Time Nick Message 03:25 Billre What's the size of a chunk and mapblock? Anyway to know what the boundaries are in a world? 04:14 VanessaE Billre: a mapblock is always 16³ meters/nodes, a chunk is usually 5³ mapblocks (80³ nodes). 04:14 VanessaE the map goes out to about +/- 31k in all directions 04:15 VanessaE (I forget the exact boundaries) 04:15 Billre thanks VanessaE 04:15 Billre the boundaries I mean are the mapblocks 04:16 VanessaE oh ok 04:16 Billre if I start at 0,0,0, would a mapblock edge be at 16,0,0? 06:22 Hijiri I thought that mapblock 0,0,0 was centered at position 0,0,0, buy maybe not 06:22 Hijiri but* 07:15 AlexYst Hijiri: I think map blocks are numbered from the edge. As in, no map block has a negative index. 07:17 AlexYst Also, the map block at the centre is centred at 7.5, 7.5, 7.5. 07:19 AlexYst The world boundaries depend on your chunk setting. By default, the world is 61840 nodes across, but with tweaked settings, you can expand that to 61968 nodes. 07:19 AlexYst The expanded world boundaries would be at -30976 and 30991. 07:20 AlexYst (The default ones are at -30912 and 30927.) 07:21 AlexYst I can't be sure, but I think the index for the centre map block is 1936, 1936, 1936. That's just a guess based on how many blocks are available. 07:33 hisforever Boy this new Minetest sure is picky, too many name conflicts. Shouldn't Dreambuilders work with Home-decore? 07:35 AlexYst I think Dreambuilder *contains* Homedecor. 07:36 AlexYst I'm not sure on that, but if so, trying to install both would result in two Homedecors, which would cause your name conflict. 07:44 hisforever AlexYst I thout so so I'm redoing the /,minetest/mods forlde again 07:44 hisforever brb 08:02 hisforever ok Mod framed Glass is not installimg into game, when I enable it it gose green but when I et into game its not shoeing up and when I get out of game its back to wjite 08:16 hisforever Hi I've not seen this line before ,2017-07-12 04:07:40: WARNING[Main]: Irrlicht: PNG warning: iCCP: known incorrect sRGB profile 09:13 hisforever When I used Minetest about a year ago there was a mod or subgame that built rhoads in it. do you know of it? 09:13 hisforever streets and roads 13:31 kaeza mornings 16:36 Billre If I have a machine in one mapblock and walk into the next one does the machine stop working? 16:38 sofar no 16:38 sofar the machine will stop working only if you are several mapblocks away from it 16:38 sofar this distance is configurable in minetest.conf 17:52 Billre thanks sofar 18:06 texmex sofar: Is there a big performance hit in doubling that distance? 18:06 sofar yes 18:06 sofar twice the distance is four times the CPU cost 18:07 texmex Got it :D 18:20 Billre What's the config variable? 18:20 AlexYst Four times, or eight times? We've got three dimensions. 18:33 Hijiri depends, if most of the machines are concentrated at ground level it would be about four times 18:33 Hijiri ignoring other processing that might happen 18:33 Hijiri e.g. mobs redo ABMs that spawn stuff underground 18:36 AlexYst Oh, gotcha'. I was assuming there was one machine, and the processing power needed was due to the number of nodes loaded and being checked for ABMs. 18:37 AlexYst That'd mostly be a RAM issue though, not a processing issue. My bad. 19:09 Hijiri well, the memory accesses would scale up. So maybe it would be eight times then 20:10 Billre what's the config variable that needs to be set for that fsaa? 20:36 swift110 hey all