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IRC log for #minetest-dev, 2012-08-07

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All times shown according to UTC.

Time Nick Message
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10:40 OddGandalf what can you tell me about how animals are implemented?
10:40 OddGandalf i cant find any animal class
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16:47 OddGandalf do you know where i can change the mouse speed?
16:48 celeron55 umm
16:48 celeron55 i think there actually still is no setting for it
16:48 OddGandalf oh i think i found it
16:48 OddGandalf ill make a setting for it
16:48 celeron55 somewhere around game.cpp
16:49 OddGandalf as soon as i figure out how gui connects to settings
16:50 celeron55 you'll just do something like float d = 0.2 * g_settings->getFloat("mouse_speed");
16:50 celeron55 and add a default for mouse_speed to defaultsettings.cpp, and document it in minetest.conf.example
16:51 celeron55 (then maybe add it to the GUI, if ever)
16:51 OddGandalf d = 0.1 feels much better
16:51 OddGandalf we also need a setting for fov
16:51 celeron55 it mostly depends on your screen resolution
16:51 celeron55 there is a setting for fov
16:51 OddGandalf and screen size
16:52 OddGandalf there is?
16:52 celeron55 the current d there works well for mouse speeds on low resolution displays
16:52 OddGandalf ive only got 4 checkboxes in the settings tab
16:53 celeron55 they are not exposed in the GUI, but they can be configured in the configuration file
16:53 celeron55 see minetest.conf.example and defaultsettings.cpp, as i said
16:56 OddGandalf i started refactoring those 877 lines of main menu code
16:57 OddGandalf it guess that will take a while
16:59 celeron55 refactoring the main menu? doesn't sound useful
17:10 OddGandalf if i'm going to add menus, it's kind of necessary. else that file will get even bigger
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