Time |
Nick |
Message |
00:00 |
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00:28 |
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02:46 |
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02:46 |
tinoesroho |
Heya! |
02:46 |
tinoesroho |
Am I the only person aching for gamepad use in Minetest? |
02:47 |
VanessaE |
dunno, but I don't see how youi could play minetest with a gamepad even if it did work :-) |
02:47 |
NakedFury |
you mean to use a controller? |
02:47 |
VanessaE |
mouse+keyboard FTW :-) |
02:47 |
NakedFury |
or gamepad as in arcade style button and joystick gamepad? |
02:47 |
tinoesroho |
Yeah, a controller. I've tried using QJoyPad, but it's a poor substitute for native support. |
02:48 |
NakedFury |
I use xpadder |
02:48 |
NakedFury |
works great |
02:49 |
tinoesroho |
Yeah, but the question is: can you map one gamepad to one window? I'd love to have four open at once for real splitscreen |
02:49 |
NakedFury |
ohh I dont know |
02:49 |
VanessaE |
(to me a gamepad = xbox/PS1/2/3 sort of controller) |
02:49 |
NakedFury |
I use the xbox 360 controller with xpadder |
02:49 |
VanessaE |
(even an NES controller or Wii remote would qualify) |
02:50 |
NakedFury |
you need atleast 1 joystick on the controller |
02:50 |
tinoesroho |
I have a ton of PSx controllers around. Fun for SuperTuxKart. |
02:50 |
VanessaE |
I've got an old MadCatz controller I use on rare occasion with ePSXe. |
02:50 |
tinoesroho |
Some modder added splitscreen to Minecraft - see this: http://retro-hack.blogspot.se/2012/05/playing-minecraft-in-split-screen-on-pc.html |
02:51 |
VanessaE |
minecraft? zzz |
02:51 |
tinoesroho |
I was thinking of pulling off something similar, but my lack of coding skills is a royal pain. |
02:52 |
* tinoesroho |
trolls through STK code |
02:53 |
NakedFury |
I know, set up 2 separate monitors together and play 1 person each in a pc |
02:53 |
NakedFury |
simulated split screen |
02:55 |
tinoesroho |
Multi-head install much? It would work, but I really would like to have it all on one 42". |
02:58 |
VanessaE |
I've done dual-head minetest before |
02:58 |
VanessaE |
but all it really meant then was a server on one screen and a client on the other :-) |
03:07 |
tinoesroho |
Eh. I run my server via terminal - on the left side and the client on the right half. Works okay. |
03:09 |
VanessaE |
I was testing something that had to be visible graphically |
03:09 |
VanessaE |
(turned out to be pointless, I couldn't replicate the bug I was looking for) |
03:10 |
cy1 |
"If something goes wrong, then the player is to blame." |
03:10 |
cy1 |
I don't like the code's latest mantra... |
03:11 |
VanessaE |
where did you see that? |
03:12 |
cy1 |
In the latest commits. |
03:12 |
cy1 |
like, all over |
03:15 |
cy1 |
nobody's taking my contributions either... |
03:15 |
VanessaE |
:( |
03:25 |
cy1 |
Including the one where you don't have to type in the password every time... |
03:26 |
VanessaE |
how old is that? |
03:26 |
VanessaE |
and maybe you could "just" make a proper server manager for us :-) |
03:30 |
cy1 |
eh, you can just keep copies of the config file for each server |
03:30 |
cy1 |
or you could if it got merged. |
03:34 |
VanessaE |
no, regular users will need a server chooser |
03:34 |
VanessaE |
they're not gonna understand the concept of multiple config files |
03:34 |
VanessaE |
hell most computer users can't even figure out the difference between a CPU and a hard drive :( |
03:45 |
cornernote_ |
<tinoesroho> Yeah, but the question is: can you map one gamepad to one window? I'd love to have four open at once for real splitscreen <<--- wouldn't you just map one to wasd and the other to ijkl? Then load 2x instances of the client, and on the 2nd client, remap the keys |
03:46 |
VanessaE |
focus. :-) |
03:47 |
VanessaE |
can't very well give focus to two apps at once :-) |
03:47 |
VanessaE |
(or two windows, etc) |
03:48 |
cornernote_ |
VanessaE, true |
03:48 |
cornernote_ |
didnt think of that =) |
03:49 |
cornernote_ |
<cy1> Including the one where you don't have to type in the password every time... <--- seems insecure to remember password .. i'd be happy with a "remember me" checkbox... only when checked does it remember my pass |
03:49 |
VanessaE |
that said, gamepads tend to be focus-independent |
03:49 |
VanessaE |
so gamepad on one, mouse+keyboard on another :-) |
03:50 |
cornernote_ |
VanessaE, i thought they mostly mapped to keyboard input ? |
03:50 |
cornernote_ |
gives me an idea when building tho |
03:51 |
VanessaE |
not always |
03:51 |
cornernote_ |
get all my screens, and then i can have views from the building from different angles |
03:51 |
VanessaE |
some games use a gamepad directly |
03:51 |
VanessaE |
I guess in minetest's case it would have to go through a keyboard mapper though |
03:52 |
VanessaE |
https://github.com/celeron55/minetest/issues/184 |
03:52 |
VanessaE |
can anyone else confirm this? |
03:52 |
VanessaE |
(performance loss over time) |
03:53 |
cornernote_ |
there is a build called 0.4.2-rc1 ? |
03:53 |
VanessaE |
yeah, the blog has it |
03:54 |
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03:54 |
VanessaE |
evening ecube |
03:54 |
VanessaE |
(or morning) |
04:38 |
cy1 |
cornernote_: well sure, my patch wouldn't save anything unless you actually physically edited the config files. Figured that was safe enough. |
04:46 |
cornernote_ |
cy1, if the user has the choice i think thats fine to save it |
04:46 |
cornernote_ |
default'd to not saving |
04:47 |
cornernote_ |
most websites/games with a login offer an optional remember me feature to the user |
04:47 |
cy1 |
yeah... |
04:50 |
VanessaE |
ok guys |
04:50 |
VanessaE |
can you try this? |
04:50 |
VanessaE |
https://github.com/celeron55/minetest/issues/184 |
04:50 |
VanessaE |
follow the procedure I gave and see if your experience follows mine? |
04:51 |
VanessaE |
cy, I see you posted already but I was still revising the test procedure :-) |
04:51 |
VanessaE |
you should delete your comment and run through that test first :-) |
04:59 |
VanessaE |
cy1: oh, also, I chose 145 because I normally have mine set via the config file at 150, 145 is the closest you can get with +/- without going over. |
05:01 |
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06:57 |
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07:05 |
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09:40 |
jin_xi |
hiya cornernote |
09:59 |
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10:02 |
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11:15 |
cornernote |
hey jin_xi |
11:16 |
cornernote |
hey, does anyone know on the Win build of minetest, how do you get it to load my worlds/etc from c:\users\xxx\appdata\roaming\minetest instead of a path relative to minetest.exe |
11:16 |
cornernote |
is that what RUN_IN_PLACE does when you compile ? |
11:21 |
jin_xi |
idk, i use RUN_IN_PLACE and its all in one directory |
11:23 |
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11:23 |
cornernote |
i think i didnt do that last build, by mistake |
11:23 |
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11:23 |
cornernote |
then i find i really like all my worlds to not be in my minetest folder |
11:25 |
jin_xi |
btw, i have updated painting mod and started learning lua. code is sane now afaict |
11:26 |
jin_xi |
i like your mods repo, i think there should be something like it, but somehow official |
11:27 |
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11:28 |
jin_xi |
hej vanessa |
11:29 |
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11:29 |
VanessaE |
hay hay |
11:29 |
VanessaE |
hey too |
11:29 |
cornernote |
yeah, i'd love an official mods repo |
11:29 |
VanessaE |
isn't jeija working on that? |
11:30 |
cornernote |
i could make something, but i dont know if its what c55 wants... he seems to have a plan on what he wants |
11:30 |
jin_xi |
i think he just likes to think things really through before going on |
11:31 |
jin_xi |
which is *good* |
11:33 |
cornernote |
jeija was doing something where you can turn mods on and off, there was some mention of being able to download mod updates too |
11:33 |
cornernote |
but i dont know where he will download them from, i assume the mod would need to provide its own update link |
11:34 |
jin_xi |
he is still working on it and in need of help for windows builds and cmake |
11:34 |
cornernote |
i dont think he was working on the server end of a repo solution, only the client end |
11:34 |
cornernote |
oh, really? whats he need? |
11:34 |
cornernote |
i build my own mt |
11:34 |
cornernote |
on windows |
11:35 |
jin_xi |
help with building luasockets on window, he's got a thread in the forum (engine section) |
11:35 |
jin_xi |
he also mentions the server side there i believe |
11:35 |
VanessaE |
http://minetest.net/forum/viewtopic.php?pid=34624#p34624 |
11:36 |
VanessaE |
that's the thread - it just happened to come up when I checked for new msgs just a few mins ago :-) |
11:39 |
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11:41 |
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11:42 |
cornernote |
building now |
11:57 |
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11:58 |
cornernote |
looks awesome! |
11:58 |
cornernote |
but it didnt work |
11:58 |
cornernote |
http://i45.tinypic.com/301hhjs.jpg |
11:58 |
VanessaE |
it build sand runs in windo...oh. |
11:58 |
cornernote |
yep, builds and runs |
11:59 |
VanessaE |
builds and runs, even |
11:59 |
VanessaE |
too bad it doesn't work :-) |
11:59 |
cornernote |
but very exciting |
12:00 |
cornernote |
because having this will drive community to want a central mods repo even more |
12:02 |
cornernote |
i like this quote from c55 blog - "huge efforts, for apparently no benefit, were taken to ensure the core design would be suitable for what it could become" |
12:03 |
cornernote |
so familiar when refactoring code, huge effort for no immediate benefit |
12:03 |
cornernote |
but look how good 0.4 is already ... so many custom mods available |
12:04 |
jin_xi |
its really good. the lua api is great and much fun to use |
12:05 |
jin_xi |
i just hope someone with good math skills writes a decent lua library for use with it |
12:05 |
jin_xi |
3d geometry stuff mostly |
12:05 |
* VanessaE |
starts to fade into thin air |
12:06 |
VanessaE |
falling asleep |
12:06 |
jin_xi |
sleep well vanessa |
12:06 |
VanessaE |
bbl, time to give this a second try :-) |
12:28 |
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