Time Nick Message 17:22 rubenwardy minetest.delete_blocks is bugged, it seems 17:22 rubenwardy maybe because I'm using sqlite_synchronous = 0 17:23 rubenwardy but far out blocks aren't deleted - maybe they are unloaded 22:08 rubenwardy It doesn't appear to be possible to stop players building against a node without setting pointable=false and then letting them dig nodes on the otherside. 22:08 rubenwardy The usecase is an impregnable barrier, I want pointed thing to act as if you're pointing in the air 22:58 sfan5 rubenwardy: the whole pointed thing is obviously not checked server-side 22:58 sfan5 you could however check whether the player has the possibly of placing a node somewhere 22:59 sfan5 e.g. a player places a node at (0,1,0) 22:59 sfan5 the only sorrounding nodes are water_source and air 22:59 sfan5 -> the player used a client-side modification to place the node