Time |
Nick |
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14:09 |
cornernote |
hey PilzAdam |
14:10 |
cornernote |
https://github.com/PilzAdam/mobs/issues/1 |
14:10 |
cornernote |
for now i just put api.lua into my mod |
14:11 |
cornernote |
but thats not ideal |
14:11 |
PilzAdam |
maybe a global varible for each register_spawn? |
14:12 |
cornernote |
and your mod just checks if its nil ? |
14:12 |
cornernote |
but what if the user wants your mobs too ? |
14:12 |
cornernote |
lets not decide now |
14:12 |
cornernote |
lets think about it |
14:13 |
cornernote |
cos i would really like to just depend on a mod that handles all the guts of the mob logic |
14:13 |
cornernote |
other modders are probably the same |
14:14 |
cornernote |
mob framework/animals mod .. seems too far gone for me to understand the api |
14:14 |
cornernote |
simplemobs is perfect |
14:14 |
cornernote |
i can read it |
14:15 |
cornernote |
i put a wrapper around it, so i can define critters in simple 1 liners |
14:22 |
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