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08:59 |
cornernote |
c55 - any chance of a link from minetest.net to api.minetest.net ? |
09:16 |
celeron55 |
cornernote: done |
09:20 |
cornernote |
awesome! thanks |
09:21 |
cornernote |
as i said in PM... with all the goings on, i hope it gives you inspiration to do more MT |
09:21 |
cornernote |
you were very active before i came, and i never had a chance to really do anything with you |
09:22 |
cornernote |
or to see you in action :) |
09:34 |
cornernote |
celeron55, what are your thoughts on the site at gamewiki.minetest.net ? |
09:34 |
cornernote |
worth linking from the main site, or its too rough still ? |
09:37 |
celeron55 |
that looks fairly good; it has improved somewhat from the last time i saw it |
09:38 |
celeron55 |
i don't know where it should be pointed to though |
09:39 |
celeron55 |
i guess the most descriptive name to that would be "minetest_game content" |
09:40 |
cornernote |
i built it due to a desire to learn all the crafts, and i assume most people would use it for that too |
09:40 |
celeron55 |
also, it shouldn't be called "wiki" because it is not a wiki |
09:40 |
cornernote |
i know :S |
09:40 |
celeron55 |
wiki is something users can edit |
09:40 |
cornernote |
i coulnt think of a better name |
09:41 |
cornernote |
i was trying to emulate something like this - http://www.wowwiki.com/Portal:Main |
09:41 |
celeron55 |
hmm, i guess it could be called shortly "Items and crafts" |
09:41 |
cornernote |
im cool with a rename of the project, if you can think of a better name |
09:41 |
celeron55 |
because that is the point of it, altough it contains other stuff too |
09:41 |
cornernote |
what sub/domain should it be on? |
09:41 |
celeron55 |
or even shorter as "crafts" |
09:42 |
cornernote |
crafts.minetest.net ? |
09:42 |
cornernote |
sleep on it |
09:42 |
celeron55 |
titling it as "Minetest items & crafts" and using that domain would make sense i guess |
09:43 |
cornernote |
theres no rush, let me know what you decide tomorrow |
09:43 |
celeron55 |
and it'd be just "Crafts" in the main site (like the new "API") |
09:44 |
cornernote |
yep, and although it lists items, etc.. the only reason they want to go there is to see the crafts |
09:44 |
celeron55 |
let's let other people read this and comment/vote about it |
09:44 |
cornernote |
calling it that makes sense |
09:44 |
cornernote |
ok |
09:47 |
celeron55 |
the americans should wake up and the europeans should get back from work/school in roughly 4 hours 8) |
09:48 |
cornernote |
who manages wiki.minetest.com ? |
09:48 |
celeron55 |
(more like 5 or 6, actually) |
09:48 |
celeron55 |
umm... i don't even know |
09:51 |
celeron55 |
it's "the minetest.com guy", he has a nick too but i don't recall it |
09:51 |
cornernote |
ok |
09:51 |
cornernote |
you have a minetest.org guy now too |
09:52 |
cornernote |
he's setting up 100,000 servers |
09:52 |
cornernote |
OldCoder |
09:52 |
celeron55 |
oh that one 8) |
09:52 |
celeron55 |
that's interesting |
09:53 |
cornernote |
don't take your eye off this too long, its starting to really get momentum |
09:53 |
cornernote |
Minetest in general i mean |
09:54 |
cornernote |
although its open source, plenty of open source companies make a good living for many owners and staff |
09:54 |
cornernote |
just have to have volume, and then market to a few |
09:55 |
cornernote |
p.s. i'd love to code minetest stuff all day |
09:55 |
cornernote |
so if you have any job openings for a skilled php/mysql dev... ;) |
09:57 |
celeron55 |
while i could readily point you to do a million things, i have nothing to pay with 8) |
09:58 |
cornernote |
if MT had the same community as MC, although its open source, you could still make money from it |
09:58 |
cornernote |
i think anyway.... and not just a few bucks, but real money |
10:00 |
celeron55 |
well, there would be a real money-making model in setting up a trusted authentication server like MC has, with cheap-but-paid accounts and including direct support in upstream for it |
10:01 |
celeron55 |
(it makes griefers a lot less of a pain on public servers, because they can't just make an account after another) |
10:01 |
cornernote |
yep, that kind of model |
10:01 |
cornernote |
but i would suggest something more like this... |
10:01 |
cornernote |
keep the game free, and put some servers online for free (limit connections or whatever) |
10:02 |
cornernote |
then sell things ingame |
10:02 |
cornernote |
land |
10:02 |
cornernote |
special items |
10:02 |
cornernote |
whatever |
10:02 |
celeron55 |
that's the "MMO way", as i call it |
10:02 |
cornernote |
yeah |
10:02 |
cornernote |
i see that being a better way to model it |
10:03 |
cornernote |
but there can be multiple ways.. |
10:03 |
cornernote |
can also have premium servers |
10:03 |
cornernote |
where they have more users allowed online per world |
10:03 |
cornernote |
perhaps paid events |
10:04 |
cornernote |
multiple models is good, but focus most on the one you think is the best one |
10:04 |
cornernote |
also, can extend to mods... |
10:04 |
cornernote |
could have a mod u have to buy |
10:04 |
celeron55 |
i'll probably not get interested enough for actually making and setting up such though |
10:04 |
cornernote |
but thats not really the spirit of open source |
10:05 |
celeron55 |
maybe my business model is to wait people to do it on their own and then sell them consultancy and customization :-D |
10:05 |
cornernote |
but your getting a little interested, just talking to me about it... otherwise you would be afk and not respond |
10:06 |
cornernote |
make the code so complex that people are addicted to the game, and they need you to custom code things |
10:06 |
celeron55 |
talk is just talk; it tends to be very far from actually doing anything |
10:07 |
cornernote |
true |
10:08 |
cornernote |
but talk aside, a lot has been achieved on the MT project |
10:08 |
cornernote |
and honostly, im just trying to get you interested in coding MT more... there is no c++ dev to do what you do :( |
10:09 |
cornernote |
maybe you are at your limit of knowledge of 3d gaming ? ;) |
10:09 |
* cornernote |
is a funny guy |
10:11 |
celeron55 |
darkrose might be capable of doing some deeper C++ development |
10:11 |
cornernote |
havent seen her for ages |
10:11 |
cornernote |
she's mia |
10:12 |
celeron55 |
i asked some weeks back what she's up to; she said she might get back sometime but isn't interested at that moment |
10:12 |
cornernote |
i look at MC, on the ipad, and because of the 3d mobs it looks 100 times better than MT .. but i know its just a couple of simple things |
10:13 |
cornernote |
MT IS BETTER, but right now it doesnt look/play better |
10:13 |
cornernote |
mods/textures will get us 90% of the way, and community will do that |
10:14 |
cornernote |
minetest_game is being actively developed my PilzAdam |
10:14 |
celeron55 |
afaik much of what 3d mobs need has been implemented, but it requires some serious skill to pull the needed things together from various repos, filling the gaps and making it work |
10:15 |
cornernote |
yep, thats where you come in |
10:15 |
celeron55 |
well, the last 10% is 90% of the job |
10:15 |
cornernote |
yeah, and the most boring part too |
10:15 |
celeron55 |
open source has serious problems getting the last 10% done |
10:16 |
celeron55 |
because it just pain isn't fun at all |
10:16 |
celeron55 |
plain* |
10:16 |
cornernote |
yep, i know |
10:16 |
cornernote |
i had to push myself to finish the api, and its really not done yet from the backend/moderator perspective |
10:17 |
cornernote |
and it was a *tiny* project |
10:17 |
cornernote |
how many $ would it take for you to be interested enough to get MC-looking mob objects in MT ? |
10:17 |
cornernote |
i'd donate, and if we setup a community thing, enough may contribute |
10:18 |
celeron55 |
i don't really have the time, because i currently have only weekends free, and can't make it to be otherwise easily at all |
10:20 |
celeron55 |
i'm actually doing this http://en.wikipedia.org/wiki/Siviilipalvelus at the moment, coding in a project in the local university |
10:21 |
cornernote |
"compulsory community service" |
10:21 |
cornernote |
? |
10:21 |
cornernote |
ahh, instead of military service |
10:21 |
cornernote |
you have to choose one ? |
10:22 |
celeron55 |
yes, if you don't get an exemption from a doctor |
10:23 |
cornernote |
no secret MT coding while nobody is looking ? |
10:24 |
celeron55 |
practically i could, for a bit, but taking donations for that would be just being a dick |
10:25 |
celeron55 |
this project actually aims for starting a company with some new research, so there's no lack of things to do |
10:26 |
celeron55 |
unlike in some more general university stuff |
10:28 |
celeron55 |
most of minetest was made while i was a student and/or only working part-time |
10:29 |
cornernote |
what do you hope it becomes ? |
10:31 |
celeron55 |
i hope it somehow evolves to be something that people like; i don't have any locked-down long-term plans |
10:32 |
celeron55 |
minetest is a series of "crap, i'll just make this" events, combined with a bunch of random polishing |
10:34 |
celeron55 |
and a bunch of contributions from a bunch of people, the intentions and motivationsof whom i don't really know |
10:37 |
celeron55 |
currently (in the scale of months), for the little time i use for it, i focus on trying to make sure people who contribute something to minetest get their work somehow available to others |
10:40 |
celeron55 |
here's the list of things that it basically involves: |
10:40 |
celeron55 |
1. website |
10:40 |
celeron55 |
end of list. 8) |
11:28 |
cornernote |
how about calling the gamewiki "guide" ... guide.minetest.net ? |
11:29 |
cornernote |
anyone who cares, please leave feedback |
11:30 |
cornernote |
options are craft.mt or guide.mt .. or leave your own suggestion |
11:30 |
cornernote |
crafts.mt .. not craft. |
13:11 |
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13:22 |
cornernote |
what does is_ground_content do ? |
13:23 |
thexyz |
nothing |
13:24 |
thexyz |
is_ground_content = false, -- Currently not used for anything |
13:50 |
celeron55 |
it *was* used for some kind of map generation placement stuff... something like so that jungle grass was placed only on walkable nodes that had it set 8) |
13:51 |
celeron55 |
(quiz: what was that value for cactuses? 8)) |
13:56 |
cornernote |
so i should ask PilzAdam to remove it from his minetest_game fork ? |
13:56 |
cornernote |
if we are never going to use it |
13:56 |
cornernote |
i assume groups is the preferred alternative |
13:57 |
cornernote |
same with legacy_mineral |
13:57 |
cornernote |
? |
14:06 |
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Mikeonline joined #minetest-dev |
14:10 |
cornernote |
as there was no feedback, i renamed gamewiki to guide for now - http://guide.minetest.net/ |
14:11 |
cornernote |
maybe can extend it more, so its like a "walkthrough" .. or "player manual" type thing |
14:13 |
thexyz |
that api site is damn slow |
14:14 |
cornernote |
its the host :( |
14:14 |
cornernote |
sorry |
14:14 |
cornernote |
cheap ass hosting |
14:15 |
cornernote |
i'll ask OldCoder to host it |
14:16 |
cornernote |
top - 07:16:11 up 162 days, 16:23, 5 users, load average: 3.62, 4.33, 4.86 |
14:16 |
cornernote |
Tasks: 7 total, 1 running, 6 sleeping, 0 stopped, 0 zombie |
14:16 |
cornernote |
Cpu(s): 61.4%us, 7.1%sy, 0.0%ni, 14.3%id, 14.3%wa, 0.0%hi, 2.9%si, 0.0%st |
14:16 |
cornernote |
they flog off too many accounts on 1 box |
14:18 |
cornernote |
its not super slow for me, its not fast tho |
14:18 |
cornernote |
~1 second loads |
14:20 |
thexyz |
1 second is also damn slow, but for me it's more like 2-5 seconds |
14:23 |
cornernote |
yeah, when its hosted it will be fast |
14:23 |
cornernote |
if its not, i'll tune it |
14:24 |
cornernote |
it should be fast, if its not fast in a few days, let me know again |
14:34 |
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14:56 |
cornernote |
hey |
14:56 |
cornernote |
PilzAdam |
14:56 |
PilzAdam |
jup? |
14:57 |
cornernote |
checkout www.minetest.net, top right |
14:57 |
PilzAdam |
:D |
15:31 |
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15:58 |
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16:34 |
VanessaE |
so, I like how the API is linked to the main page now via cornernote's wiki thing...but the link in the upper right that looks like a few lines - needs a bit of text next to it to indicate that IT is how you get to the actual API |
16:37 |
VanessaE |
I'd recommend also, a link among the menu that pops up from that button, which points to the raw github version. |
17:20 |
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