Time |
Nick |
Message |
00:05 |
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08:05 |
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08:05 |
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08:05 |
nrzkt |
now merging #2490 |
08:05 |
ShadowBot |
https://github.com/minetest/minetest/issues/2490 -- Update and complete German translation and fix mistakes (second try) by Wuzzy2 |
08:12 |
nrzkt |
also merge #2525 trivial change |
08:12 |
ShadowBot |
https://github.com/minetest/minetest/issues/2525 -- Some builtin cleanup since recent changes by nerzhul |
08:16 |
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08:17 |
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08:18 |
srifqi |
nrzkt, |
08:20 |
srifqi |
okay, just want to ask |
08:20 |
srifqi |
can a dialog created inside a dialog (main menu)? |
08:20 |
srifqi |
*i haven't try it |
08:36 |
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08:39 |
srifqi |
it works, thx |
08:39 |
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08:49 |
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10:53 |
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12:08 |
Megaf |
People, I believe ENABLE_CURL should be 1 by default, don't you agree? Without it, Minetest can't play online nor servers can announce. |
12:08 |
Megaf |
Or we find another way of doing that stuff without curl. |
12:12 |
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12:14 |
Calinou |
UDP downloads :-D |
12:15 |
Megaf |
Is that even possible? |
12:15 |
Megaf |
In a simple way, I mean |
12:16 |
Megaf |
The whole torrent thing is UDP, hm, we could use torrent :P |
12:16 |
Megaf |
eachtclient would upload/download all assets to everyone |
12:24 |
Calinou |
eg. Quake 2 can use UDP downloads |
12:24 |
Calinou |
they're very slow though |
12:24 |
Calinou |
like, 12 KB/s is a common speed |
12:25 |
Calinou |
this is what Minetest uses when there's no remote media server |
12:28 |
kilbith |
thoughts on #2555 please |
12:28 |
ShadowBot |
https://github.com/minetest/minetest/issues/2555 -- Add display resolution settings by kilbith |
12:56 |
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13:08 |
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13:23 |
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13:24 |
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13:26 |
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14:00 |
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14:15 |
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14:18 |
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14:23 |
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14:29 |
Megaf |
Calinou: There is no reason for a transfer to be slow when using UDP |
14:30 |
Megaf |
And I just found this https://github.com/dermesser/libsockethttps://github.com/dermesser/libsocket |
14:37 |
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est31 joined #minetest-dev |
14:41 |
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14:51 |
Zeno` |
What are people's thoughts about making est31 a dev? |
14:51 |
Zeno` |
I vote yes because his PRs are, for the most part (we can't all be perfect), good and well-researched |
14:54 |
Zeno` |
If not a core dev, then perhaps there needs to be another category added. I say this because it's kind of frustrating sometimes waiting for another dev to approve a PR that is obviously correct and has been looked into carefully |
14:55 |
kilbith |
core-patchers ? |
15:00 |
Zeno` |
core-patchers? Sounds Scottish |
15:01 |
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15:02 |
Zeno` |
How about the core bagpipe orchestra? |
15:02 |
Zeno` |
heh |
15:04 |
kilbith |
alpha-dev, beta-dev, gamma-dev, ... |
15:04 |
kilbith |
</huxley> |
15:09 |
Zeno` |
whoa, kilbith :) |
15:09 |
Zeno` |
#2510? |
15:09 |
ShadowBot |
https://github.com/minetest/minetest/issues/2510 -- Fullscreen setting GUI option by neoascetic |
15:09 |
kilbith |
what ? |
15:10 |
Zeno` |
I don't understand your latest comment :P |
15:11 |
kilbith |
the guy has just not understood how the setting works |
15:14 |
Megaf |
core dev to Main Dev, and then creating the category Dev |
15:14 |
Megaf |
So there would be the Main Devs and the Devs |
15:14 |
Megaf |
est31: would be a Dev and c55 a Main Dev |
15:15 |
Megaf |
everybody is Dev and everybody is happy |
15:18 |
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15:27 |
hmmmm |
Zeno`: Agreed |
15:31 |
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15:36 |
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15:41 |
Calinou |
<Megaf> Calinou: There is no reason for a transfer to be slow when using UDP |
15:42 |
Calinou |
I've yet to see a game where UDP transfers are fast |
15:55 |
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16:05 |
Megaf |
meh, someone should rewrite that fontengine.cpp |
16:05 |
hmmmm |
is it really that bad? |
16:05 |
Megaf |
Yep |
16:05 |
Megaf |
full of legacy and redundant stuff |
16:06 |
hmmmm |
by "legacy" you mean "bitmap fonts for systems that don't have freetype" |
16:06 |
Megaf |
And is confusing |
16:06 |
Megaf |
I'm removing all non freetype stuff from my fork |
16:09 |
Calinou |
http://packages.ubuntu.com/search?keywords=libfreetype6 |
16:09 |
Calinou |
is 2.3.11 enough? ;) |
16:09 |
Calinou |
that's what 10.04 has |
16:11 |
Megaf |
should be, it works on Debian Wheezy |
16:11 |
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16:11 |
Calinou |
https://packages.debian.org/search?keywords=libfreetype6 |
16:11 |
Calinou |
squeeze has 2.4.2 |
16:12 |
Megaf |
How can ubuntu lag behind Debian? |
16:12 |
Megaf |
-- Found Freetype: /usr/lib/x86_64-linux-gnu/libfreetype.so (found version "2.5.2") |
16:14 |
Megaf |
anyway, I'm compiling my fork with most stuff that is not freetype removed, I hope it still works |
16:15 |
Calinou |
10.04 was released in April 2010 |
16:15 |
Calinou |
Debian Squeeze was released in January 2011 |
16:15 |
Megaf |
That's old stuff |
16:16 |
Calinou |
people still use these |
16:16 |
Calinou |
10.04 will be EOL soon, but definitely not Squeeze |
16:16 |
est31 |
10.04 is EOL on the desktop already |
16:17 |
Megaf |
it takes ages to compile Minetest on a dual core CPU at 1.3 GHz |
16:18 |
Megaf |
model name: AMD E1-6010 APU with AMD Radeon R2 Graphics -> Not good for software development |
16:18 |
Jordach |
Megaf, and neither is a 2005 Intel Celeron :) |
16:18 |
Megaf |
heh, I agree |
16:19 |
Megaf |
I should use my new Raspberry Pi 2 as a compiler computer to cross compile for this x86 machine, lol |
16:23 |
Megaf |
src/CMakeFiles/minetest.dir/build.make:4021: recipe for target '/home/reglnx/Games/MinetestFontsRedux/bin/minetest' failed |
16:23 |
Megaf |
make[2]: *** [/home/reglnx/Games/MinetestFontsRedux/bin/minetest] Error 1 |
16:23 |
Megaf |
o/ |
16:24 |
Megaf |
fontengine.cpp:(.text+0x8): undefined reference to `FontEngine::readSettings() |
16:26 |
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16:28 |
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16:39 |
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17:03 |
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17:04 |
hmmmm |
I agree. A Celeron 55 is not a good processor model to use for software development |
17:04 |
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17:07 |
Zeno` |
lol |
17:15 |
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17:19 |
cd2 |
zeno? |
17:25 |
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17:30 |
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17:33 |
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17:37 |
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17:48 |
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17:57 |
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18:03 |
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18:25 |
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18:32 |
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18:49 |
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18:53 |
paramat |
hi sfan5 Tesseract MTGame team, please can i push game#474 ? a similar PR is coming for default/mapgen.lua cacti, papyrus and grasses |
18:53 |
ShadowBot |
https://github.com/minetest/minetest_game/issues/474 -- flowers/mapgen.lua: Register flower decorations for mgv6 by paramat |
18:54 |
sfan5 |
paramat: looks good |
18:57 |
jin_xi |
is it necessary to use identical decos for all the different flowers? |
18:58 |
jin_xi |
welp, i guess it is but it sure does look clumsy |
19:02 |
jin_xi |
but you could at least register them in a loop and put the common def in a local and only change the decoration field |
19:02 |
jin_xi |
paramat: ^ |
19:03 |
est31 |
btw #2556 is a dupe of #2522 I think. |
19:03 |
ShadowBot |
https://github.com/minetest/minetest/issues/2556 -- Missing fast move (USE) Button on android? |
19:03 |
ShadowBot |
https://github.com/minetest/minetest/issues/2522 -- Android: fast_move only works with free_move enabled |
19:28 |
paramat |
thanks |
19:28 |
paramat |
okay jin i'll consider that |
19:40 |
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19:55 |
paramat |
.. in fact i will do that |
20:51 |
paramat |
thanks that was a huge improvement, will push game#474 soon |
20:51 |
ShadowBot |
https://github.com/minetest/minetest_game/issues/474 -- flowers/mapgen.lua: Register flower decorations for mgv6 by paramat |
21:13 |
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21:20 |
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21:25 |
paramat |
now pushing game 474.. |
21:27 |
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21:30 |
paramat |
push complete, now enjoy faster mapgen |
21:35 |
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21:39 |
paramat |
kilbith, i will test and remove it |
21:39 |
kilbith |
thanks |
21:39 |
kilbith |
but no need to test |
21:41 |
paramat |
good catch, i almost removed the "" myself, i should have done before |
21:43 |
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21:43 |
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21:56 |
paramat |
so will push game #476 soon |
21:56 |
ShadowBot |
https://github.com/minetest/minetest/issues/476 -- Inventory modifications being ignored inside on_rightclick |
21:57 |
paramat |
game#476 |
21:57 |
ShadowBot |
https://github.com/minetest/minetest_game/issues/476 -- flowers/mapgen.lua: Remove unnecessary double quotation marks by paramat |
22:02 |
paramat |
pushing now |
22:06 |
paramat |
done |
23:03 |
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23:08 |
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23:33 |
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23:34 |
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23:38 |
paramat |
game#477 |
23:38 |
ShadowBot |
https://github.com/minetest/minetest_game/issues/477 -- default/mapgen.lua: Register mgv6 decorations by paramat |
23:52 |
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