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IRC log for #minetest-dev, 2015-03-25

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All times shown according to UTC.

Time Nick Message
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08:05 nrzkt now merging #2490
08:05 ShadowBot https://github.com/minetest/minetest/issues/2490 -- Update and complete German translation and fix mistakes (second try) by Wuzzy2
08:12 nrzkt also merge #2525 trivial change
08:12 ShadowBot https://github.com/minetest/minetest/issues/2525 -- Some builtin cleanup since recent changes by nerzhul
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08:18 srifqi nrzkt,
08:20 srifqi okay, just want to ask
08:20 srifqi can a dialog created inside a dialog (main menu)?
08:20 srifqi *i haven't try it
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08:39 srifqi it works, thx
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12:08 Megaf People, I believe ENABLE_CURL should be 1 by default, don't you agree? Without it, Minetest can't play online nor servers can announce.
12:08 Megaf Or we find another way of doing that stuff without curl.
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12:14 Calinou UDP downloads :-D
12:15 Megaf Is that even possible?
12:15 Megaf In a simple way, I mean
12:16 Megaf The whole torrent thing is UDP, hm, we could use torrent :P
12:16 Megaf eachtclient would upload/download all assets to everyone
12:24 Calinou eg. Quake 2 can use UDP downloads
12:24 Calinou they're very slow though
12:24 Calinou like, 12 KB/s is a common speed
12:25 Calinou this is what Minetest uses when there's no remote media server
12:28 kilbith thoughts on #2555 please
12:28 ShadowBot https://github.com/minetest/minetest/issues/2555 -- Add display resolution settings by kilbith
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14:29 Megaf Calinou: There is no reason for a transfer to be slow when using UDP
14:30 Megaf And I just found this https://github.com/dermesser/libsockethttps://github.com/dermesser/libsocket
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14:51 Zeno` What are people's thoughts about making est31 a dev?
14:51 Zeno` I vote yes because his PRs are, for the most part (we can't all be perfect), good and well-researched
14:54 Zeno` If not a core dev, then perhaps there needs to be another category added. I say this because it's kind of frustrating sometimes waiting for another dev to approve a PR that is obviously correct and has been looked into carefully
14:55 kilbith core-patchers ?
15:00 Zeno` core-patchers? Sounds Scottish
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15:02 Zeno` How about the core bagpipe orchestra?
15:02 Zeno` heh
15:04 kilbith alpha-dev, beta-dev, gamma-dev, ...
15:04 kilbith </huxley>
15:09 Zeno` whoa, kilbith :)
15:09 Zeno` #2510?
15:09 ShadowBot https://github.com/minetest/minetest/issues/2510 -- Fullscreen setting GUI option by neoascetic
15:09 kilbith what ?
15:10 Zeno` I don't understand your latest comment :P
15:11 kilbith the guy has just not understood how the setting works
15:14 Megaf core dev to Main Dev, and then creating the category Dev
15:14 Megaf So there would be the Main Devs and the Devs
15:14 Megaf est31: would be a Dev and c55 a Main Dev
15:15 Megaf everybody is Dev and everybody is happy
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15:27 hmmmm Zeno`:  Agreed
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15:41 Calinou <Megaf> Calinou: There is no reason for a transfer to be slow when using UDP
15:42 Calinou I've yet to see a game where UDP transfers are fast
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16:05 Megaf meh, someone should rewrite that fontengine.cpp
16:05 hmmmm is it really that bad?
16:05 Megaf Yep
16:05 Megaf full of legacy and redundant stuff
16:06 hmmmm by "legacy" you mean "bitmap fonts for systems that don't have freetype"
16:06 Megaf And is confusing
16:06 Megaf I'm removing all non freetype stuff from my fork
16:09 Calinou http://packages.ubuntu.com/search?keywords=libfreetype6
16:09 Calinou is 2.3.11 enough? ;)
16:09 Calinou that's what 10.04 has
16:11 Megaf should be, it works on Debian Wheezy
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16:11 Calinou https://packages.debian.org/search?keywords=libfreetype6
16:11 Calinou squeeze has 2.4.2
16:12 Megaf How can ubuntu lag behind Debian?
16:12 Megaf -- Found Freetype: /usr/lib/x86_64-linux-gnu/libfreetype.so (found version "2.5.2")
16:14 Megaf anyway, I'm compiling my fork with most stuff that is not freetype removed, I hope it still works
16:15 Calinou 10.04 was released in April 2010
16:15 Calinou Debian Squeeze was released in January 2011
16:15 Megaf That's old stuff
16:16 Calinou people still use these
16:16 Calinou 10.04 will be EOL soon, but definitely not Squeeze
16:16 est31 10.04 is EOL on the desktop already
16:17 Megaf it takes ages to compile Minetest on a dual core CPU at 1.3 GHz
16:18 Megaf model name: AMD E1-6010 APU with AMD Radeon R2 Graphics -> Not good for software development
16:18 Jordach Megaf, and neither is a 2005 Intel Celeron :)
16:18 Megaf heh, I agree
16:19 Megaf I should use my new Raspberry Pi 2 as a compiler computer to cross compile for this x86 machine, lol
16:23 Megaf src/CMakeFiles/minetest.dir/build.make:4021: recipe for target '/home/reglnx/Games/MinetestFontsRedux/bin/minetest' failed
16:23 Megaf make[2]: *** [/home/reglnx/Games/MinetestFontsRedux/bin/minetest] Error 1
16:23 Megaf o/
16:24 Megaf fontengine.cpp:(.text+0x8): undefined reference to `FontEngine::readSettings()
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17:04 hmmmm I agree. A Celeron 55 is not a good processor model to use for software development
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17:07 Zeno` lol
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17:19 cd2 zeno?
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18:53 paramat hi sfan5 Tesseract MTGame team, please can i push game#474 ? a similar PR is coming for default/mapgen.lua cacti, papyrus and grasses
18:53 ShadowBot https://github.com/minetest/minetest_game/issues/474 -- flowers/mapgen.lua: Register flower decorations for mgv6 by paramat
18:54 sfan5 paramat: looks good
18:57 jin_xi is it necessary to use identical decos for all the different flowers?
18:58 jin_xi welp, i guess it is but it sure does look clumsy
19:02 jin_xi but you could at least register them in a loop and put the common def in a local and only change the decoration field
19:02 jin_xi paramat: ^
19:03 est31 btw #2556 is a dupe of #2522 I think.
19:03 ShadowBot https://github.com/minetest/minetest/issues/2556 -- Missing fast move (USE) Button on android?
19:03 ShadowBot https://github.com/minetest/minetest/issues/2522 -- Android: fast_move only works with free_move enabled
19:28 paramat thanks
19:28 paramat okay jin i'll consider that
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19:55 paramat .. in fact i  will do that
20:51 paramat thanks that was a huge improvement, will push game#474 soon
20:51 ShadowBot https://github.com/minetest/minetest_game/issues/474 -- flowers/mapgen.lua: Register flower decorations for mgv6 by paramat
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21:25 paramat now pushing game 474..
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21:30 paramat push complete, now enjoy faster mapgen
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21:39 paramat kilbith, i will test and remove it
21:39 kilbith thanks
21:39 kilbith but no need to test
21:41 paramat good catch, i almost removed the "" myself, i should have done before
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21:56 paramat so will push game #476 soon
21:56 ShadowBot https://github.com/minetest/minetest/issues/476 -- Inventory modifications being ignored inside on_rightclick
21:57 paramat game#476
21:57 ShadowBot https://github.com/minetest/minetest_game/issues/476 -- flowers/mapgen.lua: Remove unnecessary double quotation marks by paramat
22:02 paramat pushing now
22:06 paramat done
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23:38 paramat game#477
23:38 ShadowBot https://github.com/minetest/minetest_game/issues/477 -- default/mapgen.lua: Register mgv6 decorations by paramat
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