat? sofar? |
19:43 |
paramat |
hmmmm? |
19:44 |
hmmmm |
just wondering if anybody is actually reviewing that one commit |
19:44 |
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19:44 |
sofar |
- minetest.get/set_mapgen_params are deprecated by the above new functions. |
19:44 |
sofar |
oy, seems like something I'd want to at least look at |
19:44 |
paramat |
i'll look at it this evening |
19:45 |
hmmmm |
sweet |
19:45 |
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19:54 |
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19:54 |
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19:59 |
T4im |
btw, are you interested in a series of patches being applied to _game from what is found by shakedown? I'm constantly seeing PR's addressing things that could have been fixed a year ago. I think by fasttracking bugifixing a little, you could save quite a bit of work of reviewing stuff there. :) |
20:00 |
T4im |
(and these bugfixes are at least unittest backed) |
20:00 |
paramat |
yes we'll consider anything that comes up |
20:02 |
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20:05 |
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20:28 |
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20:37 |
T4im |
so, that's a clear "maybe"? :P |
20:48 |
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20:48 |
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20:57 |
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21:06 |
paramat |
yeah |
21:07 |
T4im |
who sais maybe to bugfixing crashes and api-contract breaches? O_o |
21:07 |
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21:08 |
xunto |
T4im: just make a pull request. It's just like Linus said: "Talk is cheap. Show me the code." :D |
21:10 |
xunto |
By the way, I like your game#1165. I even stole it for my game. |
21:10 |
ShadowBot |
https://github.com/minetest/minetest_game/issues/1165 -- Let Travis-CI automatically lint the lua code of the game. by t4im |
21:11 |
paramat |
what i mean is the shakedown patches will still have to be reviewed but we are certainly interested |
21:15 |
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21:18 |
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21:18 |
T4im |
xunto: I've done that before, I'm just trying to avoid wasting time again, when it isn't even wanted but just "endured" |
21:18 |
T4im |
;) |
21:20 |
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21:23 |
paramat |
game#1170 fairly trivial will merge soon |
21:23 |
ShadowBot |
https://github.com/minetest/minetest_game/issues/1170 -- Flowers: Make waterlily floodable by paramat |
21:31 |
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22:53 |
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23:16 |
paramat |
hmmmm in lua_api.txt do you perhaps need to add a note to deprecate 'minetest.set_noiseparams()'? |
23:21 |
paramat |
.. and the same for 'minetest.get_noiseparams()' |
23:31 |
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23:31 |
paramat |
+1 for removing mg specific params |
23:49 |
paramat |
intereseting, can we now 'set mapgen setting' while mapgen is running? |
23:49 |
paramat |
(interesting) |
23:50 |
paramat |
not inter-resetting |