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13:00 |
celeron55 |
want to enjoy some MSVC idiotism? well, with certain debug levels, it will assert() if an empty vector is indexed at 0 |
13:02 |
celeron55 |
...being that the C++ defines that .at() is supposed to do bounds-checking (and does not say anything about []), &vec[0] is a totally common way to get a raw pointer to the data, and passing such with vec.size() to POD functions is what everyone does, i wonder what they were thinking |
13:02 |
celeron55 |
C++ standard* |
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16:56 |
* celeron55 |
browses old commit logs |
16:57 |
celeron55 |
it appears sfan5 is just a few weeks newer contributor than kahrl |
16:57 |
sfan5 |
:D |
16:58 |
RealBadAngel |
btw, talked to sdzen and idea for new game popped |
16:58 |
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16:59 |
RealBadAngel |
tutorial game |
16:59 |
RealBadAngel |
to explain noobs how mt works, with some commentary, help screens, achievments etc |
16:59 |
sfan5 |
^ good idea |
17:00 |
RealBadAngel |
ie how to get basic items, how to craft basic tools |
17:01 |
RealBadAngel |
like well done, now you have sticks and wood, you can craft them (here goes a pic) to get pick |
17:01 |
RealBadAngel |
and so on |
17:02 |
celeron55 |
i'm trying to figure out whether i am realistically able to mangle a MIT-licensed version of minetest 0.3 by ripping out some commits of people who don't agree to such |
17:03 |
PilzAdam |
Id like to merge these 2 pull requests: https://github.com/minetest/minetest/pull/686 and https://github.com/minetest/minetest/pull/674 |
17:03 |
PilzAdam |
I tested both and they work fine |
17:03 |
celeron55 |
i don't even know the standing on the subject of most of these people so this is practically the same as rolling dice |
17:04 |
celeron55 |
PilzAdam: in that case, go ahead |
17:04 |
sfan5 |
PilzAdam: both pulls seem fine |
17:05 |
RealBadAngel |
go go gadget :) |
17:05 |
Jordach |
go go gadget git pull |
17:07 |
PilzAdam |
oh, and I guess I throw that in too: https://github.com/minetest/minetest/pull/647 |
17:07 |
VanessaE |
this* |
17:07 |
celeron55 |
it's fun to experiment pulling out commits and seeing how the end result works now that i have this painfully rebased history |
17:08 |
celeron55 |
PilzAdam: sure |
17:11 |
celeron55 |
launching a huge interactive rebase is like pressing a button to launch a spaceship 8) |
17:13 |
Jordach |
celeron55, more like the button that sets off the NK Nuke |
17:13 |
PilzAdam |
anyone wanna go through the issue list and see if anything is fixed by the last commits? |
17:14 |
celeron55 |
Jordach: well, maybe |
17:21 |
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17:25 |
celeron55 |
lol, i can batch-remove except myself in a way that still preserves the actual changes in some random other commit |
17:26 |
celeron55 |
"Update README.txt" - hundreds of lines of changes in random files |
17:26 |
celeron55 |
seems legit |
17:26 |
VanessaE |
heh |
17:26 |
celeron55 |
+everyone |
17:26 |
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17:26 |
Jordach |
i call hax |
17:31 |
celeron55 |
"added some TODOs to main.cpp" = add fence, rails, glass, bookshelf, papyrus, brick, key change menu, icon, de/fr translations, add jthread/sqlite cmake stuff... and add three TODOs to main.cpp |
17:32 |
celeron55 |
this is the best humour i have seen today, generated by git |
17:38 |
iqualfragile |
RealBadAngel: a tutorial is realy a great idea, it would be nice if it would autolaunch if the to-be-created setting seen_tut is 0 wich it should be by default |
17:39 |
iqualfragile |
allso i think its nice that somebody cares about the pull requests as there are a lot of those |
17:43 |
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19:11 |
StrayBytes |
' |
19:11 |
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