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07:40 |
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Topic for #minetest-dev is now Minetest core development and maintenance. Chit-chat goes to #minetest-delta. Consider this instead of /msg celeron55. http://irc.minetest.ru/minetest-dev/ http://minetest.net/wiki/doku.php?id=dev_index |
13:25 |
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Topic for #minetest-dev is now Minetest core development and maintenance. Chit-chat goes to #minetest-delta. Consider this instead of /msg celeron55. http://irc.minetest.ru/minetest-dev/ http://minetest.net/wiki/doku.php?id=dev_index |
15:30 |
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15:34 |
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15:49 |
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16:18 |
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17:33 |
saschaheylik |
we should make the game theme based on ancient egypt with all it's mysticism, magic, alchemy, alien high tech and pyramids... that just fits perfectly |
17:34 |
saschaheylik |
gives us a clearer goal and theme for the items and everything, some sort of story/quest line |
17:34 |
saschaheylik |
i gotta write this down... |
17:37 |
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18:29 |
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18:59 |
saschaheylik_ |
<Rosenzweig> Got something funny to share about proceduralism. |
18:59 |
saschaheylik_ |
<Rosenzweig> "Question. If in a forest, there's an atom on a leaf, that's the exact same green colored atom on a blade of grass, do I load it into memory twice? |
18:59 |
saschaheylik_ |
<Rosenzweig> I ask this because, if every colored atom was stored separately, it all could be held in RAM. |
18:59 |
saschaheylik_ |
<Rosenzweig> Even if we used 5 Bytes for each "colored atom". 16.7M colors at 5 Bytes is only 81.5 MB's. Euclideon renders atom by atom, so pre-loading every colored atom into RAM, means they could access what they need on the fly without extremely large datasets." |
18:59 |
saschaheylik_ |
<saschaheylik_> thats not a bad idea |
18:59 |
saschaheylik_ |
from #gamedev |
18:59 |
saschaheylik_ |
it could at the very least save some memory |
19:02 |
saschaheylik_ |
basically that would mean that each unique state of a voxel is a seperate type while the geometric data is nothing more than position:type pairs |
19:12 |
celeron55 |
in minetest, the properties of each unique voxel are stored only once, and the world is a grid of ids of those with a very small bit of extra data |
19:12 |
celeron55 |
once again it is the basis of how the thing can even work in the first place |
19:20 |
saschaheylik_ |
oh ok |
20:14 |
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22:01 |
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22:22 |
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22:26 |
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