Time |
Nick |
Message |
00:18 |
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00:45 |
Megaf_ |
VanessaE: this is not good *** glibc detected *** ./minetestserver: malloc(): memory corruption (fast): 0xb3235ca7 *** |
00:46 |
* VanessaE |
shrugs |
00:49 |
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01:21 |
VanessaE |
realbadangel_: I told you there would be... complaints :P |
01:25 |
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01:37 |
Megaf_ |
what if I increase this? |
01:37 |
Megaf_ |
https://github.com/minetest/minetest/issues/1608#issue-42121296 |
01:38 |
VanessaE |
you can't. |
01:38 |
VanessaE |
the limit of the variables used to hold the map coordinates would overflow. |
01:38 |
VanessaE |
would cause* |
01:45 |
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10:57 |
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11:20 |
sol_invictus |
john_minetest: could you explain how are you doing that backtrace? |
11:22 |
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11:23 |
sol_invictus |
so you just compile debug version? |
11:23 |
PenguinDad |
glibc prints that backtrace iirc |
11:24 |
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11:26 |
sol_invictus |
I get the segfaults from time to time and I'd like to know if I can do something to help fixing it |
11:27 |
sol_invictus |
I tried running it with gdb but I have no clue how is this thing working xD |
11:36 |
sol_invictus |
>about once or twice per day; exactly the same |
11:36 |
PenguinDad |
john_minetest: that isn't a segfault |
11:42 |
PenguinDad |
john_minetest: are you using luajit or the bundled lua? |
11:43 |
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13:25 |
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14:11 |
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14:13 |
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14:14 |
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14:18 |
iqualfragile |
dear #minetest-dev i have not monitored my server for a while and there was a griefer, to be precise it was a _big time_ griefer, that managed to amass 16042660 changes which i now tried to roll back. suprizingly the minetest rollback system seems not to work too well with my now 1.5GB big rollback.sqlite. When commanding minetest to rollback the actions it simply stops the server and does nothing for quite a while, with quite a |
14:18 |
iqualfragile |
while being more then 30 minutes after which i lost interest and stopped my minetest client. The server did not seemt to have finished its doing. How do i fix this? (the reason i put this here instead of #minetest is obvious i hope) |
14:25 |
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14:28 |
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14:31 |
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14:50 |
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15:03 |
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15:04 |
iqualfragile |
there is no memory problem, still plenty free |
15:04 |
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15:06 |
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15:16 |
VanessaE_ |
Is there some reason we're still leaving newly-installed mods disabled by default? |
15:17 |
VanessaE_ |
this is confusing the shit out of new users |
15:18 |
T4im |
i would guess you would have a lot of questions then why their minetest keeps crashing, because the mod they installed is missing a dependency or has some other problem |
15:19 |
VanessaE_ |
then check the mods' dependencies, display a warning dialog if they aren't satisfied, auto-disable the mod then. |
15:28 |
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15:32 |
iqualfragile |
or pull the missing dependencies from the mmdb |
15:35 |
celeron55 |
too bad that backtrace isn't useful at all 8) |
15:35 |
celeron55 |
a debug version of irrlicht could possibly help |
15:45 |
sfan5 |
you need a debug build of irrlicht |
15:45 |
sfan5 |
john_minetest: your password is in the backtrace |
15:46 |
sfan5 |
the problem is: when you have an irrlicht debug build you won't be able to reproduce it |
15:46 |
sfan5 |
I tried |
15:46 |
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15:51 |
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15:57 |
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16:01 |
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16:19 |
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16:30 |
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16:33 |
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16:35 |
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16:57 |
iqualfragile |
so no idea about that rollback? |
17:02 |
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17:03 |
* Krock |
doesn't care about rollback yet. until now it worked fine without |
17:12 |
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17:19 |
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17:19 |
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17:28 |
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17:30 |
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17:55 |
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17:56 |
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17:58 |
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18:05 |
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18:13 |
Krock |
https://github.com/minetest/minetest/pull/1630 |
18:21 |
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18:23 |
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18:32 |
Krock |
> unix minetest is cross-platform |
18:33 |
sfan5 |
but windows sucks |
18:33 |
Krock |
thanks, this hurts me |
18:35 |
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18:37 |
sol_invictus |
well, for names it does not make any sense |
18:39 |
sol_invictus |
I had a lot of players being confused because they were using different case in their name |
18:39 |
Krock |
I see what you mean but this is happens rarely |
18:39 |
Krock |
_very_ rarely |
18:44 |
sol_invictus |
I have 16 herobrines with different case xD |
18:45 |
VanessaE |
[09-13 14:41] <Vazon> is it possible to just rotate nodeboxes and not textures ??? it would be so much better with moreblocks and stairs becuase in spots you get texture rotation problems with builds <--- how about it? this has been requested numerous times in the recent past. |
18:45 |
sol_invictus |
yeah, I'm also curious what happens if there are actually two or more active players with same name but different cases? |
18:50 |
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18:51 |
sol_invictus |
for me it seems like auth system should be completely reworked with backwards campatibility to allow case insensitive names and yet not break everything |
18:51 |
sol_invictus |
moust be huge amount of work :D |
18:57 |
sol_invictus |
I wonder, is there any chance to get minetesn_game pull request merged? I wanted to start working on https://github.com/minetest/minetest_game/issues/304 |
18:58 |
sol_invictus |
because if it's frozen, I would not bother |
18:58 |
PenguinDad |
sol_invictus: minetest_game isn't frozen anymore |
19:00 |
sol_invictus |
ok, where can I see status next time? is it announced anywhere? |
19:20 |
ShadowNinja |
Grrr, no matter how many times I tell them otherwise people still think that mod security is a huge groundbreaking change that will break most or all mods. |
19:21 |
Krock |
john_minetest, if my case insensitive pull gets accepted, all _new_ accounts which conflict with an other will get blocked |
19:22 |
Krock |
john_minetest, the name won't change if you login the first time |
19:24 |
VanessaE |
ask the admin to delete the errant account? |
19:24 |
* Krock |
used a script to remove 10k old player files and none was mad |
19:26 |
Krock |
ShadowNinja, did you test your changes with some mods? |
19:29 |
ShadowNinja |
Krock: Of course. The only ones that needed changes were datastorage(mkdir) and irc(request_insecure_environment). |
19:29 |
VanessaE |
ShadowNinja: unleash Dreambuilder on it too. see what breaks. |
19:29 |
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19:30 |
ShadowNinja |
VanessaE: Eh, can you? :-) |
19:30 |
VanessaE |
no :) |
19:31 |
VanessaE |
(frankly, if I tried I'd most likely overlook something) |
19:32 |
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19:33 |
ShadowNinja |
VanessaE: It's enabled by default, so you just have to dl it, compile it, run it, and see if it thrown a lua_error. |
19:33 |
ShadowNinja |
(/LuaError) |
19:33 |
VanessaE |
you're better at fixing those errors ;) |
19:33 |
* VanessaE |
<--- lazy |
19:34 |
* Krock |
would accept ShadowNinja's mod security pull |
19:34 |
VanessaE |
besides, you already said it breaks datastorage, which I know dreambuilder uses, and irc which of course my servers use |
19:34 |
Krock |
VanessaE, you can disable the mod security |
19:34 |
VanessaE |
so it's a moot point anyway until patches for those go in |
19:34 |
ShadowNinja |
<3 Krock |
19:35 |
VanessaE |
Krock: I can't tell my users to disable it, 99% won't. |
19:35 |
VanessaE |
so instead the code has to be fixed to deal with it |
19:35 |
ShadowNinja |
VanessaE: No, datastorage just needs a simple patch, and the IRC mod needs a patch + being added to secure_trusted_mods. |
19:35 |
Krock |
VanessaE, disabling means having the current status of security, which is low |
19:35 |
Amaz |
Can't you change the setting from the code? |
19:35 |
VanessaE |
ShadowNinja: secure_trusted_mods... == FAIL |
19:36 |
VanessaE |
IRC mod is already hard enough to install |
19:36 |
ShadowNinja |
Amaz: No, it doesn't let you set anything starting with secure_. |
19:36 |
Krock |
Amaz, there was a discussion about it and it should be fixed |
19:36 |
Amaz |
I suppose it would fail it's purpose if it could be changed from the code :P |
19:40 |
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