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IRC log for #minetest, 2016-01-26

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All times shown according to UTC.

Time Nick Message
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05:04 basil60 HiI have a testing server that I use as a sandbox. Can't recall my username - is there anyway to get back in?
05:04 basil60 actually password is the problem
05:07 basil60 I have full access to my server
05:08 sofar shut server down, delete account, log back in?
05:09 basil60 ok...didn't shut server down
05:09 basil60 I'll give it a whirl
05:14 basil60 <sofar> tried that, but it still says Access denied: Invalid password
05:14 sofar if you don't shutdown, server rewrites old password
05:14 sofar shutdown first
05:15 basil60 <sofar>I'll try again then
05:16 sofar you're using "<>" characters, but commonly that's used to quote people
05:16 sofar use "name:" or "name - " instead
05:16 sofar basil60: like this
05:17 lambda-11235 <lambda-11235>
05:17 fireglow <<lambda-11235>>
05:19 basil60 "sofar" stopped server, auth.txt is empty, and I still have my username in whitelist - anything else I need to ditch?
05:19 lambda-11235 fireglow: Thanks. I was wondering if hexchat notifies me when my nick is in <>. It does.
05:19 fireglow =)
05:19 sofar basil60: that's all, try restarting and logging in again
05:21 basil60 "sofar:" same error message
05:25 fireglow basil60: how are you going about removing your old account?
05:26 basil60 fireglow: deleted name from auth.txt
05:26 fireglow right, right.
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05:29 basil60 fireglow: not the right way to do it?
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05:37 fireglow basil60: I do believe so, yes
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05:59 swift110-phone2 Hey
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06:10 sofar https://youtu.be/h8SMnOFXmDo
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09:37 JamesTait Good morning all!  Happy Tuesday, and happy Australia Day! 😃
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13:11 Thomas-S hi
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13:54 WSDguy2014 Hello tats, go to talk sfan5, if you need to help on mod "Worldedit"
13:55 tats thank you WSDguy2014.
13:55 WSDguy2014 no problem :)
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14:44 sabino Hi everyone. I have a world and I want to protect only construction, how can I do this?
14:45 sabino [it's a large construction]
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14:52 Calinou sabino, use the areas mod
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14:56 sabino thanks Calinou. I'm looking for
15:03 sabino \Calinou is it? https://github.com/ShadowNinja/areas
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15:03 fireglow yes
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15:07 Calinou sabino, yes
15:07 sabino thanks, bye
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15:09 est31 Calinou, whats your issue btw
15:09 Calinou my issue?
15:10 est31 android compilation issue
15:10 Calinou need to get my laptop, I will give it a try this evening
15:10 Calinou I'll roll out new Godot binaries as well
15:10 Calinou would love to get 64-bit Windows :/
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15:52 jomat Is it somehow possible to place another slab into the free space of a first slab?
15:53 RealBadAngel yes
15:53 RealBadAngel they will get combined and form full sized node
15:54 RealBadAngel at least standard stairs mod from minetest_game does that
15:54 RealBadAngel (default slabs are defined in stairs mod)
15:56 jomat Oh ok, so my question was too specific for slabs
15:58 jomat Uhm... and the slabs have to be the same material? I actually need a red plastic box slab for the one half and a blue plastic box slab for the other half
15:59 RealBadAngel you can combine only the very same slabs
15:59 RealBadAngel if you would like to achieve that you would need to write a mod that will do that
15:59 RealBadAngel read stairs mod and you will see how it works
16:01 RealBadAngel you will have to define two slabs, and a single "mixed" node which will have just textures showing two parts
16:01 RealBadAngel if order is important you can always rotate the placed node with facedir
16:02 jomat I see
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16:04 jomat The next thing I'd need is a combination of two panels and a 1/8 microblock :-)
16:06 RealBadAngel same way as with slabs, just result node wont be a cube but another nodebox which will contain panels and the microblock
16:07 jomat Yep, but that all isn't yet realized in a mod, I assume :-)
16:07 Calinou whendoesminetestgetpanelsandm​icroblocksinminetest-game.com
16:07 RealBadAngel hehe, right
16:07 jomat :-D
16:08 RealBadAngel take defs of panels, slabs, and microblocks from other mods and modify them
16:10 jomat es
16:10 jomat *Yes
16:11 jomat Ok, my slabs are defined in moreblocks and won't combine :-)
16:11 jomat I'll have a look at the sourcecode :-)
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16:24 Fixer http://www.irrlicht3d.org/pivot/entry.php?id=1485
16:24 Fixer .___.
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16:48 grieffkiller hi
16:49 grieffkiller I wanted to change my forum from the game and put the Same What use in play
16:50 grieffkiller I think to open a server too
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16:54 fireglow yay, just published my first minetest mod \o/
16:54 red-001 what does your mod do?
16:54 Krock congratulations!
16:54 Krock uninstalls other mods?
16:55 fireglow it prints death coordinates :>
16:55 Krock omgwow
16:55 fireglow yeap
16:59 red-001 what mods you people like to see?
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17:12 Fixer wth is this "who wants to date me say XX", wth?
17:15 fireglow XX
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17:30 Krock XX
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17:34 CWz Fixer, sadly that is too common occurrence on servers
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17:36 Calinou WaylandWayland
17:37 Krock Fixer, wanna date me now? :P
17:38 Fixer no
17:38 fireglow but we said XX
17:38 Krock ^
17:38 fireglow I call sham
17:38 red-001 aa
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18:05 fireglow red-001: I've had an idea for multi-lang servers: Country flags, so people can find help/rules/guidance in their language more easily
18:07 Fixer http://www.pcper.com/news/General-Te​ch/New-company-brought-you-SuperFish
18:07 Fixer lolol
18:08 Fixer it is going better with each day
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18:11 arualavi hi
18:21 red-001 hi
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19:24 Thomas-S bye
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20:04 kaadmy !server pixture
20:04 MinetestBot kaadmy: pixture | pixture.quelcom.xyz | Clients: 0/16, 0/1 | Version: 0.4.13-dev / pixture | Ping: 11ms
20:04 fireglow !server games.firc.de:30000
20:04 MinetestBot fireglow: No results
20:04 Ronsor !server Ronsor
20:04 MinetestBot Ronsor: Ronsor | 108.196.9.243 | Clients: 0/100, 0/1 | Version: 0.4.13-dev / minetest_game | Ping: 154ms
20:04 fireglow how :<
20:05 fireglow !server addr:games.firc.de
20:05 MinetestBot fireglow: Free mining, Classic map [EU] [CREATIVE] | games.firc.de | Clients: 2/25, 0/3 | Version: 0.4.13-dev / minetest | Ping: 13ms
20:07 kaadmy !server fireglow
20:07 MinetestBot kaadmy: No results
20:10 red-001 https://github.com/red-001/tnt_extras
20:10 red-001 my new mod
20:10 Ronsor tnt? extras? sounds good for griefing
20:10 red-001 lol
20:10 red-001 it adds more on_blast callbacks
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20:11 red-001 makes diamond had to damage
20:11 fireglow blast_resistant++
20:11 red-001 it *does* generate lava
20:11 red-001 rarely
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20:17 fireglow anybody read through the worldedit code? I can't make out where the delay comes from when selecting a LARGE area with //1 and //2.
20:18 fireglow is it the selection grid?
20:18 sofar maybe the entity box?
20:20 fireglow yeah that's what I mean. hmm. I'll try to figure out how to disable it
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20:35 swift110_ hey minetesters
20:36 red-001 hey
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20:45 swift110_ how are you red-001
20:48 red-001 good
20:48 red-001 my new mod https://forum.minetest.net/v​iewtopic.php?f=9&amp;t=13959
20:48 red-001 any ideas?
21:40 edj http://www.zdnet.com/article/minecr​afts-new-education-edition-written-​in-c-will-outrun-the-java-version/
21:40 MinetestBot [git] sofar -> minetest/minetest_game: Register biomes before ores. 38a8351 https://git.io/vzDPX (2016-01-26T21:33:27Z)
21:40 MinetestBot [git] sofar -> minetest/minetest_game: Stair and Slab groups. a5d40e1 https://git.io/vzDP1 (2016-01-26T21:33:17Z)
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22:05 kaeza o/
22:05 red-001 didn't microsoft open source .net?
22:06 red-001 I fail to why the would port a C++ version of minecraft to linux and mac
22:06 red-001 wouldn't*
22:06 sofar it took many years before they ported office to mac
22:06 sofar plus, the java version already works?
22:08 greeter i think it's time for me to test out my minetest installation
22:11 greeter what the... hmm. when logging onto a server, is it common to see lots of prebuilt stuff?
22:14 * red-001 moved his mods to github
22:15 red-001 all two if them
22:15 red-001 of*
22:16 sofar do you want to move them to minetest-mods?
22:16 sofar come join!
22:16 red-001 they are not very good
22:16 sofar they'll get better, because you take care of them
22:16 red-001 but if they are ok then sure
22:16 red-001 what do I do?
22:17 sofar if you think they're good enough, then do a 'project transfer' in the "danger zone" to minetest-mods
22:17 sofar after they migrate, I'll make sure to set up permissions for you to continue working for them
22:17 red-001 https://github.com/red-001/tnt_extras this ok?
22:18 sofar yup, that's a good start
22:18 sofar I mean, my own inspector mod is worse ;)
22:19 red-001 I will wait with https://github.com/red-001/nyancats_plus
22:19 red-001 at this point it's just a few tools
22:20 red-001 done
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22:21 red-001 sofar I transferred the ownership
22:25 sofar I haven't seen any notifications yet
22:26 red-001 strange
22:26 sofar try again, maybe there's some confirmation needed?
22:26 red-001 it seems i'm the owner again
22:27 red-001 it said i'm not
22:27 sofar I know I have to accept it
22:28 red-001 try now
22:29 sofar nuthin'
22:29 swift110 hey red-001
22:29 red-001 hi swift110
22:30 lemon joined #minetest
22:31 red-001 I tried signing out
22:32 red-001 any luck?
22:33 red-001 ohhh
22:34 red-001 It says you don't have admin rights to minetest-mods
22:34 swift110 how are you red-001
22:34 red-001 I thought it meant I can't edit the repo
22:34 red-001 sofar
22:34 sofar yes, but you should still be able to initiate the request
22:34 sofar first time I'm trying this method, though
22:35 red-001 whats the other method?
22:35 red-001 forking?
22:35 sofar add me as admin to your project
22:35 sofar then I do the move
22:35 red-001 well that would work
22:36 sofar grant me ownership in the settings
22:37 red-001 so the same thing but transfer to you?
22:37 sofar hit "settings" on the https://github.com/red-001/tnt_extras page
22:38 red-001 there
22:39 sofar still can't access settings
22:39 sofar lol
22:39 red-001 I initiated a transfer to you
22:40 sofar to sofar? or to minetest-mods?
22:40 red-001 to sofar
22:40 sofar I suppose it doesn't matter
22:40 sofar @red-001 wants to transfer the red-001/tnt_extras repository to sofar/tnt_extras. To accept the transfer, visit this link:
22:40 sofar that worked
22:41 sofar Moving repository to sofar/tnt_extras. This may take a few minutes.
22:41 sofar  sofar
22:42 sofar https://github.com/minetest-mods/tnt_extras
22:42 sofar granted you access
22:47 greeter so... i'm trying to set up a remote server and this happened when i connected with the client http://www.picpaste.com/pics/fee5d3ffc​dcb9804e595274d6328a43c.1453848394.png
22:47 greeter is this just a sign that i need to go back and reread the documentation more carefully?
22:47 sofar no, it's a bug in the async serverlist fetching code
22:47 greeter ah i see
22:47 sofar I don't know if it's filed
22:47 sofar but there should be an issue
22:48 kaeza https://github.com/minetest/minetest/issues/3613
22:48 kaeza sofar, greeter ^
22:48 sofar yep, that's it
22:49 greeter hmm, doesn't look like there's a fix or a work around at the moment
22:50 kaeza the only workaround is using F2 to turn off chat, but that has problems on multiplayer, obviously
22:50 est31 it'd be cool to find out what makes the serverlist send these strings
22:50 est31 easiest workaround is t <enter> t <enter> t <enter>
22:50 greeter hang on
22:50 greeter i got the problem when running under root. i ran again under a dedicated user and all seems fine
22:51 est31 can you try under root again?
22:51 red-001 greeter for me the problem is random
22:51 sofar est31: "ver"version <- looks like corruption, two writers into same buffer
22:51 greeter est31: will do
22:52 swift110 hey Sockbat
22:52 swift110 hey sofar
22:52 greeter under root, it took a really really really long time to get connected to the server though
22:53 greeter hmm, connected at a reasonable speed this time, seems to be a little more verbose than running it under a dedicated user, but i don't get that huge block of text this time
22:53 kaeza hmm, memory corruption while running as root. what could go wrong? :P
22:53 greeter lol
22:53 greeter i don't have anything valuable running on that vps thankfully, just an irc server with literally tens of connections rofl
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22:54 fireglow hm.
22:54 greeter hmm, the client handles server shutdowns rather gracefully :-D
22:54 rf_ how to save my password for given server so I don't have to reenter it each time I want to connect from the client?
22:55 sofar rf_: can't, sorry
22:55 est31 rf_, there is no such feature as of now
22:55 est31 unfortunately
22:55 rf_ this is really unfomfortable :{
22:55 est31 but you can manually edit the mainmenu code
22:55 kaeza there was discussion of that in the past
22:55 sofar there should be something...
22:55 rf_ just have a passwd.txt file in form of  servername=thepassword
22:55 sofar it's really awkward
22:56 sofar keepasssx or another password vault
22:56 kaeza but was declined because of concerns with storing passwords on the client
22:56 rf_ naaah just a .txt file.  dude
22:56 rf_ kaeza: it's no concern at all
22:56 kaeza or should I say, "imaginary" concerns
22:56 rf_ if someone can read files of your user then you're already fucked
22:56 red-001 lol
22:56 kaeza heh, exactly
22:56 rf_ fuck this concerns and do it :)
22:56 est31 rf_, https://github.com/est31/minetest-pwm
22:57 est31 its a bit outdated thoug, might not work
22:57 rf_ where is the code thet executes onclick for the button that done the connection? we can add simple code to take the password from file if the GUI form was empty
22:57 est31 rf_, thats precisely what my mod does :)
22:58 rf_ est31: how to install it? I compile the game from github sourcecode
22:58 est31 rf_, see here https://forum.minetest.net/vi​ewtopic.php?f=14&amp;t=11116
22:58 red-001 copy yo /builtin
22:58 est31 it is _not_ updated though
22:58 est31 so it most likely wont work
22:59 rf_ btw can we get an autoreconnect, when server conn breaks for a moment?
22:59 est31 man that post is almost a year old
22:59 est31 rf_, there is one
22:59 est31 but the server has to explicitly ask for it
23:00 est31 e.g. on lua crashes you can simply configure it
23:00 rf_ est31: I want the game to always just try to reconnect e.g. for 60 seconds. or to vastly increase default timeout.
23:00 fireglow oh, interesting. How do I do that, est31?
23:00 est31 thats already happening
23:00 rf_ e.g. when sometimes my inet connection breaks up for 10-30 seconds
23:00 est31 rf_, minetest network is on udp and udp is stateless
23:00 kaadmy est31: i think rf_ is asking something else
23:01 kaadmy rf_: you mean when the network times out the client reconnects?
23:01 est31 fireglow, set ask_reconnect_on_crash to true.
23:01 kaadmy est31: that tells the client to reconnect when the server crashes
23:01 kaadmy not when the client times out
23:01 fireglow right
23:03 est31 well for client timeouts there is no such mechanism
23:07 greeter my server is working great now, thanks for the help :-D just need to daemonize it now
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23:10 fireglow soon we'll have 2x the amount of servers as to the amount of players
23:12 kaeza hey. at least it's better than the 100000:2 ratio of FirefoxOS to users :D
23:12 red-001 I think we do already
23:12 * kaeza hides
23:12 * giho unhides kaeza
23:13 * red-001 runs /giveme tnt:tnt -1
23:13 * red-001 walks away casually, as if nothing happened
23:14 sofar we should make ignited TNT an entity
23:14 sofar and if it's caught in a blast, shoot it away from the blast
23:14 red-001 that's
23:14 red-001 that's a explosive idea
23:15 red-001 I don't think that would end well for everyone
23:15 sofar you have amazing ideas, how did you come up with that?
23:15 red-001 me?
23:15 sofar yeah you've clearly thought about it before
23:16 red-001 no I haven't
23:16 sofar don't be so modest
23:16 red-001 I played on just test before
23:16 sofar lol
23:16 red-001 I know grifers will try everything
23:16 fireglow kaeza: hehe
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23:17 red-001 in other news gold_digger aka grifer overlord has quite just test
23:18 red-001 I thing tnt used to be an entity
23:18 red-001 but had no phyics
23:19 red-001 but that might have been a mod or something
23:22 sofar well current TNT in minetest_game does not blast entities and players
23:22 sofar we should add that ;)
23:22 red-001 yeah
23:22 sofar this TNT pr is going to get huge
23:23 red-001 why?
23:23 sofar maybe I should merge your PR into it for simplicity
23:23 red-001 lol
23:23 sofar I have 3 patches already in my PR
23:23 sofar it's going to conflict
23:23 greeter hmm, i can't get the minetestserver to daemonize. when i use systemctl it says command not found and when i use service minetest-server start it says unrecognized service :-S
23:23 red-001 it should be easy to fix for me
23:23 red-001 I have some more things I want to add
23:24 red-001 like tnt that doesn't only make spheres
23:25 fireglow a builtin set of nodes that won't be destroyed would be nice, too.
23:25 fireglow like obsidian, for example.
23:26 red-001 fireglow see my mod tnt_extras
23:27 red-001 https://forum.minetest.net/viewtopic.ph​p?f=9&amp;t=13959&amp;p=205877#p205877
23:27 fireglow yes, exactly. I hope that makes it into the default game
23:27 red-001 I too
23:30 greeter well, i got it demonized through screen, that works :-)
23:31 fireglow greeter: try runit, it's great for supervising
23:32 greeter i'll give it a try next time i have to boot up the server
23:33 greeter although for some reason it's letting me pick up a bones block, which itself shouldn't exist because i had no inventory when i died :-S
23:38 red-001 what's with mod.conf?
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