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IRC log for #minetest-dev, 2012-09-01

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All times shown according to UTC.

Time Nick Message
01:41 Bad_Command joined #minetest-dev
03:03 VanessaE joined #minetest-dev
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10:32 PilzAdam joined #minetest-dev
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13:37 VanessaE celeron55: suggestion - next release should be named 0.4.3, not 0.4.2.  There's a ton of confusion over which "0.4.2" is the right one given various changes that have occurred since the -rc1 release.
13:39 celeron55 maybe
13:40 celeron55 hmm, there haven't been really anything else than bugfixes
13:40 VanessaE I know
13:41 celeron55 some small things
13:42 VanessaE full furnace crash, drop items crash.  anything that can crash the server, really.
13:42 VanessaE I've already had to help a couple people work around those
13:42 VanessaE both since patched of course
13:42 PilzAdam celeron55, IMO you should work more on minetest_game than on the engine
13:43 VanessaE at any rate, what I'm finding is that to the average user it seems that 0.4.2 is 0.4.2 whether it's latest git, -rc1, or some interim build
13:47 celeron55 well the current HEAD is very much more 0.4.2-rc1 than 0.4.2-rc1 is 0.4.1
13:47 celeron55 the latter difference is almost as large as a 0.4.x-0.4.(x+1) can be
13:49 VanessaE true true
13:49 VanessaE just thinking of your audience is all.
13:50 celeron55 the only thing speaking towards 0.4.3 would be that the time between -rc1 and now is unusually long for minetest
13:51 VanessaE I guess the question is, which is better?  reducing confusion that you and we have to deal with, or sticking with the numbering scheme
13:51 VanessaE even 0.4.22 would be enough
13:51 VanessaE or rather, 0.4.2.2
13:51 celeron55 most people aren't using 0.4.2-rc1
13:52 celeron55 i think it will be 0.4.2, logic is better than vague guesses about what people might unlogically expect
13:52 VanessaE that's the problem
13:53 celeron55 the confusion is just short-time anyway
13:53 VanessaE your audience has no logic in this matter, because they're users, not coders ;-)
13:53 celeron55 illogical versioning confuses in the long run
13:53 celeron55 when somebody wants the previous version of 0.4.3, he'll look for 0.4.2, not 0.4.2-rc1 or 0.4.1
13:54 VanessaE but he won't want the previous 0.4.3 if it's *just* out
13:54 celeron55 or the next version of 0.4.1
13:54 VanessaE users don't see it that way
13:54 celeron55 during all of what i have done i have noticed that short-time things don't really matter at all
13:56 VanessaE eh..
13:59 VanessaE I refrain from comment.
13:59 VanessaE change of subject:  is Mese technically an ore (nevermind that you just receive the whole block on mining it), or did you have a different idea in mind for it?
14:01 celeron55 it's originally a joke block that i created when i didn't have anything better for challenges above coal and iron
14:01 VanessaE yep I know that
14:01 celeron55 actually, iron didn't exist at that time either i think
14:01 VanessaE it obviously has morphed into something more now
14:03 celeron55 well, there are basically two alternatives it can technically be: an ore, or an artificial or future-ish block (similar to eg. coins flying in the air in Super Mario)
14:04 celeron55 or, well, actually there is a third one, being something made by man, for some reason
14:05 VanessaE I've seen it as more of an ore - not unlike a geode or dense cluster of crystals anyway
14:05 VanessaE of course, there's some bias there since I draw it that way in my HDX pack and in the mesecons default textures.
14:31 hmmmm joined #minetest-dev
15:32 celeron55 VanessaE: so does the render options patch exist now?
15:33 VanessaE celeron55: not as a patch you can apply per se.  just as a few lines you can insert into a couple of files.
15:33 celeron55 i'm pratically running out of pull requests now
15:34 celeron55 and it's hard to remember what exists somewhere and what doesn't
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15:34 celeron55 (which kind of is why pull requests exist)
15:36 VanessaE of course.
15:36 VanessaE and once a real patch exists I'm sure it'll get requested
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