Time |
Nick |
Message |
00:10 |
est31 |
no |
00:10 |
est31 |
its just so slow |
00:10 |
Fixer |
still building? |
00:12 |
est31 |
I'm giving it one more try now |
00:12 |
est31 |
just letting it wait for curl to download |
00:15 |
est31 |
the curl download is projected for 20 minutes |
00:16 |
est31 |
paramat, idk when do you want to go to bed |
00:17 |
paramat |
i'll be up for a few more hours |
00:17 |
est31 |
can you have a look at this patch https://github.com/est31/minetest/commit/35f2b30df99c04e4a3ffb31d7f2deae084f63b40 |
00:17 |
paramat |
i'm often semi-nocturnal |
00:17 |
paramat |
yeah |
00:17 |
est31 |
I'm testing it right now |
00:18 |
est31 |
and if it works, i want to push it as well, is that okay? |
00:19 |
paramat |
looks trivial, +1 if it works |
00:21 |
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00:48 |
paramat |
is 'register on mapgen init' deprecated? |
00:51 |
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00:56 |
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01:01 |
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01:07 |
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01:16 |
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01:38 |
est31 |
okay the build finished now i have to test it |
01:44 |
est31 |
aha bug! |
01:46 |
est31 |
well singleplayer is broken |
01:46 |
est31 |
now I try connecting to servers |
01:46 |
asl97 |
est31: if you mean on singleplayer, it always been broken |
01:47 |
asl97 |
i needed to create the world folder before it work |
01:47 |
est31 |
just the folder? |
01:48 |
asl97 |
more or less and maybe copy over a copy of minetest_game (which might need to be rename to minetest) |
01:48 |
asl97 |
it's might just be that my build is weirdly broken |
01:55 |
est31 |
ah I think I know what the issue is |
01:55 |
est31 |
I hope :) |
01:57 |
est31 |
hmm it seems to be a minor bug |
01:58 |
est31 |
not required to call off the release because of it |
02:00 |
est31 |
well seems paramat left |
02:00 |
est31 |
and i dont want to release alone |
02:00 |
est31 |
ive tried that, it failed miserably |
02:10 |
est31 |
lol |
02:10 |
est31 |
just discovering I've failed the same bug already in august last year |
02:10 |
asl97 |
as long as it doesn't affect most player, i suppose it's fine |
02:10 |
est31 |
#2971 |
02:10 |
ShadowBot |
https://github.com/minetest/minetest/issues/2971 -- Android: No creation of a new world on first run |
02:11 |
asl97 |
that seem like the bug |
02:31 |
ShadowNinja |
<est31> ... 0.5 means we break network compat -- actually, no. According to semver it just means "new major release, but without major compat breaks" |
02:32 |
est31 |
ShadowNinja, according to semver we have no stability at all |
02:32 |
est31 |
http://semver.org/#spec-item-4 |
02:33 |
KaadmY |
well, the public API isn't stable :D |
02:33 |
est31 |
ShadowNinja, can you tell me whether you have the same bug as me |
02:33 |
KaadmY |
the lua api at least |
02:33 |
est31 |
not 100% yeah |
02:33 |
est31 |
but mostly we try to keep it stable |
02:33 |
asl97 |
ShadowNinja: i thought the leading 0 is meaningless, i thought minetest use 0.MAJOR.MINOR.PATCH |
02:33 |
ShadowNinja |
est31: Yep. I'd like to break a bunch of stuff when we go 1.0. :-) |
02:34 |
est31 |
And i dont think we need that :) |
02:34 |
ShadowNinja |
est31: What bug? |
02:35 |
est31 |
Try to remove or rename the Minetest folder from the sdcard |
02:35 |
est31 |
on android |
02:35 |
est31 |
then get a fresh android build |
02:35 |
est31 |
dunno where the first version was with this bug |
02:35 |
est31 |
then start it, and immediately press the start singleplayer button |
02:35 |
ShadowNinja |
asl97: Theoretically we use semver, but we don't really do it correctly yet, so we have the "0.4.version" joke. |
02:35 |
est31 |
(dont change tabs for example) |
02:36 |
asl97 |
semver with a leading 0 |
02:37 |
est31 |
ShadowNinja, the bug is now that there will be an error |
02:37 |
est31 |
and singleplayer wont start |
02:37 |
est31 |
can you reproduce? |
02:39 |
ShadowNinja |
est31: Yep, 3b847c19. |
02:39 |
ShadowNinja |
(My rewrite with data in the right paths ( |
02:40 |
est31 |
ok |
02:40 |
est31 |
then its not wrong usage by me |
02:41 |
ShadowNinja |
est31: Fix: rm builtin/mainmenu/simple_main.lua and use the proper desktop menu. |
02:41 |
est31 |
because i'd closed #2971 because of that |
02:41 |
ShadowBot |
https://github.com/minetest/minetest/issues/2971 -- Android: No creation of a new world on first run |
02:41 |
est31 |
I'll file a new bug, this seems to be a regression |
02:41 |
est31 |
even though the symptoms are similar |
02:42 |
est31 |
its nothing we should halt the release for though |
02:42 |
asl97 |
3b847c19? github can't find it on minetest/minetest |
02:43 |
ShadowNinja |
asl97: Might not be published. |
02:44 |
est31 |
even if, its not inside minetest/minetest |
02:44 |
est31 |
asl97, look at ShadowNinja/minetest |
02:44 |
ShadowNinja |
est31: Definitely reopen that though. |
02:44 |
est31 |
I'll open a new one its cleaner I think |
02:44 |
est31 |
I can't reproduce with 0.4.13 |
02:44 |
est31 |
so it definitely is a new bug. |
02:45 |
asl97 |
est31: nope: https://github.com/ShadowNinja/minetest/commit/3b847c19 |
02:45 |
ShadowNinja |
est31: GitHub stores the hashes globally, I think torvalds/linux/commit/mtcommithash would work. |
02:46 |
est31 |
ShadowNinja, no |
02:46 |
est31 |
they might share them between all forks of one repo |
02:47 |
est31 |
but they are not really global |
02:47 |
est31 |
i doubt that |
02:47 |
est31 |
in fact sharing commit namespace between all forks of a repo makes total sense from an implementor standpoint |
02:48 |
asl97 |
this bug affect new installation doesn't it? a blocker i guess |
02:48 |
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02:52 |
hmmmm |
SIGH |
02:53 |
hmmmm |
alright i guess 1.5 weeks wasn't long enough |
02:53 |
hmmmm |
the 18th shall be the day of the release |
02:53 |
hmmmm |
any objections? |
02:53 |
asl97 |
i spotted this bug weeks ago, i just thought it was cause of my weird build not including the minetest_game. |
02:54 |
est31 |
asl97, ShadowNinja, #4111 |
02:54 |
ShadowBot |
https://github.com/minetest/minetest/issues/4111 -- Android: "Provided world path doesn't exist" if chosing singleplayer on first run |
02:54 |
est31 |
hmmmm, what about sth more close |
02:54 |
est31 |
like saturday |
02:55 |
hmmmm |
well, okay |
02:55 |
est31 |
14th |
02:55 |
hmmmm |
14th it is |
02:55 |
est31 |
its just one bug |
02:55 |
est31 |
enough time to hunt it down and crush it |
02:55 |
hmmmm |
i was under the impression that more kept popping up |
02:57 |
est31 |
nah i dont think so |
02:57 |
est31 |
its pretty stable and bug free |
02:57 |
hmmmm |
this is such a fun game |
02:58 |
hmmmm |
(not minetest, whack-a-mole) |
02:58 |
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02:58 |
asl97 |
paramat: hello paramat :D |
02:58 |
paramat |
no objection, hopefully we can release before then, maybe at the weekend |
02:59 |
paramat |
hi |
02:59 |
hmmmm |
i don't get it, do people keep pressing F5 on the logs page? |
02:59 |
est31 |
yes sometimes i do this |
02:59 |
hmmmm |
why don't you just keep your irc client in this channel.. |
03:00 |
est31 |
but then people know i am here and i have to answer lots of questions |
03:00 |
est31 |
and i really only monitor this channel |
03:00 |
est31 |
with the f5 thing |
03:01 |
est31 |
but if i open the irc client, i join many other channels |
03:05 |
est31 |
but I can say that I have a sort of working f-droid build now |
03:05 |
est31 |
well enough minetest for today |
03:11 |
paramat |
this gives me time to correct this https://github.com/minetest/minetest/blob/master/minetest.conf.example#L1124 |
03:11 |
paramat |
although of course it will differ from translations |
03:54 |
paramat |
#4112 toodle pip! |
03:54 |
ShadowBot |
https://github.com/minetest/minetest/issues/4112 -- Documentation: Remove incorrect and excessive mapgen flags text by paramat |
03:54 |
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05:13 |
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05:21 |
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05:40 |
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06:44 |
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07:03 |
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07:15 |
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07:59 |
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08:24 |
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09:05 |
nore |
Zeno`: are you there? |
09:22 |
Zeno` |
barely |
09:25 |
nore |
I you are enough there then, could you please test #4113? It would be nice to be able to release tonight :) |
09:25 |
ShadowBot |
https://github.com/minetest/minetest/issues/4113 -- Fix #4111 by Rui914 |
09:26 |
Zeno` |
It's just reverted some of the previous commit, so yes +1 |
09:27 |
Zeno` |
(the previous commit == the one referred to that changed to use indexof |
09:30 |
Zeno` |
nore: change the commit comment though ;) |
09:31 |
nore |
Zeno`: it works? |
09:31 |
Zeno` |
the previous commit worked |
09:31 |
Zeno` |
testing in 5 |
09:31 |
nore |
Ok, thanks :) |
09:40 |
Zeno` |
seems fine |
09:41 |
Zeno` |
I wish they'd make android stuff easier :/ I mean it's not hard, just tedious |
09:41 |
Zeno` |
deleting everything again to make sure |
09:53 |
Zeno` |
yep, fixes |
09:53 |
nore |
Yay! |
09:54 |
nore |
Now we can merge that and release ^^ |
09:58 |
Zeno` |
who's doing the builds? |
10:01 |
nore |
I think est31 did the Android one |
10:01 |
Zeno` |
and Windows? sfan5? |
10:02 |
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10:02 |
nore |
Hm, I don't know |
10:02 |
nore |
Though, I seem to remember that 0.4.13 was released before the builds were done |
10:02 |
nore |
And then, builds were added |
10:03 |
* nore |
checks |
10:03 |
nore |
Yeah, I think it was that |
11:19 |
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11:32 |
sfan5 |
Zeno`: yeah i can do for windows (not on windows though) |
11:55 |
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11:55 |
naltamur |
Hello! |
12:03 |
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12:11 |
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12:15 |
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12:24 |
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13:02 |
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13:02 |
Fixer |
tweaked my translation a bit, so if you want, you can update it |
13:04 |
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13:07 |
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13:25 |
Fixer |
!tell millersman I still see gaps after flying far and back to huge lava column after your changes to reflow |
13:25 |
ShadowBot |
Fixer: O.K. |
13:50 |
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13:59 |
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14:14 |
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14:25 |
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14:38 |
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14:40 |
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15:20 |
Zeno` |
#4086 might need revisiting |
15:20 |
ShadowBot |
https://github.com/minetest/minetest/issues/4086 -- Fix locked hardware buttons on Android by MoNTE48 |
15:25 |
Zeno` |
pushing #4113 (after fixing typo) in 10 minutes |
15:25 |
ShadowBot |
https://github.com/minetest/minetest/issues/4113 -- Fix #4111 by Rui914 |
15:26 |
Zeno` |
difference: http://dpaste.com/121SF99 |
15:28 |
Wayward_One |
Zeno`, did you see my comment on 4113? |
15:28 |
Zeno` |
yes |
15:28 |
Wayward_One |
ah, ok |
15:29 |
Zeno` |
Wayward_One, try https://www.dropbox.com/s/bcr3hhfhcmrqc4x/Minetest-debug.apk?dl=0 |
15:29 |
Zeno` |
that has the typo fixed |
15:29 |
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15:31 |
Wayward_One |
Zeno`, that works |
15:33 |
Zeno` |
ok, merging really soon |
15:33 |
Zeno` |
thanks for the confirmation |
15:33 |
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15:40 |
Wayward_One |
yw |
15:41 |
Zeno` |
pushed |
15:42 |
srifqi |
waiting for any bot at IRC to notify |
15:42 |
srifqi |
it just came |
15:43 |
Zeno` |
silly bots are too slow |
15:43 |
Zeno` |
:) |
15:43 |
srifqi |
i'll update my fork and compile :D |
15:44 |
PilzAdam |
Zeno`, that's not a good commit message |
15:44 |
PilzAdam |
references to issues should not be in the first line |
15:44 |
Zeno` |
true |
15:44 |
Zeno` |
I apologies |
15:45 |
Zeno` |
want me to change it before the limit is reached? |
15:45 |
srifqi |
how? |
15:45 |
PilzAdam |
no, not really necessary here, since it has a valid description |
15:45 |
PilzAdam |
just keep it in mind for the future |
15:45 |
Zeno` |
point taken |
15:45 |
Zeno` |
thanks for pointing it out |
15:46 |
srifqi |
even if Zeno` really changes the message, will the commit hash changed? |
15:46 |
PilzAdam |
also never rewrite history if you know that people already fetched the new commit |
15:46 |
PilzAdam |
srifqi, the hash would have changed, yes |
15:46 |
srifqi |
:O |
15:47 |
srifqi |
i was about to fetch it, but paused because i read that and now starting fetch |
15:48 |
Zeno` |
PilzAdam, hey, at least I made the commit message better than the PR :D |
15:48 |
PilzAdam |
indeed |
15:49 |
PilzAdam |
I guess everything is o.k. now |
15:49 |
PilzAdam |
:-p |
15:49 |
sofar |
for reference: https://github.com/minetest/minetest/pull/4113#discussion_r63044961 |
15:50 |
sofar |
getting the "first item of a table" is really easy with "next(table, nil)" |
15:51 |
Zeno` |
you can do that?! |
15:51 |
sofar |
yes :D |
15:52 |
Zeno` |
well there you go |
15:52 |
sofar |
next() is an iterator, sort of |
15:52 |
Zeno` |
I agree it's much more readable |
15:52 |
sofar |
if you do `next(table, i)` you get element i+1 |
15:52 |
sofar |
nil is the start :) |
15:52 |
Zeno` |
nice |
15:52 |
* sofar |
admits lua documentation is bizarre, but fascinating nonetheless :D |
15:53 |
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15:53 |
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15:54 |
luizrpgluiz |
hello, what's going on with the update minetest? It has not yet left the new version of the game? |
15:54 |
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15:54 |
twoelk |
gotestthecandidate |
15:55 |
Krock |
-the |
15:55 |
Krock |
duh. It hasn't been released yet |
15:55 |
Krock |
*compiles* |
15:55 |
twoelk |
go-test-release-candidate? |
15:56 |
Krock |
yeah, I read "got the test the candidate" |
15:56 |
* srifqi |
is now compiling 9d3d43f |
15:57 |
Zeno` |
compiling for android? |
15:57 |
luizrpgluiz |
I've done some performance tests here on my computer to compile Linux Xubuntu 16.04 |
15:59 |
Zeno` |
PilzAdam, is it O.K. if I call you Pilz? :P |
16:00 |
Fixer |
he has "don't call me Pilz in his signature", not sure why |
16:00 |
luizrpgluiz |
if you are having trouble compiling the game, maybe I can try to help build the game for Ubuntu Linux |
16:03 |
Zeno` |
people are having trouble compiling it? |
16:06 |
luizrpgluiz |
Zeno`: that strange, to compile the game github by Xubununtu Linux and other flavors of Ubuntu, I'm not having trouble compiling and testing the game. |
16:06 |
Zeno` |
I've not heard of any trouble either... |
16:08 |
luizrpgluiz |
Zeno`: It should probably be time to create the package is missing or people with plenty of time to compile and create packages for systems compatible with the game |
16:21 |
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16:23 |
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16:23 |
DonBatman |
I tested the 4086 pr. This makes it so the hardware keys work. Would be great to have this in 0.4.14 |
16:23 |
paramat |
please can we reconsider #4086 ? in testing it works and seems to not cause new issues |
16:23 |
ShadowBot |
https://github.com/minetest/minetest/issues/4086 -- Fix locked hardware buttons on Android by MoNTE48 |
16:24 |
Zeno` |
I asked that earlier as well |
16:24 |
paramat |
i'm just not sure i am qualified to +1 it, although i did before |
16:25 |
DonBatman |
paramat I have tested it and it works |
16:25 |
srifqi |
Zeno` I'm compiling for my laptop (using mingw32-make) |
16:25 |
paramat |
also there's #4112 but it's not essential, up to you |
16:25 |
ShadowBot |
https://github.com/minetest/minetest/issues/4112 -- Documentation: Remove incorrect and excessive mapgen flags text by paramat |
16:25 |
paramat |
ok |
16:26 |
Zeno` |
I don't understand how 4086 actually works, but it does |
16:26 |
paramat |
DonBatman if you can play for a while with 4086 to check if it causes new bugs that would be useful |
16:28 |
DonBatman |
Will play more to see if I see any issues |
16:28 |
paramat |
Wayward_One has played for a while with 4086 with no apparent issues |
16:32 |
Zeno` |
The only real reason I didn't approve it was because of the way it was initially presented |
16:36 |
hmmmm |
let's talk about 4086 |
16:37 |
hmmmm |
has anybody with android expertise actually reviewed it and gave their approval? |
16:37 |
hmmmm |
because the way i see it right now is a bunch of bobbleheads with no real clue what's going on in that change taking somebody's "word for it" |
16:38 |
Zeno` |
<Zeno`> I don't understand how 4086 actually works |
16:38 |
PilzAdam |
hmmmm, doesn't Monte have actual "Android expertise"? |
16:38 |
hmmmm |
he does not qualify |
16:38 |
paramat |
est31 seems to have some understanding, looking at the thread |
16:39 |
hmmmm |
what would you say if nobody on the openssl project had knowledge on eliptic curve cryptography for instance |
16:39 |
hmmmm |
and somebody presented a change that modified the eliptic curve routines |
16:39 |
hmmmm |
that's basically what i'm seeing here |
16:39 |
hmmmm |
there is no meaningful peer review that can be performed |
16:39 |
paramat |
is sapier contactable? |
16:39 |
Zeno` |
who is our android expert? |
16:39 |
hmmmm |
nobody |
16:40 |
PilzAdam |
<hmmmm> and somebody presented a change that modified the eliptic curve routines <- more like "and a researcher in this area" |
16:40 |
hmmmm |
i'd rather have no feature than one with known major problems and no support |
16:40 |
PilzAdam |
Zeno`, Monte is most knowledgeable in this field, at least thats what I am seeing currently |
16:40 |
Zeno` |
I would agree |
16:41 |
Zeno` |
with that, PilzAdam |
16:41 |
Zeno` |
and it does work |
16:41 |
PilzAdam |
hmmmm, seems to have a tendency to not trust Monte |
16:41 |
Zeno` |
I just don't know why or how |
16:41 |
hmmmm |
have you tested? |
16:41 |
hmmmm |
you mentioned in the thread you haven't tested it and we need to find somebody who can test |
16:41 |
hmmmm |
you're right i don't trust monte |
16:41 |
PilzAdam |
hmmmm, why? |
16:41 |
hmmmm |
it's nothing personal, it's just that when somebody is pushy like that with their code it makes me question them |
16:41 |
Zeno` |
I have and so have Wayward_One, DonBatman and someone else |
16:42 |
PilzAdam |
hmmmm, you are "pushy" with your mapgen code |
16:42 |
hmmmm |
what do you mean |
16:42 |
PilzAdam |
s/are/were/ |
16:42 |
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16:42 |
Zeno` |
if none of us are android experts and the PR fixes the problem, then... *shrug* |
16:42 |
PilzAdam |
for a rather long time you were the only person who touched the mapgen code and merged without approval of other devs |
16:43 |
PilzAdam |
this is nothing bad, because you have expertise in this area |
16:43 |
* srifqi |
just done compiling, now he is testing |
16:43 |
hmmmm |
this was before we had any semblance of a peer review model |
16:43 |
hmmmm |
it used to be the wild west |
16:43 |
PilzAdam |
and Monte has a large userbase who tests his Android port, so I am ok with him working on the Android port without the strict oversight of core devs that we have for regular PRs |
16:44 |
hmmmm |
well |
16:44 |
PilzAdam |
we always had the peer review model |
16:44 |
hmmmm |
i hate to say it but it seems like i'm going to have to read up about android to the point where it's possible to review this |
16:44 |
paramat |
Zeno` i think sapier was our android expert, but is not around |
16:44 |
PilzAdam |
the "2 core devs must agree" rule was in place before you even became a core deb |
16:44 |
PilzAdam |
*dev |
16:44 |
hmmmm |
you sure you're remembering correctly? |
16:45 |
PilzAdam |
yes |
16:45 |
hmmmm |
i'm not saying you're wrong, it's just that i do not remember that sequence of events |
16:45 |
PilzAdam |
I was one of the 3 initial core devs that c55 nominated and the rule was in place from day 1 on |
16:45 |
paramat |
nope, the rule was mapgen maintainer could merge on their own approval |
16:46 |
PilzAdam |
paramat, the maintainer rule was added later and wasn't really used anywhere except in mapgen |
16:46 |
paramat |
just saying hmmmmm acted correctly during that rule |
16:46 |
PilzAdam |
(and hmmmm started working on mapgen before the maintainer stuff happened, IIRC) |
16:46 |
hmmmm |
pretty sure there were no actual rules or regulations in place, things used common sense |
16:46 |
hmmmm |
yes I did |
16:47 |
hmmmm |
long before that |
16:47 |
PilzAdam |
paramat, I'm not trying to say that hmmmm broke the rules |
16:47 |
hmmmm |
in fact I'm the one who came up with the maintainer rule because it just makes sense |
16:47 |
hmmmm |
i'd have these commits where nobody would know what was going on and have no way to give meaningful feedback |
16:48 |
PilzAdam |
hmmmm, this is the same situation that Monte is in, currently |
16:48 |
hmmmm |
i can't *force* anybody else to become knowledgable in that area because this is an open source project |
16:48 |
PilzAdam |
he has more knowledge than any core dev when it comes to the Android port |
16:48 |
hmmmm |
right |
16:48 |
hmmmm |
but the thing is |
16:49 |
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16:49 |
hmmmm |
we struck down the "subject area maintainer" rule |
16:49 |
paramat |
however note monte says he is 'not a programmer', he employs a programmer |
16:49 |
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16:49 |
hmmmm |
i wish people looked at my commits back when i was working on the mapgen full time by myself |
16:49 |
PilzAdam |
paramat, does it matter, though? |
16:50 |
Zeno` |
don't two core-devs already agree that it should be committed? |
16:50 |
paramat |
PA not sure |
16:50 |
hmmmm |
in any case, how about this |
16:50 |
hmmmm |
new rule: |
16:50 |
Krock |
hmmmm is king. |
16:51 |
hmmmm |
if a core developer wants to review a commit before merge, even if it has a certain amount of approvals, you need to delay for say... uhh.. 24 hours to give the other dev a chance to review it |
16:51 |
hmmmm |
?? |
16:51 |
sofar |
that's what I would do |
16:51 |
Krock |
hmmmm, a bed suggestion for a new rule |
16:51 |
PilzAdam |
hmmmm, you don't need a rule for that, it's common sense |
16:51 |
Krock |
*bad |
16:51 |
nore |
seems fine with me |
16:52 |
PilzAdam |
hmmmm, if a core dev comments on a PR and says that they need additional time reviewing then people usually wait for that |
16:52 |
hmmmm |
so krock is against it, nore and sofar like it, pilzadam thinks it should be obvious (but it clearly isn't!) |
16:52 |
hmmmm |
yeah but the thing is, that hasn't been formalized at all. it's up to the committer's good will to obey that request |
16:52 |
Krock |
err no. I like it |
16:52 |
sofar |
well, tbh, I find it obvious, but that's my personal work ethic, too |
16:52 |
PilzAdam |
hmmmm, s/commiters/mergers/ |
16:52 |
hmmmm |
mergers yeah that's what i meant |
16:53 |
hmmmm |
so okay give me some time, i'm going to do due dillegence on 4086 |
16:53 |
PilzAdam |
and mergers are always core devs, who are core devs because they are trusted to have good will |
16:53 |
paramat |
rule seems fine to me, we would usually wait if someone requested |
16:54 |
hmmmm |
so let's stop talking about reviewing the commit and start talking about the commit itself |
16:55 |
hmmmm |
4086 does three things that i can tell: |
16:55 |
PilzAdam |
I trust Monte enough to give him my vote on Android related issues |
16:55 |
hmmmm |
stops the default onBackPressed action from happening |
16:55 |
hmmmm |
changes a key mapping from back to "cancel" |
16:55 |
hmmmm |
and it seems like the last one sets some kind of status bit and doesn't pass along the event to lower level.. things |
16:56 |
hmmmm |
i need to learn enough about the android UI to make a judgement if these things actually do what they seem like they do, and whether or not they're desirable behavior |
16:56 |
hmmmm |
somebody else should join along with me just in case |
16:58 |
Zeno` |
why don't we merge and deal with the flak later? :) |
16:58 |
Zeno` |
since the current behaviour is broken anyway I mean |
16:59 |
hmmmm |
because if something gets merged as-is and it happens to have problems with it that aren't immediately fatal, nobody goes to follow up on them |
16:59 |
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16:59 |
Zeno` |
we could drop Android support I suppose |
17:00 |
hmmmm |
honestly that's what i would prefer lol |
17:00 |
Zeno` |
yeah, so no loss if the PR breaks anything :P |
17:01 |
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17:01 |
RichardTheTurd |
I 2nd that |
17:02 |
DI3HARD139 |
btw. Hi everyone? |
17:02 |
DI3HARD139 |
-? |
17:03 |
sofar |
PilzAdam: I'd really like it if Monte would actually test our build, not what he has built himself... |
17:06 |
hmmmm |
hmmm, does anybody know what "finishes the current activity" means in context of Android? |
17:07 |
Krock |
hi DI3HARD139 |
17:07 |
hmmmm |
from what i understand about android, and it isn't terribly much, an activity is roughly equivalent to a modal dialog box, not the application itself |
17:14 |
Zeno` |
I admire your diligence, hmmmm, but I think we should just merge it |
17:14 |
Zeno` |
I doubt it will kill anybody |
17:14 |
paramat |
lets see what est31 thinks |
17:17 |
hmmmm |
this is a bad precedent |
17:17 |
hmmmm |
i know it's not going to kill anything but this is a total shitshow |
17:17 |
hmmmm |
no testers |
17:17 |
hmmmm |
no developers |
17:18 |
Zeno` |
wait, heaps of people have tested it |
17:18 |
hmmmm |
you take a patch offered by a random person and pray it works |
17:18 |
hmmmm |
if something in this process doesn't get fixed we're going to continue running up against this issue |
17:19 |
Zeno` |
we have no android expert |
17:19 |
hmmmm |
why release software that has no support |
17:19 |
Zeno` |
well, there is support in a way. We have a fix and it's been tested |
17:20 |
Zeno` |
without getting a new core dev committed to android I don't see much else we can do apart from trusting test results |
17:20 |
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17:21 |
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17:21 |
paramat |
i feel we should consider dropping android support, with apologies to those who enjoy it |
17:21 |
Zeno` |
paramat, and that's probably 90% of the userbase lol |
17:21 |
Zeno` |
it's a crazy situation |
17:21 |
sofar |
minetest isn't a product. The word "support" is entirely overrated for the project. |
17:22 |
hmmmm |
ugh |
17:22 |
hmmmm |
well i don't care, it's up to you guys what to do here |
17:22 |
sofar |
someone doing a android store build should test and fix before publishing |
17:22 |
sofar |
that's not necessarily up to us |
17:23 |
hmmmm |
i can guarantee this will be the first of many similar cases, however |
17:23 |
Zeno` |
similar android cases? |
17:23 |
hmmmm |
yes |
17:23 |
sofar |
I don't disagree. hmmmm |
17:23 |
Zeno` |
possibly |
17:24 |
hmmmm |
if we were a business, right now we'd be scrambling to find an android developer |
17:24 |
hmmmm |
but guess what, this project relies on the goodwill of random strangers |
17:24 |
hmmmm |
oh ffs |
17:24 |
paramat |
indeed |
17:24 |
sofar |
we're all strangers, more or less |
17:25 |
PilzAdam |
if we were a business then where is my salary? |
17:26 |
hmmmm |
did somebody mention earlier that monte48 was selling multicraft? |
17:27 |
hmmmm |
maybe there could be a donation box on the play store page so we can scrap something together to hire a part-time android dev |
17:27 |
Zeno` |
At this point, if this was a business, a manager would step in and either say "merge it" or "delay" and there would be no arguments :P |
17:28 |
hmmmm |
[01:22 PM] <hmmmm> well i don't care, it's up to you guys what to do here |
17:28 |
hmmmm |
:) |
17:29 |
hmmmm |
i changed my mind on caring |
17:29 |
paramat |
yes monte48 makes money from multicraft |
17:30 |
hmmmm |
i wonder how plausible it would be to gather up as many developers as we can and implement a dual license scheme to generate revenue off of people using minetest to profit, and put that toward android development |
17:32 |
hmmmm |
first off, would everybody here agree to that kind of license change? |
17:32 |
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17:32 |
Zeno` |
not really... it goes against the "freedom" of free software |
17:33 |
KaadmY |
#minetest-dev: "from here comes the reasons for not merging a 2-line PR" |
17:40 |
paramat |
i don't feel our android situation is important enough to do this |
17:41 |
paramat |
it would be less headache to just drop android |
17:42 |
Zeno` |
this is silly :( |
17:42 |
Zeno` |
just merge it |
17:42 |
Zeno` |
if we're going to even consider dropping android support then who cares? |
17:43 |
Wayward_One |
What about creating some sort of "Android developers wanted" post on the forum? |
17:43 |
Zeno` |
anyway it already has more than 2 approvals |
17:43 |
paramat |
i seem to remember a new person who wanted to work on android |
17:44 |
Wayward_One |
s/wanted/needed |
17:44 |
paramat |
yeah a forum post would be good |
17:45 |
paramat |
in the thread est31 is discussing issues, so i think at least let's wait for his opinion |
17:50 |
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17:58 |
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17:58 |
MoNTE48 |
Hello all :) |
17:58 |
Void7 |
hi |
17:58 |
MoNTE48 |
I just read irc log. It was quite funny, ha ha. So many crazy things in one place. |
17:59 |
MoNTE48 |
If you post a link to donate on pley store description or app, google blocked dev account |
18:00 |
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18:00 |
naltamur |
Hello guys |
18:01 |
MoNTE48 |
If the problem is that I make money on the LGPL code, then you do not have a clue what the LGPL (this is NOT GPL). I can go away and never come back. I do not get anything to help you guys. I just want to do good. |
18:03 |
paramat |
you making money is not a problem for us :) |
18:03 |
paramat |
it is of course allowed |
18:04 |
MoNTE48 |
@PRMT it's nice to hear. So few people who understand what the license is used. :) |
18:07 |
MoNTE48 |
Technically, I can do 2 things. Create MultiCraft: Minetest Edition. Version with vanilla minetest_game without ads. Or I can try to continue to create pr and give people who do not understand Android judge my work. |
18:08 |
hmmmm |
ideally there'd be an in-house android developer |
18:09 |
MoNTE48 |
You rightly said, "ideally" |
18:09 |
MoNTE48 |
Therefore, you can either accept my help, or asking me to leave. |
18:09 |
hmmmm |
we are accepting your help |
18:10 |
hmmmm |
but it's not reliable enough, no offense |
18:11 |
MoNTE48 |
The issue is that none of the core devs can not check the correctness of my code. Many do not even have android device |
18:11 |
hmmmm |
and that's why releasing minetest on android was a mistake |
18:11 |
hmmmm |
no support whatsoever |
18:11 |
MoNTE48 |
I understand that I have a bad reputation, and I do not dev. If interested, now i work alone, I do not have C ++ / lua dev. |
18:12 |
hmmmm |
i could force myself to get interested in android development and work on it myself but i'd rather not |
18:12 |
MoNTE48 |
:) |
18:13 |
MoNTE48 |
onBackPressed() need to press the Back button does not return us to the prev activity, which had already finished. |
18:13 |
hmmmm |
the least i could ask for right now is an independent tester |
18:13 |
hmmmm |
somebody who has a variety of android devices and could ensure that it's not just going to break in a different way |
18:14 |
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18:14 |
hmmmm |
i suppose i could install android x86 in a VM and do testing myself, but that's a bit of a project in itself |
18:14 |
Wayward_One |
right here |
18:15 |
DonBatman |
hmmmm I test on an lg g3 and a nexus 4 |
18:15 |
MoNTE48 |
android x86 ... you need x86_64 build, not x86 (I think, but am not sure) |
18:15 |
hmmmm |
cool |
18:15 |
hmmmm |
have you guys tested #4086 to see if it works? |
18:15 |
ShadowBot |
https://github.com/minetest/minetest/issues/4086 -- Fix locked hardware buttons on Android by MoNTE48 |
18:15 |
Wayward_One |
i have 3 different devices, 5 counting two androidx86 forks |
18:16 |
MoNTE48 |
I have a lot of devices, just when there is a problem on some device, I just go to the store and buy it to see :) |
18:16 |
MoNTE48 |
@Wayward_One |
18:16 |
MoNTE48 |
@Wayward_One, x86 build work on Android-x86 on 64 bit CPU? |
18:16 |
DonBatman |
I have tested 4086 and could find no issues |
18:19 |
Wayward_One |
MoNTE48, they both support the normal minetest builds, if that's what you mean |
18:20 |
MoNTE48 |
@Wayward_One thank |
18:21 |
Wayward_One |
np |
18:22 |
MoNTE48 |
If my little changes can not take Minetest for a few weeks, major changes are not accepted ever :) |
18:28 |
paramat |
hmmmm, Wayward_One has played for a while with 4086 applied and found no issues |
18:29 |
MoNTE48 |
I made a number of significant changes in depends libs, but none of the core devs will not be able to approve them - none of the core devs do not have android devices. ** Smile ** |
18:38 |
naltamur |
guys Can anyone send me a android build stable? |
18:39 |
naltamur |
MoNTE48: ? |
18:40 |
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18:40 |
DonBatman |
this is a link from Zeno with 4086 included |
18:40 |
DonBatman |
https://www.dropbox.com/s/bcr3hhfhcmrqc4x/Minetest-debug.apk?dl=0 |
18:40 |
paramat |
bbl |
18:40 |
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18:41 |
naltamur |
thanks |
18:55 |
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19:19 |
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19:20 |
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19:21 |
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19:39 |
Fixer |
i will also try zenos apk with a fix on my lenovo, dropping the support of android with that much people on it... it is not like this bug is end of the world bug, or it is? |
19:47 |
Fixer |
ok, i will not test, that apk was for for different bug testing :) |
19:56 |
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20:21 |
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20:27 |
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20:30 |
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20:31 |
est31 |
Glad to see #4111 was fixed in the meantime |
20:31 |
ShadowBot |
https://github.com/minetest/minetest/issues/4111 -- Android: "Provided world path doesn't exist" if chosing singleplayer on first run |
20:32 |
DonBatman |
est31 I tested 4111 and couldn't find any issues |
20:34 |
est31 |
nrzkt, can you test whether you can build minetest for android? |
20:34 |
est31 |
just wondering, not that you discover at release time that it doesnt work |
20:34 |
est31 |
nrzkt, watch out the curl download is very slow. its a curl hosting problem. |
20:34 |
est31 |
be patient it takes around 30 mins to download it |
20:34 |
nrzkt |
est31, i can test it yes |
20:35 |
est31 |
rubenwardy, was it you who agreed to do the MSVC builds? |
20:35 |
est31 |
after blockmen left? |
20:35 |
rubenwardy |
No |
20:35 |
nrzkt |
no problem for me to download curl est :p |
20:38 |
est31 |
damn its fast now |
20:39 |
est31 |
well thats good |
20:47 |
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20:48 |
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21:00 |
est31 |
hrmm because I remember somebody bringing up the MSVC situation once and somebody agreeing to do the msvc builds |
21:01 |
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21:02 |
est31 |
would be good if we found out who will do the msvc build for minetest |
21:02 |
rubenwardy |
Krock? |
21:03 |
est31 |
I wonder what krocks microsoft visual studio version is |
21:03 |
est31 |
maybe more recent versions produce faster code |
21:03 |
rubenwardy |
It's one that can build to XP |
21:03 |
rubenwardy |
so not most recent |
21:04 |
est31 |
He is trustable, thats a big plus |
21:05 |
est31 |
s/code/binaries/ |
21:06 |
Fixer |
Krock only builds 32 bit builds iirc |
21:06 |
Fixer |
can you build 64 bit from 32bit os? |
21:15 |
sfan5 |
probably not |
21:20 |
nrzkt |
est31, build was in progress i'm fixing the end thing |
21:20 |
nrzkt |
seems i haven't the build tools, strange |
21:21 |
est31 |
nrzkt, which end thingß |
21:21 |
est31 |
? |
21:21 |
nrzkt |
i'm building my native android app with android sdk v23.0.2 too and it's working well |
21:21 |
nrzkt |
oh MT wants 23.0.3 |
21:21 |
nrzkt |
i should update |
21:22 |
nrzkt |
make[2] : on quitte le répertoire « /home/nerzhul/Devel/minetest-stock/build/android » |
21:22 |
nrzkt |
find: ‘./Minetest/games/minetest_game/.git’: Aucun fichier ou dossier de ce type |
21:22 |
nrzkt |
what is this ? |
21:22 |
est31 |
that can be ignored |
21:22 |
est31 |
its harmless |
21:22 |
est31 |
not sure from which find it comes from |
21:22 |
nrzkt |
MT game is copyied from somewhere ? |
21:22 |
est31 |
yes |
21:22 |
nrzkt |
but where ? because i didn't specified it |
21:23 |
est31 |
it is copied from games/minetest_game to build/android/src/main/assets/Minetest/games/ |
21:23 |
est31 |
long path :) |
21:23 |
nrzkt |
maybe could be good to have a variable |
21:24 |
est31 |
there is a variable in the makefile |
21:24 |
est31 |
GAMES_TO_COPY |
21:24 |
nrzkt |
but not in the local.properties :) |
21:24 |
nrzkt |
i don't thing it's good to modify makefile |
21:24 |
nrzkt |
ok build success |
21:24 |
est31 |
yeah |
21:24 |
nrzkt |
it doesn't mean it works well but it build |
21:25 |
est31 |
feel free to test it :) |
21:25 |
nrzkt |
i'm rebuilding in release mode now |
21:25 |
nrzkt |
i don't have time atm but maybe later |
21:25 |
nrzkt |
but where did i signed the release build ? nothing told me |
21:26 |
nrzkt |
strange |
21:27 |
nrzkt |
okay it was started and seems to work on my phone |
21:27 |
est31 |
nrzkt, i think its not signed |
21:27 |
nrzkt |
except i didn't sign the APK and i'm in release mode |
21:28 |
nrzkt |
very strange something is missing, it was checked in the previous process |
21:28 |
est31 |
for me it created Minetest-release-unsigned.apk |
21:28 |
nrzkt |
miss, in fact i have a script for me |
21:28 |
nrzkt |
:p |
21:28 |
nrzkt |
but i'm use it's not a unsigned |
21:28 |
nrzkt |
oh ... i uploaded minetest release from august sorry |
21:29 |
nrzkt |
ok i see the unsigned |
21:31 |
nrzkt |
okay it's good for me |
21:31 |
nrzkt |
except the version number :p |
21:32 |
nrzkt |
and the shaders :) |
21:47 |
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22:00 |
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22:01 |
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22:04 |
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22:04 |
paramat |
est31 we are considering #4086 what's your opinion? (see logs) |
22:04 |
ShadowBot |
https://github.com/minetest/minetest/issues/4086 -- Fix locked hardware buttons on Android by MoNTE48 |
22:09 |
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22:09 |
est31 |
I'll test it |
22:09 |
est31 |
and if it works, I'll take a closer look |
22:09 |
est31 |
but tbh its not the kind of patches i want |
22:09 |
est31 |
non obvious changes without any explanation |
22:09 |
est31 |
it has nothing to do with monte48 being unpopular or something |
22:09 |
est31 |
just a pr without any explanation is bad |
22:10 |
est31 |
even if the code were perfect, i still didnt knew what it was doing |
22:10 |
est31 |
and that is really bad |
22:10 |
paramat |
ok |
22:11 |
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22:12 |
paramat |
the bugs it fixes are not blockers |
22:22 |
kaeza |
blah. got free day and somebody locks translations, and now release is delayed |
22:22 |
kaeza |
:( |
22:22 |
est31 |
sorry about accidentially keeping the translations locked |
22:24 |
est31 |
man this gradle is such a lame duck |
22:24 |
est31 |
how many files does it have to compile, five? |
22:24 |
est31 |
it takes approx. 30 seconds for it |
22:24 |
est31 |
i hate gradle to be honest but google gives us no choice |
22:24 |
est31 |
we had to switch one way or another |
22:26 |
kaeza |
really, why does every effing language have its own build system/whatever? |
22:26 |
kaeza |
make is all you need |
22:27 |
Fixer |
est31, what about updating translations once more, just for good luck? %) |
22:27 |
est31 |
kaeza, thats what I dont understand either |
22:28 |
est31 |
every language tries to do "the perfect" build system |
22:28 |
est31 |
and for some languages build system and package manager are even the same tool |
22:28 |
est31 |
like rust for example |
22:29 |
est31 |
and this affects interpreted languages too |
22:29 |
est31 |
just look at python |
22:29 |
est31 |
pip |
22:29 |
est31 |
or npm |
22:30 |
kaeza |
you know, it always reminds me of https://xkcd.com/927/ |
22:32 |
Fixer |
ahaha, yes |
22:32 |
Fixer |
thinked about that pic beforehand |
22:36 |
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22:36 |
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22:39 |
est31 |
nrzkt2, can you publish the apk somewhere as release candidate? |
22:39 |
est31 |
then Fixer can test it |
22:39 |
Fixer |
( ͡° ͜ʖ ͡°) |
22:42 |
nrzkt2 |
http://www.megafileupload.com/jikM/Minetest-release.apk |
22:43 |
Fixer |
oh lol |
22:43 |
nrzkt2 |
didn't get time to upload it on my server XD |
22:43 |
Fixer |
why you hate me that much ._. |
22:43 |
Fixer |
downloading |
22:44 |
Fixer |
are you sure that this site will not inject malicious code in apk? |
22:44 |
Fixer |
nrzkt2, give me its md5 please |
22:44 |
nrzkt2 |
don't know but i uploaded it fast |
22:44 |
nrzkt2 |
md5 is shit |
22:44 |
est31 |
sha256sum |
22:44 |
est31 |
thats better |
22:44 |
nrzkt2 |
5fbf580ffda7a1069751adb48a103c0d073593651d04576753527beca4c9a8146b848ef8baa97b112d5a2f710e2ec988b14be7951bf2d2f6bcd761edca421f43 |
22:45 |
nrzkt2 |
here is the sha512 |
22:45 |
Fixer |
ok thanks |
22:46 |
Fixer |
it is ok |
22:46 |
Fixer |
let me try it |
22:47 |
Fixer |
no wait, tablet is in use, i will check it in 20 min or so :) |
22:47 |
Fixer |
nrzkt2, it includes that patch that fixes hardware buttons? |
22:47 |
nrzkt2 |
it's the master bare metal |
22:47 |
nrzkt2 |
9d3d43f3340030db8855ebc394e969f10d00dc30 |
22:48 |
nrzkt2 |
commit ^ |
22:48 |
Fixer |
ok |
22:52 |
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Megal joined #minetest-dev |
22:54 |
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EvergreenTree joined #minetest-dev |
23:01 |
EvergreenTree |
Hey everyone! I was looking into #3565 to see if I could come up with a fix, but I'm stuck |
23:01 |
ShadowBot |
https://github.com/minetest/minetest/issues/3565 -- Death message repeats until respawn |
23:02 |
EvergreenTree |
It appears that this bug only happens with nodes that contain a damage_per_second field, but not with drowning |
23:02 |
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electrodude512 joined #minetest-dev |
23:02 |
EvergreenTree |
I found the place in the source code where damage_per_second is handled, but I'm not sure if that is where the bug is: https://github.com/minetest/minetest/blob/master/src/environment.cpp#L2553 |
23:04 |
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crazyR joined #minetest-dev |
23:04 |
EvergreenTree |
I checked, and it looks like this code hasn't been changed since 2011. Either the bug has been around that long, or I'm looking in the wrong place |
23:04 |
EvergreenTree |
Does anyone have any ideas? |
23:05 |
est31 |
perhaps |
23:05 |
est31 |
you can try to bisect to find the commit that caused the bug |
23:07 |
EvergreenTree |
Does that mean I have to recompile for every time to decide whether a commit is good or bad? |
23:07 |
est31 |
yes |
23:08 |
est31 |
but the closer you get the less you have to recompile |
23:09 |
est31 |
EvergreenTree, I assume you know about the -j option for make? |
23:09 |
EvergreenTree |
yes |
23:10 |
EvergreenTree |
I have never actually used bisect before, so time to learn |
23:10 |
EvergreenTree |
(i'm not terribly experienced with git) |
23:10 |
Fixer |
i besected once |
23:10 |
Fixer |
bisect* |
23:11 |
Fixer |
just google it, it is pretty easy, i think it needs just two git commands for bad and good commit hash |
23:12 |
Fixer |
it is very useful |
23:12 |
Fixer |
it helped me to find some bug commits very fast |
23:37 |
Fixer |
hmm, so I've installed it but it is old version :/ |
23:38 |
Fixer |
!tell nrzkt2 it is old version: 6a1047d8 why you posted it? |
23:38 |
ShadowBot |
Fixer: O.K. |
23:39 |
Fixer |
21 aug 2015 build :/ |
23:39 |
Fixer |
i will try zeno's apk instead |
23:48 |
Fixer |
how can I delete singleplayer map in android? :/ i remember a button but now it is gone? |
23:50 |
Fixer |
android: can't go back from change keys window :/ |
23:50 |
Fixer |
android: save/cancel not working |
23:51 |
Fixer |
android: no world delete button |
23:53 |
est31 |
Fixer, android has no change keys window |
23:53 |
DonBatman |
Fixer use the file manager |
23:53 |
est31 |
and what do you mean with save/cancel |
23:53 |
Fixer |
est31, it has |
23:53 |
DonBatman |
goto minetest/worlds folder and delete |
23:53 |
est31 |
Fixer, can you make a screenshot |
23:53 |
Fixer |
est31, go to settings tab and down right see "Change keys" |
23:54 |
est31 |
ahhhh |
23:54 |
est31 |
I see |
23:54 |
est31 |
confirmed |
23:54 |
est31 |
yeah its issue worthy |
23:54 |
KaadmY |
how to use git bisect: https://xkcd.com/1597/ |
23:54 |
Fixer |
DonBatman, but is not there was a button? :/ |
23:54 |
est31 |
KaadmY, lol |
23:55 |
Fixer |
KaadmY, just be careful |
23:55 |
KaadmY |
pretty much how I use git ;) |
23:55 |
Fixer |
once i mistyped git checkout --. |
23:56 |
KaadmY |
musta been fun! |
23:56 |
Fixer |
recloned everything again lol |
23:56 |
Fixer |
android: shaders are not working on lenovo b8000-h kitkat 4.4.2 |
23:56 |
est31 |
Fixer, that is known |
23:57 |
Fixer |
android: navigating in "Advanced Settings" is fucking horrible |
23:58 |
est31 |
Fixer, do you want to file bugs or should I |
23:58 |
Fixer |
android: server list scrollbar and buttons to scroll should be bigger (tested on 10" screen) |
23:58 |
DonBatman |
Fixer try having big fingers and doing it on a phone |
23:58 |
Fixer |
est31, it is 3:00 here, can you file it? |
23:58 |
est31 |
okay |
23:58 |
DonBatman |
I use a wireless keyboard/mouse |
23:59 |
est31 |
its only 2:00 here :) |
23:59 |
Fixer |
let me connect to some server |