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Topic for #minetest-dev is now Minetest core development and maintenance. Last release: 0.4.13, Aug 20 2015. Chit-chat goes to #minetest. Consider this instead of /msg celeron55. http://irc.minetest.ru/minetest-dev/ http://dev.minetest.net/ |
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17:22 |
rubenwardy |
minetest.delete_blocks is bugged, it seems |
17:22 |
rubenwardy |
maybe because I'm using sqlite_synchronous = 0 |
17:23 |
rubenwardy |
but far out blocks aren't deleted - maybe they are unloaded |
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22:08 |
rubenwardy |
It doesn't appear to be possible to stop players building against a node without setting pointable=false and then letting them dig nodes on the otherside. |
22:08 |
rubenwardy |
The usecase is an impregnable barrier, I want pointed thing to act as if you're pointing in the air |
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sfan5 |
rubenwardy: the whole pointed thing is obviously not checked server-side |
22:58 |
sfan5 |
you could however check whether the player has the possibly of placing a node somewhere |
22:59 |
sfan5 |
e.g. a player places a node at (0,1,0) |
22:59 |
sfan5 |
the only sorrounding nodes are water_source and air |
22:59 |
sfan5 |
-> the player used a client-side modification to place the node |