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IRC log for #minetest-delta, 2012-09-04

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All times shown according to UTC.

Time Nick Message
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12:41 Matsetes Hi!
12:41 Matsetes celeron55 said me to write here
12:42 Matsetes I found that machine as the furnace or workers in worker mod works only if you're next to them
12:43 Matsetes Somebody said me that it's caused by the chunks
12:43 Matsetes So I suggest: is it possible to insert an option for making some object works also if you're away?
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12:45 Matsetes Only some... I know that this will use more memory, but I think that one or two is bearable
12:47 Matsetes I don't know, a check option "full work"?
12:47 Matsetes This is my suggestion...
12:47 Matsetes Bye =)
12:47 Matsetes (And thanks for your work!)
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16:29 PilzAdam celeron55, some suggestions: right clicking with the hand makes node place sound; fire should cause damage to the player; fire should have the drawtype plantlike; creative inventory should have 99 stacks instead of half sized stacks and conatain a trash field (see my minetest_game fork)
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16:30 Calinou "right clicking with the hand makes node place sound" it already does; you mean it is a bug?
16:30 Calinou it's ok imo, because you're striking your hand against something :)
16:31 Calinou he said no to plantlike drawtype; he wants fire to look chaotic
16:31 Calinou fire should cause damage to player, +1
16:31 PilzAdam but left clicking on stone doesnt have sound
16:31 Calinou then maybe it should
16:31 PilzAdam also its a different sound than placing nodes
16:32 PilzAdam <Calinou> he said no to plantlike drawtype; he wants fire to look chaotic
16:32 PilzAdam IMO plantlike is the best drawtype for it (i tried some)
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16:49 MiJyn it would
16:51 MiJyn btw, would anyone use a Blender Game to Minetest .lua converter? I built a basic one, but I don't know if anyone would find it useful
16:53 celeron55 MiJyn: have you been in any contact with leslie viljoen? (lesliev)
16:57 PilzAdam celeron55, the torchlike drawtype causes that the light has no effect on the textures; the nodes "glow" at night: http://www.zimg.eu/i/125935931
17:01 celeron55 PilzAdam: you need to list the clear bugs you find in github; there's no way i could fix them properly at the rate and time you tell them
17:02 PilzAdam k
17:02 PilzAdam all in one issue or in seperate?
17:11 Calinou separate
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17:40 Mikeonline hi
17:40 PilzAdam hi
17:43 Mikeonline is the a command like /deleteblock x,y,z  to remove/reset a block which has been polluted by "cloud"?
17:43 Mikeonline +re
17:52 VanessaE in worldedit, the //dig does that
17:53 VanessaE //dig command that is.
18:02 Mikeonline there seems to be a bug in 0.4.1 if i put a chest-item from a chest storage slot over a book-item slot the chest-item is gone.
18:03 Mikeonline whats the signature for /dig?
18:04 Mikeonline or the parameters?
18:11 VanessaE you just need to //pos1 and //pos2 (or //p set) and then //dig will clear out the area you've set.
18:12 VanessaE the bug regarding chests might be fixed now, c55 did some work on that just in the last day or two
18:12 Mikeonline good
18:12 VanessaE (either way, 0.4.1 is olllllld :-) )
18:12 Mikeonline its the latest stable :P
18:18 Mikeonline pos1 p dig confuses me.. isnt it "worldedit" if i play without item limits?
18:21 VanessaE that's creative mode.
18:21 Mikeonline not the same?
18:21 VanessaE worldedit is the name of a mod that does that.
18:21 Mikeonline ah
18:21 VanessaE that = those commands I mean
18:21 Mikeonline i just started clean
18:21 Mikeonline dont know if using a mod is good..
18:21 VanessaE sure it is
18:21 VanessaE the game itself consists of lots of mods
18:22 Mikeonline maybe mods will confuse clients
18:22 Mikeonline or is this a serverside only mod?
18:25 VanessaE in minetest, mods are always server-side.
18:25 PilzAdam read the wikipedia page
18:25 VanessaE and some mods add a function where you must grant people privileges to use them.  worldedit is like that.
18:26 Mikeonline :)
18:26 Mikeonline so clients dont have to download things
18:27 VanessaE correct - the server will send the client whatever it needs i.e. textures and sounds, but the code stays on the server
18:35 Mikeonline :)
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19:00 MiJyn <celeron55> MiJyn: have you been in any contact with leslie viljoen? (lesliev)
19:00 MiJyn no
19:00 MiJyn is (s)he on IRC?
19:03 celeron55 no; but (s)he (lol i don't even know) has been working on 3D mob stuff for weeks
19:03 celeron55 or even months; quite slowly
19:04 celeron55 apparently lesliev is he
19:05 MiJyn well, I'm not interested in a 3D API (I've used nodeboxes, plus I made a blender plugin that exports to .lua)
19:14 celeron55 ok
19:14 celeron55 just trying to keep an eye on people doing duplicate work 8)
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22:26 Mikeonline n8
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22:30 MiJyn <celeron55> just trying to keep an eye on people doing duplicate work 8)
22:30 MiJyn Nope :)
22:30 MiJyn Just kahrl's nodebox API :)
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