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IRC log for #minetest, 2016-01-25

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All times shown according to UTC.

Time Nick Message
00:00 Ronsor how will we get them to agree?
00:00 Ronsor we should go sqlite and public domainize it lol
00:00 rubenwardy Does MPL have share alike?
00:00 est31 yes it does
00:00 est31 but its on the files only
00:00 est31 its not "contageous"
00:00 sofar I personally would rather switch to the Go-Tell-Apple-To-Die-A-Horrid-Death license... but that's just me
00:01 Ronsor i'll get back to advocating the Ronsor Public License: blah blah blah just credit the author blah blah blah
00:01 sofar MIT/WTFPL/CC0
00:01 sofar neh
00:02 Ronsor i need something to code right now
00:02 Ronsor any ideas?
00:02 sofar yes, I have
00:02 sofar mod stuff?
00:02 sofar I have a great idea for something very educational
00:02 Ronsor what is it?
00:02 sofar so everyone knows mesecons
00:03 sofar but mesecons omits a very important part of basic electronics
00:03 sofar I'd like to see a mod that creates P, and N materials (and conductors, obviously)
00:03 sofar so that you can build actualy transistors made of 3 blocks
00:03 Ronsor oh i had an idea for that
00:03 sofar pnp, npn etc
00:03 Ronsor "electricity" mod
00:03 sofar also, I would like it to involve actual electricity voltage principles
00:03 Ronsor it would obviously abuse iron
00:04 Ronsor and gold
00:04 sofar so a low voltage on a gate will not open the channel
00:04 sofar but a high voltage would
00:04 sofar e.g. actual transistor like amplification
00:04 sofar this way, people/students could build actualy 5x5x5 timers, for instance
00:05 sofar copper wires, cold contacts, silicon(sandstone) substrate?
00:05 Ronsor yeah
00:05 Ronsor iron, copper = wires
00:05 Ronsor sillicon i'll probably just abuse clay for to avoid adding another ore
00:06 sofar oh good idea, there's not enough use for clay yet
00:06 sofar but it has to be findable ;)
00:06 Ronsor how do you even get clay?
00:06 est31 silicon is made from sand isnt it
00:07 Ronsor maybe i could create a new craft for clay: cook sand
00:07 sofar silicon is indeed made from sand usually
00:07 sofar ./mods/default/mapgen.lua:ore             = "default:clay",
00:07 sofar clay is generated by mapgen
00:08 Ronsor oh hEhEhEhEhE
00:10 kaadmy Ronsor: cooking sand gives glas
00:10 kaadmy glass*
00:10 Ronsor oh hrm
00:10 Ronsor what about crafting two sand blocks to make clay dust, and cooking that
00:11 sofar let's fix the decorator to put down more clay instead
00:11 kaadmy btw this would be insanely laggy ;)
00:12 Ronsor yes it would
00:12 sofar what would be?
00:12 sofar semiconductor material nodes? yes of course.
00:12 sofar not intended for multiplayer
00:12 sofar intended for educational use...
00:13 Ronsor oh i'd demo it on my server
00:13 Ronsor i need to upgrade my box
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00:51 kaadmy are there /any/ doom irc channels?!
00:51 fireglow yeah. this one.
00:51 kaadmy i can't find one that has more than 5 people on
00:51 kaadmy heh
00:52 kaadmy no active ones even on quakenet
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01:55 Lugal lol I fount the reason why my map on linux was different from windows. the windows client used a kind of copy of the worlds folder stored in a different path, instead of using the actual path
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02:30 Lugal to let an abm spawn a random block of a choice, I modify this command how? minetest.add_node(pos, {name="default:cobble"})
02:33 RealBadAngel make a table with all the aviable nodes
02:33 RealBadAngel generate random number and pick then name indexing that table
02:57 DI3HARD139 Is it possible for WE to load in a 589MB save?
03:01 DI3HARD139 nope
03:01 DI3HARD139 instant crash
03:04 Sokomine that's a bit large. do you intend to import an mc world? there are scripts for that which operate on the database level which is far more efficient for such a conversion
03:05 Sokomine Lugal: replace "default:cobble" with the randomly selected node name?
03:11 DI3HARD139 Thats the goal. I couldn't find any scripts other than the WE file converter
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03:14 Fritigern DI3HARD139: Did you look at this yet? https://forum.minetest.net/viewtopic.php?t=4445
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03:15 DI3HARD139 I have not. That one is new.
03:16 Fritigern If you can call 2013 new...
03:16 DI3HARD139 new as in I havent seen it yet
03:16 Fritigern <weg>
03:16 DI3HARD139 Only issue I see is the limit for range
03:17 Fritigern Perhaps Sokomine can be of assitance with that, it's his work after all :-)
03:22 Hijiri On non-tool craftitems, does set_wear work, and will it automatically clear the itemstack if it reduces wear past 0?
03:25 DI3HARD139 I have tried this one https://forum.minetest.net/viewto​pic.php?f=5&amp;t=11146%5B/url%5D but its "unable to open database file"
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03:26 kaadmy Hijiri: nope, needs to be a tool, or the wear doesn't work
03:29 Hijiri kaadmy: Could I just make it a tool and override its on_use?
03:29 Hijiri or does that not work
03:29 Hijiri will it override the node-breaking behavior of tools
03:40 Hijiri kaadmy: looks like it works this way
03:44 DI3HARD139 Singleplayer is quite agitating
03:45 DI3HARD139 will never EVER stop crashing
03:45 kaeza real crash as in unhandled exception/signal or some misbehaving mod?
03:46 kaeza please pastebin the terminal output/debug.txt
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03:59 DI3HARD139 keaza: Its just the usual lua complaining that its out of memory
03:59 DI3HARD139 Seems to occur more frequently in SP mode than when running on a server
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04:19 kaeza I see
05:02 sofar DI3HARD139: github.com/sofar/mcimport - converts entire MC worlds to MT - does a really good job at it (esp. v1.8 worlds)
05:04 DI3HARD139 sofar: Ok Ill give it a shot
05:06 sofar DI3HARD139: ping me if you run into issues, I've been improving it
05:10 DI3HARD139 I keep hitting "Unable to open database file" for this map http://minecraftbuildinginc.com/despair-island/
05:20 sofar are you passing the proper paths?
05:20 DI3HARD139 yes
05:21 sofar python mcimport.py path/to/world/ path/to/minetest/world/
05:21 sofar I'll try
05:21 DI3HARD139 yep but Im doing python3 instead
05:21 sofar don't have python2?
05:21 sofar I haven't tried python3
05:21 DI3HARD139 not sure. lemme check
05:21 sofar python2 ...
05:21 DI3HARD139 I have both
05:23 sofar $ python3 mcimport.py ~/.minecraft/saves/City/ ~/.minetest/worlds/City/
05:23 sofar works for me
05:23 DI3HARD139 Imma move it to the home dir. Im working on the Desktop atm
05:24 sofar windows?
05:24 sofar I can upload it for you somewhere later
05:24 DI3HARD139 Im working with a Ubuntu based server but using TeamViwer to access it
05:24 sofar but it's converting perfectly for me
05:25 sofar Saved 2200 blocks
05:25 sofar still going
05:25 DI3HARD139 This server runs a MC and soon a few MT servers aswell.
05:26 sofar I'll help convert maps if you need me to
05:26 sofar conversion can take quite a long time
05:26 sofar my old MC world takes 8 hours to convert
05:26 sofar 6kmx8km world...
05:27 DI3HARD139 I see why
05:27 DI3HARD139 Im not adding the / at the end of the path
05:27 sofar hmmm, that shouldn't be needed
05:27 sofar that's just me being paranois
05:28 sofar Saved 6900 blocks
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05:28 DI3HARD139 Ok I take that back. though it was doing something but it was just terminal haning
05:28 DI3HARD139 hanging*
05:29 DI3HARD139 getting a whole nother error when running via python2
05:32 swift110 hey guys
05:32 DI3HARD139 hi
05:34 sofar DI3HARD139: well just wait for my conversion to finish, I suppose, it's still going
05:34 DI3HARD139 ok
05:35 DI3HARD139 Ill see if thers some updates to python. Im just running the preinstalled versions
05:35 sofar pastebin the erros you're getting?
05:36 DI3HARD139 sofar: http://pastebin.com/PhsM3zyn
05:39 sofar mkdir -p ~/.minetest/worlds/City/
05:39 sofar then try with python3 again
05:39 DI3HARD139 ok
05:40 sofar conversion finished
05:40 sofar I'm afk a sec
05:41 DI3HARD139 that worked. Just getting a lot of unknown blocks
05:42 sofar that's normal
05:42 DI3HARD139 Oh ok
05:43 DI3HARD139 While that runes. Imma go finish swapping the mapgen for one of the maps im working on
05:43 DI3HARD139 runs*
05:48 sofar it's interesting
05:49 sofar could be fun for a game of some sorts
05:51 DI3HARD139 Im currently working on a Post Apocalyptic type server. Was planning to attmept to use that map
05:59 DI3HARD139 that didn't take long
05:59 DI3HARD139 probably shouldn't have done /mapfix 300 XD
06:03 sofar mapfix?
06:03 MinetestBot [git] pikinor24@yahoo.it -> minetest/minetest: Translated using Weblate (Italian) e52ebda https://git.io/vzK7H (2016-01-25T05:53:09+01:00)
06:03 MinetestBot [git] martonkisbenedek@gmail.com -> minetest/minetest: Translated using Weblate (Hungarian) 0097e03 https://git.io/vzK7Q (2016-01-25T05:53:09+01:00)
06:03 MinetestBot [git] tobyplowy -> minetest/minetest: Translated using Weblate (Dutch) c07a242 https://git.io/vzK77 (2016-01-25T05:53:09+01:00)
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06:04 DI3HARD139 Its a mod that Gael de Sailly wrote to correct those lighting issues in minetest. particularly the ones caused by worldedit
06:04 DI3HARD139 https://forum.minetest.net/viewtopic.php?t=10662
06:05 sofar hmmm
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06:10 sofar that works well though
06:10 sofar but yeah, 300 will take a while
06:10 sofar there's tons of caves underneath btw
06:11 DI3HARD139 I was wondering
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06:15 sofar interesting map, for sure
06:28 DI3HARD139 I hate having to fill in underneath builds.
06:28 DI3HARD139 takes forever
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06:29 sofar you can enable mapgen for areas below a certain level
06:30 DI3HARD139 I just replaced the one this map came with and for some reason its generating at -400
06:30 sofar getting it to be seamless is very hard
06:31 DI3HARD139 atleast the server is able to handle 250m nodes at a time unlike SP mode XD
06:36 sofar I've pushed some improvements to mcimport based on your attempts
06:36 sofar feel free to try the later versions again and see if they help
06:36 sofar there's now a script to automatically download all the needed mods for your world
06:37 sofar and it detects better some usage errors
06:48 DI3HARD139 Ok cool. Will get
06:50 sofar there's a script now to also download all the required mods
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07:37 blaise needs more cowbell
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07:53 * blaise bounces a massive rubber chicken off of gentoobr1
08:06 sofar https://youtu.be/ug_Wv6_n3YM
08:06 sofar just for fun ;)
08:13 * blaise explodes
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09:50 JamesTait Good evening all!  Have a rotten Monday, and a terrible Opposite Day! 😃
10:02 blaise omfg
10:03 blaise it's opposite day?
10:03 blaise =(
10:04 RealBadAngel lol
10:05 RealBadAngel JamesTait, you scared the shit out of him ;)
10:05 JamesTait Heheh. ☺
10:06 JamesTait "Can't handle that shit at this time on a Monday morning!"
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11:03 Viking50 Bonjour à tous
11:03 Viking50 Hi all
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13:20 Thomas-S hi
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16:58 Xack \o
16:59 Calinou Xack, check out my game: https://github.com/Calinou/platshoot :p
16:59 Calinou it's a 2D platformer-shooter
16:59 Xack yay
16:59 Xack hi Calinou :)
16:59 Xack sure
17:00 Xack :O
17:00 Xack Calinou: you using MIT? interesting
17:00 Xack i expected GPL hehe
17:00 Calinou Veraball also uses MIT
17:00 Calinou the assets use CC0 unless otherwise stated
17:00 Calinou the reason is, I want it to be as simple as possible
17:00 Xack is that because GPL can't use MIT libraries and that's what godot is in?
17:00 Xack ah i see
17:00 Calinou life is too short to bother with attribution or such
17:01 Xack hehe
17:01 Calinou you can write GPL games that use Godot, though
17:01 Xack sec lemme update godot
17:01 Xack ah
17:01 Calinou you need latest 2.0alpha
17:01 Xack yeah
17:01 Calinou I wanted to add networked multiplayer, but it's very hard.
17:01 Xack i can imagine :D
17:01 Xack compiling godot
17:01 Calinou i did write an UDP networking demo yesterday (with server-side physics, and without client-side prediction): https://github.com/Calinou/udp-networking-demo
17:02 Xack oh cool
17:02 Calinou but putting that into a full game can't realistically be done yet
17:02 Calinou Juan said he should improve the networking layer some day, maybe for 2.1
17:02 Xack :)
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17:02 Calinou at least being able to generate latency/packet loss using the project settings would be nice
17:02 Calinou to test the networking code quality :P
17:02 Xack yeah
17:03 Calinou Xack, might want to turn your sound down as well
17:03 Calinou there's no sound volume slider yet
17:03 Xack ahh, alright hah
17:04 Calinou the sounds are from Freesound, and images from Freedoom
17:04 Calinou it makes for a strange (but nicely working) combination
17:04 Calinou pixel art and HD sounds… oh wait, this is what Minecraft does :p
17:05 Calinou Xack, also I learned to use Vim… I installed spf13-vim on my VPS and desktop, and can use it in basic ways
17:05 Calinou better than nano for editing over SSH
17:05 Xack yay :)
17:05 Calinou it at least has syntax highlighting for more than 20 languages…
17:05 Xack (i use emacs nowadays but * > nano ;))
17:05 Calinou also using zsh + oh-my-zsh
17:05 Xack zsh :D
17:05 Calinou the case-insensitive tab completion saves the day
17:06 Xack haha yeah, tab completion itself was enough to make me use zsh
17:06 Xack can't remember when i first started using zsh however
17:06 Xack i think nyuszika7h recommended it to me at some point, and i just preferred it
17:06 Xack over bash that is
17:06 Calinou next step is, switching from screen to tmux…
17:06 Calinou and using mosh more instead of SSH
17:06 Calinou then I'll be a True Hipster™
17:06 Xack yup, good idea :)
17:07 Xack haha :D
17:07 nyuszika7h hi
17:07 Xack hi nyuszika7h
17:07 Calinou hi nyuszika7h
17:07 Xack Calinou: just make sure that `tmux -V` is a version that isn't 1.6 or some ancient version
17:07 Xack not sure what version $YOUR_DISTRO has available
17:07 Calinou 1.9 on Debian 8
17:07 Xack i'm saying this since 1.6 had a few crashing bugs
17:07 Xack ah that should be fine
17:08 Calinou 2.0 on Fedora 23
17:08 Xack but 2.1 is out now
17:08 Calinou (VPS is Debian 8, desktop is Fedora 23)
17:08 Xack ah :)
17:08 Xack it's not difficult to compile, but yeah
17:08 * Xack is tidying his zsh config
17:08 Calinou also… I made an high-quality texture: https://lut.im/jMmDenc1w1/2YGGWsH3xNmN3L3Z.png
17:08 Calinou and a super shotgun: https://lut.im/GobTMe6kth/3K5YHvVOCc9SAyCb.png
17:08 Calinou (NeoTextureEdit and Blender, respectively)
17:09 Xack oh cool
17:09 Xack i like them :D
17:09 Calinou Xack, if you're interested by Godot games you should join #godotengine :p
17:09 Xack ... i'm Zackio, Calinou
17:10 Xack xD
17:10 Xack i've been in there for a few months now :)
17:10 nyuszika7h mfw
17:10 nyuszika7h I was reading Calinou's messages
17:10 nyuszika7h didn't see his nick
17:10 nyuszika7h somehow I unconsciously "saw" some other nick
17:10 Xack heh
17:10 Xack i think i've done that before
17:10 Xack like with exio4 → hdrv somehow
17:10 Xack idk
17:11 exio4 what
17:11 exio4 I'll make sure you are going to hell
17:11 Xack lol
17:11 Xack brb walking dog
17:11 exio4 Xack: enjoy your last walk
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17:18 Calinou Xack, PM?
17:29 jin_xi joined #minetest
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17:40 Xack Calinou: sure
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18:51 lafr qui est la?
18:54 sofar lafr: nous
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20:23 Fixer always wondered how that french people pronounce ouais... ouai... this is creepy
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20:28 Calinou NO OUAIS
20:28 Fixer o u a i s
20:28 fireglow waaaaaaaaaaaat waaaaat waaaaaaaaat wat waaaat
20:30 Thomas-S bye
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20:36 sofar Fixer: say "Kuwait" without the K and T and you're close
20:37 Fixer o_0
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20:59 Fixer minetest-dev should be renamed to minetest-emo or minetest-everything-suck
20:59 Fixer just my feeling
21:03 Amaz minetest-argue would do it imo.
21:05 Fixer Amaz, btw, have you released that excellent latters mod?
21:06 Fixer snowing again, so beautiful
21:07 Amaz No, I haven't. I could do that now, I suppose :)
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21:37 Open_Future hi all
21:37 Open_Future vanessa e once helped me setup a minetest server on internet so my students could login from home but i forgot how to do one of the steps
21:37 Open_Future anyone help?
21:38 alket Open_Future: what do you need exactly
21:38 alket do you have a vps/dedicated server ?
21:38 alket which OS ?
21:39 Open_Future linux
21:39 alket so you do have a computer with a public IP aka server ?
21:39 Open_Future the part i forget has to do with registering name with freedns
21:39 Open_Future im sure that expired a long time ago....
21:40 Open_Future I need to redo that then I think im good
21:41 Open_Future I have a script I used to run to keep the name pointing to my server....but I forget how I registered that with freedns in the first place
21:42 alket so your IP changes ?
21:43 Open_Future yes
21:43 Open_Future it can
21:43 alket first you have to log in in your router
21:43 alket and reserve one IP for that MAC Address
21:43 Open_Future sorry, I think this linux pc is already static on my network
21:43 alket then if its a bit modern router, it has freedns service integrated there
21:44 alket ok thats good then
21:44 Open_Future the ip from ISP is what changes so hence the script
21:44 alket check if your router has FreeDNS as service
21:44 Open_Future okay hang on
21:45 Calinou there are other free DNS providers, Open_Future
21:45 Calinou like https://nsupdate.info
21:45 Calinou no ads :)
21:47 Open_Future i had been using http://freedns.afraid.org/
21:48 Open_Future okay i have binded ip and mac address
21:48 Open_Future of local machine
21:48 Open_Future on my network using router setup
21:49 Open_Future hang on
21:51 Open_Future okay i dont know where im supposed to see if router has freedns as service?
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21:54 Open_Future okay looking at nsupdate.info
21:56 Open_Future this is where it gets over my head
21:57 Open_Future it says:  Name of the zone where dynamic hosts may get added
21:57 Open_Future what do i put in there
21:59 Open_Future i have my own domain name and host that I use for school related stuff....does that relate to this?
21:59 Open_Future Say its school.com for instance....
22:00 Calinou Open_Future, you do not have to use your own domain.
22:00 Calinou you can just use the nsupdate.info domain for free.
22:00 Calinou which means you'll have an address like open-future.nsupdate.info
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22:05 Open_Future okay so what do i put in the field for zone name?  open_future?
22:08 Open_Future I dont know what to put in for Nameserver IP (primary) or secondary
22:12 Fixer jeez, 500 untranslated fields of crap :(
22:25 Calinou Minetest needs this: http://www.pcgamer.com/take-selfies-​in-doom-thanks-to-the-instadoom-mod/
22:25 Calinou even has selfie stick
22:32 Open_Future Calinou can you help with what goes in there?  zone name and Nameserver IP?
22:40 Calinou Open_Future, you clicked "Add host"?
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22:41 Calinou the host name is eg. "calinou", (don't use _, but - should be allowed)
22:41 Calinou choose nsupdate.info domain from the list
22:41 Calinou and you can add a comment (optional).
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22:47 Open_Future it says Enter a valid IPv4 or IPv6 address for Nameserver
22:47 Open_Future Primary
22:47 Calinou you don't need that… did you click "Add host" and not "Add domain"?
22:47 Calinou after registering and logging in
22:47 Calinou in the Overview section
22:47 Open_Future i clicked add
22:48 Open_Future ok i see error
22:48 Open_Future yeah i did domain
22:49 Open_Future okay that worked....now what do i do with host secret?
22:49 Open_Future I had a script that used to update the freedns.afraid.org
22:50 Open_Future can something like that be used again but edited with nsupdate info
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23:26 Open_Future working on it
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23:39 Open_Future im getting Cannot find DDNS provider ipv4@nsupdate.info, check your spelling. when using inadyn
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23:48 Open_Future can get to server via internet....but inadyn not quite working
23:48 Open_Future ill keep pluggin away.....thanks for help/tips
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