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IRC log for #minetest, 2015-12-30

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All times shown according to UTC.

Time Nick Message
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00:32 Hijiri what is the function that gives the special mod path for persisting things to
00:33 Hijiri nevermind, found it
00:33 Hijiri minetest.get_modpath
00:37 Hijiri is there a standard library function for appending a new directory/file to the path for a directory
00:37 est31 no
00:38 est31 you have to do string manipulation yourself
00:38 est31 but it can be done safely
00:38 Hijiri ok
00:38 est31 just use normal slashes, they work on windows as well
00:38 Hijiri I just didn't want to check for "/" at the end of the directory path
00:38 Hijiri it seems like a common enough operation that it would be standardized
00:39 Hijiri I guess // acts like / anyway
00:39 est31 and note that /this/is//path will work and get to /this/is/path
00:39 est31 yeah
00:39 Hijiri ok, I'll just do that then, thanks
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01:02 * bas080 bas080
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01:24 Sokomine still no success...
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01:29 LazyJ So, if I understand this correctly, the current release of Minetest on GitHub prevents players from connecting to any server?
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01:36 Sokomine LazyJ: at least it prevents me, yes
01:36 Sokomine according to sofar, going back one commit ought to help. i havn't checked yet (was hoping that it would get fixed)
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01:53 LazyJ I see...
02:16 Sokomine sofar: maybe you can tell here how to go back to the last commit so that others who face the same problem can get their copy working again. i always forget how it worked...
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02:31 Sokomine it works again :-) i was able to join a server now
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02:38 DoyleChris how do i make minetest pickup items when i walk over them.
02:38 DoyleChris I tried item_drop and now when i dig something it dosent ut it in my inventory
02:41 LazyJ iirc, you have to add a few lines to minetest.conf.
02:43 LazyJ For the "Item Tweaks" mod, add "enable_item_pickup = true" to the minetest.conf.
02:44 LazyJ If you want stuff that is dug to return to your inventory *without* dropping to the ground first, add:  "enable_item_drops = false".
02:44 LazyJ
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03:08 DoyleChris i tried enable_item_pickup = true in minetest.conf but it didnt work
03:08 sofar Sokomine: it's already fixed, but if you want to remove 1 commit from git you do:
03:08 sofar git reset --hard HEAD~1
03:08 DoyleChris i have stuff on the ground walk over it dosent pick it up
03:12 LazyJ The default pickup speed for Item Tweaks is very slow. You have to stand still and wait a couple moments before items at your feet will start to move.
03:12 LazyJ Other than that, I have no idea what may be the problem.
03:12 LazyJ
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05:22 DerpyPony25 ?
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05:56 Thomas-S hi
06:08 Thomas-S Does anyone know, when this bugfix (https://github.com/minetest/minetest/commit​/a142e4f4b2256e7c4a16d14aecde6e04be33457c) will be in latest ubuntu daily builds?
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06:24 LazyJ Thomas-S, no idea. Hopefully soon.
06:24 Thomas-S ok. I will downgrade the package and upgrade it tomorrow. thanks for the answer.
06:25 LazyJ Another option is to compile it yourself.
06:26 LazyJ But if the daily builds are what you are comfortable with, stick with those.
06:27 LazyJ There have not been any sensational changes in the past few days. You won't miss anything waiting till the daily build is updated.
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06:35 lemon Hello
06:35 lemon Is it possible to generate chunks of world without going there?
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06:36 asl97 lemon: use the emerge chat command
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06:37 lemon is it in a mod?
06:37 asl97 it's inbuilt
06:38 lemon minetest.emerge_area(pos1, pos2, [callback], [param]) this one?
06:39 asl97 that is the function, not the chat command
06:40 lemon Is it in the dev version?
06:40 lemon I can't find such chat command in my minetest.
06:40 asl97 type /help in minetest
06:41 asl97 if it isn't in there then it not in the version of minetest that is install on your computer
06:42 lemon oh
06:42 lemon it's called /emergeblocks
06:43 lemon Nice
06:57 lemon So if the block is already generated, what does this command do?
06:58 LazyJ It causes Minetest to regenerate that section.
06:59 asl97 LazyJ: no it doesn't
06:59 gregorycu Urgh, that's not good
06:59 LazyJ If players have strip mined it, the land will be restored.
06:59 LazyJ If it is used on an old map, the result will be different than the original (old mapgen code vs new mapgen code).
07:00 asl97 it clearly state that it `starts loading (or generating, if inexistent) map blocks contained in area pos1 to pos2`
07:00 gregorycu lol, inexistant
07:00 LazyJ "/emergeblocks" or "deleteblocks"... wasn't deleteblocks renamed emergeblocks?
07:00 asl97 so it just load the map blocks into memory if it exist generated
07:00 asl97 exist/'been generated'
07:01 asl97 deleteblocks was move below emergeblocks
07:01 asl97 LazyJ: https://github.com/minetest/minetest/commi​t/f062bbd7a182233f96c61287d0397534811627d9​#diff-c6d551e431c1fb79f5cf714da9b6c604L418
07:01 asl97 https://github.com/minetest/minetest/commi​t/f062bbd7a182233f96c61287d0397534811627d9​#diff-c6d551e431c1fb79f5cf714da9b6c604R456
07:03 lemon so what's the point of loading blocks into the memory?
07:04 asl97 preloading or something, it doesn't have much use case since the block can get unloaded shortly after it been loaded by emerge
07:04 lemon that's wierd
07:05 lemon is there a method that will only generate ungenerated blocks without loading already generated blocks into the memory?
07:05 asl97 nope
07:06 lemon There is this https://forum.minetest.net/v​iewtopic.php?f=11&t=2950 but I am not sure that it is faster than /emergeblocks
07:26 asl97 lemon: explore basically teleport you step by step across the whole map, if anything, it would cause more lag
07:27 gregorycu Ironically, this is the exact command I need
07:28 gregorycu (emergeblocks)
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09:01 Hijiri Is there a way to change the name displayed above a player's head?
09:03 RealBadAngel no, its done in the engine
09:03 Hijiri ok, thanks
09:03 Hijiri I thought it would be funny if you could disguise a player
09:04 RealBadAngel griefers running around with other folks nicks wouldnt be any fun rather
09:05 RealBadAngel would you like to get banned because some1 was pretending it was you?
09:06 Hijiri I mean as part of a mod
09:06 Hijiri Like if you wanted to give a player a disguise spell that temporarily displayed a different name
09:06 Hijiri Hopefully the admins of the server would be aware it's a spell
09:06 Hijiri (maybe it would be default turned off)
09:13 lemon http://storage5.static.itmages.ru/i/15/1​230/h_1451466710_3295904_d50bb1d640.png
09:14 Hijiri minetest maps developed through evolving neural networks?
09:15 Hijiri just kidding :{
09:15 Hijiri :P *
09:16 lemon here is the code https://github.com/slemonide/g​ridgen/blob/master/gridgen.lua
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10:23 gregorycu There is no reason why mods shouldn't be allowed to change the display name of a player
10:24 gregorycu As far as I can tell
10:33 Hijiri Is it idiomatic minetest code to put serialized tables as the formname of a formspec
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10:34 lemon there is this thing https://forum.minetest.net/vi​ewtopic.php?f=11&t=13718
10:34 lemon it can hide player's name
10:36 lemon gentoobro, I think, player:set_nametag_attributes({name="fake name"}) will change player's name
10:37 Hijiri I guess I'll see if it works, when I get to it
10:37 Hijiri currently I'm documenting code I haven't written
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11:07 Calinou lol: https://github.com/minetest/minetest_​game/pull/742#issuecomment-164822919
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11:14 VanessaE haha
11:18 lemon books are writable? o_O
11:19 CWz hey VanessaE
11:19 VanessaE hi
11:19 VanessaE lemon: yeah, for a while nmow
11:19 VanessaE now*
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15:30 lemon Why there are no dry_grass_covered_with_snow node?
15:30 lemon :3
15:31 Amaz That would actually make more sense than grass with snow on it :)
15:35 lemon Well, grass might hibernate.
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15:36 gravgun Hi everybody. I'm trying to make [protector] and [areas] work together but they don't seem to cope. Protectors work but areas are effectless. Anyone already went through that trouble?
15:38 asl97 gravgun: you can only use one (main) protection mod since they both override the minetest is_protected
15:38 behalebabo Some protection mods do work with others
15:38 gravgun They override but DO call the older registered one
15:38 gravgun thats's what I don't get
15:38 gravgun It should work but they don't
15:38 asl97 they do call it?
15:38 behalebabo Are you using TenPlus1's mod?
15:40 gravgun Yes
15:40 gravgun I'm using upstream tenplus1's protector and ShadowNinja's areas
15:41 behalebabo Then it should work automatically, I had no trouble with those two together (except protector can't detect if it overlaps with an area)
15:41 gravgun I knew overlaps wouldn't be detected but I won't bother with it
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15:56 gravgun Didn't say anything
15:56 gravgun my fault
15:56 gravgun silly me gave the areas perm to everybody
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17:27 Calinou edj, what is your use case?
17:28 Calinou for power users I would advise using latest
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17:30 Thomas-S hi
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17:33 edj The hardware is very powerful
17:33 Calinou so, latest
17:35 Calinou as long as it's not Debian ( ͡° ͜ʖ ͡°)
17:35 Calinou (saw a reddit thread today where someone complained about `testing` users that used it just to have more recent software)
17:35 Calinou I used to be one of those :P
17:36 edj Calinou: btw, I think my daughter and I saw you on some CTF server recently, run by rubenwardy, if I'm not mistaken  :)
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17:39 Calinou yes
17:40 Calinou since not many people play Xonotic CTF anymore :(
17:40 Calinou so I play Minetest CTF :P
17:44 hoodedice xubuntu lts is nice and stable IMO
17:44 Calinou we use it in networking class
17:44 Calinou the LTS is nice, but it's almost 2 years old now
17:45 LNJ2GO I don't (X/L/K)ubuntu
17:45 LNJ2GO ^ like
17:46 LNJ2GO I use debian testing
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18:07 red-001 there are CTF minetest servers?
18:07 Krock yes, rubenwardy hosts noe
18:08 red-001 I most play on that server sometime
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18:15 red-001 for some reason when I compile minetest It doesn't copy zlib and lua dll's
18:15 red-001 It works normally if I copy them
18:17 red-001 Then new settings menu looks bad
18:17 red-001 Is there a way to use the old one?
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18:22 Calinou no
18:22 Calinou not yet
18:23 red-001 It's not an impovment if you as me
18:24 red-001 if anything it's harder to use
18:24 red-001 ask*
18:24 red-001 which commit added it?
18:25 hoodedice lol ctf server is getting some real love
18:28 red-001 so what happend to just test
18:29 red-001 did players get bored of being spawn killed?
18:29 Hijiri and navigating the barren rocks generated for the map?
18:30 red-001 and gold digger monster spawners
18:30 red-001 and the occasional hacker
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19:46 xenkey Hi everyone
19:47 xenkey I need some help with technic
19:47 xenkey I'm using a LV geothermal, one side is water and the other is lava.
19:47 xenkey I've connected a wire from the bottom going into the bottom of a battery box
19:47 xenkey Both say "no network"
19:49 behalebabo you need a switching station, it must be on top of the wire to complete the network
19:52 xenkey on top of the wire?
19:57 kaadmy doesn't matter, just has to be connected to the wire somewhere iirc
19:58 behalebabo no, it must be on top
19:58 behalebabo the switching station doesn't work if it's under or to the side
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20:03 Hijiri how do the explode_x_event for the formspec API work?
20:04 xenkey behalebabo: so the wire from the generator goes to the switching station?
20:04 Hijiri And does textlist return the numerical index of the selected element?
20:04 behalebabo xenkey: yes, between the generators and appliances there must be a switching station
20:05 behalebabo it should be on top of the wire going between them
20:15 Hijiri How do I tell when a button is pressed in a formspec?
20:16 Hijiri Does it set itself to true in the fields?
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20:16 Hijiri actually I'll just look for some existing code
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20:25 xenkey I got it to work
20:25 xenkey Can furnaces be powered from the back?
20:25 behalebabo yes
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20:39 xenkey cool
20:41 xenkey Is this okay https://sr.ht/hMVr.png
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20:51 Hijiri I want to pass some data between formspec displays. Is it an acceptable method to serialize the data and put it in the formname? Or should I just put the data in some table somewhere?
20:52 kaadmy Hijiri: here's how I did it: https://github.com/kaadmy/pixture​/blob/master/mods/nav/map.lua#L66
20:53 kaadmy just put a "tracking" element in the formspec offscreen
20:56 Hijiri Thanks
20:56 xenkey Minetest seems to lag horribly when I move in close proximity to technic machines
20:56 Hijiri do you know the answer to my button and textlist questions from earlier?
20:57 Hijiri actually nevermind, found the answer
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21:02 swift110 hey all
21:02 JBB2 Hi
21:03 Hijiri hi
21:05 Telesight Hello all, How is the mod called that shows an information form with rules etcetera to a player at login?
21:05 asl97 Telesight: iirc, the mod is still working great
21:06 JBB2 Like on linux gaming.us?
21:06 Telesight YEs for example on linuxgaming.us ...
21:07 JBB2 tipp /mods you will probably fin the right one
21:07 asl97 it was call news
21:07 asl97 https://github.com/Bremaweb/news
21:08 Telesight I already checked with /mods but could not find the correct one ...
21:08 JBB2 hmm probably simply ask the admin
21:09 JBB2 Or run a websearch like duckduckgo
21:10 Telesight asl97 Yes I think it could be news ...
21:10 asl97 Telesight: i don't know about the mod on linuxgaming.us but check the news mod, it show a formspec when player join
21:11 Telesight Thanks, I will check it ...
21:17 Telesight @asl97  News is the mod I was looking for , thanks ...
21:19 LNJ2GO JBB2: duckduckgo ad :D
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22:18 Fixer damn, fu-- NY, I'm tired of cleaning up entire house
22:19 sofar VanessaE: I still see sequoia saplings spawn and grow even though "moretrees.enable_sequoia = false" is set in moretrees_settings.txt
22:21 OldCoder Is anybody available and willing to try an interesting test?
22:22 VanessaE sofar: make a github issue so I don't forget, and I'll deal with it in a bit
22:22 VanessaE https://soylentnews.org/breakingne​ws/article.pl?sid=15/12/30/1953205  :'(
22:23 sofar oh, saplings have a separate setting
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22:25 OldCoder VanessaE, see my remarks in -dev
22:25 OldCoder It is an interesting issue
22:25 VanessaE no clue there
22:26 OldCoder Can *you*
22:26 OldCoder TP to -24000,100,0
22:26 OldCoder On any world you are on
22:26 OldCoder And see anything?
22:26 VanessaE moment.
22:27 VanessaE commit 382ab969, works for me.
22:27 OldCoder VanessaE, commit remark is not directed at me, right?
22:27 VanessaE is.
22:28 OldCoder You are identifying the copy; thank you
22:28 VanessaE yeah
22:28 VanessaE I don't run releases, I run git :)
22:28 VanessaE on my test map, that command put me about 90m above the ground, in a desert
22:29 VanessaE seed = 5131391305046360830
22:29 VanessaE mgv6
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22:30 VanessaE in that seed, there's a high-ish observation point at -24005.9,12.5,7.3
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23:16 Fixer VanessaE, i was always impressed by Debian, Ian Murdock did a great job
23:16 Fixer too bad he comitted suicide
23:38 Fixer and police could be involved or whatever
23:49 kaadmy <offtopic> does anybody here play DooM?
23:50 red-001 <off>does anyone play tf2?
23:50 Calinou QuakeWorld? :p
23:50 kaadmy Calinou: i play QWTF
23:51 gravgun No, Calinou, you meant Xotonic
23:51 gravgun :P
23:52 LNJ2GO the long dark?
23:52 Calinou Xotonic sounds like a gym program
23:52 LNJ2GO cities: skylines?
23:52 gravgun Or, as I've taken the habit of calling it, GNU+Linux+Xotonic+Boobs
23:52 red-001 does anyone anywhere play Tesseract
23:52 gravgun </stallman>
23:52 Calinou kaadmy, a few weeks ago I played episode 1 of Doom in coop, using Doomsday
23:52 Calinou red-001, I don't think anyone does :( sadly
23:52 red-001 :(
23:52 gravgun I don't play it but its performance impresses me
23:52 red-001 it looks awesome
23:53 Fixer Nexuiz
23:53 Calinou the volumetric lights are very efficient indeed
23:53 gravgun It's beautiful, runs at 40 FPS on my HD4000
23:53 Calinou so is the real-time global illumination
23:53 kaadmy i play(ed) nexuiz
23:53 red-001 HD4000 master race :)
23:53 gravgun and with glPortal I made something uglier, no dynamic shadows and all, runs at 40 FPS when portals are open
23:53 gravgun there are like 50 polys on the scene :/
23:53 kaadmy Calinou: lucky :( running DooM with modern effects, i get slowish with zdoom
23:53 gravgun That's a long way to go...
23:55 red-001 any team fortess players here
23:55 kaadmy red-001: i would play tesseract, but my potato laptop barely runs most games
23:55 kaadmy red-001: tf2 requires steam, which i can't get to install on my machine ;(
23:56 red-001 what os do you have?
23:57 gravgun Huh? Steam runs everywhere, from Ubuntu to Arch or Gentoo, on Windows 7-10 and on OS X...
23:57 Calinou Steam is evil™
23:57 Calinou I'm a proud owner of "bash: steam : command not found" :)
23:57 MinetestBot [git] paramat -> minetest/minetest: Minimal: Add mapgen alias for air 43c804a http://git.io/vEpyx (2015-12-30T23:56:14Z)
23:57 kaadmy gravgun: wrong version of glib
23:57 red-001 or gaben is the new overlord™
23:58 red-001 choose your poison
23:59 * red-001 try's using echo as a file editor
23:59 kaadmy red-001:heh
23:59 kaadmy use nano

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