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IRC log for #minetest, 2020-01-04

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All times shown according to UTC.

Time Nick Message
00:11 MinetestBot [git] Thomas--S -> minetest/minetest_game: Move duplicate recipe from books to default.register_craft_metadata_c… 1940961 https://git.io/Jepnf (2020-01-04T00:09:58Z)
00:21 swift110 nice
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01:24 MinetestBot [git] paramat -> minetest/minetest: Remove Mapgen V7 floatlands in preparation for new implementation (#9… c162340 https://git.io/JepcM (2020-01-04T01:23:57Z)
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03:27 swift110dell hey
03:27 swift110dell Client: HexChat 2.12.4 • OS: "BunsenLabs" ""helium"" "9.8" • CPU: Intel(R) Pentium(R) M processor 1.73GHz (800MHz) • Memory: Physical: 1.4 GiB Total (1.1 GiB Free) Swap: 1.5 GiB Total (1.5 GiB Free) • Storage: 8.2 GB / 39.4 GB (31.2 GB Free) • VGA: Intel Corporation Mobile 915GM/GMS/910GML Express Graphics Controller @ Intel Corporation Mobile 915GM/PM/GMS/910GML Express Processo
03:27 swift110dell r to DRAM Controller • Uptime: 37m 49s
03:27 swift110dell im crazy but ill try minetest on this machine
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13:09 l41f3n Hello, I am trying last minetest version but I have nop minimap. How can I do for enable it please ?
13:09 l41f3n "minimap is disable by game or mod"
13:09 l41f3n :(
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13:16 VanessaE in singleplayer, you need the mapping kit item
13:16 rubenwardy l41f3n: you need to craft a map
13:16 l41f3n how
13:17 l41f3n and next I will have a minimap ?
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14:44 MinetestBot [git] Wuzzy2 -> minetest/minetest: Tweak default textures (#9237) 3ad92ba https://git.io/JepzZ (2020-01-04T14:44:31Z)
14:46 MinetestBot [git] DS-Minetest -> minetest/minetest: Formspec: Fix clicking on tooltip-obstructed elements (#9266) 7c0e0c3 https://git.io/JepzW (2020-01-04T14:45:22Z)
14:46 MinetestBot [git] HybridDog -> minetest/minetest: Add table.key_value_swap (#9248) f9c7e46 https://git.io/Jepzl (2020-01-04T14:44:48Z)
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15:06 l41f3n rendeko[m]: how can I craft a map please ?
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15:14 l41f3n rubenwardy: how can I craft a map please ? (no rendeko[m], sorry)
15:15 rubenwardy I suggest installing the craftguide mode
15:15 rubenwardy !mod [craftguide]
15:15 MinetestBot rubenwardy: Crafting Guide [craftguide] by jp - https://forum.minetest.net/viewtopic.php?t=14088
15:15 rubenwardy that mod will be part of Minetest Game at some point
15:16 l41f3n ah ok thank you :)
15:20 Krock uNiFied_iNvEnTorY is bETter
15:20 rubenwardy I hate UI
15:21 rubenwardy It's clunky, it's slow, and it gets everywhere
15:25 ANAND UI sucks. Personally, I use the command-line :D
15:25 ANAND (g)UI :P
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20:35 stormchaser3000 would I be correct in assuming that Minetest needs a graphics developer to help optimize things? just wondering because if that is the case then I would be willing to take a few months to learn everything I can about graphics programming to see if I can improve things
20:36 Krock always welcome.
20:37 Krock things on the ToDo list: nice shaders, better GPU usage, mipmaps that don't suck and unloading textures as soon they're no longer needed
20:39 stormchaser3000 ok. nice to know
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20:41 stormchaser3000 is writting a graphics engine for Minetest to use an option? Or should the project continue to use Irrlicht?
20:41 stormchaser3000 I just want to get a feel for what I would be dealing with if I were to go through with this
20:42 Krock You'll have to do very much to even get started writing an engine
20:42 Krock not worth the efforts if you ask me
20:44 stormchaser3000 ok
20:45 stormchaser3000 I will see what I can learn in a few months. I am somewhat of a quick learner so I hope I will be able to help by then
20:47 Krock that's great to hear
20:48 absurb what's wrong with Irrlicht
20:48 Krock the development progress
20:48 Krock keyboard inputs
20:48 Krock its classes that cannot be overwritten, only inherited
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20:49 Krock and what can be inherited is just a plain virtual class
20:49 Krock which means that we need to copy over the entire source code from irrlicht in order to change some lines
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20:52 absurb since Minetest has its own 'fork' of irrlicht, the API being shit doesn't warrant trying to reinvent it from scratch - especially if the goal is to outcompete its performance
20:53 Calinou Minetest doesn't use a fork of Irrlicht yet
20:55 absurb oh i'm dumb, i could have sworn i saw stolen irrlicht code in the sauce
20:56 sfan5 that's just a few GUI-related classes here and there
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21:00 absurb ah, the 'irrlicht_changes' directory, which only contains changed files, was the (massive quotes) fake "fork" i was referring to
21:01 absurb properly forking it might be wise if more extensive changes are planned
21:06 Krock hmm I think I've already seen that decision in some similar projects maybe maybe
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21:40 Calinou SuperTuxKart? :P
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21:50 stormchaser3000 Calinou: that is the first project that popped into my head when Krock made that statement
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23:11 sc3k_laptop is there a reason that I would not be able to connect to the Minetest forums if I am connected to a public wifi hostpot?
23:12 sc3k_laptop nevermind... it just took a while to load the index page
23:13 clavi it's slow for me as well
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