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IRC log for #minetest, 2017-12-20

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All times shown according to UTC.

Time Nick Message
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00:58 LookingForClues Calinou:  I am not sure what you mean by a "manual" build.
00:58 LookingForClues I tried:  /usr/bin/x86_64-w64-mingw32-g++  -DUSE_CMAKE_CONFIG_H @CMakeFiles/minetest.dir/includes_CXX.rsp -std=c++11 -DWIN32_LEAN_AND_MEAN -DNDEBUG -Wall   -mthreads -fexceptions -Wall -pipe -funroll-loops -O3 -ffast-math -fomit-frame-pointer -mwindows   -std=gnu++11 -o CMakeFiles/minetest.dir/cli​ent/clientlauncher.cpp.obj -c /home/compile/devel/mt/buildbot/win64/​minetest/src/client/clientlauncher.cpp
00:58 LookingForClues But got the same error, which is not a surprise.
00:59 LookingForClues I have looked at the instructions included in the README, but they say they are out of date, and they look like they are.
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00:59 LookingForClues They do not mention openal, and they reference zlib125.
01:00 LookingForClues So I do not know what steps to follow for a "manual" build.
01:00 LookingForClues I am a C programmer, not a C++ programmer.  The error looks like it could be caused by missing header files, but that is really a guess on my part.
01:01 Calinou LookingForClues: I never bothered cross-compiling a CMake project
01:01 Calinou so I can't help any further, sorry
01:41 Wuzzy does anyone know an ambience mod which does not suck?
01:41 Wuzzy ambience = sound
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01:54 LookingForClues Calinou:  thanks anyway for trying
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02:25 MarisaG wow, anyone still here?
02:27 rubenwardy no
02:27 MarisaG lol
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02:30 MarisaG hi torgdor
02:32 torgdor hello hello
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02:53 MarisaG hi EvergreenTree
02:53 EvergreenTree o/
02:54 MarisaG nice to meet you
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02:58 MarisaG hi ThomasMonroe
02:58 MarisaG wb ;)
02:59 ThomasMonroe thx
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03:40 LookingForClues Given up on compiling for Win64.  Too much black magic.  Looked into the Win32 buildbot script, sucked the brains out of the travis build script, and cobbled together a solution.  It is a dirty hack, I now have executables in /usr that are not verified by secure-apt, but the dirt is all hidden inside a chroot (yay for multistrap!), so it is dirt that I can live with.
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06:20 MarisaG im back, anyone still around?
06:27 Hijiri I'm not here
06:34 jas_ me nether
06:35 VanessaE zzz
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06:56 MarisaG lol sorry
06:57 MarisaG updating my websites
06:57 MarisaG all done now :)
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07:10 MarisaG hi CWz :)
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08:04 xenkey hi
08:08 MarisaG hi xenkey
08:08 xenkey heya
08:08 MarisaG hi YuGiOhJCJ & jluc too :)
08:09 MarisaG didnt want to forget anybody
08:09 MarisaG Nice to meet you xenkey
08:10 xenkey you should greet everyone here :3
08:10 MarisaG oh lol
08:10 MarisaG been in here a while
08:12 MarisaG i have a slack team for minetest fans, interested in joining us? just a few people right now
08:13 MarisaG minetest is great, very excited to use it
08:14 MarisaG im stopping my opensim hosting project
08:21 MarisaG if you want to join our team the signup link is http://minecity.online:3000/ - thats just a automated sign up script, the actual server is hosted at slack.com...
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08:32 MarisaG hi Darcidride
08:37 jluc it's an email collecting site : not interesting in itself
08:37 jluc and no way to trust your offer MarisaG
08:38 jluc please avoid such opaque proposals
08:38 MarisaG thats just my script, slack is intended for work teams where you are invited by members,
08:38 jluc provide more openness to your process
08:39 MarisaG members can invite other members without my script if they want
08:39 MarisaG its largely like irc but without the need for things like chanserv and nickserv
08:40 MarisaG its no more a email collecter than nickserv ;)
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08:44 MarisaG hi DefinitelyNotDra
08:49 MarisaG i will put a better explanation on that page, thanks for bringing that up.
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09:03 Hijiri I prefer the Minetest Matrix
09:03 Hijiri since Matrix is freedomware like Minetest is
09:04 MarisaG ok i updated the page. is it better?
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09:09 MarisaG wb Lukc
09:26 MarisaG ah, looked at that and it's nice. I think i will use the irc mod in my server - thanks for pointing that out!
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09:28 sameyepatch hello guys, is there a way to mine mese blocks?
09:29 sameyepatch I am trying with some stone pick but I think I will need something stronger
09:29 sameyepatch maybe
09:30 sfan5 try iron
09:31 sameyepatch oh, okay
09:31 sameyepatch *goes off to find iron
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09:33 MarisaG hi Tux[Qyou]
09:34 Tux[Qyou] hi MarisaG
09:54 sameyepatch sfan5: you're right, it worked! thanks!
09:55 sameyepatch the wiki should mention that imo
09:55 sameyepatch but oh well
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10:14 MarisaG wb nowhere_man
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10:16 MarisaG wb Akahyperion
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10:23 MarisaG wb Akahyperion ;)
10:27 Megaf MarisaG: Morning
10:47 MarisaG Hi Megaf
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13:10 pgimeno I want to make blocks with the ability to change colors. Is it possible to do so registering one single node, and somehow change a parameter at run time? or do I need to register all versions and swap between them?
13:11 sfan5 https://github.com/minetest/minetes​t/blob/master/doc/lua_api.txt#L523
13:12 pgimeno thank you sfan5
13:16 pgimeno next question, what function do I use to change it?
13:20 sfan5 param2 can be changes using set_node
13:20 pgimeno ah thanks
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13:37 pgimeno is there any provision for using a texture atlas? or must every texture be listed?
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13:39 pgimeno *or must every texture be included as a separate file?
13:40 ThomasMonroe separate file
13:42 pgimeno gah
13:42 pgimeno thank you
13:50 ThomasMonroe yw
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16:02 pgimeno I think I've found a problem in http://dev.minetest.net/Groups/Custom_groups
16:02 pgimeno it says "The following groups determine digging times. The rating can be between 1 and 3; higher ratings result in slower digging."
16:03 pgimeno I am trying, and in my experiments, higher ratings result in *faster* digging
16:03 pgimeno is there someone who can confirm and can change that in the wiki?
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16:14 twoelk like the numbers as explaine a few lines further for oddly_breakable_by_hand?
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16:28 pgimeno right
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19:02 MineU Hello, I am seeking for of how much overhead really occurs with an area being consistently loaded on the server. As opposed to keeping it only loaded when a player is logged on.
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19:09 twoelk depends :-)
19:11 Krock overhead? do you mean too much RAM use or long loading durations?
19:12 Krock there's not much overhead - we have more serious problems that make servers slow, like the auth handler or Lua callbacks
19:12 Krock and ABMs, but they can't really be made more efficient than they are right now
19:20 MineU That is correct the amount of extra resources excluding what's going on in said areas.
19:21 pgimeno I guess it depends on the area size?
19:22 pgimeno and on what it runs
19:23 MineU ^That what I was thinking, less on the actual loading. I am just tired of admins saying it causes too much lag. Just like they do in other games.
19:23 pgimeno I'm having a weird problem. I've managed to use param2 for colorizing (thanks again sfan) but it doesn't show the right colours if I make the texture 16x8.
19:25 pgimeno 16x16 works, though.
19:34 twoelk technic has anchors with which you can keep areas loaded so that machinery keeps on working, have a dozen of those running and your server will soon start lagging
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20:11 pgimeno is there a way to delete a meta value? would something like: meta:set_string("blah", nil) work?
20:12 sfan5 setting it to empty string should be equivalent to deleting it
20:13 pgimeno ah thanks
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20:48 MinetestBot [git] paramat -> minetest/minetest_game: Book textures: Reset colour profiles to remove warnings 62d5d59 https://git.io/vbDD7 (2017-12-20T20:46:41Z)
20:48 MinetestBot [git] paramat -> minetest/minetest_game: Dirt sounds: Remove extreme sub frequencies, trim for zero amplitude … d603707 https://git.io/vbDD5 (2017-12-20T20:46:33Z)
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22:22 r-one hi all !
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22:23 r-one this exemple don't work for me in minetest 0.4.16 => http://dev.minetest.net/minetest.r​egister_on_receiving_chat_messages
22:25 r-one error in line 3  : attempt to get length of local refuncs (a nil value)
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22:25 r-one any ideas ?
22:30 sfan5 wtf
22:30 sfan5 who wrote that example
22:30 sfan5 it's terrible
22:32 sfan5 r-one: try just minetest.register_on_receiving_​chat_messages(function(message)       minetest.display_chat_message("Message received: " .. message)      return true      end)
22:32 sfan5 (on separately lines obviously)
22:34 r-one thx sfan5 but same error
22:35 sfan5 uh?
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22:37 r-one same error but in line 2 for your code sfan5
22:38 sfan5 sounds weird
22:38 sfan5 consider reporting a bug
22:39 pgimeno there is no refuncs, are you sure that's the error?
22:40 r-one I thought that someone could test on his side before opening a ticket
22:42 r-one Pgimeno, I just tried to run the example not put a line of code in addition
23:19 jas_ never heard of minetest.display_chat_message, just minetest.chat_send_player or chat_send_all.
23:20 jas_ oh it's csm
23:20 jas_ nice to see it's in the csm category, that's the only way i knew it was csm.
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23:27 r-one Jas_ sorry but what's is it the csm category ?
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