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IRC log for #minetest, 2017-07-12

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All times shown according to UTC.

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03:25 Billre What's the size of a chunk and mapblock?  Anyway to know what the boundaries are in a world?
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04:14 VanessaE Billre: a mapblock is always 16³ meters/nodes, a chunk is usually 5³ mapblocks (80³ nodes).
04:14 VanessaE the map goes out to about +/- 31k in all directions
04:15 VanessaE (I forget the exact boundaries)
04:15 Billre thanks VanessaE
04:15 Billre the boundaries I mean are the mapblocks
04:16 VanessaE oh ok
04:16 Billre if I start at 0,0,0, would a mapblock edge be at 16,0,0?
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06:22 Hijiri I thought that mapblock 0,0,0 was centered at position 0,0,0, buy maybe not
06:22 Hijiri but*
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07:15 AlexYst Hijiri: I think map blocks are numbered from the edge. As in, no map block has a negative index.
07:17 AlexYst Also, the map block at the centre is centred at 7.5, 7.5, 7.5.
07:19 AlexYst The world boundaries depend on your chunk setting. By default, the world is 61840 nodes across, but with tweaked settings, you can expand that to 61968 nodes.
07:19 AlexYst The expanded world boundaries would be at -30976 and 30991.
07:20 AlexYst (The default ones are at -30912 and 30927.)
07:21 AlexYst I can't be sure, but I think the index for the centre map block is 1936, 1936, 1936. That's just a guess based on how many blocks are available.
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07:33 hisforever Boy this new Minetest sure is picky, too many name conflicts. Shouldn't Dreambuilders work with Home-decore?
07:35 AlexYst I think Dreambuilder *contains* Homedecor.
07:36 AlexYst I'm not sure on that, but if so, trying to install both would result in two Homedecors, which would cause your name conflict.
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07:44 hisforever AlexYst I thout so so I'm redoing the /,minetest/mods forlde again
07:44 hisforever brb
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08:02 hisforever ok Mod framed Glass is not installimg into game, when I enable it it gose green but when I et into game its not shoeing up and when I get out of game its back to wjite
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08:16 hisforever Hi I've not seen this line before ,2017-07-12 04:07:40: WARNING[Main]: Irrlicht: PNG warning: iCCP: known incorrect sRGB profile
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09:13 hisforever When I used Minetest about a year ago there was a mod or subgame that built rhoads in it. do you know of it?
09:13 hisforever streets and roads
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16:36 Billre If I have a machine in one mapblock and walk into the next one does the machine stop working?
16:38 sofar no
16:38 sofar the machine will stop working only if you are several mapblocks away from it
16:38 sofar this distance is configurable in minetest.conf
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17:52 Billre thanks sofar
18:06 texmex sofar: Is there a big performance hit in doubling that distance?
18:06 sofar yes
18:06 sofar twice the distance is four times the CPU cost
18:07 texmex Got it :D
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18:20 Billre What's the config variable?
18:20 AlexYst Four times, or eight times? We've got three dimensions.
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18:33 Hijiri depends, if most of the machines are concentrated at ground level it would be about four times
18:33 Hijiri ignoring other processing that might happen
18:33 Hijiri e.g. mobs redo ABMs that spawn stuff underground
18:36 AlexYst Oh, gotcha'. I was assuming there was one machine, and the processing power needed was due to the number of nodes loaded and being checked for ABMs.
18:37 AlexYst That'd mostly be a RAM issue though, not a processing issue. My bad.
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19:09 Hijiri well, the memory accesses would scale up. So maybe it would be eight times then
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20:10 Billre what's the config variable that needs to be set for that fsaa?
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20:36 swift110 hey all
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