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IRC log for #minetest, 2015-05-22

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All times shown according to UTC.

Time Nick Message
00:00 exio4 sure :>
00:05 nolsen exio4: It's only lagging on certain circumstances, like going onto unloaded chunks.
00:05 nolsen Though that may just may be my computer.
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01:12 nolsen Is there a way to destroy one's bone block or retrieve items from it?
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02:23 Wayward_Tab nolsen: mining the bones should both destroy it and transfer all items to your inventory
02:23 nolsen if it's not mine?
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02:24 Wayward_Tab Oh, then I think it functions like a chest
02:26 nolsen What if your an admin and you need to get rid of it or get something out of it (Like stolen items)
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02:27 Wayward_Tab Hmm, I'm not sure
02:29 est31 nolsen, currently there is no way for admins to extract things from bones
02:30 est31 do you use minetest_game?
02:30 nolsen yes.
02:30 nolsen And I may could just get the items back by getting new ones, but they still take up space.
02:31 est31 either you log in as them and retrieve the items, or you change the code that checks whether the players are equal and give access when the player has server priv
02:31 est31 perhaps that would be an idea...
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04:30 OldCoder
04:30 OldCoder I have created a Hungry Games world
04:31 OldCoder However, it requires a map that was hosted on Ubuntu One, which was shut down
04:31 OldCoder Does anybody know where the map is hosted now?
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04:43 Vice Hello everyone.
04:44 Vice ???
04:44 Vice Anyone on?
04:47 sofar OldCoder: you can't make a new map?
04:58 dprc OldCoder: OP (Splizard) of thread was last active May 18; maybe can ping them via forum PM or something
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05:00 dprc OldCoder: appears to be a zip of the maps on their site: http://minetest.splizard.com/minetest​/games/hungry-games/maps/default.zip
05:01 dprc located via this page: http://minetest.splizard.com/​minetest/games/hungry-games/
05:03 dprc now saved into internet archive wayback should site/page go down :)
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05:36 OldCoder dprc thank you. sofar creating new map produces numerous problems.
05:36 OldCoder Will try the ZIP
05:36 OldCoder Very well
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05:48 Tekken Oh my
05:48 Tekken So much chatting going on
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07:23 CWz I fear redcrab server is down completely this time
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08:04 JamesTait Good morning all; happy Friday and happy Don’t Fry Day! 😃
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09:02 Megaf minetest@mt:~$ uptime
09:02 Megaf 05:02:40 up 50 days, 22:27,  3 users,  load average: 0.00, 0.00, 0.00
09:02 Megaf :)
09:04 Megaf happy don't fry day JamesTait
09:05 Megaf Tekken: A lot of chat :P
09:06 * JamesTait isn't frying, but may roast later.
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09:12 Megaf Do we have snow biomes already?
09:12 Megaf built in
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09:13 est31 yes
09:14 Megaf hm, I presumer they are disabled on my server then, I'd like to know what would happen if I enable it
09:14 Megaf presume*
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09:34 hellohello kiwiirc seems good for n00bs
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09:40 Megaf ok, snowbiome enabled
09:40 Megaf found snow already :)
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09:47 Megaf !server Megaf
09:47 MinetestBot Megaf: Megaf Server v4.0 | mt.megaf.info:30003 | Clients: 1/11, 0/1 | Version: 0.4.12-Megaf / MegafXploreNext | Ping: 6ms
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10:03 * CWz has never built a cobblestone generator
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10:20 catninja someone has any idea about dev.minetest.net?
10:20 catninja cannot reach it
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10:37 RealBadAngel http://i.imgur.com/wXYQty5.jpg
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10:42 * technomancy makes grabby hands
10:45 RealBadAngel https://github.com/RealBadAng​el/minetest/commits/minimap3
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10:56 Calinou https://lut.im/ShYR4c89/LOF6jeMm
10:56 Calinou Dopefish approves of the minimap
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13:20 Milan hi there - just a simple question: here is the crasshair located? isnt it serverside?
13:20 Milan *where
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13:36 Wayward_One Milan: drawscene.cpp
13:39 Milan Wayward_One, hmm doesnt found it - where is it?^^
13:41 est31 Milan, its c++ source code
13:41 est31 that means you will have to download the c++ source to inspect it
13:41 est31 and compile
13:41 est31 there you'll find it in src/drawscene.cpp
13:42 Milan oh i understand, thank you ;)
13:42 est31 but in fact it seems the crosshair is settable
13:42 nolsen Wayward_One: https://github.com/minetest/minet​est/blob/master/src/drawscene.cpp
13:42 est31 sorry for what I said in the german channel earlier
13:43 est31 its "crosshair.png"
13:44 est31 that is a normal image
13:44 Milan est31, i placed in  for testing a png ... a black poit - just for testing. it seems its the same crosshair - but lighter o.O
13:44 Wayward_Tab nolsen, yes
13:46 est31 its working for me Milan which minetest version do you use?
13:47 Milan oh - now it worked here too - i was in the minimal game :D
13:47 Milan :'D thank you ;)
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14:06 jojoa1997 :( the disadvantage of not playing minetest in forever is i dont know what my passwords might have been.
14:09 Calinou don't worry, the Mine Little Testy server got its passwords leaked :p
14:12 exio4 lol, what happened?
14:12 exio4 Calinou: I got a RE acc :D
14:14 jojoa1997 at one point i wondered if someone was using my name but that was ages ago
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14:14 jojoa1997 YES!
14:14 jojoa1997 I did change my password on VanessaE's server
14:18 CWz lol https://forum.minetest.net/viewto​pic.php?f=5&p=179250#p179250
14:20 jojoa1997 XD dont repond to spam bots. They cant hear youi
14:21 jojoa1997 This is the one good thing about Minecraft. I dont have to remember my passwords for servers. I just join
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14:30 nolsen lol gotta love the noobs.
14:31 nolsen They go over to a diamond block and they just keep saying "Diamond" for some reason.
14:31 nolsen Unless I'm wrong and they are begging from diamonds.
14:31 ADFENO Hahahaha!
14:32 exio4 diamond nolsen, diamond.
14:32 nolsen Noob: Diamond! Diamond! Diamond! Me: Nah, you don't say noob.
14:33 nolsen I give them diamonds to shut up and they go "waaat" and leave.
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14:39 jojoa1997 oh diamonds
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14:39 jojoa1997 I remember the days of mese
14:40 jojoa1997 I wonder is 0gb still has his server running
14:41 jojoa1997 !up
14:41 MinetestBot jojoa1997: give me an address (and port if you want)
14:41 jojoa1997 !up 0gb.us
14:41 MinetestBot 0gb.us:30000 seems to be down
14:41 jojoa1997 !up 0gb.us:32767
14:41 MinetestBot jojoa1997: use 'example.org 1337' instead of 'example.org:1337'
14:41 jojoa1997 !up 0gb.us 32767
14:41 MinetestBot 0gb.us:32767 seems to be down
14:42 nolsen !up 188.165.3.51:30000
14:42 MinetestBot nolsen: use 'example.org 1337' instead of 'example.org:1337'
14:42 nolsen !up 188.165.3.51 30000
14:42 MinetestBot 188.165.3.51:30000 is up (8ms)
14:42 nolsen 8ms on my server?
14:43 nolsen nuuuuu
14:45 Sokomine is there a forum moderator present? some posts ask for removal due to beeing advertisement/spam
14:47 jojoa1997 just report it
14:47 jojoa1997 hi Sokomine long time no see
14:49 Sokomine hi jojoa
14:49 Sokomine the posts where already reported by other people. at least that's what the forum told me. perhaps they where pretty new
14:50 Sokomine jojoa1997: what about your peaceful_npc? i liked it how they roamed the server
14:51 jojoa1997 meh
14:52 jojoa1997 school has been so tough lately that i only really had enough energy to watch anime in my free time. I havent played mt in ages
14:52 jojoa1997 let alone mod it.
14:52 jojoa1997 though i might get back into modding now that i have a lot more time. But i also have other new stuff so idk
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15:05 CWz lol wild cars
15:09 nolsen I wonder if there's a mod that grants flying mod cars :3
15:09 nolsen s/grants flying mod cars/gives flying cars
15:12 CWz seems bit bucket does use git anymore
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15:17 nolsen Great, germans on my server, which is bad because I DON"T SPEAK GERMAN.
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15:19 nolsen R.I.P American/British English ??? B.C - 2015 AD
15:19 technomancy just say "NEIN" a bunch that should do the trick
15:19 nolsen lol
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15:20 nolsen "Character conversion failed" Minetest doesn't support UTF-8?
15:21 Xenoth nolsen: Iirc, that bug is... Really old.
15:21 Xenoth I thought it was fixed in 0.4.9.
15:21 Milan i think its a client problem...with osx and windows you can use äüö
15:23 nolsen I said Ich bin der Diktator von diesem Server. and he left
15:23 nolsen "I am the dictator of this server."
15:23 nolsen Wait he joined again.
15:24 VanessaE_ nolsen: compile your server with gettext support.
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15:39 est31 Diktator isn't really the word you would use here
15:40 est31 Admin is a german word too
15:41 technomancy they're making fun of me in #lua because I'm using global namespace tables in my mod
15:41 catninja VanessaE_: you seem to have moved from nodeboxes to mesh (.obj) is it estethically or efficency driven changes?
15:41 technomancy but the minetest lua guidelines say it's OK =)
15:41 VanessaE_ catninja: both, actually.
15:41 VanessaE_ but I may still use nodeboxes on rare occasion
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15:42 VanessaE_ if it'll look better or it'll allow me to use fewer new, unique textures, I do it as a mesh
15:42 VanessaE_ otherwise don't be surprised if I use a nodebox (indeed, I use them to create complex collision boxes)
15:43 catninja VanessaE_: oh ok, you seem to have a less blocky design style so I was wondering if maybe mesh just suits you better?
15:43 catninja I prefer nodeboxes ^^
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16:00 * Sokomine looks innocently at CWz and wonders how many of the wild cars have been tamed :-)
16:00 Sokomine nolsen: what's the name of your server? german is my native language as well
16:01 Sokomine well, if the admin says he's a dictator.....
16:01 Sokomine technomancy: i do the same. i use global namespaces as well
16:01 Krock http://submetrics.org/
16:02 Sokomine VanessaE_: you come with an _ :-)
16:02 nolsen Sokomine, TWORE: I posted the ip earlier.
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16:03 nolsen 188.165.3.51
16:03 nolsen I need to compile minetest on this debian Virtuabx.
16:03 technomancy Sokomine: let's flaunt convention together, you and me
16:03 nolsen box*
16:03 technomancy Sokomine: you're not working on writing sokoban for minetest by any chance, are you?
16:05 Sokomine technomancy: well, i started and got as far as a nicely moveable crate (just for fun) that lights up when put onto the goal field. but: someone else did indeed implement a working sokoban :-) you can play it on the server "rnd's lab", and also find it on the forum somewhere
16:06 technomancy hah, lucky guess =)
16:06 nolsen E: Unable to locate package minetest
16:06 nolsen wut
16:06 VanessaE nolsen: don't use your repository :P  compile it from sources.
16:06 Sokomine technomancy: i'm still not sure if using local namespaces would speed things up.  it's just that i want all functions and most data to be available to other mods should they decide to change some behaviour
16:07 technomancy Sokomine: I'm working on creating a fake unix network inside minetest, was thinking of creating peripherals that can place blocks and stuff; sokoban was going to be one of the things they could build
16:07 Sokomine nolsen: well, if you need help with translation or communication with your german players...there are lots of germans here who do speak english as well :-)
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16:07 technomancy Sokomine: I haven't figured out how to make files that are reloadable without global namespaces
16:07 Sokomine reloadable?
16:08 technomancy Sokomine: well, a lot of my logic is not MT-specific, so I want to load it up in the lua interpreter to play with it before I put it into the game
16:08 technomancy I want to be able to load my changes in immediately without blowing all my state away; I can do that in one keystroke with emacs
16:08 technomancy but it breaks if each file just returns a module table or whatever
16:08 nolsen cmake : Depends: cmake-data (= 2.8.11.1-1~bpo70+1) but it is not going to be installed
16:08 nolsen E: Unable to correct problems, you have held broken packages.
16:09 nolsen How come am I the only one that breaks their own apt-get ._.
16:10 technomancy here's my filesystem, for instance: https://github.com/technomancy/cal​andria/blob/master/mods/orb/fs.lua
16:10 Sokomine nolsen: we complie minetest from latest git and don't use the repros our distributions provide. those are generally too outdated. plus compiling mt doesn't take that long :-Ä)
16:11 Sokomine hm. a filesystem...accessing files is something i'd love to be solved in a better way....handle_schematic kind of needs a file browser (locating .mts and .we files in worlds and schems folders and presenting them...)
16:11 technomancy Sokomine: oh... this is a simulated filesystem
16:11 technomancy not a way to access the files of the host
16:12 technomancy I am working on a pure-lua OS
16:15 Sokomine ah, ok
16:15 Sokomine sounds fun
16:16 technomancy it is! =)
16:16 Sokomine as far as the villages go, and as far as optimization goes, quite a lot of the time the mod needs is spent to actually read and write the voxelmanip data structure. i'm not sure if there's a way to speed that up. it feels fast anyway
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16:40 rubenwardy Hi all!
16:40 ADFENO Hi! :D
16:40 Ataron joined #minetest
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16:59 Jordach ah well
16:59 Jordach i have a cloud renderer that doesn't have batch downloads - so i made one specifically :D
17:00 Jordach using wget and some other hacks
17:01 rubenwardy It seems more and more people are googling "Minetest Mod Maker"
17:01 Chanku joined #minetest
17:01 rubenwardy Or my site is getting higher in the rankings
17:05 Pest joined #minetest
17:12 Sokomine hi rubenwardy, hi jordach
17:12 * Krock gives rubenwardy a cookie
17:13 Jordach rubenwardy, Occam's razor is getting a bit blunt dontcha think?
17:14 rubenwardy Probably
17:14 hoodedice hi
17:15 hoodedice heya Sokomine
17:15 hoodedice ruben
17:15 hoodedice Kroc
17:15 Krock k
17:15 hoodedice k
17:15 Krock hi ecidedooh
17:15 * hoodedice doesn't want to ping
17:15 Freejack joined #minetest
17:16 * Krock pongs hoodedice
17:16 rubenwardy left #minetest
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17:21 * Sokomine requests a ping-pong-table
17:21 jojoa1997 joined #minetest
17:21 Krock | Pings | Pongs | Source | Destination |
17:21 Krock --------------------------
17:21 Krock ^ Sokomine
17:24 Krock MinetestBot: ping
17:25 hoodedice pong
17:25 hoodedice owait
17:25 hoodedice !ping
17:26 hoodedice ~ping
17:26 ShadowBot pong
17:28 * Sokomine digs one of the balls and pings it back to hoodedice
17:28 hoodedice > balls
17:28 hoodedice u w0t girl
17:28 * Sokomine takes krocks table and abuses it for storing other data
17:29 Krock eww no!
17:29 Jordach ( ͡° ͜ʖ ͡°)
17:29 Jordach ( ͡o ͜ʖ ͡o)
17:30 * Sokomine stores jordachs smilies plus a translation of them there :-)
17:30 Jordach (╯°□°)╯︵ ┻━┻
17:31 TheWild joined #minetest
17:31 hoodedice ┬──┬ ノ( ゜-゜ノ)
17:31 hoodedice m'sql
17:32 Jordach (╯°□°)╯︵ ┻━┻
17:32 * hoodedice tips php-java
17:32 hoodedice ┬──┬ ノ( ゜-゜ノ
17:32 twoelk joined #minetest
17:33 hoodedice hello T. Woelk =)
17:35 SouL_|_ joined #minetest
17:39 twoelk hm?
17:40 hoodedice nothing=)
17:40 hoodedice have a nice day
17:40 twoelk thx coldstuffunderhood
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17:47 Old-McDonald Hey guys, is there a specification sheet for the minetest server?
17:47 Jordach no
17:47 rubenwardy System wise?
17:47 Old-McDonald I was afraid of that. No, I want the protocol.
17:47 rubenwardy or network wise? ie: protocol
17:47 rubenwardy 1sec
17:48 rubenwardy be aware that the protocol is changing a lot atm
17:48 rubenwardy https://github.com/minetest/minet​est/blob/master/doc/protocol.txt
17:48 Old-McDonald OK
17:48 Old-McDonald thanks
17:48 rubenwardy Yeah, that's out of date
17:48 rubenwardy There's now SRP stuff
17:49 rubenwardy Do you want to make a custom client, or a server? There is a script there to act as a client
17:51 Old-McDonald I'm wishing to write a server in Python to use MongoDB as a database backend. I'm also considering (very lightly), going off on my own and developing my own protocol. I want to make a game which can utilize numerous servers and switch between them, while allowing the player to also run scripts on objects they can create in world. I know it's a long shot so I want to start small at first and go from there.
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17:54 rubenwardy Sounds cool
17:54 rubenwardy I'm currently writing a control panel that allows a user to run multiple MT servers, but they're as different instances
17:54 rubenwardy Keep in mind that rewriting the server would require you to either remake mod support, or drop it
17:55 rubenwardy http://github.com/rubenwardy/minetest_web_panel
17:55 rubenwardy Doesn't really work yet
17:55 Old-McDonald Which is why I'm considering just going off on my own instead. :(
17:55 nolsen Umm I found a bug I think
17:55 nolsen https://meldy.hira.io/Zerobin/?e34d9a8aa421da1​f#y5yzNUdeaWQZzonpetyEuabwriJCWxKcAsJpMjAvZns=
17:56 rubenwardy What do you mean? It doesn't work because I'm still developing it
17:56 rubenwardy What version of MT do you have, nolsen?
17:57 Old-McDonald No, I mean the mods remake. I'd rather just remake my own mods. I love the panel though.
17:57 Sokomine Old-McDonald: adding support for another database ought to be easier than starting with a completely new server :-)
17:57 Old-McDonald It should be but I also want to tinker.
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17:57 rubenwardy Old-McDonald, you'd have to remake the whole mod api, not just minetest_game. Or hard code it
17:57 rubenwardy I wish the server was more compact, though
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17:58 nolsen 0.4.12-dev
17:58 kahrl nolsen: can't open that, apparently zerobin requires javascript (wtf?)
17:58 nolsen kahrl, then enable JS.
17:58 kahrl I won't
17:59 nolsen Here, let me put a txt on my webserver
17:59 nolsen It seems it crashes when I do an empty username
18:00 nolsen Wait, now it wasn't crashing, wierd.
18:00 nolsen weird*
18:00 nolsen Oh maybe because once I enter my username, it'll use the default one regardless if box blank?
18:02 kahrl honestly I don't know, this might have been changed by the SRP addition
18:06 nolsen kahrl, https://meldy.hira.io/anonboa​rd/viewtopic.php?f=9&t=5
18:07 nolsen I couldn't just do a .txt because my pubkey files are on a different computer.
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18:10 kahrl I can reproduce that, yeah
18:18 nolsen kahrl, Why you don't have JS enabled anyways?
18:19 Calinou the JS used on zerobin actually increases security
18:20 nolsen And Meldy's SSL cert/key is very strong.
18:20 kahrl nolsen: most sites don't need it, if they do I either whitelist them (if I really trust them) or just avoid them
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18:21 kahrl I found that disabling javascript actually increases usability in some cases
18:21 rubenwardy Lol, that's ammusing
18:21 kahrl e.g. gfycat doesn't work with javascript enabled at all, but very fine without
18:26 MinetestBot [git] est31 -> minetest/minetest: Deny empty username early in the protocol e13d2ba http://git.io/vTDvJ (2015-05-22T20:24:39+02:00)
18:39 MinetestBot [git] SmallJoker -> minetest/minetest: Fix Windows build, clean up included headers 39869aa http://git.io/vTDk2 (2015-05-22T20:37:59+02:00)
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19:00 rubenwardy Are there any examples of GETing or POSTing from a Lua mod?
19:01 est31 (side note: this is one of the things that requires that mod to be given extended privileges)
19:02 rubenwardy Yeah
19:02 rubenwardy I know about that :S
19:02 rubenwardy I'll try this guide: http://kracekumar.com/post/5585672472​4/http-request-examples-for-luasocket
19:04 est31 HTTP is very simple, I suggest doing some requests manually with telnet based on the HTTP wikipedia page to get a feeling for the protocol
19:08 kahrl it gets a lot less simple if you want to wait for the response asynchronously
19:08 kahrl which you want, unless you want to randomly lock up the server indefinitely
19:08 est31 yea
19:08 est31 there is a PR in the long list
19:08 kahrl #1869
19:08 est31 by jeija
19:09 kahrl https://github.com/minetest/minetest/pull/1869
19:09 est31 right that
19:11 Viper168 joined #minetest
19:12 freeemint joined #minetest
19:13 freeemint Hi
19:15 hoodedice ello
19:16 Halamix2 joined #minetest
19:18 freeemint hoodedice: do you have exp on admining an server
19:19 hoodedice very little. But please post your question. If I can't answer it, someone else will =D
19:21 freeemint What resources are needed to run an (mostly unmodded) erver for 30-45 poeple?
19:21 hoodedice dual core processor, 2 GB RAM for base minetest
19:22 hoodedice 30-45?
19:22 hoodedice you could benefit from more RAM
19:22 freeemint Yes up to
19:23 hoodedice actually, I haven't seen a 10+ server in Minetest yet. Your requirement will vary depending on what kind of server it is
19:24 freeemint do you think performace can be improved measurable (relevant to user) with an ssd?
19:24 hoodedice for example, if it is survival, then the players will travel or dig to get materials, so RAM requirements will increase
19:24 freeemint pvp + surival build stuff together
19:25 hoodedice I'm not sure. kahrl, does minetest server have high read/write to the HDD?
19:25 kahrl I haven't run large-scale servers either
19:26 hoodedice I think the biggest cause of concern here is the mapgen. Maps can easily exceed 1-2GB in size for a server of that scale
19:26 kahrl it probably depends on the db backend, redis will probably be lowest
19:27 CWz take it from a guy who used to host a server. It ain't worth the aggravation.
19:27 freeemint ok, in the best case we get up to 45 active players, playing 2-3 times a week
19:27 roboman2444 joined #minetest
19:28 freeemint we have to host it in an intranet,
19:29 proller 100 players on freeminer server hosted on my mobile phone 8)
19:29 hoodedice ^ exaggeration
19:29 proller but after 70-80 some lag appear
19:29 hoodedice proller pls
19:29 proller no, its real
19:30 hoodedice but proller
19:30 hoodedice imagine this
19:30 hoodedice I go into ubuntu
19:30 proller i can show..
19:30 hoodedice #ubuntu, the IRC
19:30 hoodedice and I say
19:30 hoodedice BUT MY WINDOWS 8.1 RUNS ASSASSIN'S CREED UNITY
19:30 hoodedice what will the people at #ubuntu think?
19:31 hoodedice Your thing might be true, but this is #minetest, please understand
19:31 proller but win!=ubuntu
19:31 proller ubuntu vs kubuntu
19:31 hoodedice shit.
19:33 freeemint_ joined #minetest
19:34 freeemint_ srry netsplit
19:34 freeemint_ proller: What smartphone?
19:35 proller mtk 8 cores
19:35 freeemint_ ok, and 2 gb ram?
19:35 proller yes
19:36 freeemint_ linux or android?
19:36 est haha
19:36 proller debian in android
19:36 est its like "windows or pc?"
19:36 freeemint_ No
19:36 freeemint_ Ah see
19:36 freeemint_ chroot
19:37 freeemint_ Cubot device? proller
19:37 blaise joined #minetest
19:37 proller thl
19:37 proller but no matter
19:38 hoodedice freeemint_, you can /nick
19:38 proller 20-30 players on any 4 core arm
19:38 hoodedice proller pls
19:38 hoodedice take your shilling to #freeminer
19:39 proller i'm setuping server and warming bots!
19:39 exio4 I am pretty sure you get those by keeping all the players in a small area + basically the equivalent of dropping frames
19:39 exio4 basically, handling lag in an explicit manner such that you control the lag
19:40 exio4 IIRC that was what you were doing
19:41 rubenwardy Whenever I've used Freeminer, it's been unplayable
19:41 rubenwardy Massive inventory lag
19:41 proller when ?
19:42 rubenwardy I'm git pulling again
19:42 proller also mt usualy have same lag
19:45 exio4 you're basically selling X is better because it does the same, then?
19:45 exio4 s/selling/saying
19:58 proller setun.net:30011 - 50 bots
19:59 proller bots makes much more events than real players
19:59 rubenwardy I have no inventory lag in Minetest
19:59 rubenwardy on singleplayer that is
19:59 proller try now on this server
20:00 rubenwardy I'm talking about singleplayer, anyway
20:00 proller try it with 50 online
20:01 proller join with minetest client
20:03 VargaD_ joined #minetest
20:04 proller 52 online, where any lag ?
20:06 hoodedice proller
20:06 hoodedice I am not saying mt is better
20:06 proller reported max lag = 61
20:06 hoodedice I'm just saying that the discussion of minetest is not relevant to this chan
20:06 hoodedice we are a different development direction
20:06 proller why ?
20:07 proller you can join to this fm server with mt client
20:07 hoodedice because your fork has way too many changes from minetest to be discussed
20:07 hoodedice server joining is nice, but the exact concept of development style is radically different
20:08 proller but this not -dev chan
20:08 hoodedice shit.
20:08 hoodedice foiled again
20:09 proller 55 players, 58 maxlag 8)
20:09 proller http://servers.minetest.net/ - its FIRST!
20:09 proller BEST SERVER!!
20:09 * hoodedice HAD to feed the troll
20:10 proller maybe make mt-world players record ?
20:12 proller 984M   781M uwait   6  39:22 289.36% freeminerserver
20:14 proller 70 actions like dig-place per second
20:25 blaise joined #minetest
20:26 * rubenwardy just typed $ ./bin/minetest  from Freeminer's root
20:26 rubenwardy oops
20:27 proller ln -s bin/freeminer bin/minetest
20:27 proller but test now for mt clients 8)
20:29 proller Megaf, yes (i b-nned on -d-v)
20:30 Megaf [21:29:00] <Megaf> proller: I bet Freemine already has this feature included. #2715
20:30 Megaf [21:29:01] [ShadowBot] https://github.com/minetest/minetest/issues/2715 -- ["Feature Request"] Stop crashing the entire server because "a nil value"
20:30 Megaf Freeminer*
20:30 Taoki_1 I just discovered that the position parameters in ^[combine do not appear to work... at all
20:31 Taoki_1 "[combine:32x16:0,0=" - You can replace 0,0 with anything, it still uses the same corner
20:31 rubenwardy proller, segfaults when I click X
20:31 Taoki_1 Can anyone confirm it's a bug?
20:31 rubenwardy to close
20:31 rubenwardy And runs at 10 FPs on min view range
20:32 rubenwardy Minetest runs at 40 FPS on min view range
20:32 rubenwardy both latest git
20:32 proller how many cores you have ?
20:32 rubenwardy 2
20:33 proller like on my teapot! then compile with -DENABLE_THREADS=0
20:33 proller also 108 players on server!
20:33 proller 66 ms max lag
20:33 proller 45s ping
20:34 proller (too avay from pinger)
20:35 proller and inventory still not lagging
20:35 proller try it!
20:35 proller some problems in block send, but not constant
20:36 rubenwardy http://a.pomf.se/imgepr.png
20:37 proller its feature ;)
20:37 proller called "light bug"
20:37 rubenwardy Of course. Black sand ;)
20:37 rubenwardy I think it's smooth lighting disabled
20:38 proller no, its known problem
20:45 Megaf Lol, my internet is so slow that Skype thinks I'm offline, and yet I still here spaking on IRC
20:45 Wayward_Tab joined #minetest
20:45 Megaf proller: tellme more about -DENABLE_THREADS=0 please
20:46 proller by defauld secret thread features enabled
20:46 rubenwardy Arrrggggghhhhh
20:46 rubenwardy 2015-05-22 21:44:07: ERROR[main]: ...netest_web_panel/data/servert​est/worldmods/mwcp/init.lua:25: module 'socket.http' not found:
20:47 proller but if you want play on teapot or fridge with 2 or less threads - better to disable
20:47 proller or on notebook of grandgrandfather
20:51 rubenwardy fixed it XD
20:55 Miner_48er joined #minetest
21:01 Akagi201 joined #minetest
21:02 proller test finished. per hour: 9651 deaths, 103915 digged, 214869 placed, 142260 punches
21:04 proller avg net: 1.5-2 mbytes per second out, 100-300kbytes in
21:05 Taoki So after a ton of work, I finally managed to implement the first outfit generation system in Minetest, which colorizes and overlays textures into all possible combinations directly from Lua (via Minetest texture modifiers). For images and a better description, see this and the last post: https://forum.minetest.net/viewtopic.ph​p?f=11&amp;t=9240&amp;p=179297#p179268
21:05 Taoki Let me know what you think if you wish :)
21:08 rubenwardy Just because it fairs well in unit tests doesn't mean the it fairs well in user perceived lag
21:09 proller why?
21:09 proller users generane 10x less actions
21:10 rubenwardy In terms of users seeing lag
21:10 proller you can join and test
21:11 rubenwardy Bye all!
21:12 rubenwardy Time for me to get some sleep
21:12 rubenwardy lol, exit to menu in fm segfaults
21:13 rubenwardy proller, https://gist.github.com/rube​nwardy/dacfce49604c6c362ac9
21:14 proller looks like fresh hmmmm's shit
21:28 Hijiri joined #minetest
21:39 Megaf Thats very nice Taoki
21:39 Megaf Well done
21:39 Taoki Thanks! ^^
21:40 Taoki I like how the existing implementation turned out. Pretty optimal as well.
21:40 Megaf Taoki: by the way, 700 posts you jsut got
21:40 Megaf just*
21:40 Taoki BTW: Humans have 12960 unique outfit combinations. Don't panic though... each texture is only generated in memory when it's actually used by a mob :)
21:41 Taoki When not, the only thing that uses up memory is the table definition server-side. But it's just text pointing to some png files with some color codes, so it's ok.
21:43 Megaf Taoki: I wonder if your mod will work with Minetest Minimal game
21:43 Taoki Should. Although the default creatures require a few items from Farming, etc.
21:44 Taoki It is still as lightweight as simplemobs... perhaps even more than it (since logic executions are even more filtered)
21:44 bobombolo joined #minetest
21:45 Megaf Taoki: I'm whilling to make a very lightweight server on a very slow hardware based on a very lightweight game (that Im working on), if you are whilling to optimize your mod even further
21:46 Taoki Megaf: Try it out first, and see if it needs further optimizing. As far as I'm aware, it should be very CPU friendly.
21:46 Megaf hm
21:47 Taoki One thing to keep in mind however: The intelligence of each creature is a trait. But it defines how fast it ticks, and therefore also affects performance. So the dumber your creatures are (in the settings), the better the the performance.
21:47 Taoki Carefuly however: Too dumb and they won't even be able to follow you around and punch you.
21:47 Taoki The value should range somewhere between 0.1 and 1.0 seconds.
21:48 Taoki Also the view range, as it determines how many blocks or entities are scanned per think. It shouldn't go above 30 or so... most of my creatures have it between 25 and 35 (traits are always random)
21:48 Taoki So intelligence and vision are the two traits that affect performance directly, and one must be careful with when defining their own set.
21:50 Taoki In any case, the default creatures should be quite okay and lightweight. Sadly other people didn't try the mod out as much as me... I am still waiting for someone to put them on a server
21:51 Megaf ok, I will brb, reboot my internet
21:52 VanessaE > reboots the internet, > every geek screams "our uptime!  NOOOOO!"
21:52 VanessaE heh
21:53 * Taoki pokes OldCoder actually, since I know he runs a lot of servers. Perhaps you would be interested in havine one with my creatures as well?
21:53 Taoki I know I asked VanessaE and she said no, at least a while ago :)
21:54 OldCoder Taoki, gimmie :P
21:54 Taoki OldCoder: https://forum.minetest.net/v​iewtopic.php?f=9&amp;t=9240
21:54 OldCoder R
21:54 alket joined #minetest
21:55 OldCoder Taoki, what is the quick start setup?
21:55 OldCoder What can I do with this?
21:55 Taoki I don't however remember if you still need to disable player.lua manually in minetest_game, so this doesn't interfere with player animations.
21:55 Taoki OldCoder: Simply clone the mod on the server and enable it (both the engine and the default creatures). It's basically an advanced mob, which adds a new type of gameplay and slightly different approaches in many cases.
21:56 OldCoder What is this about player.lua ?
21:56 OldCoder Can you check?
21:56 Taoki Most notable being that you start as a ghost and become a dhost when you die, and possess mobs to gain a body and do stuff. You can possess anything... even sheep or rats or monsters :)
21:56 OldCoder This is the point
21:56 OldCoder All people become ghosts?
21:56 OldCoder Can you explain?
21:56 OldCoder I am in the thread
21:56 Taoki OldCoder: Player animations. You might have to disable it in init.lua in minetest_game
21:56 Taoki ok
21:56 OldCoder Do not quite follow yet
21:57 OldCoder This needs its own world. right?
21:57 Taoki OldCoder: Player start as ghosts, which have no inventory and the like. They must click and possess a mob, to gain its appearance and abilities.
21:57 OldCoder It is not compatible with my existing worlds?
21:57 Marandlal joined #minetest
21:57 Taoki It can be added and enabled to any existing world
21:57 OldCoder So this is GhostWorld
21:57 OldCoder But
21:57 OldCoder it transforms that world
21:57 Marandlal hey :)
21:57 OldCoder Correct?
21:57 OldCoder Maran Hi
21:57 OldCoder Correct?
21:57 Taoki Not really, that's just a part in the mod. You're only a ghost when you start or after you die, otherwise you are the mob you possess
21:58 Marandlal I wanna link Desktop/Minetest to .minetest
21:58 Marandlal Someone can help plz?
21:58 OldCoder Taoki, so, it transforms the world
21:58 OldCoder Marandlal, explain
21:58 OldCoder Taoki, it sounds interesting but we will need to talk further
21:58 Taoki In a sense. It changes the gameplay a lot though, that is sure.
21:58 Taoki Sure
21:58 OldCoder It changes people into ghosts
21:58 OldCoder What types of mobs do you have?
21:58 Taoki OldCoder: I would indeed recommend a special server and world for it.
21:59 OldCoder What types of mobs do you have?
21:59 Marandlal Because i want to change server options using ./... Minetest in Desktop
21:59 Taoki OldCoder: Many already. Humans, anthropomorphics (fox, wolf, rabbit, leopard, squirrel), monsters (all those in simplemobs + an ice monster), and animals (all those in simplemobs + bunnies).
21:59 Marandlal But otherwise i run as a separate server
21:59 OldCoder Marandlal, you are running a Windows client. Can you explain the problem?
21:59 Marandlal see?
21:59 OldCoder Taoki, you must know I like to encourage this type of work
22:00 Marandlal Of course NO
22:00 Taoki Thaks
22:00 Taoki **Thanks
22:00 OldCoder If it is close to debugged you may have GhostWorld
22:00 OldCoder Start thinking about the setup
22:00 Taoki Good to know :)
22:00 OldCoder We need signs and wikis with tips
22:00 OldCoder Marandlal, can you explain further?
22:00 Taoki The mod is stable and finished BTW (not a beta as far as I'm converned)
22:00 Taoki However, it is also in heavy development and changes often
22:00 OldCoder Taoki, then start thinking about spawn, signs, wikis
22:00 ClaudeRoy joined #minetest
22:00 OldCoder and mods that are compatible or not compatible
22:01 OldCoder All right?
22:01 Marandlal To make changes to my server i shut down it and start with ./Minetest/....
22:01 OldCoder Marandlal, what sort of changes?
22:01 OldCoder Marandlal, is this about running a server?
22:01 Marandlal then i can be client+server in same time - i can change server settings
22:01 OldCoder Marandlal, what is your language? Indian?
22:01 OldCoder Marandlal, what is your language? Indian?
22:01 OldCoder Malaysian?
22:01 Taoki Not sure where and how to make a wiki. There is an API on how to mod it of course
22:02 OldCoder I mean in game wiki
22:02 OldCoder For players
22:02 OldCoder And signs
22:02 OldCoder We need a cemetery
22:02 OldCoder Ooh yes
22:02 OldCoder Taoki, will you build a cemetery?
22:02 OldCoder People spawn there
22:02 OldCoder News file and signs will provide the basics
22:02 OldCoder Is this agreed?
22:02 Taoki That's up to the world :) If I join the world I should however.
22:02 OldCoder The world is ours
22:02 Taoki I like to not make promises because I don't wish to disappoint peopele heh
22:02 * Taoki nods
22:03 OldCoder Think about biomes you wish
22:03 Marandlal then i run a seperate terminal for server only
22:03 OldCoder And other parameters
22:03 OldCoder Marandlal, what is your language? We are not able to communicate
22:03 OldCoder Indian? Malaysian? French?
22:03 Marandlal French
22:03 Marandlal nobody there
22:03 OldCoder Marandlal, wait
22:04 Taoki I will be making a game of my own which will have this and other mods... although that's way more in the future
22:04 OldCoder No
22:04 OldCoder It will be next week
22:05 Taoki :)
22:05 OldCoder Marandlal, Mes amis français sont endormis.
22:05 OldCoder Pouvez-vous expliquer en termes très très simples en anglais?
22:05 OldCoder Taoki, are there any MT French speakers?
22:06 Taoki Don't know. I'm from Romania myself
22:07 bobombolo what's up with TNT? the mod is there but it doesn't appear in the inventory
22:08 Megaf I'm back
22:09 Megaf VanessaE: heh
22:09 Megaf a true geek wont worry about, he will be using Gopher ;)
22:09 Marandlal OldCoder: Minetest on Desktop and .minetest my personal folder I would like to be linked
22:09 OldCoder Wait
22:10 VanessaE Megaf: gopher is/was part of the internet too :)
22:10 OldCoder You are just asking about a Shortcut?
22:10 hmmmm proller:  Can I help you?
22:10 Megaf VanessaE: wow, you know/remember Gopher?
22:10 OldCoder Parlez-vous d'un raccourci de Windows? Marandlal
22:10 Megaf I'm impressed now
22:10 OldCoder Gopher had Archie and Veronica
22:10 * OldCoder remembers
22:10 Megaf Veronica still there, Version 2 now :)
22:10 OldCoder ah
22:11 Megaf and there are other search engine too
22:11 VanessaE Megaf: I came from the era of dial-up BBS's and FidoNet.
22:11 Megaf And we have Gopherpedia, an interface to Wikipedia =D
22:11 VanessaE before the internet (accessible to the general public anyway) existed.
22:11 Megaf VanessaE: I'm from dial up too... But I had the web already
22:12 Megaf I will be making my Gopher hole soon
22:12 Marandlal I'm talking about the ln command to link two folders and there is no Windows here!
22:12 * twoelk hears FidoNet and remembers his first ventures in the net
22:13 Xenoth joined #minetest
22:13 Megaf What was this FidoNet?
22:13 sfan5 Marandlal: not having any Windows must suck, it's probably very dark ;-)
22:14 VanessaE Megaf: a BBS-end peer-to-peer workldwide network
22:14 twoelk in todays terms an ancestor of email
22:14 Megaf wow, p2p BBS
22:14 VanessaE BBS's would make calls late at night and exchange batches of messages.  users will call the BBS during normal hours to read them,
22:15 twoelk yeah, waiting for the transatlantik line to come alive, long nights those were
22:15 Marandlal How about using a system that is much more respectfull of the environment, i.e. UBUNTU!!!
22:15 * Megaf throws a Debian USB Stick at Marandlal
22:16 Megaf a XFCE4 one
22:16 Megaf or even WindowMaker one
22:16 Marandlal What the F is a Debian USB Stick
22:16 Megaf USB Flash/Thumb drive?
22:17 Megaf you still using optical media?
22:17 bobombolo if i cannot use the short commands in worldedit, do i have an old version?
22:18 sfan5 bobombolo: that or you the worldedit_shortcommands mod isn't enabled for some reason
22:18 Megaf or you are just missing some mod, see your world.mt to see if it is enabled
22:19 bobombolo just worldedit and worldedit_commands
22:19 * twoelk finaly knows where all them windowless cobbleboxes come from, how could a non windows user know of them
22:21 bobombolo i guess i am at 0.6 and the latest is 1.0
22:23 chchjesus joined #minetest
22:24 alket joined #minetest
22:29 chchjesus joined #minetest
22:30 Megaf So you have your answer :P
22:30 Megaf bobombolo: Why you know use git?
22:31 bobombolo was using a ubuntu package
22:31 bobombolo can anyone tell me about TNT? where is it?
22:34 nolsen Ugh server lag is at 7
22:34 Megaf must be enabled too
22:34 Megaf nolsen: what server?
22:34 Megaf !server Megaf
22:34 MinetestBot Megaf: Megaf Server v4.0 | mt.megaf.info:30003 | Clients: 0/11, 1/2 | Version: 0.4.12-Megaf / MegafXploreNext | Ping: 8ms
22:34 nolsen !server TWORE
22:34 MinetestBot nolsen: No results
22:34 nolsen !server TWROE
22:34 MinetestBot nolsen: No results
22:34 nolsen How you get a server name?
22:34 nolsen !server 188.165.3.51
22:34 MinetestBot nolsen: No results
22:35 Megaf my server is called Megaf Server, so !server Name works
22:35 Megaf !up 188.165.3.51
22:35 MinetestBot 188.165.3.51:30000 is up (11ms)
22:35 Megaf nolsen: 11ms, not bad, not bad at all
22:36 Megaf !up 188.165.3.51
22:36 MinetestBot 188.165.3.51:30000 is up (8ms)
22:36 nolsen I have ~95 loaded.
22:36 nolsen erm
22:36 nolsen 95 mods
22:36 nolsen More mods = more content
22:36 nolsen I must add moar
22:37 VanessaE Dreambuilder :)
22:37 VanessaE (though it has fewer mods than that, it has a fuckton of content)
22:37 nolsen For some reason, VanessaE's name is fimuliar.
22:37 Tekken don't forget to add mudkipz
22:37 Taoki_1 joined #minetest
22:37 Megaf VanessaE: by the way, have you seen my latest homedecor issue?
22:38 VanessaE nolsen: everyone knows me ;)
22:38 VanessaE Megaf: yes, and it's already been fixed.
22:38 VanessaE Megaf: however the root of the problem is your mod.
22:38 nolsen VanessaE: Did you write any mod that I might be using?
22:38 Megaf kilbith already fixed on his fork
22:38 Tekken wait
22:38 Megaf oh, ok, thanks
22:38 VanessaE nolsen: homedecor, pipeworks, plantlife, ilights....
22:38 nolsen I knew it.
22:38 VanessaE I also contribute to technic and mesecons
22:38 nolsen I knew that name was fimular
22:38 Tekken VanessaE: I'm pretty sure I've seen your name somewhere.
22:38 nolsen I use homedecor, pipeworks, tehnic.
22:39 Tekken texture pack I use perhaps
22:39 VanessaE yep, that too
22:39 VanessaE HDX is one of my projects (though it's rather out-of-date now)_
22:39 nolsen any time cygwin....
22:39 Megaf nobody knows me =/
22:39 nolsen Megaf: same.
22:39 Tekken I'm adding shift click container functionality to minetest this weekend
22:39 Tekken or gonna try to
22:39 Megaf Im just an IRC rodent
22:40 Megaf But soon I will have my gopher hole!
22:41 Megaf I'm just 20 years late
22:41 nolsen VanessaE: btw, there's an error that comes on my console regarding your pipeworks.
22:41 nolsen 16:03:35: WARNING: Undeclared global variable "mesecon" accessed at ...e/penthan/minetest/bin/../​mods/pipeworks/devices.lua:6
22:41 VanessaE nolsen: ignore it.
22:42 Tekken Just a warning. No need to worry!
22:43 nolsen VanessaE: Also I can't seem to use the fluid storage tank.
22:43 VanessaE nolsen: it doesn't work.  never has.
22:43 nolsen Awww.
22:43 nolsen It would be nice to fill it with water, then use it later.
22:44 VanessaE that was the plan
22:44 VanessaE but I never got around to finishing it
22:44 nolsen Though epic mod.
22:44 VanessaE I need someone to look at the new_flow_logic branch and make it work really well.
22:44 Megaf VanessaE: can't it store a variable for water_source?
22:44 VanessaE after which, those tanks could then be turned into working objects.
22:44 VanessaE Megaf: no.
22:45 nolsen VanessaE: Idea: have the pump really take water :D, it'll be interesting.
22:45 VanessaE nolsen: it used to.
22:45 VanessaE and in new_flow_logic, I think it does.
22:45 VanessaE but I've gotten only complaints about that branch
22:45 VanessaE so I didn't bother to polish it up.
22:45 nolsen complaints?
22:46 Megaf complains*
22:46 VanessaE I tried to push it to master once, people didn't like it.  said the water propagated too slowing.
22:46 VanessaE slowly*
22:46 nolsen what about having a configuration to turn it off or on?
22:46 VanessaE nolsen: impossible.
22:47 VanessaE it's a complete rewrite
22:47 VanessaE (of the water logic anyway)
22:47 nolsen Hopefully new stuff to come to it like lava pumps :D.
22:47 VanessaE won't be from me
22:47 VanessaE I really just don't mess with that mod anymore
22:48 Megaf VanessaE: would you merge it? If someone made it work with lava
22:48 * nolsen goes learn lua
22:48 VanessaE Megaf: it needs to be made to work really well with water first.  lava later.
22:50 nolsen I tried to dig straight down to -10000 (with the nether mod), so there could be water in the nether :D
22:50 nolsen Didn't work out well, I used worldedit to create pipes, and the water decided not to travel if I go away.
22:50 nolsen infact, it didn't really want to travel at all.
22:50 Megaf I believe that's an issue with active block range
22:51 VanessaE because it's ABM-driven.
22:51 Robozman joined #minetest
22:51 nolsen I didn't even put a valve at the top because it takes 1 second per pipe to travel.
22:51 Megaf I once made a machine that would mine for me on its own, like a drill. But it's range was limited by active block range
22:51 RealBadAngel somebody could make use of my tanks
22:51 VanessaE nolsen: now you see the problem.  the water flow in new_flow_logic is far better but it still moves slowly.
22:51 VanessaE RealBadAngel: not useful here, at least not yet,
22:52 RealBadAngel they were quite cool
22:52 nolsen Water tanks would be great in deserts.
22:52 nolsen And with a water drinking mod :D
22:52 nolsen wait I wonder if there's one
22:52 nolsen !mod water drinking
22:52 MinetestBot nolsen: River / mountain range mapgen [watershed] by paramat - https://forum.minetest.net/viewtopic.php?t=8609
22:54 nolsen VanessaE: Though ideally, how much would the tank hold?
22:54 nolsen 4 buckets of water?
22:54 nolsen s/buckets/sources
22:54 VanessaE nolsen: 10 buckets/nodes full.
22:54 VanessaE a pipe should hold the equivalent of 1
22:55 VanessaE but the code is kinda clunky
22:55 VanessaE (in new_flow_logic, a pipe holds the equivalent of 2, I think, for math reasons)
22:56 * nolsen prepares to send tons of pull requests...after learning Lua which will take forever
22:57 nolsen It was hard enough learning Python, I doubt learning another language will be possible.
22:57 VanessaE lua is easier than python, I'm sure
22:57 nolsen VanessaE: For chuck norris.
22:57 nolsen :3
22:58 VanessaE heh
22:59 nolsen Now if Minetest_game was written in python, I might be able to lots of things.
22:59 RealBadAngel nolsen, https://www.youtube.com/watch?v=RUtrT7UGRMI
23:02 nolsen hahaha, Lua for windows installation frozed.
23:02 nolsen nvm.
23:05 nolsen VanessaE: Hm, Lua looks easy.
23:05 nolsen Almost simular to python.
23:05 nolsen Just change the syntax around.
23:12 VanessaE it is easy
23:15 nolsen Going to run a local server and try to add lava support :D
23:15 nolsen then pull request
23:16 VanessaE well if you really do that, do it with the new_flow_logic branch :P
23:17 VanessaE as far as liquid flow is concerned, the master branch is dead.
23:18 nolsen It looks easy to add but the problem is I haven't played it around atm.
23:18 nolsen I could help revive the master branch.
23:18 nolsen I don't know where is everything is.
23:19 VanessaE by 'dead' I mean I won't be doing anything with it except to merge the new_flow_logic branch in once it works well enough
23:23 khonkhortisan joined #minetest
23:31 nolsen Heh I get a undeclared global variable on minetest's bin
23:32 nolsen of "title"
23:32 nolsen 18:30:35: WARNING: Undeclared global variable "title" accessed at ...esktop\minetest-0.4.12\bin\..​\builtin\mainmenu\store.lua:183
23:34 nolsen VanessaE: How is this?  https://meldy.hira.io/Zerobin/?960fdef6c656d8c​b#RoBQ8pcNfASOZa6mu8+lkHDbKwelgXmhitrpmOdsi9k=
23:34 nolsen This is the farthest I have gotten to :P
23:35 nolsen Oops, missed out that local finitewater = minetest.setting_getbool("liquid_finite")
23:35 nolsen in the pate
23:35 nolsen paste*
23:35 VanessaE that looks like the old "master branch" code
23:35 nolsen oh
23:53 nolsen VanessaE: Been playing around with that new branch, and I do see some problems.
23:54 nolsen Like water not passing through pipes.
23:54 nolsen Right now, It was filled, then keep going on/off
23:54 VanessaE now you see why I gave up on it :P
23:55 nolsen Unless you added pressure to the pipes
23:55 nolsen because I have it splitted
23:55 VanessaE actually, i did
23:55 nolsen so that must be why
23:55 VanessaE but the pressure calculation, while mathematically correct, makes the water move way too slowly
23:56 nolsen how to increase it? add more pumps?
23:56 nolsen erm lower
23:56 VanessaE in-game, more pumps added to the line will move the water faster, but that's not enouhg
23:56 VanessaE it needs fixed in the code
23:56 * nolsen adds 500 pumps
23:56 nolsen jk
23:57 VanessaE :P
23:58 YvesLevier joined #minetest
23:59 nolsen lol gotta love the single  player lag.

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