Time |
Nick |
Message |
00:04 |
kahrl |
final version: https://github.com/kahrl/minetest/commit/e86e004190e261b04dd6e3de39814169f9c588ea |
00:04 |
kahrl |
only change is the lack of dstream output, pushing in 15 minutes |
00:49 |
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01:42 |
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04:52 |
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06:03 |
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06:03 |
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06:17 |
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06:55 |
proller |
kahrl, maybe better name json_parse and json_write (later) ? |
06:57 |
kahrl |
true, it would be neater that way if a write function was added |
06:57 |
kahrl |
but I don't think there is much reason to add one |
06:58 |
kahrl |
most other function names in the API are <verb>_<noun> as well |
07:00 |
kahrl |
it's kind of a mess. there is punch_node and node_punch :D |
07:20 |
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07:31 |
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07:31 |
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07:33 |
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07:56 |
proller |
kahrl, https://github.com/proller/minetest/compare/collision - fixed collision bug when sand falling, but disabled some tests |
08:17 |
celeron55 |
fix the tests then |
08:18 |
celeron55 |
tests haven't been made to be removed |
08:20 |
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08:24 |
proller |
its hard to understand this tests |
08:32 |
celeron55 |
i think kahrl made those tests |
08:34 |
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08:42 |
kahrl |
yeah I did but the amount I remember about them is as large as COLL_ZERO |
08:43 |
kahrl |
what is hard to understand about them? they seem to be fairly straightforward |
09:05 |
kahrl |
sapier: I'm a bit stuck on how to update the modstore downloads to httpfetch as I don't know what your plans for them are |
09:06 |
nore |
kahrl, we really need those VoxelArea entities |
09:06 |
nore |
A lot of mods would profit it |
09:06 |
kahrl |
sapier: I did (mostly) finish the serverlist move though: https://github.com/kahrl/minetest/commit/0991ffe6349b1381f8b97b2486ea9941a830455d |
09:07 |
kahrl |
nore: ummm that's not really my area of expertise |
09:07 |
nore |
who? |
09:08 |
kahrl |
I think hmmmm added them to the TODO page but he's got enough other stuff going on |
09:12 |
kahrl |
if I was to work on entities I'd try to fix the duplication bugs before I'd even think about new entity types |
09:14 |
kahrl |
imagine a voxel area entity getting duplicated repeatedly... doesn't that sound awesome? :P |
09:28 |
VanessaE |
kahrl: I know you're already fixing it, but just fyi, it's worse than you thought - with a sufficiently laggy connection, it isn't just .x files that are getting missed on remote_media |
09:30 |
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09:30 |
kahrl |
VanessaE: at the moment the httpfetch is experimental but should work (tm) |
09:30 |
kahrl |
if you dare you can use it |
09:31 |
VanessaE |
heh |
09:31 |
VanessaE |
I don't dare yet :) |
09:32 |
kahrl |
https://github.com/kahrl/minetest/commit/b7125e56b28751e30d2d2bc5fa7c6b4dc2d674a7 if you're like "too little; want to read" ;) |
09:32 |
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09:32 |
VanessaE |
lol |
09:32 |
VanessaE |
holy... |
09:40 |
proller |
kahrl, maybe save favorites as json too ? |
09:42 |
kahrl |
no imo |
09:42 |
kahrl |
we shouldn't make it artificially hard to edit favoriteservers.txt |
09:57 |
proller |
who edit it manually ? |
10:00 |
kahrl |
I don't know but maybe a few people. Why change the format when the current works fine? |
10:05 |
kahrl |
we'd have to keep the parser for the text format around anyway, for compatibility |
10:11 |
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10:12 |
twoelk |
I for one do edit the favoriteservers.txt quit a lot |
10:14 |
twoelk |
not all servers show up in the public list, so I edit them in the favorite file. |
10:31 |
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10:53 |
proller |
maybe make simple key=value\n format ? |
11:00 |
proller |
like config |
11:21 |
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11:44 |
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12:13 |
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12:19 |
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12:33 |
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12:33 |
Exio4 |
kahrl: if there is a file, it should be json |
12:33 |
Exio4 |
- proller |
12:35 |
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12:38 |
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12:56 |
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13:06 |
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13:13 |
proller |
stops when falling fixed! |
13:15 |
proller |
can jump from 30000 and reach ground at constant speed |
13:15 |
nore |
??? |
13:16 |
nore |
IRL it is the same |
13:17 |
nore |
you're limited to ~50m/s when you jump IRL |
13:18 |
proller |
now limit 100 nodes per second |
13:18 |
nore |
that's faster than IRL |
13:18 |
proller |
https://github.com/minetest/minetest/pull/897 |
13:19 |
proller |
in IRL speed at 30km much higher |
13:19 |
nore |
and at ground level it is circa 55m/s |
13:20 |
nore |
IRL you can't breathe at 30km too |
13:20 |
proller |
yes |
13:20 |
nore |
and you can't dig to -30000 (deepest now is -10000, I think) |
13:21 |
proller |
why? |
13:21 |
nore |
too hot, stone melts and fills the hole |
13:21 |
proller |
you can |
13:21 |
proller |
at -30km - not |
13:22 |
proller |
at -100km - maybe, and depend on place |
13:22 |
nore |
http://en.wikipedia.org/wiki/Kola_Superdeep_Borehole |
13:23 |
proller |
220 °C at -12km |
14:19 |
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14:20 |
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14:23 |
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14:29 |
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14:46 |
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14:51 |
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14:52 |
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15:02 |
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15:11 |
nore |
Calinou, https://github.com/Calinou/moreores/pull/4 |
15:12 |
nore |
I coded a bit fast, and had forgotten to test |
15:13 |
nore |
so that fixes: a syntax error, a nil error and a "ore not generating" error |
15:13 |
nore |
oops, wrong channel |
15:36 |
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16:01 |
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16:06 |
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16:44 |
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17:00 |
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17:08 |
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17:21 |
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17:28 |
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17:40 |
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17:48 |
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18:15 |
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18:36 |
troller |
super-feature! https://github.com/minetest/minetest/pull/897/files |
19:27 |
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20:11 |
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20:23 |
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20:23 |
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20:39 |
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20:40 |
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20:42 |
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20:44 |
pitriss |
Hi, please why MT ignores enable_fog = false in config file? |
20:44 |
pitriss |
I tried also latest git version.. |
20:51 |
rmilan |
as i see you cant turn on fog ingame if enable_fog is false, if true you can toggle ingame |
20:54 |
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21:11 |
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21:12 |
pitriss |
Hmm that seems as not true because I have this in config but still F3 can toggle fog.. so maybe bug somewhere? |
21:15 |
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21:18 |
pitriss |
rmilan: Hmm that seems as not true because I have this in config but still F3 can toggle fog.. so maybe bug somewhere? |
21:18 |
rmilan |
i tried it more times, i cant have fog if its false |
21:19 |
rmilan |
i use 0.4.7 release |
21:20 |
pitriss |
I'm using some approx month old build and it is not working properly.. and latest git is broken too |
21:30 |
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22:04 |
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