Time |
Nick |
Message |
01:16 |
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celeron55 joined #minetest-dev |
06:43 |
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EdB joined #minetest-dev |
07:45 |
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rubenwardy joined #minetest-dev |
08:01 |
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Calinou joined #minetest-dev |
09:27 |
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PilzAdam joined #minetest-dev |
11:15 |
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Calinou joined #minetest-dev |
11:19 |
* PilzAdam |
is away: Busy |
11:33 |
* PilzAdam |
is back (gone 00:14:09) |
11:40 |
celeron55 |
PilzAdam: kill your away messages |
11:41 |
celeron55 |
that is abuse of IRC |
11:42 |
PilzAdam |
sry |
11:43 |
VanessaE |
celeron55: your input is needed here: http://minetest.net/forum/viewtopic.php?pid=39678 |
11:44 |
VanessaE |
(namely, if you can explain what was "ugly" as mentioned in the source code) |
11:44 |
thexyz |
VanessaE: just make it optionable |
11:45 |
VanessaE |
thexyz: um. |
11:45 |
VanessaE |
dod YOU read the whole thread? |
11:45 |
VanessaE |
did* |
11:45 |
thexyz |
yes, i did |
11:45 |
thexyz |
now make it and send the patch |
11:45 |
thexyz |
somewhere… |
11:45 |
VanessaE |
then you should know that "make it optional" has already been discussed, and a patch already exists there in the first post. |
11:46 |
VanessaE |
but c55's input is not requested for the patch - it is requested for a subjective comment he left in the original source code. What in particular was ugly, so that we can work to avoid it? |
11:47 |
thexyz |
that's not the patch what will be accepted |
11:47 |
thexyz |
which* |
11:48 |
VanessaE |
let's let celeron55 decide what will or won't be accepted. |
11:48 |
VanessaE |
and besides, again, we just want to know what "ugly" meant. |
11:48 |
thexyz |
ok, just guessing |
11:50 |
VanessaE |
and knowing how c55 is trying to take a break from the game, I simply would not have asked the question here, but he is the only one who can answer it - lest we all learn to both time travel and read minds. |
12:03 |
celeron55 |
the problem with mipmaps is when you use them at the regular 16x textures |
12:03 |
celeron55 |
they start to downscale the resolution too early |
12:04 |
celeron55 |
you can see "borders" at where the scaling changes |
12:04 |
celeron55 |
try rails for example |
12:04 |
celeron55 |
(because they have clear single pixel detail) |
12:05 |
VanessaE |
right, we've seen that happen in our tests |
12:05 |
celeron55 |
that is what the ugly refers to; and it was not initiated by me but rather somebody else and i just threw the code in |
12:05 |
VanessaE |
however, that isn't happening with AF+MM alone, at least on my box. Add in bi-/tri-linear filtering and it does. |
12:05 |
celeron55 |
go blame whoever that was |
12:05 |
VanessaE |
not blaming you :-) just trying to understand the comment :-) |
12:06 |
VanessaE |
celeron55: at any rate the intent is to turn that 3 line change into a patch that we can submit to you later via github or so. |
12:07 |
VanessaE |
(with options to turn it all off, etc) |
12:14 |
Calinou |
"you can see "borders" at where the scaling changes" < and this is why we have linear mipmapping |
12:14 |
Calinou |
minetest used "nearest" mipmapping prior to 0.3; the mipmapping can be smoothed by using "linear" mipmapping |
12:14 |
celeron55 |
i guess that is the default of irrlicht |
12:15 |
VanessaE |
celeron55: also, on my system, fwiw, AF+MM, with or without bi-/trilinear has no effect on performance. |
12:35 |
VanessaE |
I have added excerpts of the above discussion to the forum thread managing this. |
14:16 |
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15:15 |
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16:06 |
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VanessaE joined #minetest-dev |
16:07 |
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VanessaE joined #minetest-dev |
16:16 |
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18:25 |
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sapier1 joined #minetest-dev |
18:26 |
sapier1 |
hello, is anyone here who knows how collision handling is done and supposed to behave? |
21:21 |
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