Time |
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01:58 |
paramat |
Here's the seemingly successful fix for shadow bugs in mgv6 https://github.com/minetest/minetest/pull/2410 |
01:58 |
est31 |
paramat, we have snow?! |
01:58 |
est31 |
does it generate pines too? |
01:59 |
est31 |
or is that just falling snow? |
02:03 |
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02:05 |
paramat |
mgv6 will have optional snow biomes in future, it's on my todo list |
02:05 |
est31 |
ok |
02:05 |
paramat |
man that shadow bugfix was exhausting =P |
02:07 |
paramat |
mgv6 snow biomes will have pines and snow on the ground but not falling snow, that can be done my mods |
03:14 |
Zeno` |
What do people think about #2403? |
03:15 |
ShadowBot |
https://github.com/minetest/minetest/issues/2403 -- Fix freetype detection by AMDmi3 |
03:15 |
Zeno` |
AMDmi3's response to ShadowNinja makes perfect sense to me |
03:16 |
Zeno` |
And it seems that AMDmi3 has a "little" bit of experience with these things |
03:20 |
est31 |
his response mostly covered the fact why manual detection fails for him |
03:20 |
est31 |
dunno if the issues that the commit SN reffered to are still valid |
03:21 |
Zeno` |
But it also describes the correct way to do things; the previous patch seems more like a hack |
03:21 |
est31 |
it is an ugly hack |
03:21 |
est31 |
but this issue, last comment: http://www.cmake.org/Bug/view.php?id=13959#c34694 |
03:22 |
est31 |
and nothing much has changed as it seems |
03:23 |
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03:25 |
Zeno` |
hmm |
03:26 |
Zeno` |
I bet it's something to do with Windows =) |
03:26 |
est31 |
yea sure. lets drop windows support |
03:26 |
est31 |
:D |
03:26 |
Zeno` |
No, I didn't say that :p But if you want to, then... |
03:26 |
Zeno` |
heh |
03:27 |
Zeno` |
Talking about platform support I still haven't got my Android build to work ;/ |
03:27 |
est31 |
Me neither, havent tried though |
03:28 |
Zeno` |
I actually don't know anyone here who has |
03:28 |
Zeno` |
Apart from sapier who is never around |
03:28 |
Zeno` |
I've emailed KodexKy |
03:29 |
Zeno` |
I bought an Android just to test this and now I can't get it to build. Great. |
03:30 |
Zeno` |
Well, it builds but won't execute |
03:31 |
est31 |
wow |
03:31 |
est31 |
there are emulators |
03:31 |
est31 |
but yes "the real thing" is always better |
03:31 |
Zeno` |
no luck getting it to run on any of the emulators either |
03:32 |
Zeno` |
I must be missing something obvious |
03:32 |
ShadowNinja |
Zeno`: Have You checked logcat? |
03:41 |
Zeno` |
ShadowNinja, how do I do that? |
03:42 |
ShadowNinja |
Zeno`: ADB or an app like CatLog. |
03:45 |
Zeno` |
hmm ok |
03:45 |
Zeno` |
looks like it cannot find OpenAL |
03:45 |
Zeno` |
http://dpaste.com/25V1XCT |
03:48 |
ShadowNinja |
Zeno`: Make sure /data/data/org.minetest.minetest/lib/libopenal.so is installed. |
03:49 |
ShadowNinja |
I'm not sure exactly how that's done. |
03:50 |
Zeno` |
hmm, none of the libs are installed |
03:50 |
Zeno` |
that might explain a few things :) |
03:50 |
ShadowNinja |
Also, it should probably be net.minetest until we own minetest.org. |
03:50 |
Zeno` |
well, once I get things working I can start changing stuff like that |
03:51 |
Zeno` |
I have all the .so files on PC... now to work out how to get them to the emulator :/ |
03:53 |
est31 |
Zeno`, you have to bundle it with the app |
03:53 |
Zeno` |
well, you'd think the make would do that since it even signs the package |
03:53 |
est31 |
you dont install things into the emulator itself, that would be changing the rom |
03:53 |
est31 |
then its a stupid make |
03:53 |
Zeno` |
:) |
03:54 |
est31 |
but yea this "must sign" rule is a pretty bad one dont like it too |
03:55 |
ShadowNinja |
About the FreeType fix: seems O.K. if what he's saying is correct, but in that case it seems like CMake's issue list is incorrect. |
03:57 |
* est31 |
joins #cmake |
03:59 |
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04:10 |
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04:12 |
ShadowNinja |
clean_manifest: rm -rf ${ROOT}/AndroidManifest.xml -- It's not a dir, no -r needed. And -f might not be a good idea either. |
04:12 |
ShadowNinja |
A lot of this probably can't be done nicely with CMake, but a lot can. |
04:15 |
ShadowNinja |
Eg, this greps VERSION_* out of CMakeLists.txt in at least two places, for something that configure_file() could handle easily. |
04:15 |
Zeno` |
seems that this might be related as well: http://stackoverflow.com/questions/16596969/libraries-do-not-get-added-to-apk-anymore-after-upgrade-to-adt-22 |
04:16 |
Zeno` |
the -f actually causes a warning for me |
04:16 |
Zeno` |
s/warning/error |
04:18 |
Zeno` |
or maybe that link is not related. So much for "yeah this'll only take 30 minutes or so" |
04:19 |
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06:44 |
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06:47 |
est31 |
ShadowNinja, minetest.org isn't owned by some random squatter, its oldcoder. I'm sure he wants to give the domain if its needed. |
06:47 |
OldCoder |
Hi |
06:48 |
est31 |
Hi |
06:48 |
OldCoder |
This was discussed 3 years ago |
06:48 |
OldCoder |
People are satisfied by now |
06:48 |
OldCoder |
That I have some involvement with the project |
06:48 |
OldCoder |
:-) |
06:48 |
est31 |
*shrug* |
06:48 |
OldCoder |
ShadowNinja, aren't you asleep? |
06:49 |
OldCoder |
Let me know if your own world, which I am hosting, produces the same error offline |
06:49 |
est31 |
SN just said that he will change java names from org.minetest to net.minetest |
06:49 |
OldCoder |
All right |
06:49 |
OldCoder |
Java names? |
06:49 |
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Miner_48er joined #minetest-dev |
06:49 |
OldCoder |
Miner_48er, hello |
06:49 |
est31 |
there is android version of minetest too |
06:49 |
OldCoder |
Ah yes |
06:50 |
OldCoder |
A legitimate one? |
06:50 |
Miner_48er |
hi |
06:53 |
est31 |
OldCoder, it is legitimate but there is no official build of it. all builds are ad-laden rip-offs |
06:53 |
est31 |
and ofc with the same bugs as official minetest |
06:54 |
OldCoder |
Yes |
06:54 |
OldCoder |
Is there a reason |
06:54 |
OldCoder |
Not to produce |
06:54 |
OldCoder |
An official build that aims to benefit the project? |
06:54 |
est31 |
because it isn't ready yet |
06:54 |
OldCoder |
I know it's difficult to get into the app stores of course |
06:54 |
OldCoder |
No? All right |
06:55 |
est31 |
yea app stores do cost money |
06:55 |
OldCoder |
I could host an alternate store |
06:55 |
est31 |
the builds are just builds of the non-ready version |
06:55 |
est31 |
there is f-droid |
06:55 |
OldCoder |
Yes |
06:55 |
OldCoder |
An alternate venue? |
06:55 |
est31 |
its an alternative app store |
06:55 |
OldCoder |
MT seems to be coming along. After the network rewrite is stable... |
06:55 |
est31 |
only FOSS apps |
06:55 |
OldCoder |
Yes |
06:56 |
OldCoder |
After the network rewrite is stable, perhaps apps? |
06:56 |
est31 |
dunno there are alot of things to come |
06:56 |
est31 |
sb to finally merge SN's security PR |
06:56 |
est31 |
then better auth |
06:56 |
OldCoder |
sb? |
06:56 |
OldCoder |
sb = ? |
06:56 |
est31 |
= somebody |
06:57 |
OldCoder |
Ah |
06:57 |
OldCoder |
He has a PR to split coords in DB back to XYZ too |
06:57 |
est31 |
he has alot of PRs |
06:57 |
OldCoder |
That would make some add-on tools faster |
06:57 |
OldCoder |
Well, game needs to get "out there" at some point |
06:57 |
est31 |
"back"? |
06:57 |
OldCoder |
Conceptually |
06:58 |
OldCoder |
Separate X-Y-Z coords |
06:58 |
est31 |
yes |
06:58 |
OldCoder |
I don't know if they were ever stored that way |
06:58 |
est31 |
no |
06:58 |
OldCoder |
But XYZ->munge->back to XYZ |
06:58 |
OldCoder |
is what I meant |
06:58 |
OldCoder |
Anyway 80% of my users |
06:58 |
est31 |
afaik c55 didn't know you can have multiple index tables for SQL so he invented hashes |
06:58 |
OldCoder |
in some worlds, seem to be non-PC now |
06:58 |
OldCoder |
Heh |
06:59 |
OldCoder |
Slows down my Perl world editor scripts |
06:59 |
est31 |
ah finally somebody who uses sane languages |
06:59 |
OldCoder |
Most of the kids are Kindle, phone, or tablet now |
06:59 |
OldCoder |
:-) |
06:59 |
OldCoder |
You are familiar with God's Own Language, then |
06:59 |
est31 |
not one of those "one tab to few means another block" langs |
06:59 |
OldCoder |
Perl is good |
07:00 |
est31 |
yes |
07:00 |
* OldCoder |
refrains from singing the Perl song |
07:00 |
OldCoder |
Perl is friendly and fierce |
07:00 |
OldCoder |
Perl all problems shall pierce |
07:00 |
OldCoder |
Perl is the duct tape |
07:00 |
OldCoder |
hat holds together all things |
07:00 |
OldCoder |
Of Perl we sings |
07:01 |
OldCoder |
|
07:01 |
OldCoder |
Perl is all things beautiful and bright |
07:01 |
OldCoder |
Perl is a magical sight |
07:01 |
OldCoder |
Perl each day and each night |
07:01 |
OldCoder |
|
07:01 |
OldCoder |
:P |
07:01 |
OldCoder |
Anyway. most of the kids are non-PC now |
07:01 |
OldCoder |
They are running MT anyway |
07:02 |
OldCoder |
Generally on illegitimate or orphan builds |
07:02 |
OldCoder |
IMHO not much to be gained by waiting for a hypothetical 1.0 release |
07:02 |
OldCoder |
To get the game "out there" |
07:02 |
OldCoder |
It is out there already |
07:02 |
OldCoder |
And not under the project's control |
07:02 |
OldCoder |
|
07:02 |
est31 |
some people even charge money |
07:03 |
OldCoder |
Yes |
07:03 |
OldCoder |
So, what is gained by waiting? |
07:03 |
OldCoder |
The only real issue |
07:03 |
est31 |
nothing |
07:03 |
OldCoder |
is man-time for builds and support |
07:03 |
est31 |
I've heard that building for android doesn't work |
07:03 |
est31 |
from official |
07:03 |
OldCoder |
Where do the current builds come from? |
07:03 |
OldCoder |
Ah |
07:03 |
est31 |
so you need patches |
07:04 |
OldCoder |
So somebody has put together the patches |
07:04 |
OldCoder |
And we don't have them |
07:04 |
est31 |
sfan5 has a branch |
07:04 |
est31 |
but not commited to master out of some reason |
07:04 |
OldCoder |
If I stabilize things IRL... a goal for three years now :-) I will be happy to try Android builds |
07:04 |
OldCoder |
I can ask sfan5 about the branch |
07:05 |
OldCoder |
I was pleased I'd finally mastered Windows cross-builds |
07:05 |
OldCoder |
But Windows is increasingly obsolete |
07:05 |
est31 |
? |
07:05 |
OldCoder |
People want games of this type on mobile |
07:06 |
OldCoder |
Me, I don't see the point except that kids get mobile instead of laptops |
07:06 |
OldCoder |
Mobile has got to be harder to use |
07:07 |
OldCoder |
But families see mobile as cheap toys whereas laptops and desktops are a genuine investment |
07:07 |
OldCoder |
|
07:07 |
est31 |
yea |
07:08 |
OldCoder |
I think we need to try to accommodate the shift. I can't do iOS but can look into Android. |
07:08 |
OldCoder |
Sometime this year, probably |
07:09 |
OldCoder |
|
07:09 |
est31 |
main blocker is I think that you dont really have a close option for formspecs. |
07:09 |
est31 |
hitting the android back button doesnt close it |
07:09 |
OldCoder |
Why not? Can't native apps do something similar? |
07:09 |
OldCoder |
Ah |
07:09 |
OldCoder |
No toolkits support this? |
07:09 |
est31 |
this led to some mods including an "x" button to their formspecs |
07:09 |
OldCoder |
So there needs to be a Close button... |
07:09 |
OldCoder |
Ninja |
07:10 |
OldCoder |
Was going to say |
07:10 |
est31 |
totally the wrong way to fix it |
07:10 |
OldCoder |
So there needs to be a Close button on the formspecs? No? What is the best approach? |
07:10 |
OldCoder |
There are no toolkits that support this? |
07:10 |
est31 |
and there is the feature that if you double-tap outside, the window closes |
07:10 |
OldCoder |
"Feature" ? |
07:10 |
est31 |
this is a bug, and it can be fixed I guess |
07:10 |
OldCoder |
So, more to it than just builds |
07:10 |
est31 |
yes |
07:10 |
OldCoder |
Need to rethink UI |
07:11 |
|
nore joined #minetest-dev |
07:12 |
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nore joined #minetest-dev |
07:13 |
Miner_48er |
I opened an issue for a feature that's been closed without informing me of a reason. What should I do to find the reason? https://github.com/minetest/minetest/issues/1063 |
07:13 |
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07:14 |
est31 |
Miner_48er, ask nrzkt if he comes online. |
07:15 |
Miner_48er |
Have you seen him in IRC before? |
07:15 |
est31 |
yes |
07:16 |
est31 |
he is pretty active on irc |
07:16 |
est31 |
just wait |
07:16 |
est31 |
he's a frenchman |
07:17 |
Zeno` |
that explains it |
07:18 |
Miner_48er |
ok ^ |
07:18 |
Zeno` |
he's usually on in about 3 hours time from now |
07:18 |
Zeno` |
but I would guess it was closed because it was old (there was a bit of a cleanup) |
07:18 |
nore |
(it's 8am here right now...) |
07:19 |
Zeno` |
would have been nice to have a reason there but he might have just forgotten |
07:19 |
nore |
so he should come a bit earlier I think |
07:20 |
Zeno` |
nore, during the week maybe earlier :) |
07:35 |
OldCoder |
Zeno`, Hi |
07:37 |
Zeno` |
Hi OldCoder |
07:37 |
OldCoder |
|
07:38 |
* Zeno` |
sprays lemon juice on his monitor and holds a flame against it. Nope, still can't read it |
07:44 |
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08:08 |
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12:55 |
est31 |
Zeno`, where did you get libandroid_support from? |
12:55 |
Zeno` |
I didn't know I got it from anywhere |
12:56 |
est31 |
did you use sfans guide or just tried to build it from master? |
12:56 |
Zeno` |
I didn't use sfan5's guide because it doesn't apply to master (AFAIK) |
12:57 |
est31 |
but you did |
12:57 |
Zeno` |
? |
12:57 |
BlockMen |
Zeno` is that _game? #2396 |
12:57 |
ShadowBot |
https://github.com/minetest/minetest/issues/2396 -- Relatively ugly mapgen artifacts (mgv6) |
12:57 |
Zeno` |
BlockMen, nah, engine |
12:58 |
Zeno` |
est31, what did I do? /me is confused |
12:58 |
BlockMen |
i ment the game with that you took the screenshots, not the issue itself ;) |
12:58 |
Zeno` |
BlockMen, yeah but an old version of _game |
12:59 |
est31 |
but what did you do to build then? |
12:59 |
est31 |
Zeno`, |
12:59 |
BlockMen |
y using such an oudated version? |
12:59 |
Zeno` |
est31, cd minetest/src/build/android; make -j8 |
12:59 |
est31 |
and nothing special 4 cmake? |
13:00 |
est31 |
wow, rly cool |
13:00 |
Zeno` |
BlockMen, no real reason, just lazy (I normally test using _minimal) |
13:01 |
Zeno` |
I test using minimal because so far most of my commits have been performance related and I wanted to rule out _game |
13:02 |
BlockMen |
ah, ic |
13:03 |
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13:06 |
Zeno` |
#2406 |
13:06 |
ShadowBot |
https://github.com/minetest/minetest/issues/2406 -- Fix some rendering glitches by BlockMen |
13:07 |
Zeno` |
^^ BlockMen, I'm interested... what were the reasons behind not making that blob of code you moved a function? |
13:09 |
est31 |
Zeno`, is it normal that it prints "Please specify path of ANDROID NDK" |
13:09 |
est31 |
I guess no |
13:09 |
est31 |
but what wonders me is that it doesnt exit |
13:09 |
est31 |
so it seems its doing work |
13:09 |
Zeno` |
est31, it was when I first ran it... I just added the path to where I "installed" the NDK |
13:10 |
est31 |
the NDK's root folder, or the tools subfolder? |
13:10 |
Zeno` |
root |
13:10 |
est31 |
into $PATH? |
13:10 |
Zeno` |
nah where the Makefile asked me to enter it :) |
13:10 |
BlockMen |
Zeno`, i dont see a reason to make a function for it since its only used in there |
13:10 |
Zeno` |
s/where/when |
13:10 |
est31 |
oh interesting |
13:11 |
Zeno` |
BlockMen, well I'll be blunt. I am sick of seeing 1600 line functions |
13:11 |
BlockMen |
and since its basically a "special" mesh its there actually quite correct |
13:11 |
Zeno` |
it's shitty |
13:11 |
BlockMen |
Zeno`, please look at this function, i dont see a reason to split this function |
13:11 |
Zeno` |
nobody can debug a 1600 line function effectively |
13:11 |
BlockMen |
its already seperated into a special file |
13:12 |
BlockMen |
and its just a simple switch of the different drawtypes |
13:12 |
est31 |
wow thats actually working |
13:12 |
Zeno` |
BlockMen, I'm not having a go at you, per se. There is this crappy fear of using functions all through the source code |
13:13 |
BlockMen |
actually making for each drawtype one function would make it more messy IMO |
13:13 |
Zeno` |
BlockMen, can you write a unit test for that function? |
13:14 |
Zeno` |
of course you can't... because it's ridiculous :) |
13:16 |
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13:19 |
Zeno` |
Anyway, I'm ok with that PR to be merged if a comment is added indicating why it's done last in the function |
13:20 |
Zeno` |
It wasn't a function before and you're (Blockmen) just following the "format" it was already in |
13:21 |
BlockMen |
Zeno` ok, will add a comment for that. but i will wait a bit longer before mergin |
13:22 |
BlockMen |
before it get reverted again^^ |
13:22 |
Zeno` |
heh |
13:23 |
Zeno` |
I don't see why it would be reverted if it's a fix, but that's ok :) |
13:28 |
Zeno` |
did you push update? |
13:28 |
BlockMen |
nope |
13:29 |
BlockMen |
and dont wait for it now ;) |
13:29 |
Zeno` |
grr |
13:29 |
BlockMen |
Zeno` no need to hurry now |
13:29 |
BlockMen |
im busy with other stuff |
13:29 |
Zeno` |
grr |
13:38 |
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13:46 |
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13:54 |
est31 |
wow, its working |
13:55 |
est31 |
(android build) |
13:55 |
Zeno` |
est31, what am I doing wrong |
13:57 |
est31 |
what version of sdk and ndk do you use? |
13:57 |
Zeno` |
I've tried several |
13:57 |
Zeno` |
nkd is version... r10c |
13:58 |
est31 |
I have r9d |
13:58 |
Zeno` |
hmm |
13:58 |
Zeno` |
where did you get that from? |
13:59 |
est31 |
from official google repo |
13:59 |
est31 |
however, already some time ago |
13:59 |
est31 |
10 should be more recent |
14:00 |
Zeno` |
I can't seem to get it anymore |
14:00 |
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14:02 |
est31 |
does it error something while running make? |
14:02 |
Zeno` |
make runs fine |
14:02 |
Zeno` |
I'm downloading it again just in case |
14:03 |
Zeno` |
it's only 429MB so who cares |
14:03 |
Zeno` |
heh |
14:04 |
est31 |
lol |
14:14 |
est31 |
what wonders me: it *is* possible to use the android back button for exiting windows |
14:15 |
est31 |
but after some time (I dont know what causes it yet) the back button doesnt work anymore |
14:17 |
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14:24 |
Zeno` |
hmm |
14:24 |
Zeno` |
it's version 10d now |
14:25 |
est31 |
Zeno`, what was your error again |
14:25 |
Zeno` |
libs were not installed |
14:26 |
Zeno` |
i.e. the apk did build |
14:26 |
Zeno` |
just would not execute |
14:26 |
est31 |
and you got a message which was it |
14:26 |
Zeno` |
I can't remember heh |
14:27 |
Zeno` |
the message was from logcat and something about "cannot find openAL" |
14:27 |
Zeno` |
hmm, now build fails |
14:45 |
est31 |
Zeno`, whats the message? |
14:45 |
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15:03 |
Krock |
<3 cinematic_camera_smoothing = 2 |
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16:23 |
nrzkt |
why don't we use <irrlicht.h> instead of "irrlicht.h", it's an external library, this can be good to use this notation, no ? |
16:26 |
Zeno` |
yes, that would make sense |
16:27 |
Zeno` |
read today's logs |
16:27 |
Zeno` |
I am in a bad mood ;) |
16:27 |
Zeno` |
There is so much shitty code it's not fun |
16:27 |
Zeno` |
funny* |
16:28 |
Zeno` |
another 1600 line function showed its head. And... well, it stupid |
16:28 |
Zeno` |
nobody writes 1600 line functions |
16:28 |
nrzkt |
which function ? |
16:29 |
Zeno` |
can't remember... it's in the log when I was talking to BlockMen about why he didn't make something a function |
16:30 |
Zeno` |
(not that he did anything wrong... he just moved a fragment) |
16:30 |
Zeno` |
the issue is that it was and is 1600 lines in the first place |
16:32 |
Zeno` |
nobody (and I really mean nobody) can understand a 1600 line function |
16:32 |
David1234 |
Hm |
16:32 |
Zeno` |
it's crazy |
16:32 |
David1234 |
Yeh! |
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16:38 |
Zeno` |
before I refactored the_game() a few months ago it was a 3000+ line function |
16:39 |
Zeno` |
it's still not perfect but at least it's not 3000+ lines :/ |
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17:42 |
nore |
didn't we fix all memory leaks? |
17:42 |
nore |
it looks like there are a few remaining |
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19:25 |
est31 |
nrzkt, I think yesterday I've meant #2401 |
19:25 |
ShadowBot |
https://github.com/minetest/minetest/issues/2401 -- Disable protocol version checking for favourite list by est31 |
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20:31 |
lovelyrose62 |
#2501 |
20:31 |
ShadowBot |
lovelyrose62: Error: Delemiter not found in "HTTP Error 404: Not Found" |
20:31 |
lovelyrose62 |
Opps! |
20:31 |
lovelyrose62 |
#2401 |
20:31 |
ShadowBot |
https://github.com/minetest/minetest/issues/2401 -- Disable protocol version checking for favourite list by est31 |
20:40 |
O_o_ |
#2410 |
20:40 |
ShadowBot |
https://github.com/minetest/minetest/issues/2410 -- Mgv6: Add heightmap. Do not make large caves that are entirely above ground by paramat |
20:41 |
O_o_ |
#2421 |
20:41 |
ShadowBot |
O_o_: Error: Delemiter not found in "HTTP Error 404: Not Found" |
20:42 |
O_o_ |
::-)!,p |
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20:59 |
kilbith |
it's not a place for playing with the bot |
20:59 |
kilbith |
^ sfan5 |
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