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ShadowNinja |
Any objections to builtin-organization now? |
04:49 |
ShadowNinja |
I also reworked the dumping functions. |
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15:59 |
CraigyDavi |
I have noticed that clients do not freeze anymore when a server has been shutdown. Can it be fixed? |
16:00 |
CraigyDavi |
Also another idea I have is to kick players with a message saying "Server shutdown" when a shutdown occurs. |
16:03 |
CraigyDavi |
In my opinion there's no point in leaving clients walking around in a world which has been shutdown. |
16:04 |
CiaranG |
I'd also like players to be kicked back to the main menu in that situation |
16:04 |
CiaranG |
The current situation can be very confusing |
16:09 |
crazyR__ |
we could create a little mod for now. that would do it, but not sure if the shutdown api works when a crash happens |
16:11 |
CraigyDavi |
Yes that would be a good idea CiaranG |
16:12 |
CraigyDavi |
crazyR__, Just found out you can override commands so you could just do minetest.kick_player(minetest.get_connected_players) or whatever |
16:14 |
crazyR__ |
thats kinda the idea, do that in the shutdown function, and that way on any normal shutdown it will kick them, solving the above issue you stated, but im not sure if it would work upon game crashes |
16:50 |
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22:54 |
ShadowNinja |
Any further comments on #1258? |
22:54 |
ShadowBot |
https://github.com/minetest/minetest/issues/1258 -- Organize builtin into subdirectories and use "core" namespace by ShadowNinja |
22:54 |
* ShadowNinja |
updated title |
22:54 |
ShadowNinja |
s/d/s/ |
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