Time Nick Message 00:11 MinetestBot 02[git] 04Thomas--S -> 03minetest/minetest_game: Move duplicate recipe from books to default.register_craft_metadata_c… 131940961 https://git.io/Jepnf (152020-01-04T00:09:58Z) 00:21 swift110 nice 01:24 MinetestBot 02[git] 04paramat -> 03minetest/minetest: Remove Mapgen V7 floatlands in preparation for new implementation (#9… 13c162340 https://git.io/JepcM (152020-01-04T01:23:57Z) 03:27 swift110dell hey 03:27 swift110dell Client: HexChat 2.12.4 • OS: "BunsenLabs" ""helium"" "9.8" • CPU: Intel(R) Pentium(R) M processor 1.73GHz (800MHz) • Memory: Physical: 1.4 GiB Total (1.1 GiB Free) Swap: 1.5 GiB Total (1.5 GiB Free) • Storage: 8.2 GB / 39.4 GB (31.2 GB Free) • VGA: Intel Corporation Mobile 915GM/GMS/910GML Express Graphics Controller @ Intel Corporation Mobile 915GM/PM/GMS/910GML Express Processo 03:27 swift110dell r to DRAM Controller • Uptime: 37m 49s 03:27 swift110dell im crazy but ill try minetest on this machine 13:09 l41f3n Hello, I am trying last minetest version but I have nop minimap. How can I do for enable it please ? 13:09 l41f3n "minimap is disable by game or mod" 13:09 l41f3n :( 13:16 VanessaE in singleplayer, you need the mapping kit item 13:16 rubenwardy l41f3n: you need to craft a map 13:16 l41f3n how 13:17 l41f3n and next I will have a minimap ? 14:44 MinetestBot 02[git] 04Wuzzy2 -> 03minetest/minetest: Tweak default textures (#9237) 133ad92ba https://git.io/JepzZ (152020-01-04T14:44:31Z) 14:46 MinetestBot 02[git] 04DS-Minetest -> 03minetest/minetest: Formspec: Fix clicking on tooltip-obstructed elements (#9266) 137c0e0c3 https://git.io/JepzW (152020-01-04T14:45:22Z) 14:46 MinetestBot 02[git] 04HybridDog -> 03minetest/minetest: Add table.key_value_swap (#9248) 13f9c7e46 https://git.io/Jepzl (152020-01-04T14:44:48Z) 15:06 l41f3n rendeko[m]: how can I craft a map please ? 15:14 l41f3n rubenwardy: how can I craft a map please ? (no rendeko[m], sorry) 15:15 rubenwardy I suggest installing the craftguide mode 15:15 rubenwardy !mod [craftguide] 15:15 MinetestBot rubenwardy: Crafting Guide [craftguide] by jp - https://forum.minetest.net/viewtopic.php?t=14088 15:15 rubenwardy that mod will be part of Minetest Game at some point 15:16 l41f3n ah ok thank you :) 15:20 Krock uNiFied_iNvEnTorY is bETter 15:20 rubenwardy I hate UI 15:21 rubenwardy It's clunky, it's slow, and it gets everywhere 15:25 ANAND UI sucks. Personally, I use the command-line :D 15:25 ANAND (g)UI :P 20:35 stormchaser3000 would I be correct in assuming that Minetest needs a graphics developer to help optimize things? just wondering because if that is the case then I would be willing to take a few months to learn everything I can about graphics programming to see if I can improve things 20:36 Krock always welcome. 20:37 Krock things on the ToDo list: nice shaders, better GPU usage, mipmaps that don't suck and unloading textures as soon they're no longer needed 20:39 stormchaser3000 ok. nice to know 20:41 stormchaser3000 is writting a graphics engine for Minetest to use an option? Or should the project continue to use Irrlicht? 20:41 stormchaser3000 I just want to get a feel for what I would be dealing with if I were to go through with this 20:42 Krock You'll have to do very much to even get started writing an engine 20:42 Krock not worth the efforts if you ask me 20:44 stormchaser3000 ok 20:45 stormchaser3000 I will see what I can learn in a few months. I am somewhat of a quick learner so I hope I will be able to help by then 20:47 Krock that's great to hear 20:48 absurb what's wrong with Irrlicht 20:48 Krock the development progress 20:48 Krock keyboard inputs 20:48 Krock its classes that cannot be overwritten, only inherited 20:49 Krock and what can be inherited is just a plain virtual class 20:49 Krock which means that we need to copy over the entire source code from irrlicht in order to change some lines 20:52 absurb since Minetest has its own 'fork' of irrlicht, the API being shit doesn't warrant trying to reinvent it from scratch - especially if the goal is to outcompete its performance 20:53 Calinou Minetest doesn't use a fork of Irrlicht yet 20:55 absurb oh i'm dumb, i could have sworn i saw stolen irrlicht code in the sauce 20:56 sfan5 that's just a few GUI-related classes here and there 21:00 absurb ah, the 'irrlicht_changes' directory, which only contains changed files, was the (massive quotes) fake "fork" i was referring to 21:01 absurb properly forking it might be wise if more extensive changes are planned 21:06 Krock hmm I think I've already seen that decision in some similar projects maybe maybe 21:40 Calinou SuperTuxKart? :P 21:50 stormchaser3000 Calinou: that is the first project that popped into my head when Krock made that statement 23:11 sc3k_laptop is there a reason that I would not be able to connect to the Minetest forums if I am connected to a public wifi hostpot? 23:12 sc3k_laptop nevermind... it just took a while to load the index page 23:13 clavi it's slow for me as well