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IRC log for #minetest, 2017-06-20

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All times shown according to UTC.

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00:40 Joe___ hi
00:42 wilkgr Hello :)
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07:39 MinetestBot [git] nerzhul -> minetest/minetest: Add new travis required configuration for trusty 7c07cb4 https://git.io/vQf2g (2017-06-20T07:39:20Z)
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09:22 MinetestBot [git] juhdanad -> minetest/minetest: Automatic item and node colorization (#5640) 0fcaf9f https://git.io/vQfXP (2017-06-20T09:19:56Z)
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10:37 MinetestBot [git] Zeno- -> minetest/minetest: Fix console not being properly resized after window size changed (#6020) 3181062 https://git.io/vQfHA (2017-06-20T10:36:58Z)
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10:44 fireglow rubenwardy: what happened to the traps repo?
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11:08 nalkri Is there any way to make a volume active even when no players are there?
11:08 sfan5 forceloading
11:08 sfan5 !api
11:08 MinetestBot Someone thinks you should read the API docs, please go to: https://github.com/minetest/mine​test/blob/master/doc/lua_api.txt
11:08 nalkri Thanks!
11:10 nalkri Ah so I need to make a mod, OK
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13:49 Krock o/
13:50 Raven262 o/
13:52 DS-minetest !seen DS-minetest
13:52 MinetestBot DS-minetest: ds-minetest was last seen at 2017-06-20 13:48:39 UTC on #minetest-de
13:52 Billre you can do that even when you're already here? cool
13:53 Billre lol
13:53 Billre sometimes a wish there was a !previously-seen
13:54 DS-minetest yeah, i wondered why Bobr2 wrote to me wb :P
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14:26 texmex sfan5, kaeza: Thank you for helping me with post_effect_color
14:29 texmex I guess post_effect_color can't be changed in runtime?
14:29 sfan5 nodedefs can generally not be changed at runtime
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14:33 texmex So I've learned. Is there any way to change say water opacity from runtime, by any means?
14:34 sfan5 register several water nodes and swap them at runtime :D
14:38 texmex Hmm, very not feasable method. I wanted to make goggles that increased the underwater range of visibility. Regardless this would be impossible for multiplayer because it would change opacity for everyone, not just goggle users. T_T
14:40 Billre How does MineCraft do it with their goggles?
14:40 texmex ¯_(ツ)_/¯
14:41 Billre on nice .. haven't seen that one before ..
14:41 Billre ¯\_(ツ)_/¯
14:46 Calinou texmex: water only adds a color overlay, it does not add fog in Minetest
14:47 Calinou (or even tint the view)
14:47 Calinou this should be changed, I guess
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14:48 texmex Where's a good place to ignite that change you think? How should it be formulated as an issue, technically?
14:49 Calinou nodes should be allowed to override fog start/end/color, I guess
14:49 Calinou like post_effect_color
14:49 Calinou this also allows for smoke and other things
14:50 texmex But if it's part of node definition, there's the same problem of the value being static? (and then no goggles for me, in the end)
14:50 Calinou yes, the value would be static though
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15:19 MinetestBot [git] nerzhul -> minetest/minetest: Merge cguittfont lib in irrlicht change folder. (#6016) 16938ad https://git.io/vQJ4F (2017-06-20T15:18:34Z)
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23:45 * Hijiri whispers CSM
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23:45 * red-001 is summoned
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