Time |
Nick |
Message |
00:00 |
VanessaE |
is there some common point where all of these sources could be piped through in the future, so that we don't have to fix this in multiple places? |
00:06 |
ShadowNinja |
VanessaE: What do you mean? |
00:06 |
VanessaE |
ShadowNinja: see your /msgs |
00:07 |
ShadowNinja |
Seems that patch doesn't work... |
00:26 |
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00:31 |
ShadowNinja |
Alright, a bit ugly, but it works: http://ix.io/aiV http://pastebin.ubuntu.com/6870219/ |
01:05 |
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03:52 |
hmmmm |
hmm |
03:52 |
hmmmm |
https://github.com/kwolekr/minetest/commits/master |
03:52 |
hmmmm |
so that's: |
03:52 |
hmmmm |
https://github.com/kwolekr/minetest/commit/a439343844cf821e4922e23f1638b92e2cfb14ac |
03:52 |
hmmmm |
https://github.com/kwolekr/minetest/commit/5a34f40d80ea1a339b599bc11db549a6bd86912f |
03:52 |
hmmmm |
https://github.com/kwolekr/minetest/commit/2927a327cabe4feddc0aeea0f4111d888560612f |
03:53 |
hmmmm |
comments? concerns? |
04:04 |
hmmmm |
I'm sure a change this big is going to break something, just no idea what at the moment |
04:04 |
hmmmm |
it seems to be fine in my own tests |
04:04 |
hmmmm |
of course, people who specified mapgen-specific flags in their configurations are going to lose that now unless they manually specify mg*_spflags. i'd note that in the release. |
04:05 |
hmmmm |
this is the best and cleanest way forward though, it's worth a minor inconvenience like that |
04:05 |
hmmmm |
btw I don't want to do a release for another month or so, so we have a decent amount of 'field time' for big changes like this and what sapier's working on right now |
04:39 |
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05:35 |
corburn |
tmux switch -t 0 |
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09:36 |
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10:07 |
Megaf |
https://github.com/minetest/minetest/issues/1134 |
10:13 |
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15:13 |
ShadowNinja |
Megaf_: Known issue that has been discussed. Some old clients violated the protocol in terms of sending TOSERVER_RECEIVED_MEDIA, and the new net code doesn't like that. Reconnect when you have all the media loaded, or update your client. |
15:15 |
VanessaE |
ShadowNinja: this appears to be unrelated to 1134, see #minetest... |
15:16 |
VanessaE |
er 1132. |
15:18 |
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15:19 |
RealBadAngel |
hi |
15:19 |
VanessaE |
hi |
15:19 |
RealBadAngel |
have anybody experienced problems with building from git? |
15:19 |
VanessaE |
building, no, but a lot of people are having trouble running it. |
15:20 |
RealBadAngel |
for me game starts with gray screen and no world at all |
15:20 |
RealBadAngel |
both in minimal or minetest_game |
15:20 |
VanessaE |
it seems you're not the only one. |
15:20 |
VanessaE |
#1134 |
15:20 |
ShadowBot |
https://github.com/minetest/minetest/issues/1134 -- Server not sending any map/world to clients - 2927a32 |
15:21 |
VanessaE |
and #1132 |
15:21 |
ShadowBot |
https://github.com/minetest/minetest/issues/1132 -- 0.4.9 (sometimes) failes to connect to old as well as latest server due to missing TOSERVER_RECEIVED_MEDIA |
15:21 |
VanessaE |
oh shit |
15:21 |
VanessaE |
I can't do it now either |
15:21 |
VanessaE |
singleplayer, brand new world ... DEAD! |
15:21 |
RealBadAngel |
great |
15:21 |
VanessaE |
"Houston, we've had a problem." |
15:22 |
RealBadAngel |
i just wanted to test skybox thingy |
15:22 |
VanessaE |
I am at git HEAD right now on my client. |
15:22 |
VanessaE |
just updated a few minutes ago |
15:22 |
RealBadAngel |
it also works kinda weird |
15:23 |
ShadowNinja |
hmmmm: Maybe you should remove the "<mgname>_" prefix from spflags? |
15:23 |
VanessaE |
hmmmm: youbroke the mapgen - you broke the bloody mapgen! :P |
15:23 |
VanessaE |
(ref: Galaxy Quest) |
15:29 |
VanessaE |
oh crap |
15:29 |
VanessaE |
this breaks ALL of my old maps |
15:29 |
VanessaE |
nothing whatsoever works |
15:29 |
VanessaE |
it ain't mapgen that's broke |
15:29 |
VanessaE |
it's something else |
15:30 |
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15:32 |
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15:40 |
ShadowNinja |
EmergeThread? |
15:41 |
ShadowNinja |
s/Thread/Manager/ |
15:42 |
VanessaE |
my guess, yeah |
15:42 |
VanessaE |
no map loads at all |
15:42 |
VanessaE |
grey screen plus my wielded pick and hotbar |
15:42 |
VanessaE |
that's all I get. |
15:42 |
VanessaE |
all of my maps are like that |
15:42 |
VanessaE |
rolled it back to 284fc as Megaf suggested, and it works fine there. |
15:42 |
VanessaE |
(it = my client/singleplayer) |
15:43 |
VanessaE |
hah, in the brand new map that didn't work before, now that it works, turns out I spawned on top of a tree :D |
15:45 |
RealBadAngel |
im trying different skyboxes found on the net and why the heck top image has to be rotated by 90 deg when used in game? |
15:48 |
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17:48 |
|
Topic for #minetest-dev is now Minetest core development and maintenance. Chit-chat goes to #minetest. Consider this instead of /msg celeron55. http://irc.minetest.ru/minetest-dev/ http://dev.minetest.net/ |
17:55 |
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18:10 |
sapier |
hmmmm we should decide about a consistend naming scheme for non exceptioning functions |
18:13 |
sapier |
I suggest using NoEx as it's used throughout current code while a quick look didn't show up any current usage of trySOMETHING |
18:19 |
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18:25 |
PilzAdam |
sapier, #1132 map doesnt load for me either |
18:25 |
ShadowBot |
https://github.com/minetest/minetest/issues/1132 -- 0.4.9 (sometimes) failes to connect to old as well as latest server due to missing TOSERVER_RECEIVED_MEDIA |
18:26 |
PilzAdam |
singleplayer, latest master |
18:26 |
sapier |
without curl? |
18:26 |
PilzAdam |
I have curl |
18:26 |
sapier |
strange |
18:27 |
PilzAdam |
does the world load for you? |
18:27 |
sapier |
right now I assume this to be multiple issues |
18:27 |
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18:27 |
sapier |
As far as I remember yes, but I'm retrying |
18:30 |
sapier |
yes still works for me |
18:31 |
sapier |
well 0.4.9 will still fail until we decided if and case we do how to do a server side workaround |
18:32 |
sapier |
PilzAdam do you have latest git client and server? |
18:32 |
PilzAdam |
yep |
18:32 |
sapier |
and singleplayer? |
18:32 |
PilzAdam |
yes |
18:32 |
sapier |
so where's the difference |
18:32 |
sapier |
mods? |
18:33 |
PilzAdam |
minimal |
18:33 |
sapier |
default settings or something special? |
18:33 |
PilzAdam |
define "special" |
18:34 |
sapier |
someone mentioned a setting about disabling remote media. I haven't had a look what's this about |
18:34 |
PilzAdam |
https://gist.github.com/PilzAdam/b76dcc80b8513115cb76 my minetest.conf |
18:35 |
sapier |
nothing obvious in there |
18:36 |
sapier |
can you do a wireshark recording? |
18:36 |
PilzAdam |
any special settings for wireshark? |
18:37 |
sapier |
does singleplayer use 30000 too? if this is true you could limit to that port |
18:37 |
PilzAdam |
no, it creates a random port |
18:37 |
sapier |
does it happen on local server too? |
18:38 |
RealBadAngel |
<VanessaE> the broken game is easy enough to roll back to a working version |
18:38 |
RealBadAngel |
<VanessaE> git reset --hard 284fc0b88569075187019a1b311312e64e79d937 |
18:38 |
PilzAdam |
.... no |
18:38 |
PilzAdam |
it works when starting the game from the server tab |
18:38 |
RealBadAngel |
the current git isnt working at all |
18:39 |
sapier |
that's really strange |
18:39 |
PilzAdam |
well, I only got one block |
18:39 |
RealBadAngel |
gray screen, no world loading |
18:39 |
RealBadAngel |
no matter the game selected |
18:39 |
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18:39 |
sapier |
wait .. if you sometimes get data this may be a plain deadlock |
18:40 |
VanessaE |
when the map greys-out, the chat and chat commands still work. |
18:40 |
PilzAdam |
you still need that wireshark log? |
18:40 |
sapier |
no with this information a gdb backtrace would be way more helpfull |
18:42 |
sapier |
and in best case show me and don't quit while I look at it |
18:42 |
PilzAdam |
https://gist.github.com/PilzAdam/8809700 |
18:43 |
sapier |
:-( wrong way ... doesn't seem to be a deadlock |
18:44 |
sapier |
I guess I'll need the wireshark recording |
18:45 |
sapier |
right now I assume we're talking about two issues 1132 can't happen in latest git |
18:46 |
sapier |
ok I don't know about a way it could happen in latest git |
18:54 |
sapier |
PilzAdam can you switch to https://github.com/minetest/minetest/commit/458045d49fd96cf19bdd61b2f8dbdbc0fd11b587 and check if it's broken there too? |
18:54 |
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18:55 |
sapier |
didn't realize the mapgen stuff is already in, I don't have that code in my version yet |
18:55 |
Megaf_ |
sapier: Hi |
18:55 |
Megaf_ |
get the latest git, compile however you want, use any mapgen |
18:55 |
sapier |
and result? |
18:55 |
Megaf_ |
start the server and try to login, local or remote |
18:56 |
Megaf_ |
gray screen |
18:56 |
Megaf_ |
try single player, gray screen |
18:56 |
sapier |
ok does switching back to the version I mentioned above work? |
18:56 |
PilzAdam |
sapier, compiling |
18:56 |
Megaf_ |
https://github.com/minetest/minetest/issues/1134 |
18:56 |
Megaf_ |
sapier: read all comments |
18:57 |
PilzAdam |
(btw, wireshark is strange, it doesnt like my filters to port 30000) |
18:57 |
Megaf_ |
switching back to 284fc0b as I was using before works fine |
18:57 |
sapier |
interface or display filter? those use different notation |
18:57 |
PilzAdam |
Megaf_, I think sapier already knows about the issue by now |
18:57 |
Megaf_ |
I know |
18:57 |
PilzAdam |
sapier, that one work |
18:57 |
PilzAdam |
+s |
18:58 |
sapier |
ok so no need for a wireshark trace |
18:58 |
Megaf_ |
sapier: PenguinDad tried some different commits and said it was working till a439343 |
18:58 |
Megaf_ |
But I can't confirm that |
18:58 |
sapier |
we've got two different issues ... the one from 1132 we already understand what happens ... and your new one which was added yesterday |
18:59 |
PilzAdam |
so hmmmm broke it? |
18:59 |
RealBadAngel |
btw, adding one line of code: https://www.youtube.com/watch?v=_UO_8U39qIM&feature=youtu.be |
18:59 |
sapier |
there are only his commits after that version but of course it could be some side effect too |
19:00 |
sapier |
does anyone else except me dislike adding a new notation for non exceptioning functions too? |
19:02 |
PilzAdam |
RealBadAngel, do the clouds move in a circle arround you? |
19:02 |
RealBadAngel |
yes |
19:02 |
PilzAdam |
lol |
19:02 |
RealBadAngel |
it add simply rotation to the skybox |
19:02 |
sapier |
do you wanna add a tornado/hurrikane? *g* |
19:03 |
RealBadAngel |
after this line: https://github.com/minetest/minetest/blob/master/src/game.cpp#L2487 |
19:03 |
RealBadAngel |
add this: skybox->addAnimator(smgr->createRotationAnimator(v3f(0,.0025,0))); |
19:03 |
Megaf_ |
RealBadAngel: skybox, is that a mod? |
19:03 |
RealBadAngel |
http://www.sendspace.pl/file/2c444da19c4fdf67d26b0d4 |
19:04 |
RealBadAngel |
this is sample skybox |
19:04 |
RealBadAngel |
the one i used in video |
19:04 |
sapier |
is that leaves disortion already part of minetest? |
19:05 |
Megaf_ |
sapier: lol, yes it is |
19:05 |
RealBadAngel |
Megaf_, https://github.com/minetest/minetest/commit/86a6cca3cf641fc2c88184ad26d2be3d7e7460f7 |
19:05 |
Megaf_ |
it a "shader" |
19:05 |
sapier |
never seen it :-) but it's great |
19:05 |
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19:05 |
Megaf_ |
sapier: waving stuff in shaders menu |
19:06 |
sapier |
if I didn't always have to fix basic bugs I'd have more time to look at cool new stuff ;-) |
19:06 |
Megaf_ |
RealBadAngel: That's awesome. Too bad we can't implement that on server side |
19:07 |
Megaf_ |
I know how you feel |
19:07 |
VanessaE |
guys can we get 1132 and 1134 dealt with first? |
19:07 |
sapier |
PilzAdam about #1132 I guess I can fix the issue by version bumping as we bumped version prior 0.4.9 too |
19:07 |
ShadowBot |
https://github.com/minetest/minetest/issues/1132 -- 0.4.9 (sometimes) failes to connect to old as well as latest server due to missing TOSERVER_RECEIVED_MEDIA |
19:07 |
RealBadAngel |
server sets the sky for players... |
19:07 |
VanessaE |
wtf good are skyboxes and shaders if the game can't even start? |
19:08 |
sapier |
I don't understand mapgen at all so the only way I could fix it would be reverting but I don't wanna do that |
19:08 |
RealBadAngel |
this can be used for different skies for realms |
19:08 |
PilzAdam |
VanessaE, you can see the skybox by enabling noclip and fly |
19:08 |
PilzAdam |
the server doesnt have to send blocks for that :-) |
19:08 |
VanessaE |
? |
19:09 |
sapier |
don't take PilzAdam too serious he knows he's talking crap right now ;-P |
19:09 |
RealBadAngel |
also i think it could be possible to blend skybox textures to have clouds at day, stars at night |
19:09 |
RealBadAngel |
PilzAdam, and the direction can be defined by a vector, it doesnt have to spin in the circle |
19:10 |
RealBadAngel |
v3f(0,.0025,0) here i have defined only speed around Y axis |
19:17 |
Megaf_ |
I don't get it, what does 1132 and 1134 have to do with mapgen? |
19:17 |
sapier |
1132 doesn't have to do anything with mapgen |
19:17 |
Megaf_ |
I think server is just missing something |
19:18 |
sapier |
the only thing changes to as of working state is mapgen |
19:18 |
sapier |
and settings |
19:18 |
Megaf_ |
so could be just a simple thing, let me check |
19:18 |
sapier |
could be but those changes aren't simple |
19:19 |
sapier |
and imho the settings changes are wrong and need fixing |
19:20 |
sapier |
but that's a consistency issue nothing that'd explain a hang |
19:29 |
Megaf_ |
sapier: well, theres only one way to know, fixing them |
19:29 |
Megaf_ |
perhaps that should be priority by now |
19:30 |
sapier |
lets give hmmmm some time to find it |
19:31 |
Megaf_ |
sapier: I pay you a beer or a pizza |
19:31 |
Megaf_ |
will that help you? |
19:33 |
sapier |
nope I don't have any intention to learn about mapgen while I haven't finished server clenups |
19:33 |
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20:32 |
Sokomine |
after a git reset --hard 458045d49fd96cf19bdd61b2f8dbdbc0fd11b587 everything works again. so it has to be in some of the latest commits |
20:33 |
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23:09 |
hmmmm |
what is this i heard about mapgen not generating |
23:10 |
VanessaE |
no |
23:10 |
hmmmm |
it got the works on my machine seal of approval |
23:10 |
VanessaE |
emergethread is not loading *anything* |
23:10 |
VanessaE |
including old maps. |
23:10 |
hmmmm |
interesting |
23:11 |
VanessaE |
but chat and commands work. roll back to 458045d49f and it's fine. |
23:11 |
hmmmm |
well |
23:11 |
hmmmm |
i know what has the potential to cause that |
23:12 |
hmmmm |
does it say "EmergeManager: using 0 threads" ? or something |
23:12 |
hmmmm |
in the infostream |
23:12 |
VanessaE |
never checked. |
23:12 |
VanessaE |
hold a few mins. |
23:12 |
hmmmm |
nevermind, that's logically impossible to happen |
23:13 |
hmmmm |
hmm let me read more about what occured over the course of the day |
23:13 |
* VanessaE |
waits for the "oh shit...I did THAT?" moment....... |
23:15 |
VanessaE |
18:15:44: INFO[main]: EmergeManager: using 1 threads |
23:16 |
hmmmm |
alright |
23:16 |
hmmmm |
so penguindad, megaf, and you are having this problem |
23:16 |
hmmmm |
is anybody else? |
23:16 |
VanessaE |
and Soko, and Taoki |
23:16 |
hmmmm |
first we need to figure out what you all have in common |
23:17 |
VanessaE |
afaict, the only thing we all have in common is we all tried to use commits newer than 458045d49f, but we've all tried with both brand new maps and older, well-worn worlds. |
23:18 |
hmmmm |
there must be some setting |
23:18 |
* VanessaE |
looks in her (level-4) debug.txt ... |
23:18 |
hmmmm |
wild guess but |
23:18 |
hmmmm |
do you have emergequeue_limit_* specified in your settings.conf? |
23:18 |
sapier |
sokomine has problems too |
23:18 |
sapier |
I haven't tried yet |
23:18 |
VanessaE |
nope. |
23:18 |
VanessaE |
I do not. |
23:18 |
hmmmm |
hm ah i do |
23:18 |
hmmmm |
let's see if this happens if I don't |
23:19 |
VanessaE |
also: this affects singleplayer as well as separate server/client setups |
23:19 |
hmmmm |
yup that's the problem |
23:19 |
hmmmm |
okay |
23:19 |
hmmmm |
so the NoEx functions don't seem to work or something...? |
23:19 |
hmmmm |
hmm |
23:19 |
hmmmm |
I see no reason why it shouldn't |
23:20 |
sapier |
you mean "try" functions ;-) |
23:20 |
VanessaE |
ok |
23:20 |
hmmmm |
i'm going to change them to NoEx for consistency |
23:20 |
sapier |
thanks :-) |
23:21 |
sapier |
I've got same issue with latest git |
23:24 |
hmmmm |
alright i don't get it |
23:25 |
hmmmm |
the try* versions seem to be returning true even after getting into an exception |
23:25 |
hmmmm |
is that code incorrect or something? |
23:26 |
hmmmm |
anyway I know how I'm going to fix it, I'm going to make the no-exception versions the base variants, and instead the exception versions will be wrappers around get*NoEx |
23:26 |
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SpeedProg joined #minetest-dev |
23:26 |
sapier |
at least for bool you catch it in non try version too |
23:27 |
hmmmm |
no I don't do that |
23:27 |
hmmmm |
that's celeron's original code |
23:27 |
hmmmm |
see I wanted to modify the least amount possible |
23:27 |
hmmmm |
exceptions were a horrible design decision for settings.. it really makes things more awkward to use than it should, and other things impossible |
23:28 |
sapier |
true the whole "use exceptions as return code" is bad |
23:28 |
hmmmm |
so sapier, do *you* see anything wrong with the code? |
23:28 |
sapier |
https://github.com/minetest/minetest/commit/a439343844cf821e4922e23f1638b92e2cfb14ac L 591 seems to change getBool behaviour to me |
23:30 |
hmmmm |
no that doesn't change getBool |
23:30 |
hmmmm |
that piece of code at 591 is in getStruct |
23:31 |
sapier |
argh that's just a crazy diff artefact |
23:32 |
hmmmm |
honestly |
23:32 |
hmmmm |
i'd fix this right now but |
23:32 |
hmmmm |
i am too tired |
23:32 |
hmmmm |
i'm running on 4 hours 30 minutes of sleep |
23:32 |
hmmmm |
first thing when i wake up though i promise |
23:33 |
sapier |
it's dev branch so not a big problem ;-) ... you shouldn't commit things with that less sleep. At least I do make a lot of silly mistakes in that condition ;-) |
23:33 |
hmmmm |
but |
23:34 |
VanessaE |
honestly, hmmmm .... mind if I make a suggestion? |
23:34 |
hmmmm |
if somebody can figure out what's wrong with the approach i tried taking with the no exception variants please tell me why |
23:34 |
hmmmm |
i'm genuinely interested why that doesn't work |
23:34 |
sapier |
not telling this is a silly mistake in worst case your changes trigger a bug beeing in there before |
23:34 |
VanessaE |
don't commit just before you head off for bed..... it makes stuff like this a lot harder to fix... |
23:34 |
hmmmm |
vanessae, i don't have all day to code things |
23:35 |
hmmmm |
by the time i'm done with what i was coding up it's night |
23:35 |
sapier |
well it'll be there a day later to commit too ;-) |
23:36 |
sapier |
and mapgen is an area not modified every day so chance a rebase is necessary aren't that big |
23:36 |
hmmmm |
well |
23:36 |
sapier |
but it's still dev branch and not stable so occassional breakage isn't world devastating |
23:37 |
hmmmm |
if you want it to work for the moment, set emergequeue_limit_generate and emergequeue_limit_diskonly both to 10 or something in the config |
23:37 |
hmmmm |
but seriously later |
23:37 |
hmmmm |
i'm out |
23:37 |
sapier |
good night |
23:39 |
VanessaE |
well... I just meant (noting that it's too late for him to see this) that said commits should perhaps wait till the next day before pushing is all. |
23:42 |
sapier |
hmmmm it's not your idea beeing wrong but minetest never checking for errors |