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IRC log for #minetest-delta, 2012-07-07

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All times shown according to UTC.

Time Nick Message
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18:00 cy1 I just can't find the code where it doesn't make a CAO if the player is the local player.
18:01 cy1 so annoying.
18:02 cy1 On the bright side if anyone ever wants to make minetest third person it's entirely possible.
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21:33 cy1 ugh... git...
21:34 cy1 in trying to take back some recent changes, I inadvertently removed like months worth of changes, forever unretrievable.
21:39 cy1 Nope, correction. Every single client side fix I have done so far, except the recent pubkey stuff.
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21:44 cy1 ton of weird experimental stuff meh
21:44 NakedFury experimenting?
21:44 cy1 yesh
21:45 cy1 like stair climbing and sneaklock and... stuff
21:49 NakedFury can you also experiment on including everything related to mapgen inside the mapgen.lua?
21:50 NakedFury I was looking at it and some blocks arent used
21:50 cy1 which blocks?
21:50 cy1 mapgen is server side
21:50 NakedFury well dirt, stone, water, lava
21:50 cy1 uh, there's plenty of stone generated in the map though...
21:50 NakedFury they are mentioned but when I search no formula uses them
21:50 cy1 oh
21:51 cy1 it's in the C++
21:51 cy1 under mapgen.cpp
21:51 cy1 src/
21:51 NakedFury ohh
21:51 cy1 mapgen.lua just overrides the default stone, for ores and stuff.
21:51 NakedFury ok that clears some questions I had
21:52 cy1 np
21:53 NakedFury did you reach a good conclusion to the id and password stuff you were working on?
21:53 cy1 Yup! That stuff is still safe.
21:53 cy1 It finds gpgme and does pubkey authentication perfectly and safely.
21:54 cy1 It's just all the stuff I was unsure about I lost.
21:54 cy1 Like "haunting"
21:54 NakedFury haunting?
21:54 cy1 You actually can move around without respawning, and the server won't teleport you or anything, but you cannot interact until respawned.
21:55 NakedFury ohh
21:55 NakedFury a sort of spectator mode?
21:55 cy1 The client just freezes you and displays a dialog. So what if you want to wander around?
21:55 cy1 yeah, sort of...
21:55 NakedFury would you go through stuff in that mode?
21:55 cy1 anyway there won't be a "Haunt" option on the death screen anymore. :'(
21:55 cy1 never actually used it.
21:55 cy1 no stuff is still solid.
21:56 cy1 solider even, since you can't dig.
21:56 cy1 or punch
21:56 NakedFury that would be cool for seeing around the world but opens up a pandoras box of griefing problems
21:56 cy1 no griefing problems, since no interact.
21:56 cy1 but
21:56 cy1 no real point to it either...
21:56 NakedFury yeah
21:57 cy1 could scope out the whatever that killed you
21:57 cy1 but how many times are you completely clueless what landscape feature caused your doom?
21:57 cy1 if it's a person you get a message who.
21:58 cy1 no need to run after them w/out an avatar or hit points or punchability.
21:58 cy1 oh, unless you wanted to see their secret base...
21:58 cy1 anyway, so it's a controversial feature! so I had it in another folder.
21:58 cy1 so uh
21:58 cy1 not anymore :/
22:01 * VanessaE peeks in, shouts something random, and then ducks out of the line of fire ;-)
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