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IRC log for #minetest, 2015-07-07

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All times shown according to UTC.

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00:52 sloantothebone What are some differences between minecraft and minetest? and I have my own differences
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00:58 sloantothebone Ooh! I think I know how to fundraise minetest
01:00 sloantothebone We'll have donation pots, for example "Whoever wants to support minetest background can donate, and whoever creates the best soundtrack gets the donations"
01:00 sloantothebone bacground music*
01:01 sloantothebone Who agrees with my idea?
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03:16 sloantothebone I tried cinematic mode and it didnt work
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03:38 LinuxGuy2020 Are there any materials other than mesecon wiring that allow a signal to pass through? Or a material that can conduct from block to block to block?
03:38 LinuxGuy2020 I cant even get a room lighted with a switch at this point.
03:38 est31 mese blocks
03:39 LinuxGuy2020 oh
03:39 Sketch2 or conducting pipes
03:39 Sketch2 you on a public server, or a local game?
03:40 LinuxGuy2020 Home server
03:41 Sketch2 I can show you some on the Free4All server
03:41 LinuxGuy2020 ok that would be cool
03:42 Sketch2 log on, I'm on there now
03:42 LinuxGuy2020 sweet
03:42 LinuxGuy2020 know the address and port offhand?
03:43 Sketch2 oh, it's in the public list.  I can check tho
03:43 LinuxGuy2020 Im looking
03:44 Sketch2 BlueLobster Free4All
03:44 LinuxGuy2020 got it
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04:30 mazal Hi , is VanessaE here ?
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04:32 Sketch2 She was earlier today
04:32 mazal k thanx
04:33 Sketch2 was it just something she'd know about?
04:34 mazal Yeah , wanted to ask her something RE her mostly vanilla server
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04:53 kaeza mazal, if it's something about griefing or permissions I may be able to do something
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05:09 Sketch2 Mine5
05:20 Sketch2 or 4, doesn't matter,
05:21 mazal kaeza: Thanx. Nope it's about the game and mods she uses there
05:22 mazal Was wondering if she would concider releasing it as a subgame for players who don't have inet and play SP. That game runs very smooth :)
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05:30 kaeza mazal, AFAIK, it's just vanilla minetest_game plus some server management mods (i.e. not much added content, if any)
05:30 kaeza (e.g. IRC, xban, etc)
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06:00 LinuxGuy2020 Sketch2: Hey do you happen to know the name of the mod on that server we were on. Some teleport mod with booths?
06:01 mazal Travelnet I think
06:02 LinuxGuy2020 thank you
06:05 kaeza blaise: not sure where the intersection between the two is
06:05 blaise hey, does the survival modpack that kaeza made work with the armor_3D mod and HUD ?
06:05 blaise better HUD I mean
06:05 kaeza nope
06:05 blaise so it has its own HUD stuffs ?
06:05 kaeza yep
06:05 blaise hrmm...
06:06 kaeza survival_modpack is pretty much obsolete now that drowning is in master
06:06 blaise ah
06:06 kaeza and there are "better" hunger mods
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06:06 blaise like?
06:06 kaeza !g minetest hunger
06:06 MinetestBot kaeza: https://forum.minetest.net/viewtopic.php?id=6342
06:07 kaeza MinetestBot, <3
06:07 swift110-phone Hey all
06:07 blaise ah, like the one I'm already using
06:07 blaise lmao
06:07 blaise thanks
06:10 blaise I gotta get rid of item_tweak mod too
06:10 blaise in favor of newer and better stuff
06:10 blaise I believe there's something in tree now
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06:22 blaise anyone know if the item_builtin mod ever made it in tree?
06:22 blaise or what?
06:23 blaise maybe a better one came out? (talking about the one pilzAdams made)
06:24 swift110-phone Hmm
06:30 blaise ah, item_drop and builtin_item are two seperate mods by him
06:30 blaise interesting
06:33 blaise did weather go stale?
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06:37 blaise wow, this hasn't been touched in forever! https://github.com/PilzAdam/item_drop
06:37 blaise ;p;
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06:55 blaise so, snow is regularly updated
06:56 blaise what happened to weather ?
06:56 blaise I kinda liked the rain on it
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08:43 JamesTait Good morning all; happy Chocolate Day! ūüėÉ
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09:43 zatherz hello
09:43 zatherz is there any way to download a map from a server without access to it?
09:45 rubenwardy yes
09:45 rubenwardy there's a setting in minetest.conf
09:47 zatherz what is it?
09:48 Amaz enable_local_map_saving = true
09:49 rubenwardy It goes to a folder in worlds/ which has the same name as the server.
09:50 zatherz how does it work? chunk by chunk or the whole map?
09:50 zatherz as in, do I need to explore for it to be downloaded?
09:51 Amaz Yes, you need to explore.
09:51 zatherz okay, thanks
09:52 mazal That's interesting , never knew that
09:52 mazal Does it also dl user info like protected areas for example ?
09:52 Amaz Also, you should make a map_meta.txt with singlenode as the map name, otherwise there can be problems.
09:52 Amaz mazal, no.
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09:56 Amaz You'll also need a collection of mods used on the server, if you want to avoid unknown nodes.
09:58 mazal I might try it one day
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10:05 zatherz too bad I have to explore
10:05 zatherz the server is reaaaaally big
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10:31 crazyR can anyone think of a way to center a formspec label... this lable is dynamic so the content isnt always the same...
10:31 crazyR i presume this means that some math is needed
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11:01 rubenwardy crazyR: you could assume that the characters are fixed width
11:01 rubenwardy but you assume a character width that isn't true with other fonts
11:03 crazyR hmm. so its going to be near impossible to get true centering of labels. due to fonts
11:05 rubenwardy yeah, basically
11:05 rubenwardy formspecs suck
11:05 rubenwardy and they will be replaced
11:05 rubenwardy soon, hopefully
11:07 Calinou "Qt! Qt! Qt! The sign of the devil!"
11:07 Calinou "HTML is where it's at."
11:07 Calinou "Why not wxWidgets?"
11:07 Calinou :)
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12:07 FreeFull tkwidget and wxWidgets, dancing it off
12:12 rubenwardy wtf, sloantothebone?
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12:27 sloantothebone Rubenwardy, what?
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12:27 rubenwardy * sloantothebone has quit (Max SendQ exceeded)
12:27 rubenwardy * sloantothebone (~sloantoth@75-106-29-150.cust.wildblue.net) has joined
12:27 rubenwardy x 10
12:28 sloantothebone Sorry
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12:54 Sketch2 yeah crazyR, formspecs suck.  was just tweaking one on a nether mod the other day.  which mod were you talking about?
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13:02 rubenwardy > crazyR talking about formspecs
13:02 rubenwardy > then makes PR on smartfs
13:02 rubenwardy is this label thing related to smartfs?
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13:03 exio4 wat
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13:53 crazyR rubenwardy nope its not. im just working on a mod that includes your smartfs and realised i was getting a load of spam in my logs from it lol. that siad if it was possible to do what i wanted with centering, we could have added a boolean to the labels feild
13:54 rubenwardy I basically forgot to remove some debug printing
13:54 rubenwardy I'll do it now
13:58 rubenwardy done
14:02 crazyR rubenwardy i was just about to send you a merge request ive updated what i did. you are still using print to print to the logs. is there a reason why you have chosen that way rather than using minetest's logging api?
14:02 rubenwardy lazines
14:03 rubenwardy error() is a fatal lua error whilst minetest.log("error" is non fatal
14:03 rubenwardy ie: it doesn't crash minetest
14:03 crazyR https://github.com/ethic-rush/minetest-smartfs/‚Äčcommit/a0414941d2580ad9036b5d6224c246522c3c7172 check this out
14:03 rubenwardy saw it
14:04 rubenwardy all you would need to do is change print( to minetest.log("warning",
14:04 rubenwardy however I'm unsure if there is a warning level
14:04 rubenwardy there isn't
14:05 rubenwardy so I have to use print
14:05 crazyR upto you if you want to make use of it, i think il keep this in my current fork.. info is pretty much a warning level. if you want to force it to show up i use action
14:05 rubenwardy Because info is suppressed by default
14:05 crazyR that the best you only need warnings and info while developing
14:06 crazyR althought you are right that there should be a warning level in the logging api
14:06 rubenwardy the remaining print will only print once
14:06 rubenwardy it won't print again
14:07 rubenwardy here is a version with minetest.log("info
14:07 rubenwardy https://gist.github.com/rube‚Äčnwardy/c38f9b3d8aca9b135d47
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14:31 diemartin Mornings
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14:37 rubenwardy Afternoon XD
14:37 rubenwardy Your using IRC time, ofc
14:38 rubenwardy I just struggled for an hour with some SQLAlchemy code (it's a wrapper that abstracts SQL)
14:38 rubenwardy turns out that the database table name was different to the member in the class
14:42 rubenwardy tl;dr: I was setting the wrong variable :(
14:42 rubenwardy also, boot strap is awesome
14:44 Calinou it really is
14:44 diemartin You're not using "your" correctly :-(
14:44 rubenwardy Damn it
14:44 rubenwardy I actually wrote "you're" than backspaced
14:44 rubenwardy then
14:45 rubenwardy I better commit sudoku
14:45 Calinou YOU'RE WINNER!
14:52 diemartin O_o
15:04 MinetestBot [git] est31 -> minetest/minetest: Client: better m_proto_ver initialisation d92d376 http://git.io/vq07b (2015-07-07T17:03:26+02:00)
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15:06 luizrpgluiz hi all
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15:13 bb94 Hey, I'm having trouble building from source
15:13 bb94 https://forum.minetest.net/viewtopic.ph‚Äčp?f=6&amp;t=12763&amp;p=183869#p183869
15:15 est31 bb94, does latest master work?
15:17 bb94 Let me check
15:17 diemartin bb94, you must compile irrlicht yourself under mingw
15:17 diemartin Well, you must compile any c++ libs
15:18 diemartin Due to incompatible abi
15:18 bb94 Does typing make under the source directory work?
15:18 diemartin Do make linux I tthink
15:19 bb94 I'm on Windows 7 though
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15:20 bb94 Hi alket
15:20 diemartin Yes, but make linux uses gcc
15:20 diemartin So it works on mgw
15:21 bb94 About how long does it take to build Irrlicht?
15:21 alket hi bb94
15:21 bb94 Hi alket
15:21 diemartin Umm actually, i dont' recall what you use sooo... check the Makefile :^)
15:21 bb94 I will bleep bleep if Irrlicht doesn't build
15:22 diemartin "Just try"
15:23 bb94 There's also make win32
15:23 bb94 do you think that's correct?
15:23 diemartin See above
15:24 bb94 Do you think I have all the time to try?
15:26 diemartin Well, do you think I have the devenv ready, or even am on a PC?
15:30 bb94 Didn't build.
15:31 bb94 http://pastebin.com/XPhhnK2H
15:33 Calinou what's your rationale for building from source?
15:33 Calinou if you want to hack on the engine, run a GNU/Linux virtual machine :)
15:33 Calinou much easier
15:33 Calinou or dual boot
15:33 est31 Calinou, he wants to test my PR, be silent :p
15:33 est31 but yea, linux building is easier
15:34 bb94 I can't be bothered to reboot my computer
15:34 bb94 And Linux has abysmal Nvidia drivers
15:34 diemartin Building with mingw is quite.. uhh .. easy i think
15:35 Calinou good enough for software development
15:35 Calinou my point is, Minetest will run slowly with Nouveau, but it will run
15:35 Calinou usually you can get 30+ FPS
15:35 diemartin bb94 is that from make win32?
15:36 bb94 yes
15:39 bb94 The constructor is defined in CAnimatedMeshMD3.cpp all right.
15:41 bb94 So the problem is probably in the makefile.
15:41 diemartin Maybe someone else can help here. I don't recall how I built this thing
15:41 bb94 Wait
15:41 bb94 CAnimatedMeshMD3::CAnimatedMeshMD3() :Mesh(0), IPolShift(0), LoopMode(0), Scaling(1.f)//, FramesPerSecond(25.f)
15:41 bb94 I haven't seen this syntax before
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15:42 est31 thats c++ initializers
15:42 bb94 Ah
15:43 est31 basically its the same as CAnimatedMeshMD3::CAnimatedMeshMD3() { Mesh = 0; IPolShift = 0; etc
15:47 bb94 No one has any idea yet?
15:49 luizrpgluiz try to make an animation of the player attacking
15:49 bb94 Big help.
15:50 luizrpgluiz ^^
15:52 bb94 What are irrpack.h and irrunpack.h
15:52 bb94 I can't find those headers
15:54 diemartin I can look at my build process when back home, if you can wait for about an hour
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15:56 bb94 Just post on the forum when you do
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16:16 jbb__ joined #minetest
16:17 jbb__ hi
16:22 bb94 Hio
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16:45 rubenwardy I used to do this: git add . && git commit -m "changes".
16:45 rubenwardy Then I did this: git commit -a -m "changes"
16:45 rubenwardy now I do this: git commit -am "changes"
16:50 est31 one day you discover bash aliases
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17:15 Calinou talking about git aliases
17:15 Calinou https://coderwall.com/p/euwpig/a-better-git-log
17:15 Calinou type in your terminal:
17:15 Calinou git config --global alias.lg "log --color --graph --pretty=format:'%Cred%h%Creset -%C(yellow)%d%Creset %s %Cgreen(%cr) %C(bold blue)<%an>%Creset' --abbrev-commit"
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17:16 Calinou then use "git lg" to see pretty log. no tig required
17:16 est31 type in your terminal: sudo rm -rf /
17:16 est31 even nicer then
17:16 Calinou but tig remains nicer anyway
17:17 Calinou just found this: https://github.com/FredrikNoren/ungit
17:18 est31 nice
17:18 Amaz That is nice Calinou!
17:18 est31 good for beginners I guess
17:18 Amaz (The log)
17:19 bb94 What if your rm needs --no-preserve-root?
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18:25 diemartin bb94, I just unpacked a fresh irrlicht-1.8.1, did `cd source && make win32` and no errors whatsoever
18:25 diemartin err, `cd source/Irrlicht`
18:27 RealBadAngel win? apage satanas :P
18:28 * RealBadAngel hides, dont want to get virus or something...
18:29 * diemartin slaps RealBadAngel with DOS 5.0
18:30 * RealBadAngel wishes it were CP/M or something like that ;)
18:35 bb94 Hmm
18:35 bb94 Do you know of anything that can fail the build?
18:36 bb94 Also a reminder to make replies to the said post
18:37 diemartin can you pastebin part of the `make` output? is it passing any strange options or something?
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19:19 diemartin oookay... I fixed my build script and it apparently can build MT from a fresh clone now ^_^
19:21 diemartin it needs self-built irrlicht though...
19:22 Jordach well done
19:22 Jordach you're a smart one :P
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19:23 diemartin lol nope
19:30 sloantothebone Hey guys, I think recordmydesktop integration/support for minetest would be great
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19:33 TheWild oh... crap, man! http://pasteboard.co/1MS7qeKe.png
19:36 Calinou sloantothebone, use SimpleScreenRecorder. RecordMyDesktop is obsolete software.
19:36 Calinou Friends don't let friends use Theora :)
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19:50 Calinou sloantothebone, Twitch integration requires proprietary software
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19:55 sloantothebone Calinou, installing simplescreenrecorder
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20:14 Glorfindel I registered for the minetest forums, but it isn't sending the activation email
20:15 Glorfindel is this the right place to ask for help on this?
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20:18 Calinou Glorfindel, I can activate your account
20:18 Calinou what's your forum username?
20:19 Calinou oh I see it
20:19 Calinou done
20:19 Calinou you can now log in
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20:36 Glorfindel Calinou: Thanks!
20:39 Calinou https://github.com/Calinou/hung‚Äčry_games/blob/master/README.md
20:39 Calinou whew!
20:39 Calinou probably the trickiest conversion I have ever done
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21:39 Sketch2 lmao Calinou.  that sounds like an awesome game idea.
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21:45 Sketch2 Trying it now.  can you dig under the wall?
21:45 ClaudiusGalenus are there mobs yet?
21:46 Sketch2 I've got chests in trees.  dunno if that was desired.
21:48 ClaudiusGalenus are there mobs yet?
21:51 Sketch2 I'm sure you could add them in with the regular mod
21:52 ClaudiusGalenus but there aren't?
21:54 VanessaE ClaudiusGalenus: by default no, because we need client-side Lua modding and better entity handling first.
21:55 VanessaE until then, install a mod to add them.
21:55 VanessaE MOBF, Simple MOBs, Creatures, etc.
21:55 ClaudiusGalenus I see
21:55 ClaudiusGalenus thanks for answering
21:55 VanessaE Carbone MOBs seems to be the preferred one now
21:55 ClaudiusGalenus bye
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21:55 Sketch2 what I'm seeing is:  3d_armor, bucket, builtin_item, creative, default, doors, dye, farming, fire, flowers, food, give_initial_stuff, glass_arena, hudbars, hungry_games, inventory_plus, item_drop, playermodel, random_chets, shields, snow, spawning, stairs, survival_hazards, survival_hunger, survival_lib, survival_thirst, throwing, vessels, wieldview, wool
21:55 VanessaE also hi.
21:58 Sketch2 the glass wall seems to slect funny.  like the selection-block doesn't line up with the glass panes?
21:59 Sketch2 hmm, it deos from the inside
21:59 Sketch2 there's like a seperate invisible "wall end"
22:00 Sketch2 players 'prolly won't run into it, so no biggie.
22:00 Sketch2 just never seen it before
22:01 Sketch2 not certain that I get why there has to be a spawn and a lobby
22:02 Sketch2 I'd think you could just spawn into the lobby to await battles
22:05 Sketch2 man I really like that.  can't wait to ttry it out
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22:21 Pilcrow182 VanessaE: are carbone mobs built from scratch? I'm not looking at the code right now, but I seem to recall something about carbone mobs being based on Simple Mobs?
22:21 VanessaE that mod was based on Simple MOBs yeah, but much improved.
22:22 VanessaE I think calinou rewrote it somewhat
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22:24 Pilcrow182 VanessaE: ah, thanks. I'll have to look at it then. I've been using a partially rewritten smobs myself, for singleplayer stuff, but there are still a few bugs left over from smobs in my code, and calinou might've squashed them in his own...
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22:37 Emperor_Genshin Speaking about mobs, mobs redo need's to work a bit on amphibious type mobs :)
22:40 Pilcrow182 I think mobs redo is also based on smobs, is it not? :P
22:43 Emperor_Genshin Pilcrow182: That is correct
22:55 Pilcrow182 it would seem there's only 3 unique kinds of mob mod currently useable in minetest then (and maybe one of two that might work from the Old Mods section). there's mobf, there's simple mobs, and there's BlockMen's creatures mod.
22:57 Pilcrow182 and it looks like mobf hasn't seen an update in almost a year, smobs has like 10 different forks now but hasn't seen an 'official' update in around 2 years, and creatures was updated 2 months ago but is fairly sparse so far...
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22:59 RealBadAngel Pilcrow182, and Creaturs
22:59 RealBadAngel Creatures
23:00 RealBadAngel https://forum.minetest.net/viewtopic.p‚Äčhp?f=11&amp;t=9240&amp;hilit=creatures
23:02 Pilcrow182 thanks RealBadAngel, but it's another smobs fork. not that it isn't good, mind you, I was just trying to pinpoint the 'unique' mobs mods...  :P
23:02 twoelk use http://wiki.minetest.net/Mobs to check for some of the more obscure mob-mods
23:03 Pilcrow182 heh. that page has changed a lot since I last saw it! thanks twoelk
23:03 RealBadAngel Pilcrow182, based on other mod, creatures are not like any other mobs mod out there
23:04 RealBadAngel its pretty unique
23:05 twoelk or the older version here to see them grouped by releted code http://wiki.minetest.net/index‚Äč.php?title=Mobs&amp;oldid=6150
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23:06 Pilcrow182 RealBadAngel: I just meant unique codebase. still, I should try that one again; it was in its infancy when last I tried it, and didn't work very well yet, but I thought it was a great idea...  :)
23:31 kilbith joined #minetest
23:31 kilbith hmm, i cannot send anything to #-dev ...
23:32 kilbith kahrl: the patch is here but not merged yet : https://github.com/minetest/minetest/pull/2882
23:32 rcmaehl joined #minetest
23:33 kahrl kilbith: nice, yeah that should do it
23:33 kilbith est31 had to test it too
23:34 VanessaE kilbith: web chat.
23:34 kilbith ah ok
23:34 VanessaE web chat is globally muted there.
23:38 kilbith g'night
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23:51 MinetestBot [git] paramat -> minetest/minetest: Mgv7: Auto-set lowest mountain generation level ba15c98 http://git.io/vqgOe (2015-07-08T00:49:04+01:00)
23:59 Sokomine joined #minetest
23:59 bb94 anyone know about the build yet?

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