Time Nick Message 00:04 kahrl final version: https://github.com/kahrl/minetest/commit/e86e004190e261b04dd6e3de39814169f9c588ea 00:04 kahrl only change is the lack of dstream output, pushing in 15 minutes 06:55 proller kahrl, maybe better name json_parse and json_write (later) ? 06:57 kahrl true, it would be neater that way if a write function was added 06:57 kahrl but I don't think there is much reason to add one 06:58 kahrl most other function names in the API are _ as well 07:00 kahrl it's kind of a mess. there is punch_node and node_punch :D 07:56 proller kahrl, https://github.com/proller/minetest/compare/collision - fixed collision bug when sand falling, but disabled some tests 08:17 celeron55 fix the tests then 08:18 celeron55 tests haven't been made to be removed 08:24 proller its hard to understand this tests 08:32 celeron55 i think kahrl made those tests 08:42 kahrl yeah I did but the amount I remember about them is as large as COLL_ZERO 08:43 kahrl what is hard to understand about them? they seem to be fairly straightforward 09:05 kahrl sapier: I'm a bit stuck on how to update the modstore downloads to httpfetch as I don't know what your plans for them are 09:06 nore kahrl, we really need those VoxelArea entities 09:06 nore A lot of mods would profit it 09:06 kahrl sapier: I did (mostly) finish the serverlist move though: https://github.com/kahrl/minetest/commit/0991ffe6349b1381f8b97b2486ea9941a830455d 09:07 kahrl nore: ummm that's not really my area of expertise 09:07 nore who? 09:08 kahrl I think hmmmm added them to the TODO page but he's got enough other stuff going on 09:12 kahrl if I was to work on entities I'd try to fix the duplication bugs before I'd even think about new entity types 09:14 kahrl imagine a voxel area entity getting duplicated repeatedly... doesn't that sound awesome? :P 09:28 VanessaE kahrl: I know you're already fixing it, but just fyi, it's worse than you thought - with a sufficiently laggy connection, it isn't just .x files that are getting missed on remote_media 09:30 kahrl VanessaE: at the moment the httpfetch is experimental but should work (tm) 09:30 kahrl if you dare you can use it 09:31 VanessaE heh 09:31 VanessaE I don't dare yet :) 09:32 kahrl https://github.com/kahrl/minetest/commit/b7125e56b28751e30d2d2bc5fa7c6b4dc2d674a7 if you're like "too little; want to read" ;) 09:32 VanessaE lol 09:32 VanessaE holy... 09:40 proller kahrl, maybe save favorites as json too ? 09:42 kahrl no imo 09:42 kahrl we shouldn't make it artificially hard to edit favoriteservers.txt 09:57 proller who edit it manually ? 10:00 kahrl I don't know but maybe a few people. Why change the format when the current works fine? 10:05 kahrl we'd have to keep the parser for the text format around anyway, for compatibility 10:12 twoelk I for one do edit the favoriteservers.txt quit a lot 10:14 twoelk not all servers show up in the public list, so I edit them in the favorite file. 10:53 proller maybe make simple key=value\n format ? 11:00 proller like config 12:33 Exio4 kahrl: if there is a file, it should be json 12:33 Exio4 - proller 13:13 proller stops when falling fixed! 13:15 proller can jump from 30000 and reach ground at constant speed 13:15 nore ??? 13:16 nore IRL it is the same 13:17 nore you're limited to ~50m/s when you jump IRL 13:18 proller now limit 100 nodes per second 13:18 nore that's faster than IRL 13:18 proller https://github.com/minetest/minetest/pull/897 13:19 proller in IRL speed at 30km much higher 13:19 nore and at ground level it is circa 55m/s 13:20 nore IRL you can't breathe at 30km too 13:20 proller yes 13:20 nore and you can't dig to -30000 (deepest now is -10000, I think) 13:21 proller why? 13:21 nore too hot, stone melts and fills the hole 13:21 proller you can 13:21 proller at -30km - not 13:22 proller at -100km - maybe, and depend on place 13:22 nore http://en.wikipedia.org/wiki/Kola_Superdeep_Borehole 13:23 proller 220 °C at -12km 15:11 nore Calinou, https://github.com/Calinou/moreores/pull/4 15:12 nore I coded a bit fast, and had forgotten to test 15:13 nore so that fixes: a syntax error, a nil error and a "ore not generating" error 15:13 nore oops, wrong channel 18:36 troller super-feature! https://github.com/minetest/minetest/pull/897/files 20:44 pitriss Hi, please why MT ignores enable_fog = false in config file? 20:44 pitriss I tried also latest git version.. 20:51 rmilan as i see you cant turn on fog ingame if enable_fog is false, if true you can toggle ingame 21:12 pitriss Hmm that seems as not true because I have this in config but still F3 can toggle fog.. so maybe bug somewhere? 21:18 pitriss rmilan: Hmm that seems as not true because I have this in config but still F3 can toggle fog.. so maybe bug somewhere? 21:18 rmilan i tried it more times, i cant have fog if its false 21:19 rmilan i use 0.4.7 release 21:20 pitriss I'm using some approx month old build and it is not working properly.. and latest git is broken too