Time |
Nick |
Message |
00:17 |
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00:22 |
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00:34 |
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00:46 |
ShadowNinja |
Comments on #751? |
00:48 |
ShadowNinja |
And what do you think about changing minetest.get_player_ip(name) to player:get_player_ip()? |
00:53 |
Sokomine |
db-based rollback finally merged? that's excellent news for all servers, moderators and players! |
00:54 |
Sokomine |
and bad news for griefers i guess :-) |
00:54 |
VanessaE |
woohoo! |
00:54 |
* VanessaE |
removes one more item from her patch list |
00:54 |
Sokomine |
now we need to get server owners to update. this is really worth it! |
00:55 |
* Sokomine |
shortly allows hershelf to dream that redcrab will update (please forgive the spamming for now :-)) |
00:56 |
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01:03 |
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02:48 |
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03:19 |
RealBadAngel |
i started to get weird errors with mesh update thread |
03:20 |
RealBadAngel |
it looks completely random |
03:21 |
RealBadAngel |
for example: ERROR[MeshUpdateThread]: Waiting for texture default_water_source_animated.png^[verticalframe:40:0 timed out. |
03:21 |
RealBadAngel |
sometimes it reports shader source is timed out |
03:21 |
RealBadAngel |
or any other texture |
03:23 |
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03:23 |
RealBadAngel |
btw, i do get them only on windows build |
03:23 |
RealBadAngel |
and the reported texture is back there on next refresh |
03:27 |
RealBadAngel |
another example: |
03:27 |
RealBadAngel |
08:37:16: ERROR[MeshUpdateThread]: Waiting for shader solids_shader timed out. |
03:27 |
RealBadAngel |
08:37:17: ERROR[MeshUpdateThread]: Waiting for texture default_dirt_normal.png timed out. |
03:27 |
RealBadAngel |
in a few seconds i could see that the shader was back there |
03:28 |
RealBadAngel |
any ideas? |
03:55 |
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05:53 |
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06:13 |
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07:32 |
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08:23 |
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08:32 |
VanessaE |
for proller: http://xkcd.com/1296/ |
08:32 |
VanessaE |
:D |
08:44 |
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08:58 |
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09:13 |
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09:13 |
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09:59 |
VanessaE |
is anyone awake in here? |
10:00 |
thexyz |
ye |
10:00 |
thexyz |
s |
10:00 |
VanessaE |
ok. Trying to work someone through a client crash, might need to forward reports here. |
10:00 |
thexyz |
but you shouldn't be asking to ask |
10:00 |
VanessaE |
I know but I tend to find myself talking to air at this time of night :) |
10:01 |
thexyz |
can't help with this now sorry |
10:01 |
VanessaE |
s;ok |
10:01 |
VanessaE |
as long as it goes into the logs |
10:01 |
VanessaE |
I'll file an issue if there's enough info (which I doubt. This guy's not too good with computers, it appears) |
10:14 |
VanessaE |
ok finally got a piece of info from the guy... |
10:14 |
VanessaE |
it's worst when he's running, particularly trying to get back to the spawn, which as you know is pretty mesh heavy |
10:15 |
VanessaE |
I think he's getting bit by some variation of that old mesh generation crash |
10:37 |
VanessaE |
and..I was right. |
10:37 |
VanessaE |
http://pastebin.com/U8YUyPf5 |
10:37 |
VanessaE |
paste from the guy's repeated crashes. |
10:38 |
VanessaE |
(I realize that is about as slim on info as it gets, but it's all he had) |
10:40 |
VanessaE |
this is 0.4.8 for Windows 7, obtained from minetest.net. |
10:41 |
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10:41 |
VanessaE |
(32 bit build) |
10:43 |
VanessaE |
the system in question has (if he gave me the right info), 8GB of system RAM, several hundred gigs of free disk space, apparently Intel integrated gfx |
10:44 |
VanessaE |
an I just remembered, he was complaining about fps sagging associated with these crashes |
10:52 |
RealBadAngel |
the errors reported by me earlier were also about [MeshUpdateThread] and windows |
11:06 |
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11:21 |
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12:57 |
proller |
Buildcraft deleted from play market |
13:03 |
bas080 |
mmdb. Needs ability to depends on mods that have not yet been registered. https://forum.minetest.net/viewtopic.php?id=7854 |
13:04 |
bas080 |
Plus why can i not reply on that page? |
13:04 |
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13:06 |
iqualfragile |
bas080: read the full post, especialy the "Place to report bugs" part |
13:07 |
iqualfragile |
and (to answer your feature request) i do not think it would make sense to change it that way because the dependency relations will be used by the client to automaticly install any missing mods which are on the mmdb |
13:07 |
iqualfragile |
that is the only reason this field even exists |
13:08 |
iqualfragile |
(and maybee later on notifying users that some mod they depend on has been updated) |
13:08 |
iqualfragile |
so adding mods which do not yet exist in the mmdb to a mods dependencies does not make sense |
13:16 |
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13:22 |
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13:26 |
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13:47 |
thexyz |
celeron55: did you report buildcraft to google or something? |
14:01 |
sfan5 |
|
14:25 |
thexyz |
WELCOME TO THE FUTURE https://github.com/minetest/minetest/blob/master/src/rollback.cpp#L432 |
14:25 |
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14:26 |
thexyz |
where we're saving 4 bytes of memory by using VLA in C++ |
14:26 |
thexyz |
I'm afraid we can only have VLA in C99 |
14:28 |
thexyz |
ShadowNinja: ^ |
14:29 |
thexyz |
kahrl: what's the status of httpfetch2? does it work? if so, what features it lacks/why is it not in yet? |
14:34 |
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14:54 |
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14:57 |
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15:02 |
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15:03 |
BlockMen |
celeron55, here the new mockups: https://dl.dropboxusercontent.com/s/5zg8pgdtoq9z54r/main2_2.png and https://dl.dropboxusercontent.com/s/xzag726q3nwcbct/sub2_2.png |
15:03 |
BlockMen |
(without bg texture: https://dl.dropboxusercontent.com/s/ed0lkby2ss4xwi6/main2_4.png and https://dl.dropboxusercontent.com/s/3gdtoaspau2bly5/sub2_4.png) |
15:04 |
BlockMen |
IMO that is a minimum frame a website needs to look fine (and i prefer the bg textured one) |
15:10 |
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15:10 |
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15:41 |
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15:42 |
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15:43 |
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15:52 |
celeron55 |
thexyz: i haven't reported it to anyone |
15:53 |
thexyz |
celeron55: I see |
15:53 |
thexyz |
it got removed if you don't know yet |
15:53 |
celeron55 |
probably someone reported it and google actually cared |
15:54 |
celeron55 |
or is there a chance that the devs just pulled it out themselves? |
15:54 |
celeron55 |
they could've thought it just isn't worth it |
15:54 |
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16:07 |
ShadowNinja |
thexyz: Hmmm, seems that isn't in the C++ standard. I'll push a fix. |
16:07 |
thexyz |
just replace it with 21 |
16:11 |
ShadowNinja |
Any other VLAs in there? |
16:13 |
ShadowNinja |
That looks like the only one. |
16:22 |
celeron55 |
anyone feel free to vote between blockmen's stuff and current minetest.net |
16:22 |
ShadowNinja |
Hmmm, that's actually supposed to be 22. Maybe he thought sizes started at 0. |
16:22 |
ShadowNinja |
celeron55: I vote for BlockMen's design. |
16:36 |
Jordach |
i vote for BlockMen's textured |
16:42 |
thexyz |
ShadowNinja: no, it compiles fine after the change |
16:42 |
thexyz |
really? 22? |
16:43 |
thexyz |
lol |
16:48 |
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16:52 |
ShadowNinja |
thexyz: With 21: warning: array subscript is above array bounds [-Warray-bounds] And I counted it and came up with 22. |
16:53 |
thexyz |
I see, that's cool |
17:23 |
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17:24 |
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17:52 |
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17:59 |
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18:01 |
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18:17 |
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18:37 |
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18:39 |
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18:40 |
sapier |
RealBadAngel those error messages are replacement for minetest crash ;-) |
18:51 |
celeron55 |
there occasionally are some totally random people clicking some button on launchpad to request joining to the launchpad minetest team |
18:52 |
celeron55 |
i've ignored all of them thus far but i got one once again just now; does someone want to try to figure out if some of these actually know what they're doing? |
18:54 |
celeron55 |
this last one has 71 launchpad "karma" which seems high (maybe?) |
19:06 |
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19:09 |
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19:09 |
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19:09 |
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19:26 |
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19:40 |
NakedFury |
merge them |
19:44 |
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19:46 |
NakedFury |
now you know what xyz feels like |
19:46 |
thexyz |
john_minetest: and then your access will be revoked and all your commits reverted |
19:46 |
thexyz |
because "that's not how we do things" |
19:47 |
PilzAdam |
AFAIK there are not many bugfixes open |
19:47 |
PilzAdam |
most of the "old things" are features |
19:50 |
sapier |
bugfix is always priorized against feature addons |
19:51 |
sapier |
yes but the added VERSION_PATCH_ORIGIN is controversial |
19:53 |
sapier |
some core dev's mentioned they're not happy with so much new variables so I'm just gonna wait until someone has an idea how to fix it in a better way |
19:54 |
sapier |
there's the git text appended to VERSION_PATCH but within windows file version information only numbers are accepted so this orig value is just it's plain value |
19:57 |
sapier |
I don't even understand the description ;-) |
19:58 |
sapier |
can you explain to me? |
20:02 |
sapier |
ok then let's find out what this does ;-) |
20:04 |
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20:04 |
sapier |
yes but here aren't any nodes placed |
20:07 |
sapier |
ok this adds an additional check if the drop isn't air and isn't liquid |
20:07 |
sapier |
now it dshall not be something you can build uppon too |
20:11 |
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20:11 |
sapier |
right now buildable_to nodes don't stop fall in any case with this fix they will do |
20:12 |
sapier |
ok the actuall falling isn't involved true |
20:13 |
sapier |
if I understand correct e.g. if gravel falls on gravel it'll stop |
20:13 |
sapier |
atm the gravel fallen onto is replaced by a gravel falling node |
20:14 |
sapier |
in case the lower gravel was (wrong) placed uppon a air node it'd fall down too |
20:14 |
sapier |
but I'm not exactly sure about this ... why don't ppl describe what they (intend to) fix |
20:14 |
Exio4 |
some features are "locked down" because random shit that people would agree is against guidelines, is too hacky, doesn't work that well, is WIP/POC |
20:15 |
Exio4 |
or so :P\ |
20:16 |
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20:16 |
sapier |
most things are just locked down because there aren't at least two core devs interested enough at that particular feature to review ;-) ... I no this isn't very satisfying but I guess it's just plain truth |
20:16 |
sapier |
-no +know |
20:16 |
Exio4 |
my zoom-like feature is hacky, and my "replace actual chatbox with the console" is blocked because copy-paste support |
20:16 |
Exio4 |
just for saying some examples |
20:16 |
sapier |
copy-paste support? |
20:16 |
Exio4 |
devs are voluntary, they aren't getting paid |
20:17 |
sapier |
john we have our own lifes too ;-) |
20:17 |
PilzAdam |
john_minetest, if you pay me for that, sure |
20:17 |
Exio4 |
john_minetest: they don't do anything, sure, because that is why they are coredevs.. |
20:17 |
sapier |
but voluntary means "interesting things first" |
20:17 |
PilzAdam |
Exio4, I actually would like to see the chat console thing getting merged |
20:18 |
Exio4 |
I know, but the console doesn't support copy paste and testing it under linux is a pain-in-the-ass |
20:18 |
sapier |
would that chat console thing address chat text overlaying formspec too? |
20:18 |
PilzAdam |
Exio4, copy and paste doesnt work in the chat window either, so nothing would change |
20:18 |
sapier |
that's wrong john |
20:18 |
Exio4 |
it works on windows |
20:19 |
sapier |
when did you look at commit history last time? |
20:19 |
Exio4 |
sapier: https://github.com/minetest/minetest/pull/751 |
20:19 |
PilzAdam |
even if nothing is commited, people still work on stuff |
20:20 |
PilzAdam |
see the log of this channel |
20:20 |
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20:20 |
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20:20 |
sapier |
we had >80 not long ago ... ok ok lots of them have been gone by a non good reason ... |
20:20 |
PilzAdam |
its fact that people like to code their own things instead of fixing / testing other peoples code |
20:21 |
Exio4 |
fixing / testing other people's code is harder than writing it :P |
20:21 |
PilzAdam |
so its up to the people who created a pull request to come here and get at least one dev interested in the feature |
20:21 |
sapier |
speaking about fixing / testing is async ready for merge? |
20:22 |
PilzAdam |
sapier, has anything changed since I last tested? |
20:22 |
sapier |
I want to prepare kahrls httpfetch things for merge too |
20:22 |
sapier |
I intend to replace some engine/minetest usages by tbl in one of the lua scripts but nothing important |
20:23 |
sapier |
wait it's completed so I can push it to my branch to see |
20:24 |
PilzAdam |
john_minetest, if you want you can test sapier:asynchronous_events_2 |
20:25 |
sapier |
oops I thought 846 was already merged |
20:25 |
sapier |
that's most likely the pug with worlds your recently rediscovered PilzAdam |
20:25 |
sapier |
-pub+bug |
20:25 |
PilzAdam |
sapier, no |
20:26 |
PilzAdam |
that bug was related to processing key events (or so), its fixed in formspec_table |
20:26 |
PilzAdam |
john_minetest, test the modstore and public server list |
20:26 |
sapier |
ohh ok messed up with another similar fix ... but still 846 should be merged |
20:27 |
sapier |
john you shouldn't have a stall menu in modmanager while downloading |
20:27 |
PilzAdam |
sapier, is the bug kahrl mentioned fixed? |
20:28 |
sapier |
PilzAdam I'm gonna recheck that one, no idea |
20:28 |
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20:28 |
PilzAdam |
oh, thats the remote_port / port split we discussed a while ago |
20:29 |
PilzAdam |
there is an _ missing in minetest.conf.example:34 |
20:30 |
PilzAdam |
IIRC it was consensus to be merged |
20:31 |
sapier |
I remember this way too but there have been things I needed to fix and after that it wasn't reviewd again ... but let me first check the comment |
20:31 |
PilzAdam |
(this is an example where the one who opened the pull request did not advertise it enough) |
20:32 |
sapier |
noone did by now john |
20:32 |
sapier |
no it should be implemented |
20:33 |
sapier |
I'm convinced modstore will grow soon and you don't really want to brows 100 pages if you already know the mod you want to install |
20:35 |
sapier |
I intend to merge modstore and texture tab to a single store tab |
20:35 |
sapier |
need to do some changes along with it but not quite sure how this is gonna be exactly |
20:35 |
PilzAdam |
dont forget the game store |
20:36 |
sapier |
of course ALL variants of stores get included ;-) |
20:36 |
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20:36 |
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20:37 |
sapier |
maybe this holidays ... at least for texture packs mmdb needs to be improved too |
20:37 |
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20:37 |
sapier |
PilzAdam where is a space missing in minetest.conf? |
20:37 |
PilzAdam |
not space, underscore |
20:37 |
sapier |
oh |
20:37 |
PilzAdam |
its remote_port, not remote port |
20:40 |
sapier |
ok I fixed this and squashed the commits do you agree to merge? |
20:41 |
PilzAdam |
yes |
20:42 |
sapier |
ok then I'm gonna merge in a view minutes unless someone shouts stop until then |
20:45 |
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20:52 |
VanessaE |
what about the MeshUpdateThread crashing? |
20:52 |
VanessaE |
no one commented on this |
20:52 |
PilzAdam |
VanessaE, # of issue? |
20:52 |
VanessaE |
RBA had it happen to him, now at least one user on my server is having it repeatedly. |
20:53 |
emptty |
Hello there |
20:53 |
VanessaE |
PilzAdam: see -dev logs, ending about 10 hours ago |
20:53 |
emptty |
I'm trying to package 0.4.8 for debian, and I'm getting troubles |
20:53 |
VanessaE |
there's not enough info to file an issue number |
20:53 |
VanessaE |
but apparently this is a common crash now |
20:53 |
sapier |
what troubles emptty? |
20:53 |
emptty |
I'm activating freetype in my package, and this is what causes problems |
20:54 |
emptty |
Is freetype the recomended way of life |
20:54 |
PilzAdam |
emptty, yes, I recommend to use freetype if possible |
20:54 |
sapier |
I read about rba's error but not about a crash? |
20:54 |
PilzAdam |
what problems do you get? |
20:54 |
emptty |
The problem may well be on my side (ft2build.h: No such file or directory) |
20:55 |
emptty |
I just wanted to check whether freetype was actually a good idea |
20:55 |
emptty |
I'll dig further |
20:55 |
sapier |
I assume you have freetype dev package installed? |
20:55 |
emptty |
yes, I do |
20:55 |
sapier |
what debian version? |
20:56 |
emptty |
and I passed the path to the include files to cmake with -DFREETYPE_INCLUDE_DIRS=/usr/share/freetype2 |
20:56 |
emptty |
fresh unstable chroot |
20:56 |
sapier |
VanessaE I don't see any crash in logs? |
20:56 |
sapier |
I do have debian to and usually don't need to pass it let me check if freetype is enabled for me ;-) |
20:57 |
VanessaE |
sapier: http://irc.minetest.ru/minetest-dev/2013-11-28#i_3459021 |
20:58 |
PilzAdam |
emptty, you have to set FREETYPE_INCLUDE_DIR_freetype2 and FREETYPE_INCLUDE_DIR_ft2build |
20:58 |
sapier |
that's not a crash VanessaE |
20:58 |
VanessaE |
sapier: yes, it is. |
20:58 |
VanessaE |
repeated crashes on the user's machine |
20:58 |
VanessaE |
that's all the data I was able to get from him |
20:58 |
VanessaE |
(see the pastebin linl) |
20:58 |
VanessaE |
link*) |
20:59 |
PilzAdam |
VanessaE, which minetest version is that? |
20:59 |
VanessaE |
PilzAdam: 0.4.8-release |
20:59 |
PilzAdam |
also who was this "user"? |
20:59 |
VanessaE |
his nick is chandler |
21:00 |
emptty |
PilzAdam: and I have to set the directories to /usr/include instead of /usr/share. Stupid copy/paste error, sorry |
21:00 |
sapier |
RBA's error message is what is now shown instead of corrupting memory |
21:00 |
VanessaE |
some guy in the US mountain time zone is about all I know about him :) |
21:00 |
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21:00 |
sapier |
that's been your crash VanessaE ;-) |
21:00 |
VanessaE |
sapier: in chandler's case, the client crashes outright. |
21:01 |
VanessaE |
I'm not seeing those crashes myself anymore |
21:01 |
sapier |
I guess the root cause wor delay we didn't investigate any further now hits |
21:01 |
VanessaE |
else you would have a hell of a lot more data to go on than that ^^^^^ |
21:01 |
VanessaE |
:) |
21:02 |
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21:02 |
sapier1 |
yes VanessaE we fixed a bad bug but maybe there is another one that made the one we fixed occur .. remember it's been in there for years without anyone notice |
21:02 |
PilzAdam |
john_minetest, font_size in minetest.conf |
21:03 |
sapier1 |
:-) |
21:03 |
VanessaE |
sapier1: yep I knpw |
21:03 |
VanessaE |
know* |
21:03 |
PilzAdam |
its mentioned in minetest.conf.example |
21:03 |
VanessaE |
this guy has intel integrated gfx, so while he didn't say so, it's a sure bet this is a laptop and therefore software rendering somewhere in the video pipeline. |
21:04 |
sapier1 |
John minetest did you just volonteer to write a user manual for minetest? *smile* |
21:04 |
VanessaE |
(unless they're doing real 3d accel these days in integrated gfx) |
21:04 |
VanessaE |
john_minetest: https://forum.minetest.net/viewtopic.php?id=4436 problem. solved. |
21:05 |
sapier1 |
ok I'm pushing the server/client port split now |
21:05 |
PilzAdam |
john_minetest, do you use freetype? |
21:06 |
PilzAdam |
freetype needs to be compiled in |
21:06 |
PilzAdam |
its recommended to use it |
21:07 |
PilzAdam |
-DENABLE_FREETYPE=1 |
21:07 |
PilzAdam |
(you can find these settings in 'cmake . -LH') |
21:07 |
PilzAdam |
also it should print it to the Esc menu in-game |
21:08 |
sapier1 |
what the ... did I do anything wrong? github just autoclosed the pull request? |
21:09 |
PilzAdam |
isnt that good? |
21:09 |
sapier1 |
I don't know it's first time I see this behaviour |
21:09 |
PilzAdam |
it auto-closes it when you push the same commit, i.e. when you not have to rebase it |
21:09 |
sapier1 |
ok that's an explanation I did rebase this on my original branch prior merging to master |
21:12 |
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21:12 |
exoplanet |
hi is the debian maintainer here? |
21:12 |
PilzAdam |
emptty is here |
21:12 |
sapier |
VannessaE are we sure that guy does have enough memory? |
21:12 |
exoplanet |
thanks PilzAdam |
21:12 |
VanessaE |
sapier: it's always done that with my projects, often without adding anything that implies a merge took plase. |
21:12 |
VanessaE |
place. |
21:13 |
VanessaE |
sapier: he claimed 8GB. I'd say that's sufficient. |
21:13 |
emptty |
exoplanet: how could I help you? |
21:13 |
sapier |
yes but there are lots of more errors above the crash ... I guess root cause is somewhere within the missing lines |
21:14 |
sapier |
but if he's got 8GB I'd assume another memory corruption issue |
21:15 |
sapier |
john_minetest whats result of your async branch tests? |
21:15 |
VanessaE |
you mean those 'dummy' messages? I get those too, not sure which mod is ultimately the cause, but they don't result in crashes for me |
21:15 |
VanessaE |
(and actually, I haven't seen those in some time, either) |
21:16 |
sapier |
did you try insane things too? e.g. enter leave quickly fast button clicks or tab switches? |
21:16 |
sapier |
this line is strange: "2:24:09: ERROR[main]: No world selected and no address provided. Nothing to do." |
21:17 |
exoplanet |
emptty~ when can we expect 0.4.8 in unstable? are there technical reasons why it isn't in the repo or is it just a lack of time on your side? |
21:17 |
sapier |
exo plz read log he's just working at it |
21:18 |
sapier |
... I don't know but I m not surprised :-) |
21:19 |
sapier |
john could you provide logs or even better gdb trace of all threads? |
21:20 |
sapier |
best would be gdb trace of an -O0 build ;-) |
21:21 |
emptty |
exoplanet: the main technical reason is that upstream (the guys of this chan) patched their internal version of jthread while I was trying to not dupplicate this code as it is already packaged |
21:22 |
emptty |
exoplanet: that's the classical game between packagers and upstream authors. The latter want to make it easy for all users, the former want to make it clean on their particular platform |
21:22 |
sapier |
ok guess that should be fixable |
21:22 |
thexyz |
emptty: do you have any suggestion on how to resolve this issue? |
21:23 |
emptty |
exoplanet: there is an opened bug against the debian package where I gave updates of my work every two days, if you want to follow the packaging effort |
21:23 |
PilzAdam |
emptty, we are about to modify jthread even more |
21:23 |
emptty |
exoplanet: the package is almost there, btw |
21:23 |
emptty |
thexyz: I think that your changes are very good and should be pushed to jthread's upstream |
21:24 |
exoplanet |
thanks for the explanation emptty. and thanks for your work. :) |
21:24 |
emptty |
thexyz: I didn't do that myself right now, because as you can see, I have quite a great pressure from the users to get 0.4.8 into the archive |
21:24 |
sapier |
everytime or just sporadic? |
21:24 |
PilzAdam |
emptty, this, to be more precise: https://github.com/minetest/minetest/pull/1003/files |
21:24 |
emptty |
PilzAdam: yeah, I found it. This change is good |
21:25 |
PilzAdam |
I think its quite a funny coincidence that john_minetest is currently testing this |
21:25 |
thexyz |
I see; I'm afraid jthread is no longer actively developed |
21:25 |
sapier |
you keep on adding download requests if you switch that fast |
21:26 |
sapier |
I'm gonna fix the crash and show a error message to user to slow down ;-) |
21:26 |
thexyz |
or maybe there's just nothing to develop |
21:26 |
emptty |
thexyz: I may consider discussing with debian's maintainer of jthread to see whether he can push it to his own upstream, but I have somehow the feeling that jthread's upstream is dead. Am I right? |
21:26 |
thexyz |
emptty: I'm not sure |
21:27 |
PilzAdam |
exoplanet, why isnt there a article about Minetest at the ubuntuusers wiki yet? |
21:28 |
sapier |
moddetails are fetched asynchronously I guess there is some corner case where data isn't available (yet) |
21:29 |
sapier |
I'm gonna check presence of details prior trying to access |
21:29 |
sfan5 |
PilzAdam: http://wiki.ubuntuusers.de/Spiele/Minetest |
21:30 |
PilzAdam |
sfan5, huh? why doesnt the search function work then? |
21:30 |
exoplanet |
PilzAdam~ the search is "not as good" the dev team is on it. |
21:31 |
emptty |
for the reccord, I just discovered that 3 mods were added to debian recently |
21:31 |
sapier |
mods? |
21:31 |
emptty |
moreblocks moreores pipeworks |
21:32 |
emptty |
as separate packages |
21:32 |
emptty |
I should cleanup and upload my package of mobf |
21:32 |
emptty |
and I seem to understand that someone is working on mesecon |
21:32 |
PilzAdam |
emptty, we have an in-game "modstore" now, that allows to download mods |
21:32 |
PilzAdam |
so the packages are obsolete, I guess |
21:32 |
emptty |
PilzAdam: cool, I didn't knew |
21:33 |
emptty |
note that the package is shared between users |
21:33 |
PilzAdam |
john_minetest, no, mmdb is not really usable for me currently |
21:33 |
sapier |
but always same john? |
21:33 |
sapier |
ok |
21:34 |
PilzAdam |
emptty, what you could do is seperate minetest_game into a different package, this way it would be possible for other games that use the Minetest engine to be published as packages too |
21:35 |
emptty |
does any other game exist yet? |
21:35 |
PilzAdam |
https://forum.minetest.net/viewforum.php?id=15 |
21:36 |
sapier |
ok pushed a fix john plz test |
21:36 |
exoplanet |
emptty~ at some point i wanted to package mods, but someone explained that it's not a good idea… |
21:37 |
emptty |
I personnaly am *very* reluctant in installing something on my machine that is not installed by the package manager |
21:38 |
emptty |
I think that modstore and mod packages are not competing. Both have advantages |
21:39 |
sapier |
argh not what was intended to happen |
21:40 |
PilzAdam |
emptty, I personally would like if people would understand that Minetest an engine, and what they usually refer to when saying "Minetest" is actually just on of the games for it (minetest_game) |
21:40 |
sapier |
wait the 137 isn't fixed |
21:40 |
PilzAdam |
+is |
21:40 |
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21:41 |
exoplanet |
i would like if minetest would be an ecosystem like linux is just a kernel :) |
21:41 |
PilzAdam |
exoplanet, you should add that to the wiki article |
21:42 |
sapier |
ok now |
21:44 |
sapier |
what? |
21:44 |
sapier |
what are you doing? :-) |
21:48 |
exoplanet |
PilzAdam~ the part that minetest is "just" a engine? Can i have a source for that? :) (not that someone reverts the changes (unlikely but could happen) |
21:49 |
sapier |
ok john you discovered a really strange effect |
21:49 |
PilzAdam |
exoplanet, I guess this is enough for now (?) https://github.com/minetest/minetest/blob/master/README.txt#L11 |
21:51 |
sapier |
if you click buttons fast after each other only last one is shown |
21:51 |
exoplanet |
great. hope nobody has the idea to discus if the article is about minetest_game :D |
21:51 |
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21:51 |
sapier |
but both are installed :-) |
21:52 |
PilzAdam |
exoplanet, we have the same problem with the minetest wiki, its about minetest_game currently, since its the largest game currently; but in the future we need a proper system to handle multiple games |
21:53 |
PilzAdam |
john_cephalopoda, we currently have the structure that each node has a single page |
21:54 |
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21:54 |
quasar |
http://wiki.ubuntuusers.de/Minetest works now. (redirect) |
21:56 |
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21:59 |
emptty |
PilzAdam: a long time ago, you guys were speaking of finding a new name for minetest_game. That would help differenciating both, too |
22:00 |
sapier |
john no it isn't but by now there isn't a better one ;-) |
22:00 |
emptty |
john_minetest: from my POV, it's really really good. each time I come here, I'm surprised by the quality of the community |
22:01 |
emptty |
yeah, they call that "free software" :) |
22:01 |
pitriss |
john_minetest: I think dev model is really good.. |
22:02 |
PilzAdam |
john_minetest, how big is it? |
22:02 |
pitriss |
john_minetest: and I'm satisfied with result and with what pullrequests are accepted.. |
22:05 |
pitriss |
john_minetest: maybe.. But on other hand if some pull request is not critical, and it is good idea with some issues, then there is no point to close them.. |
22:05 |
sapier |
john_minetest can you try latest version again? |
22:07 |
sapier |
try latest I'm not sure what was at 142 :-) |
22:08 |
sapier |
it's lua only you don't need to compile ;-) |
22:08 |
pitriss |
john_minetest: I'm not core dev, i can't code in c++ so, I really don't know what is lying in pullrequests queue and why it was not merged.. I can't judge that..:) |
22:09 |
PilzAdam |
john_minetest, a "fix"? what is broken? |
22:10 |
PilzAdam |
its rather an inconsistency than a bug |
22:10 |
emptty |
for the record, I'm currently pushing 0.4.8 to the debian servers |
22:10 |
emptty |
(it compiled fine) |
22:10 |
sapier |
I'm not sure if this really fixes anything it might just change behaviour |
22:10 |
PilzAdam |
emptty, great! |
22:11 |
sapier |
debian and minetest 0.4.8 :-) great |
22:11 |
PilzAdam |
john_minetest, yes, its actually good to be merged; it needs testing, though |
22:11 |
sapier |
we don't pull just to close ... tztztz |
22:12 |
emptty |
john_minetest: maybe you could pick an example of one change that is good and not pulled yet, and back the change by testing and cleaning it? |
22:12 |
PilzAdam |
john_minetest, the reason why it wasnt merged yet is 1) its not a bugfix 2) the author didnt advertise it enough to get the attention of a core dev |
22:12 |
VanessaE |
PilzAdam: it's becoming nigh on impossible to do that these datys |
22:12 |
VanessaE |
days* |
22:12 |
sapier |
keep on trying :-) by now every new tester did find something different :-) ... so maybe now a new tester is required :-) |
22:13 |
VanessaE |
(to advertise a feature enough to get someone interested) |
22:13 |
PilzAdam |
john_minetest, you just did that with #875 |
22:13 |
sapier |
for this special case the autor didn't even describe his change |
22:14 |
sapier |
at least not in a way you understand what he intends to do :-) |
22:14 |
PilzAdam |
sapier, I have no problems understanding the title... |
22:14 |
sapier |
and it will be pulled .... SOME DAY ;-) |
22:15 |
sapier |
ok PA explain to me ;-) |
22:15 |
PilzAdam |
when a falling node falls on a not walkable node (e.g. rail) then it drops this node |
22:15 |
PilzAdam |
the pull requests makes the node not drop when its buildable_to (e.g. grass) |
22:16 |
sapier |
so buildable_to nodes will just vanish? |
22:17 |
PilzAdam |
yes, same behaviour as when placing a node while pointing at the buldable_to node |
22:17 |
sapier |
thanks now I understand what this is intended to do |
22:17 |
sapier |
what happens? |
22:18 |
PilzAdam |
sapier, feel free to test and merge it then :-p |
22:19 |
sapier |
with current version??? |
22:21 |
sapier |
142 is a emty line ... plz update again |
22:22 |
sapier |
https://github.com/sapier/minetest/blob/89a7d134748abe05362c83e6c76fe28f93112388/builtin/modstore.lua L 142 there is none? |
22:22 |
sapier |
you restarted minetest? |
22:24 |
sapier |
then this isn't latest version |
22:24 |
sapier |
no? |
22:25 |
sapier |
no I looked at line 142 ... maybe github proxy? |
22:26 |
sapier |
https://gist.github.com/sapier/7698929 |
22:26 |
sapier |
this is how it's supposed to be |
22:27 |
sapier |
thats 143+144 for me |
22:28 |
sapier |
eclipse shows exactly same line numbers ;-) |
22:31 |
sapier |
kwrite too |
22:31 |
sapier |
nano too ... guess github is either unsynchronized or wrong |
22:31 |
emptty |
ask head or tail, and you'll be set |
22:33 |
emptty |
head -n 141 the_file | tail -n 2 |
22:33 |
sapier |
same result |
22:33 |
sapier |
142 is an empty line |
22:34 |
emptty |
you may have two \r laying in the file that desync github line counting, maybe? |
22:34 |
sapier |
everything I see is consistent but it doesn't seem to match what johns sees |
22:45 |
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