Time |
Nick |
Message |
00:18 |
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00:22 |
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00:36 |
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00:55 |
Taoki |
Hey. Still no news at all on RBA? I think it's been close to a month... |
01:19 |
VanessaE |
Taoki: he's dead. |
01:19 |
Taoki |
Read the thread, noticed now. |
01:19 |
VanessaE |
Mati reported it earlier today, but I don't recall him saying what the ultimate cause of death was |
01:19 |
VanessaE |
(I assume brain damage) |
03:12 |
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03:32 |
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03:41 |
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03:45 |
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04:13 |
kinokoio |
Hi. I have seen there is a problem in the drowning system. Where can I find information about its structure? |
04:23 |
sofar |
drowning is coded in C++ I think |
04:47 |
kinokoio |
sofar: ok, thanks |
04:48 |
kinokoio |
do you know exactly which file, btw? |
04:49 |
sofar |
~/git/minetest/src $ grep -l drown *.cpp |
04:49 |
sofar |
environment.cpp |
04:49 |
sofar |
nodedef.cpp |
04:50 |
kinokoio |
thanks |
04:51 |
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05:01 |
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05:02 |
paramat |
:( |
05:02 |
yang2003 |
Hi |
05:02 |
yang2003 |
Wb |
05:03 |
ssieb |
kinokoio: https://github.com/minetest/minetest/issues/3901 |
05:05 |
paramat |
!tell nore complete freeze is delayed due to work still to be done on some PRs, but we are semi-frozen (chilled) to not take on additional work |
05:05 |
ShadowBot |
paramat: O.K. |
05:06 |
ssieb |
paramat: any chance on my PR? |
05:07 |
paramat |
which? |
05:07 |
ssieb |
https://github.com/minetest/minetest/pull/3899 |
05:08 |
paramat |
it may be ok but devs are a bit overwhelmed |
05:09 |
ssieb |
I understand, it was a little late. I think it's a fairly simple change though and pretty easy to test :-) |
05:09 |
ssieb |
It also should be somewhat faster, although it's not really a performance-critical part. |
05:10 |
paramat |
yeah if it's simple there's a chance of merge |
05:11 |
paramat |
i'm not good with this area of code so can't review thoroughly |
05:16 |
kinokoio |
it is my first time both playing the and checking out the code, but is there any chance that the issue occurs when damage is applied? |
05:17 |
kinokoio |
how does minetest enable damage? |
06:03 |
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06:43 |
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07:22 |
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07:51 |
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07:53 |
sofar |
the texture pack screenshot.png display is totally messed up I think |
07:54 |
sofar |
There's only one texture pack that somehow behaves |
07:54 |
paramat |
there's an issue open about aspect ratios |
07:54 |
sofar |
I've made a bunch of files the *exact* size, but it still overwrites the description text |
07:55 |
sofar |
ohhhhh that sneaky bastard |
07:55 |
sofar |
the *one* screenshot that displays correctly, it has transparent bottom parts |
08:34 |
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08:48 |
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09:37 |
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09:39 |
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09:53 |
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10:03 |
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10:54 |
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10:55 |
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11:23 |
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11:24 |
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11:27 |
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11:28 |
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12:14 |
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12:26 |
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12:26 |
paramat |
good to see you here PA |
12:33 |
paramat |
nore sfan5 PilzAdam these need reviews if you are able to: game#862 game#975 game#973 |
12:33 |
ShadowBot |
https://github.com/minetest/minetest_game/issues/862 -- Tnt: Improvements by sofar |
12:33 |
ShadowBot |
https://github.com/minetest/minetest_game/issues/975 -- Default: Reduce sand footstep and dug sound gains by paramat |
12:33 |
ShadowBot |
https://github.com/minetest/minetest_game/issues/973 -- Books: Ensure backward compatibility for older written books by kilbith2 |
12:35 |
paramat |
and game#974 |
12:35 |
ShadowBot |
https://github.com/minetest/minetest_game/issues/974 -- Shelves: Fix listring functionality + code cleaning by kilbith2 |
12:37 |
sfan5 |
paramat: approved 973 and 975 |
12:37 |
paramat |
ok |
12:39 |
paramat |
i'll merge some PRs later |
12:39 |
sfan5 |
also 974 |
12:39 |
sfan5 |
i'll look at 862 later |
12:42 |
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13:12 |
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13:12 |
paramat |
now merging games 962 973 975 |
13:17 |
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13:18 |
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13:21 |
paramat |
merged |
13:35 |
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13:36 |
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13:38 |
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13:44 |
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13:47 |
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13:49 |
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13:53 |
paramat |
#3906 , tested by me and seems fine |
13:53 |
ShadowBot |
https://github.com/minetest/minetest/issues/3906 -- Set acceleration only once in falling node (again) by Rui914 |
14:09 |
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14:13 |
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14:18 |
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14:37 |
Obani |
#3208 |
14:37 |
ShadowBot |
https://github.com/minetest/minetest/issues/3208 -- allow changing the velocity of objects relatively to their current velocity by HybridDog |
14:47 |
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14:51 |
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14:56 |
est31 |
paramat, its easy to remove CRLF |
14:57 |
est31 |
do you want me to push a commit that replaces CRLF with LF? |
14:57 |
paramat |
yes please |
14:58 |
paramat |
waving amplitudes are too large, i would like to correct that before release |
14:59 |
est31 |
ok |
14:59 |
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15:03 |
est31 |
pushed |
15:03 |
est31 |
and about the metas pr i hope to give it some attention at the weekend |
15:04 |
paramat |
ok |
15:04 |
paramat |
hi hmmmm i'm considering adding a 'terrain level' mapgen parameter, so that a mapgen can be easily moved up or down within a world. currently mgv7 can't be moved without significantly changing the mountain terrain. this is possibly needed now that average terrain level was de-linked from water_level |
15:13 |
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15:13 |
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Topic for #minetest-dev is now Minetest core development and maintenance. Freeze at 2016-03-23 (2 weeks). Last release: 0.4.13, Aug 20 2015. Chit-chat goes to #minetest. Consider this instead of /msg celeron55. http://irc.minetest.ru/minetest-dev/ http://dev.minetest.net/ |
15:13 |
nrzkt |
yes but it should come |
15:15 |
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15:15 |
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15:55 |
paramat |
#3914 |
15:55 |
ShadowBot |
https://github.com/minetest/minetest/issues/3914 -- Mgv7: Decrease cliff steepness by paramat |
16:12 |
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16:21 |
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16:30 |
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16:32 |
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16:41 |
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16:43 |
kilbith |
~tell est31 is there a way to lock weblate's language to one trusted maintainer ? i just noticed that some translations are completely rubbish.. |
16:43 |
ShadowBot |
kilbith: O.K. |
17:29 |
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17:36 |
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18:09 |
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18:28 |
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18:39 |
red-001 |
#3896 |
18:39 |
ShadowBot |
https://github.com/minetest/minetest/issues/3896 -- Improve the key change menu and set a few keybindings to be debug only. by red-001 |
19:05 |
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20:10 |
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21:31 |
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21:31 |
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21:37 |
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21:41 |
ssieb |
#3900 |
21:41 |
ShadowBot |
https://github.com/minetest/minetest/issues/3900 -- Add a button for disabling all mods to world config. by red-001 |
21:41 |
ssieb |
oh, interesting... |
21:43 |
red-001 |
why? |
21:44 |
ssieb |
github actually combines issues and pull requests. There's only one numbering sequence. |
21:45 |
ssieb |
3900 is actually a pull request, but you can use either url to get to it |
21:45 |
red-001 |
I wonder why |
21:47 |
ssieb |
That does make it somewhat easier. And they tend to be strongly related as well. :-) |
21:47 |
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21:47 |
red-001 |
true |
21:56 |
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23:04 |
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23:08 |
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23:08 |
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23:09 |
est31 |
~tell kilbith first of all, shadowbot's messages don't reach me :/ |
23:09 |
ShadowBot |
est31: O.K. |
23:13 |
Fixer |
est31, you reading the logs? |
23:13 |
est31 |
yes |
23:15 |
est31 |
~tell kilbith second, i dont think there is a way, or something I could do. I also don't know whether its possible to liberate one language, while keeping the other language guarded by trusted contributors. Best to talk with weblate's core dev about this, he is also the admin of the translator service. However, as I manually review the translations with an automated translator, obvious vandalism shouldnt get in, but i cant guarantee. Perhaps a |
23:15 |
est31 |
system with a whitelist managed by the core devs might be an idea, but if you encounter bad translators the best thing to do right now is to complain about them here, then i can filter out their contributions next time i merge all the contributions if I remember. The worst thing is to manually revert them, because it will cause merge conflicts on reordering and there is no way for me to tell which translation to prefer. |
23:15 |
ShadowBot |
est31: O.K. |
23:15 |
est31 |
phew |
23:15 |
est31 |
so talked enough |
23:15 |
* est31 |
gone again |
23:18 |
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23:26 |
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23:26 |
kilbith |
est31, as it's hard to catch you on IRC, i'll send you a forum's private message to detail my discontent |
23:41 |
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