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IRC log for #minetest, 2014-09-27

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All times shown according to UTC.

Time Nick Message
00:18 AldoBR usefull functions for inventory manipulation
00:18 AldoBR http://pastebin.com/D32EvAMq
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00:20 AldoBR invtable = InventoryTable(inventory)
00:20 AldoBR will create an inventory table
00:20 AldoBR invtable:savetoinventory(inventory)
00:20 AldoBR writes it back to a normal inventory
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00:25 VanessaE AldoBR: you should publish that on the forums so it doesn't get lost.
00:31 kaeza "This paste has been removed."
00:33 VanessaE case in point :-/
00:33 AldoBR :P
00:33 AldoBR i have it on my hd
00:33 AldoBR i will release it on forums
00:34 AldoBR hey, how to create an empty stack ?
00:34 VanessaE good question. I have no idea :P
00:34 AldoBR ItemStack("something 0") will do ?
00:34 AldoBR i want to kill a stack from an inventory
00:35 kaeza setting its count to 0 works
00:35 kaeza I think ItemStack("") is also considered "empty"
00:36 AldoBR ok
00:36 kaeza either that, or simply use `nil`
00:42 friti RealBadAngel: Is it just me, or is there sopmething wrong with the texture for flowing lava in the Haven pack?
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00:47 AldoBR does lua have the concept of class helper functions ?
00:47 AldoBR i mean, write a function that gets attached to all existing instances of a class ?
00:47 AldoBR does lua even have the concept of class ?
00:51 friti AldoBR: I have found this for you. Dunno if it will help though : http://lua-users.org/wiki/TutorialDirectory
00:52 * friti doesn;t know the first thing of writing anything in Lua
00:52 AldoBR :P
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01:21 wgreenberg hi all, I saw in one of the threads that there's been some work in making a unified manual for minetest: https://forum.minetest.net/viewtopic.php?id=8868
01:21 wgreenberg is the github hoodedice linked to still the location for work on that?
01:22 wgreenberg also, any chance that folks have been looking at spanish translations of said manual? :)
01:24 friti RealBadAngel: HavenNG's lava : https://www.dropbox.com/s/hnc8ane04t7pjf0/HavenNG.png default lava : https://www.dropbox.com/s/v0xw5yng8y14z9f/Default.png
01:27 friti wgreenberg: Since the manual is still being written, a translation is rather premature. The contents of the book are in flux and parts can be removed or completely rewritten. Until the worter(s) decide that it's good enough to release, that's when translations can be made.
01:27 friti *worter = writer
01:30 wgreenberg friti, makes sense. I'm working on a cheap linux box (think raspberry pi, but more) that's shipping with Minetest, and was hoping there'd be some manual to include by default
01:31 wgreenberg being a huge MC fan, I took to it like white on rice, but I fear newbies are gonna have more trouble
01:32 friti You could include a link to https://forum.minetest.net/viewtopic.php?id=8868
01:33 friti Assyuming the Linux box also comes with a browser (but why wouldn;t it? :-))
01:33 friti Which distro will be running on the macine?
01:33 friti *machine
01:34 wgreenberg friti, well the distro's what we're developing, but it's based on debian with GNOME on top; it'll have a browser :P
01:34 friti OOPS!!! Messed up that link It should have been http://wiki.minetest.net/Main_Page/es
01:34 wgreenberg ahh I figured, thanks
01:35 wgreenberg another caveat: target market doesn't have good (or any internet)
01:35 wgreenberg hence the desire for an offline manual
01:35 wgreenberg though there are plenty of wiki -> pdf tools out there
01:35 friti Well, i believe it should be possible to save the contents of  wiki somehow. Let me have a looksee
01:36 wgreenberg mediawiki*, and this seems to cover most of it: http://en.wikipedia.org/wiki/Wikipedia:Tools
01:36 friti http://wiki.minetest.net/Special:Export
01:36 wgreenberg even better!
01:38 wgreenberg also another question, I was reading the subreddit and came across a comment that mentioned that the Games/Mods/ModPacks are sort of the bread and butter of minetest gameplay (comment here: http://www.reddit.com/r/Minetest/comments/2gsnue/new_to_minetest/ckm84gf)
01:39 wgreenberg any opinions on some to include by default?
01:40 friti Well, definitely the minetest_game one, or you will be stuck with a super bare game.
01:43 RealBadAngel friti, https://www.youtube.com/watch?v=gOnG19XYiSk thats Haven's lava, not yet aviable in mainstream, but soon
01:44 friti Yes, but how about flowing lava?
01:44 friti BTW, looks good
01:45 RealBadAngel thats lava surface shader
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01:45 RealBadAngel will work with any textures
01:46 RealBadAngel https://www.youtube.com/watch?v=vF9FZx2f8Uw
01:46 friti Well, it obviously isn't working at this moment: https://www.dropbox.com/s/hnc8ane04t7pjf0/HavenNG.png
01:46 VanessaE RealBadAngel: show him the one with HDX's lava :)
01:46 RealBadAngel top left 3 nodes have default 16px textures
01:46 RealBadAngel friti, ofc its not working yet, its WIP
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01:47 friti HavenNG is pretty complete, there is also a an animated texture in the HavenNG folder. BUT!!! It doesn;t work!!!!
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01:51 blaise did my server move to the bottom of the list or something?
01:51 wgreenberg friti, I've gotta run, thanks for the assistance! :)
01:51 friti wgreenberg: You;re welcome ;-)
01:53 blaise what do the flags mean on the server list?
01:54 blaise Ded Dmg PvP Pwd Rol Far
01:54 blaise what is Far ?
01:54 blaise pretty sure the rest is dedicated, dmg enabled, pvp, password required, roll playing
01:54 blaise but wtf is Far ?
01:55 friti Farming/
01:55 friti ?
01:56 blaise ah, yeah.. I guess that would fit
01:56 blaise lol
01:56 friti (Sorry, my questionmark got flattened)
01:56 blaise no problem
01:58 friti URGH!!! Liberty Lands are unplayable today. Something is causing so much lag that you can;t build, eat, open chests. Let alone organise inventories or even eat!
01:59 blaise heh
01:59 blaise you said eat twice
01:59 blaise friti: could you test my server and tell me what you think of the lag there?
01:59 friti Well, see... food is important to me? :-)
01:59 friti What server is yours?
01:59 blaise !server midnight
01:59 MinetestBot blaise: MidnightSystems | midnightsystems.net | Clients: 0/10, 0/1 | Version: 0.4.10 / minetest | Ping: 594ms
01:59 blaise it's a survival server with hunger
01:59 friti Will do
02:00 blaise friti: ty
02:00 blaise I have the irc module, but it's linked to irc.midnightsystems.net
02:00 blaise on the channel #minetest
02:00 blaise XD
02:00 friti Logging in right now
02:02 blaise be patient, lots of textures
02:02 blaise XD
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02:23 friti blaise: Did you read my comments?
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02:27 zat removing weather functions and weather was a really bad idea
02:29 zat and finite liquid
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02:32 friti !server liberty
02:32 MinetestBot friti: No results
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02:32 friti !server ayntest
02:32 MinetestBot friti: No results
02:32 friti Hmmm.... How to check for Liberty Land?
02:33 friti !server
02:33 MinetestBot friti: Megaf Server v4.0 | minetest.megaf.info:30003 | Clients: 0/9, 1/3 | Version: 0.4.10-Megaf / MegafXplore | Ping: 263ms
02:33 friti Huh?
02:33 friti Is that a random server? Or does it think i own that one?
03:02 VanessaE it's random
03:02 VanessaE !server
03:02 MinetestBot VanessaE: Meowtest 0.4.10 "SEGFAULTY" | minetest.org:30018 | Clients: 5/25, 0/7 | Version: 0.4.10-dev / meowtest_game | Ping: 151ms
03:02 VanessaE see?
03:08 kaeza https://gist.githubusercontent.com/kaeza/f0b6d11a484e7dee4007/raw/99713413b921bc5b996096d47b863b6fd6069827/gistfile1.txt
03:12 kaeza without "default" mods: https://gist.githubusercontent.com/kaeza/686b90c3f3a9f6786d40/raw/73de05b4a9d20feaa196ac615ae3727869abdbd0/gistfile1.txt
03:17 friti kaeza: That list is based on what? I mean, where do you get those figures?
03:31 kaeza friti, server list (http://servers.minetest.net)
03:35 friti Darn. I had hoped to see the list of mods on Liberty Land. No such luck though :-(
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07:07 sfan5 !seen Jordach
07:07 MinetestBot sfan5: jordach was last seen at 2014-09-25 19:30:17 UTC on #minetest
07:15 Krock !cat
07:15 MinetestBot http://i.imgur.com/A6Pw3Cf.jpg
07:16 sfan5 !doge
07:16 MinetestBot http://i.imgur.com/e16WWlK.gif
07:16 Krock :D
07:17 asie joined #minetest
07:19 Krock It's magic, yuo know. never believe it's not so.
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07:59 doomtron any solution for that? https://forum.minetest.net/viewtopic.php?p=93321#p93321
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08:03 doomtron i believe he did want to say without a direct connection, because he couldnt port forward
08:04 doomtron its a fixed post with a issue from jun/2013
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08:37 H-H-H i feel the need to bash some blocks lol
08:38 Krock wat
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09:42 friti Well, i guess i am not coming back to Liberty Land. The owner added mobs, and i hate mobs. I don;t want to build, farm and mine whilst looking over my shoulder all the time.
09:43 Calinou place torches
09:45 friti Screw torches. I don;lt want that to be needed to begin with. the server was great, unil he added those mobs just now.
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10:10 Calinou https://forum.minetest.net/viewtopic.php?f=3&t=10205&p=155707#p155707
10:10 Calinou what a nice try, kaeza
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10:21 diemartin ?
10:23 Calinou sarcasm detected
10:25 * sfan5 meows at diemartin
10:25 * diemartin purrs at sfan5
10:26 kaeza oh, I guess it was just the usual trolling then
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10:55 Krock http://i.imgur.com/VzrgCO2.jpg
10:56 Krock john smith TP converted to 16x16 :3
10:57 PenguinDad Jpg meh
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11:05 Krock PenguinDad, original file site was 1.04 MB, the jpg version is 183 KB small
11:05 Krock *size
11:06 PenguinDad Krock: you could halve the file size without quality loss
11:07 Krock PenguinDad, and now it's 5.7 times smaller
11:07 PenguinDad and has a shitty quality
11:08 Krock I can't see a big firerence
11:08 Krock *difference
11:08 * Jordach hears console peasant whispered
11:08 Krock ItsLuke|AwayBich, there's a function of IRC to mark you as afk
11:09 * Jordach renders a texture
11:09 * Krock renders Jordach
11:11 sfan5 Jordach: halp pls
11:11 Jordach wat
11:11 sfan5 Jordach: should I buy Portal 2?
11:11 Jordach sfan5, OR
11:12 sfan5 I dunno
11:12 Jordach ask me to login and setup family sharing, as i own it
11:12 sfan5 what else costs less than about 6€
11:12 PenguinDad sfan5: Minetest :P
11:13 Krock ^
11:14 PenguinDad Krock: I guess my eyes are too good then even though I need glasses o_O
11:14 Krock wat
11:16 * Jordach wondered how to create a liquid flowing, then realised Blender does something like that
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12:08 Krock ignacio, you sure?
12:09 Jordach tl;dr Minecraft'd shit itself trying to do tihs https://cdn.mediacru.sh/0_YKdC7oofJx.png
12:09 Jordach (512px normals, height maps)
12:10 ignacio joined #minetest
12:10 Krock > drawtime = 3
12:11 Krock I'm getting 40 or so. :/
12:12 Megaf kaeza: That's a good quote in your signature
12:13 kaeza blame Some_Donkus
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12:13 Rasmez Hello everyone!
12:14 jp joined #minetest
12:14 kaeza hi
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12:14 Inspire049 hey widdos
12:14 Inspire049 do it work?
12:14 kaeza wrong network
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12:16 Jordach kaeza, i toxxed you
12:16 Megaf heh, so did I
12:16 kaeza eh I have no notifications
12:16 Jordach Megaf, hex code pls
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12:17 kaeza Jordach, pls send again
12:17 Inspire049 hi
12:17 Inspire049 widdos u there?
12:17 Jordach id pls
12:18 kaeza Inspire049, go to kiwiirc.com, set digitalaudioconcepts.com as server, and #minetest as channel
12:18 Inspire049 what id?
12:18 Inspire049 i am on kiwiirc
12:18 Megaf kaeza: I added you again
12:18 * Jordach sends that
12:19 Megaf kaeza: is Tox p2p?
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12:21 Jordach Megaf, not sure, but it might be
12:22 Megaf I think my qTox will crash
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12:22 Megaf I tried to send you a screenshot but it's not responding now
12:22 Megaf Oh, it worked
12:22 RumiaGloop you done fucked up
12:22 kaeza Megaf, yes
12:23 Krock \o/ http://i.imgur.com/CKyifwE.png -> http://i.imgur.com/JO52k8T.jpg
12:24 RumiaGloop Krock: I don't get it
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12:25 Krock RumiaGloop, I'm able to generate a map overview before it's actually generated in minetest
12:25 RumiaGloop oh.
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12:26 * Jordach meows
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12:32 George Have an error: mod Error:failed to load and run /home/giggles/minetestltextures.lua     check debug for details?  how do I get to debug?
12:32 Krock search debug.txt
12:32 Megaf sfan5: Ping
12:32 Krock or look in the console, there's the full error
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12:33 George Where Krock?
12:33 Krock !wiki Troubleshooting
12:33 MinetestBot "This page lists common technical problems like crashes and error messages (enclosed in quotation marks) and possible solutions or explanations." - http://wiki.minetest.net/Troubleshooting
12:33 George ty I'll go there
12:34 Krock hmm thereos' no location
12:34 Krock *there's
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12:37 * Jordach meows at sfan5
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12:44 Krock ignacio, u still sure?
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13:00 PenguinDad ignacio: Fix your connection
13:02 Krock PenguinDad, didn't get the message :3
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13:03 mpa1212 Is there a framework/api/standard base for vehicles(Carts,cars,boats etc)?
13:04 Krock nope, it only exists for mobs
13:06 PenguinDad Krock: I just don't get it :P
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13:08 deasanta mpat212 - let me know if you find a framework - otherwise look at default mod and https://github.com/deasanta/minetest-deasanta/tree/master/ds_rowboat
13:08 deasanta there is also a cars mod - framework / api may be good idea
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13:08 deasanta hi
13:08 PenguinDad EHLO john_minetest
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13:16 Megaf Hi john_minetest PenguinDad
13:16 Megaf whos using Tox?
13:17 Megaf I quite like it
13:18 ignacio joined #minetest
13:18 deasanta sfan5 i think
13:21 SylvieLorxu john_minetest: That's planned, but true, not yet possible
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13:31 tpe You can use the same account on other devices if you move the tox_save file around.
13:31 sfan5 john_minetest: cp ~/.tox/tox_save somewhere@else:~/.tox/tox_save
13:31 tpe Yeah, that. ;)
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13:37 sfan5 wat
13:38 sfan5 thats like saying "Lol, anybox could just use my password and pretend to be me. That's pretty insecure."
13:38 sfan5 anybody*
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13:54 jojoa1997 hi
13:54 Krock hi
13:54 jojoa1997 has key binding been added to Minetest yet?
13:55 ignacio joined #minetest
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13:55 Krock jojoa1997, WASD?
13:55 jojoa1997 no
13:56 Krock wat then
13:56 jojoa1997 As in binding the keys "[" and "]" to lower and raise gravity respectivally
13:56 jojoa1997 binding through mods
13:57 reactor joined #minetest
13:57 Krock but '[' = Alt + è
13:57 jojoa1997 fin
13:57 jojoa1997 As in binding the keys "l" and "o" to lower and raise gravity respectivally
13:58 jojoa1997 I guess the main problem is that keybindings are done before the mods are run and not ingame
13:58 reactor Gщщd evщning!
13:58 jojoa1997 yo
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14:02 deasanta Krock - you can read the mouse position as an alternate option - self.object:setyaw(self.driver:get_look_yaw()-math.pi/2)
14:03 Krock deasanta, releated to which mod?
14:03 deasanta setyaw - comes from pilzadam boat mod
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14:05 George Hi I'm in singleplayer mode how do I get sounds to work I hear walking but thats all I hear?
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14:05 deasanta Krock, i've used the mouse in this https://github.com/deasanta/minetest-deasanta/tree/master/ds_rowboat - look at line 105 in init.lua
14:06 deasanta George, what about hitting a tree? are you playing minetest game or minimal game ?
14:07 George yes I the minial
14:07 George How do I get into regular mintest then?
14:08 Krock George, download a game!
14:08 Krock official: https://github.com/minetest/minetest_game
14:08 deasanta start new game then select minetest instead on minimal from new game option
14:08 Krock http://wiki.minetest.net/Games
14:09 George you mean I have to reinstalll it?
14:09 Krock reinstall what? no. it's an addition to download
14:09 George ok ty
14:10 Krock np
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14:13 Phroh|orca Any C# wrapper for engine/node logic?
14:13 Krock nope. I wish there would be one
14:13 Phroh|orca Ah, drats. Yeah that would be nice.
14:14 Krock start coding and be the first!
14:14 Phroh|orca All node logic is Lua, yes?
14:14 Phroh|orca I may look into it, ive never done an engine wrapper.
14:15 Phroh|orca Btw why was 'node' chosen over block?
14:16 Krock !wiki Terminology
14:16 MinetestBot No such page.
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14:16 Krock !dev Terminology
14:16 PenguinDad As long as the C# api is optional it might probably be ok
14:16 MinetestBot "Minetest and its components" - http://dev.minetest.net/Terminology
14:16 Phroh|orca Sorry my client drops a lot
14:16 ignacio joined #minetest
14:16 Krock ignacio, your connection is dead. give up.
14:16 Phroh|orca Whomever queried me, yeah i remember that project now! But minetest seems more advanced.
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14:18 TenPlus1 hi folks...
14:19 sfan5 Phroh|orca: most of the node logic is in lua
14:20 PenguinDad Could someone please ban ignacio?
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14:21 TenPlus1 sfan5, what kinda things are handled on the client-side when connected to a minetest server ?
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14:23 sfan5 TenPlus1: rendering
14:23 sfan5 basically
14:23 sfan5 and inventory/formspec logicv
14:23 TenPlus1 ah, I was hoping to offload some of the player functions to the actual client to speed things up a tad on server...
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14:24 TenPlus1 like, if there was a on_step available for clients that would handle player things like physics and damage etc...
14:24 TenPlus1 things the server doesnt need to really worry about
14:25 mpa1212 Is set_attached() bugged? I cant seem to controll where players are attached to
14:25 Phroh|orca The server needs that, to prevent cheating
14:25 Phroh|orca (If that is desired)
14:25 pitriss TenPlus1: errr damage, physics are things that server need to handle to make harder to cheat by hacked clients IMHO
14:26 Phroh|orca Wrt the Lua bridge; does lua call into the engine or does the engine read lua? (Im hoping the former)
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14:27 pitriss ignacio: man you are annoying..
14:27 TenPlus1 good point Phroh|orca, but if someone is already using a hacked client then they arent really PLAYING the game...
14:28 mpa1212 TenPlus1: But if it affects other people on the server then it should be decided by the server
14:28 Krock mpa1212, that's the target. if the player is attached to something, the player only moves if the "something" does
14:28 Krock mpa1212, see here for an example: https://github.com/SmallJoker/boost_cart
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14:29 TenPlus1 e.g.  in my playerplus mod, it wouldl be handy if the function for say touching a cactus and hurting the player could be done client-side so the server doesnt have to run through each user for that... in turn speeding up the server slightly
14:30 mpa1212 Krock: I understand that, but according to the doc it should be set_attach(parent, bone, position, rotation), and I can't get the position or rotation arguments to do anything visible
14:30 TenPlus1 to keep Xanadu running at a smooth pace I already have 5 mods merged into a single on_step so save server time...
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14:31 Phroh|orca TenPlus1, in your opinion sure. In theirs they may just be having a good time with a custom client
14:31 Phroh|orca That interaction separation exist to enforce some type of sanity
14:31 TenPlus1 yeah, I see your point...
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14:32 Krock ignacio, aagh
14:32 Phroh|orca But you should be able to change it, idk. Never played with the source.
14:32 Phroh|orca He's not hurting anyone..
14:32 Krock it huts my eyes
14:32 TenPlus1 lol, am not gonna start compiling my own minetest to run on server... already have enough ppl asking me to use freeminer...
14:32 Krock failminer :D
14:32 TenPlus1 lol
14:33 TenPlus1 I try my best to have every mod running smooth on server and not lagg it crazy...
14:33 H-H-H i tried it and it laged so minetest it is for me
14:34 TenPlus1 how come freeminer can SUPPOSIDLY connect up to 50+ players on server without lagg ?
14:34 TenPlus1 do they have a different server concept?
14:34 mpa1212 Krock: Ok, thats somewhat of a lie, but the player is only attatched to that locatatoin in third person viwe
14:34 jin_xi it seems it needs more resources to run a fm server. on my crappy computer its too choppy for singleplayer
14:34 Krock mpa1212, ehm it's always attached to it until you detach.
14:35 TenPlus1 what spec is your system jin_xi ?
14:35 Krock jin_xi, exactly. they remove compatibility to older computers and get a faster seed in average
14:35 Krock *speed
14:35 TenPlus1 and removing the point of Minetest running on older systems... pah!
14:35 jin_xi http://www.notebookreview.com/notebookreview/lenovo-g530-review/ <- this is it
14:36 Krock TenPlus1, minetest keeps its point but freeminer lost it..
14:36 Phroh|orca How is the OS X compilation? (Easy, troublesome, etc)
14:36 Phroh|orca Plz not cmake
14:37 TenPlus1_ joined #minetest
14:37 Krock why? cmake is nice
14:37 ignacio joined #minetest
14:37 TenPlus1_ erg... badly made site is badly made... crashed Midori
14:37 TenPlus1_ can you send that link again plz
14:37 Phroh|orca Ive never had a gold experience with cmake
14:37 Phroh|orca Good*
14:37 mpa1212 Krock: I was unclear: When I attatch something (in this case to a player) with an offset, the offset does not the player themself, but only the model is offset (viewable by a third party/third person view)
14:37 Krock Phroh|orca, as long as you use the GUI, it's easy :P
14:37 mpa1212 in this case a player*
14:38 TenPlus1_ what time does VanessaE usually turn up ?
14:38 Krock mpa1212, are you targeting to the fact: 3rd person view is not affected by offset changes?
14:39 Krock TenPlus1, I would guess right now
14:39 TenPlus1_ Tried msg'ing her, no reply...
14:40 Krock people aren't sleeping in front of their screens. mostly.
14:40 TenPlus1 found a weird bug with signs_lib
14:40 Krock eeks, throw it away
14:40 Krock stand on it, so the bug dies
14:41 TenPlus1 it's the size of a small cat
14:41 Krock meow?
14:41 Phroh|orca Eat it
14:41 Phroh|orca Before it eats you
14:41 * TenPlus1 prepares the singapore noodles
14:41 PenguinDad eee​w
14:41 * Krock prefers pancakes
14:42 TenPlus1 mmm, pancake bug
14:42 ignacio joined #minetest
14:42 Phroh|orca anyone have an answer to my earlier lua bridge question?
14:43 Krock nope. join #minetest-dev
14:43 TenPlus1 what was the question Phroh|orca ?
14:43 Jupsay joined #minetest
14:43 PenguinDad I kill bugs this way :D http://cdn.mspaintadventures.com/storyfiles/hs2/01131.gif
14:43 TenPlus1 seems effective
14:44 Jupsay hwllo
14:44 mpa1212 Krock: I am experiencing the opposite of that, first person view is not affected at all, only in third person can one see the offset.
14:44 TenPlus1 how can you shoot something so cute: http://i.kinja-img.com/gawker-media/image/upload/s--8AXbDkYr--/c_fit,fl_progressive,q_80,w_636/17ff9e22nn1mzjpg.jpg
14:45 Krock mpa1212, oh yes. I also noticed that. is there already an issue on github for this?
14:45 Krock TenPlus1, bigger. bigger. BIGGER! that's a bug.
14:46 * TenPlus1 hopes his github issues for new map functions were read
14:46 Krock which #?
14:46 kaeza joined #minetest
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14:47 TenPlus1 #1621 and #1626
14:47 Phroh|orca TenPlus1 i am hoping lua calls engine functions instead of the other way around
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14:48 mpa1212 Krock: https://github.com/minetest/minetest/issues/894 seems to be the closest to the issue
14:49 TenPlus1 doesnt the binary run LUA as JIT ? if so it should call functions as/when needed
14:49 * Krock gives TenPlus1 https://github.com/mniip/LUA
14:49 Krock the builtin lua isn't a JIT version
14:49 PenguinDad TenPlus1: LUA is not an acronym
14:49 PenguinDad *lua
14:50 Krock mpa1212, hmm that's not exactly the problem
14:51 Krock *creates a new issue after taking some screenshots*
14:51 TenPlus1 ooh, thx Krock... *reading*
14:51 Krock TenPlus1, it's Lua in caps. for LUA users
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14:54 Jupsay i'm intrested in the interface of minetest, right now it's clunky, unpolished, frankly kind of ugly.
14:55 PenguinDad Jupsay: It looks better than mc's interface imo
14:55 TenPlus1 it does the job Jupsay although that's prolly why Minecraft uses huge images to overlay formspec and make things look more attractive
14:55 Krock go on, make us a better interface with nice textures :)
14:56 Jupsay aight, what do you guys use for your interface, is it all from scratch?
14:56 * TenPlus1 makes his interface look like the Amiga 600 gui :P
14:56 Krock TenPlus1, about #1621, bug hmmmm about this
14:58 TenPlus1 Krock: it should be easily tweaked to give decoration set height limits...
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14:58 Krock yes it should be easy
14:58 TenPlus1 dunno about the Krock spawn_by for schematics though...
14:59 TenPlus1 er... dunno about the spawn_by for schematics though... just placement issues like centre_x/z
15:00 TenPlus1 would make maps a hell of a lot nicer having specific plant placements instead of coding a lto of on_generated crap
15:01 Krock mpa1212, we both were wrong. those both views are correct and it's not a bug. look at the function player:set_eye_offset(
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15:03 mpa1212 Krock: Nice to know, thanks
15:04 Krock np
15:04 TenPlus1 why does the locked_chest have 4 different checks in the routine ?!?! only needs 1 when opened
15:05 TenPlus1 and 1 when destroyed
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15:16 mpa1212 Krock: That function doesn't seem to be working for me :/
15:17 Krock mpa1212, using latest minetest version? (0.4.10=
15:18 mpa1212 Yes ( a git version, so I'll update), is the function working for you then?
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15:43 TenPlus1 lol, ds_rowboat mod is kinda kewl
15:45 ignacio joined #minetest
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15:59 Krock wtf I can't update my branch
16:00 Krock (github)
16:00 jp Megaf : server crashed ?
16:00 Krock rebased, pushed and pulled the stuff X times and it still givesme that stupid error >.<
16:01 Megaf_ joined #minetest
16:01 TenPlus1 ?
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16:10 jojoa1997 Lua thank you for making my programming class a breeze
16:11 ignacio joined #minetest
16:13 Jordach llel
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16:16 kaeza sfan5, ^
16:16 kaeza pls
16:16 sfan5 kk
16:17 sfan5 !ban ignacio!*@*$##FIX_YOUR_CONNECTION
16:17 kaeza kthx
16:18 Krock <3 sfan5
16:20 * sfan5 meows at Krock
16:20 Krock target reached in 1.5 hours: Update a single branch to master
16:20 jojoa1997 yall evil
16:20 * jojoa1997 pets sfan5
16:21 TenPlus1 woah, the stargate network is expanding nicely :P
16:21 TenPlus1 ooh wrong window, sorry peeps
16:22 * kaeza noticed Krock likes colurz
16:23 * kaeza doesn't know if the middle link is yellow or green
16:23 kaeza yay color blindness
16:24 PenguinDad kaeza: the middle link is greed
16:25 PenguinDad *green
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16:34 TenPlus1 bye folks :)
16:46 Mlpearc|Away joined #minetest
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16:51 Krock diemartin, RGB format.
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16:54 PenguinDad Krock: Rot Gelb Blau? :P
16:54 Krock AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
16:54 Krock *cries and runs away*
16:57 PenguinDad ZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZ
17:00 rubenwardy joined #minetest
17:01 rubenwardy Hi all!
17:01 Krock Hi!
17:01 * rubenwardy is downloading kubuntu to try it out...
17:01 * Krock slaps rubenwardy with ReachtOS dev CD
17:01 Krock -h
17:02 * rubenwardy is open to suggestions for other debian based distros, but doesn't want to start a flame war.
17:02 Jordach rubenwardy, ubuntu
17:02 zlsa joined #minetest
17:02 rubenwardy I currently use that :P
17:03 Calinou joined #minetest
17:03 rubenwardy Unity is driving me insane. WHY DOES CLICKING ON FOLDER IN THE LAUNCHER OPEN A NEW WINDOW RATHER THAN SWITCHING???
17:04 Krock Calinou, might I take your default_glass_*.png textures for my subgame?
17:06 Tux[Qyou] joined #minetest
17:06 jp rubenwardy : try Xubuntu or Lubuntu (for minimalism-taste) rather
17:06 jp Unity is a shit
17:06 jojoa1997 joined #minetest
17:07 * Krock punches Calinou softly
17:08 aldobr joined #minetest
17:08 aldobr hi all
17:08 Krock hi lla
17:08 aldobr i am trying to use stack:get_wear() to detect if a stack is a tool
17:08 aldobr but it is returning 0 for non-tool stacks
17:08 aldobr anybody knows another way ?
17:09 Krock 0 because it can not have a wear
17:09 Krock what's the target?
17:09 aldobr but it was supposed to return nil
17:09 Krock nope.avi
17:09 aldobr when the stack is not a tool
17:09 aldobr then how to detect if a node is a tool or not ?
17:09 aldobr err, not a node, but a stack
17:09 Calinou Krock, yes
17:09 Krock Calinou, thanks.
17:10 Calinou it's trivial anyway
17:10 Krock !dev ItemStack
17:10 Krock !help
17:10 Krock mhm
17:10 rubenwardy I chose Kubuntu mainly because of the Kate editor (which requires KDE). And because it isn't Unity. I want a text editor which is like Notepad++, and not one with a steep learning curve like gVim. Sublime would be perfect, but is proprietary. The editor situation is the last straw potentially, but isn't the only problem.
17:10 Krock ^ sfan5
17:10 Krock aldobr, get_wear()       returns tool wear (0-65535), 0 for non-tools
17:11 aldobr how can i differentiate from a pristine tool and a stack of non-tools ?
17:11 aldobr a recently crafted tool will have 0 wear too, right ?
17:11 Calinou rubenwardy, Geany?
17:11 Calinou Atom is pretty much a free ST replacement
17:11 jp KDE is extra-heavy :/
17:11 Calinou it got faster recently
17:12 Krock aldobr, debug it.
17:13 PenguinDad jp: KDE isn't that heavy
17:13 witheld jp: it's not really particularly heavy
17:13 aldobr default:pick_mese -> true -> 0 default:mese -> true -> 0
17:13 witheld I mean my 2009 core2duo with 3GB of ram does it fine
17:13 jp heavier than Unity (saw on phoronix)
17:13 witheld Again
17:13 aldobr both a unused pick and a stack of mese return get_wear() = 0
17:13 witheld 2009 core2duo laptop
17:13 witheld If it's not heavy on that, I really don't care
17:14 jp look : http://www.phoronix.com/scan.php?page=article&amp;item=ubuntu_1310_desktops&amp;num=2
17:14 witheld Let's go over real world data here: usable on a 2009 core2duo laptop
17:15 witheld with intel graphics
17:15 PenguinDad jp: that test was done over one year ago
17:15 witheld and I do mean completely usable, there's no real difference on the laptop and my Ivy Bridge desktop
17:15 jp I search for a recent one
17:15 witheld It's just not heavy on modern computers
17:15 witheld Or well, 2009 isn't -that- modern
17:15 witheld It's 2009
17:16 witheld If it's a problem for your computer, you probably need to use xfce/openbox/fvwm/etc
17:17 aldobr how to detect if a itemstack is a tool/wearable item ?
17:18 witheld And I'm not questioning your means or anything, if you can't run modern DEs that's fine, but the difference between the big DEs just isn't enough to matter, whatever the difference is
17:19 jp https://flexion.org/posts/2014-03-memory-consumption-of-linux-desktop-environments.html
17:19 witheld jp
17:19 witheld real world data
17:20 witheld Not benchmarks. What you can actually run on what hardware
17:20 witheld KDE is slightly less then Unity there, by 10 megs, and it just doesn't matter
17:20 Jordach https://cdn.mediacru.sh/PcBt0NEoBYnh.png
17:20 Jordach meow
17:21 Calinou desktop benchmarks are quite BS
17:21 PenguinDad Jordach: that uv looks strange
17:21 Jordach PenguinDad, i know, right
17:22 MinetestBot joined #minetest
17:22 sfan5 ^ Krock
17:22 Jordach !up 86.165.122.34
17:22 Krock <3
17:22 Krock ^ sfan5
17:23 Jordach and i forgot my router isn't set to my actual tower
17:23 PenguinDad <3 MinetestBot
17:23 MinetestBot <3 PenguinDad
17:23 Jordach !up 86.165.122.34
17:23 Jordach MinetestBot!
17:23 MinetestBot Jordach!
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17:25 witheld I really wish there was an API for the client to send files
17:25 witheld So we could have skins
17:25 Jordach witheld, there is
17:25 witheld Sent from the client that is
17:25 witheld Jordach: oh?
17:25 PenguinDad witheld: we already have skins
17:25 witheld No
17:25 Jordach simple php upload script that is sanitised as fuck, which then get dropped into player_textures/textures/
17:26 witheld I know about that mod, I don't count it
17:26 sfan5 Jordach: did you know I have portal 2 now?
17:26 Jordach sfan5, i would have happily remote logged in and enabled family sharing so you can have my other games
17:26 RevMDent joined #minetest
17:26 jp Calinou : we need a different drawtype for the connected glass, or else you can have some invisible walls with the obsidian ones...
17:26 witheld Like I said, a API for the client to send files
17:26 jp it's rather annoying
17:27 witheld So that you're not going through some web interface to add your skin
17:27 Calinou jp, use a different texture
17:27 Calinou like in my PR
17:27 jp Obsidian included ?
17:27 Calinou PenguinDad's doesn't use different textures
17:27 Calinou yes
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17:28 Jordach !up jordach.minetest.net
17:28 MinetestBot jordach.minetest.net:30000 is up (163ms)
17:28 rubenwardy I like Geany
17:31 RevMDent Anyone here able to answer a question about the is6d support in dir_to_facedir?  Specifically:  Why is dir.y being compared to dir.z instead of 0?
17:31 witheld http://cdn1.vox-cdn.com/uploads/chorus_asset/file/1402914/tumblr_ncczy5rzUt1s2yegdo1_500.0.gif
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17:37 Krock eww
17:37 rubenwardy Yay!
17:38 rubenwardy ow
17:38 rubenwardy Damn
17:38 Krock why?
17:39 rubenwardy Paused a 1gb download, and when resuming it is started from the beginning. Was at 75%.
17:39 rubenwardy Oh well, hurray for fibreoptic
17:39 Krock rubenwardy, use uTorrent
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17:43 alket how to make fullscreen
17:44 ItsLuke f11
17:44 ItsLuke cmon nickname
17:44 ItsLuke change
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17:48 Calinou ItsLuke, /nick Name
17:48 alket it doesn;t work
17:49 fling joined #minetest
17:56 rubenwardy MMDB is getting server errors :(
17:57 Animetrom1 joined #minetest
17:58 kaeza alket, https://github.com/minetest/minetest/blob/master/minetest.conf.example#L77-L80
18:02 Calinou ItsLuke|AwayBich, don't use away nicks
18:07 ItsLuke Calinou, What?
18:08 Calinou don't change your nick when you are away
18:08 Animetrom joined #minetest
18:08 ItsLuke Calinou, Why not?
18:09 Calinou because it's clutter
18:09 Calinou use an away status if you want (usually /away)
18:09 Animetrom Hi
18:10 Animetrom Hello
18:10 * Calinou facehooves
18:10 Calinou and don't call people bitches
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18:17 DusXMT How do I view my achievements? (in case they're not vanilla, game: Carbone)
18:17 Krock Calinou! Carbone is called!
18:18 Animetrom joined #minetest
18:18 Animetrom Hi
18:18 Krock iH
18:18 PenguinDad hI
18:18 DusXMT jI
18:18 jp joined #minetest
18:19 Calinou DusXMT, achievements are gone in Carbone
18:19 Calinou install the Awards mod from forums
18:19 Calinou I didn't find much use to it
18:19 Animetrom left #minetest
18:20 Calinou anyway the command should be /awards
18:21 Animetrom joined #minetest
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18:22 PenguinDad Would be nice if there were physical awards which you can put on your shelf :D
18:22 DusXMT Calinou: Strange, I keep getting "Achievement get" messages
18:22 DusXMT I didn't install anything else
18:22 Animetrom left #minetest
18:23 Krock delete carbone sibgame and re-download it
18:23 Calinou update your copmy
18:23 Krock *subgame
18:23 Calinou -m
18:23 Calinou 3D printing, PenguinDad?
18:24 PenguinDad Calinou: I mean ingame "physical"
18:27 George joined #minetest
18:28 George Hi where do I put a game on a Linux os?
18:29 George I think it should be /usr/share/minetest/games?
18:29 jp your question is too vague, George
18:30 George okI'm using manjaro
18:30 Calinou George, install, compile, run.
18:30 Calinou the end
18:30 Calinou I mean git clone
18:30 George whitch folder dose the game go into
18:30 Calinou none.
18:31 Krock Calinou, he means subgames
18:31 Calinou games go to ~/.minetest/games
18:31 Calinou http://wiki.minetest.net/Getting_started
18:31 George yes the sub game
18:31 George ok ty
18:33 sandrossv if it must be system wide it should be at /usr/share/minetest/games
18:33 George thanks Sandrose
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18:37 MinetestBot [Git] BlockMen -> minetest/minetest_game: Make new textures fit existing style 5047540 http://git.io/Sqlycg (2014-09-27T20:33:17+02:00)
18:38 MinetestBot [Git] Neuromancer56 -> minetest/minetest_game: Some new textures (natural beauty texturepack) 9dfaab7 http://git.io/a5038A (2014-09-27T20:10:58+02:00)
18:38 PenguinDad textures yay
18:38 VanessaE new textures again?
18:38 VanessaE uh oph
18:38 VanessaE oh
18:39 alket how to make armor ?
18:39 VanessaE BlockMen: animated furnace
18:39 BlockMen yes
18:39 VanessaE mods/default/textures/default_furnace_front_active.png  --> not an animated image
18:39 alket and do mobs actually die from sword ?
18:40 BlockMen VanessaE, https://github.com/minetest/minetest_game/blob/master/mods/default/textures/default_furnace_front_active.png
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18:40 jp yeah, the furnace is now animated now :(
18:40 VanessaE alket: mobs will die from any tool or weapon that has the right groups setting
18:40 jp not*
18:40 VanessaE BlockMen: oh, stupid bot reported the commits out of order
18:40 Krock colors yay
18:41 BlockMen VanessaE, the second time today you blame the bot :D
18:41 VanessaE yep :)
18:41 * VanessaE kicks the bot squarely in the bolts.
18:42 PenguinDad VanessaE: MinetestBot isn't stupid!
18:42 alket VanessaE, what group setting ?
18:42 VanessaE alket: for example if a tool is set to be able to affect "fleshy"
18:43 VanessaE even if it isn't a sword
18:43 DusXMT alket: The same question was on my mind, and the answer seems to be yes, they just need a lot of hits
18:43 alket thanks
18:43 alket what about armor ? is there any ?
18:43 VanessaE therea re armor mods, yes
18:44 alket which one do you recomend
18:44 VanessaE 3d armor I think it's called
18:44 VanessaE https://forum.minetest.net/viewtopic.php?id=4654
18:44 VanessaE that one
18:45 alket thanks
18:45 alket but it depends on some inventory
18:46 VanessaE yeah
18:46 VanessaE because the default inventory system in minetest has no place to actually show the armor
18:46 alket and there isn't a version for 4.10
18:46 sfan5 !tell asie http://i.imgur.com/JNZzzTl.jpg
18:46 MinetestBot sfan5: I'll pass that on when asie is around
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18:51 alket how to make /sethome available for all
18:51 VanessaE home priv
18:52 VanessaE put that in your default_privs= line
18:52 VanessaE e.g. default_privs = fast,shout,home
18:52 VanessaE etc
18:52 alket where is that file
18:52 VanessaE in your server's minetest.conf
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18:56 alket VanessaE, it seems i dont have that file
18:56 alket is it here ~/.minetest/worlds/
18:57 VanessaE check in the top level of your minetest folder, or in ~/.minetest
18:57 VanessaE right, go up one level
18:57 VanessaE ~/.minetest/minetest.conf
18:57 VanessaE that's where the line goes, but you should make a new config file for your server and reference that with the --config switch
18:57 VanessaE e.g.   minetestserver --config ~/.minetest/minetest-server.conf  or so.
18:58 VanessaE never mix server and client settings in the same file, it can confuse the server.
18:58 alket umm its too complicated
18:58 alket is there any other way to make home for players
18:58 VanessaE naw, it's easy
18:58 VanessaE you have to give them the priv by default.
18:58 VanessaE add it to that file like I said.  it's only one line :)
18:58 alket and it will work ?
18:59 VanessaE yep, it should
18:59 alket what about that config thing
18:59 alket switch
19:00 alket do I need to restart server
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19:02 blaise yes
19:02 lemonlake no
19:02 PenguinDad maybe
19:02 blaise alket: after changing minetest.conf you need to restart
19:02 alket i did , and its not working for players :s
19:02 alket default_privs = home
19:05 blaise players that have already join the server and established an account will not be changed
19:05 blaise this effects new users
19:05 alket how to make it for them ?
19:06 Krock add a mod to give them the privilege
19:06 blaise it's in .minetest/world/<world name>/auth.txt
19:07 * Krock thinks, it's easier and safer to do it over mods
19:07 blaise if you have a lot of users to change then a mod would be the better choice
19:07 blaise but I couldn't suggest any as I don't know of any.. Krock might have a few though
19:07 Krock 5500
19:08 Krock ^ try to give them all a priv.. without fails
19:08 blaise I wonder why minetest doesn't use shadow..
19:08 Krock it has shadows
19:08 blaise no, lol
19:08 blaise not actual shadows
19:08 blaise the program shadow
19:09 blaise for authentication
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19:11 blaise http://shadow.pld.org.pl/
19:12 blaise or http://pkg-shadow.alioth.debian.org/
19:12 alket blaise, do they need to restart ?
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19:13 blaise no
19:13 blaise just the server
19:14 blaise Krock: what is this 5500 you speak of?
19:14 Krock nvm.
19:17 * blaise pukes a little in his mouth
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19:18 blaise !server lib
19:18 MinetestBot blaise: Liberty Land Minetest | m.ayntest.net | Clients: 19/45, 13/29 | Version: 0.4.10-dev / ayntest | Ping: 96ms
19:18 Animetrom left #minetest
19:19 sfan5 !server players:most
19:19 MinetestBot sfan5: just test | 87.110.8.195 | Clients: 53/78, 55/74 | Version: 0.4.10-dev / minetest | Ping: 57ms
19:20 blaise :o
19:20 Animetrom joined #minetest
19:20 Animetrom minecraft
19:21 Krock no.
19:22 Krock it's better than minecraft
19:22 blaise there's some kind of hiku being staged on liberty land
19:22 blaise lol
19:24 Animetrom joined #minetest
19:25 alket can I teleport some player ?
19:25 Krock if you have the "bring" privilege
19:28 Animetrom hi
19:28 Krock ih
19:28 alket Krock, im server admin , do i have it
19:28 Krock alket, /privs
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19:31 jojoa1997 Jordach did you know that Minecraft has the option to have 3pixel wide arms?
19:34 PenguinDad SBS == Serious Block Size?
19:35 PenguinDad We already have a side by side mode
19:37 PenguinDad john_minetest: https://github.com/minetest/minetest/blob/master/minetest.conf.example#L132-139
19:38 PenguinDad I dunno :/
19:40 tanath joined #minetest
19:49 PenguinDad Formspecs look quite funny in side by side mode https://cdn.mediacru.sh/ZKAzTUWiYJDG.png
19:49 nore joined #minetest
19:51 alket how to disable a mod ?
19:52 LazyJ joined #minetest
19:52 VanessaE click the world in your list, click "Configure", click the mod in the list that comes up, then un-tick the checkbox at the top of the list
19:52 alket VanessaE, thanks , now i get an error about Lua fuinction
19:52 VanessaE or delete the mod from your world's world.mt file
19:53 VanessaE you disabled some mod that some other mod needs.
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19:57 VanessaE alket: think of it like dependencies in your system's repository - you can't install something like bash without having, let's say, glibc go in with it, because bash needs glibc.  Minetest mods have a similar dependency resolver, it's just a bit more primitive by comparison
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20:18 alket what is the use of gold , since you can't make a pickaxe
20:21 zlsa purely decorative
20:22 Megaf_ Whos using Tox here? Say your Tox ID on my pvt :)
20:23 * PenguinDad isn't
20:23 SylvieLorxu I don't know if I want to share my Tox ID with random Minetesters :P
20:23 VanessaE alket: it's also used on some servers as a currency and in some mods as a crafting item for other things
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20:32 george joined #minetest
20:33 george dose anyone know how to fix errors in mods in single player mode?
20:33 jojoa1997|PC joined #minetest
20:34 Krock http://i.imgur.com/goxsKwi.png
20:34 Krock george, pastebin or it didn'thappen
20:34 HobGoblin joined #minetest
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20:35 VanessaE Krock: see?  told you it would look better with a solid border. :)
20:35 exio4 joined #minetest
20:35 Krock VanessaE, yeah. I think it looks better than Calinou's version :D
20:36 Krock ( https://github.com/minetest/minetest_game/pull/321 )
20:36 VanessaE yep
20:36 VanessaE yours is better
20:36 VanessaE sorry Calinou :)
20:37 * shadowzone high fives Krock
20:37 * shadowzone gives VanessaE a +1
20:37 sandross1 joined #minetest
20:37 * Krock puts base_game in shadowzone's hand
20:37 * shadowzone pops it into her files and tries to remember what to do with it
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20:41 george Krock do you mean in the bin folder?
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20:41 friti VanessaE: I installed your Homedecor modpack yesterday, and even though you didn;t write the mod, do you happen to know why building_blocks would crap out saying "ERROR[main]: ...etest/bin/../mods/homedecor/building_blocks/init.lua:274: attempt to call method 'register_all' (a nil value)" ?
20:41 Krock george, yes. upload the last 20 lines of your debug.txt to a site like pastebin and then we'll see what's the error
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20:42 george ok if I can find it llol
20:42 chchjesus joined #minetest
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20:46 VanessaE friti: update your copy of moreblocks. it's outdated.
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20:50 Calinou your textures are nice, Krock
20:50 Krock Calinou, most aren't mine :/
20:50 Krock but thanks
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20:51 * shadowzone throws a brick at her mod
20:51 * shadowzone walks away holding whats left of her mod(the textures)
20:52 VanessaE hm.  first time in a while I started lagging on IRC>
20:53 shadowzone Hmm.
20:53 shadowzone Weird.
20:54 * Krock loves framed glass
20:54 nerotic joined #minetest
20:54 nerotic vanessae? you here?
20:54 VanessaE no :)
20:54 Krock +1
20:54 nerotic Can i ask you something about pipeworks?
20:54 VanessaE sure
20:54 nerotic I cant get water to pump :P
20:55 nerotic I put a pump into water and nothings coming up :P
20:55 VanessaE is it plugged in?  is it turned on? ;)
20:55 nerotic Plugged and turned on?
20:55 VanessaE it's a joke :P
20:55 nerotic oh lol
20:55 nerotic how do i get this to work?
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20:55 VanessaE but seriously, you need to punch the pump to turn it on, or plug some mesecons circuit into it and supply a signal to turn it on
20:55 friti VanessaE: Here's a jumphug for you abd for Calinou. Updating moreblocks fixed similar errors in other mods as well! :-)
20:56 VanessaE nerotic: so you *literally* need to plug it in and turn it on ;)
20:56 Calinou hi shadowzone
20:56 Calinou https://cdn.mediacru.sh/2lS9CyZpY1xj.jpg
20:56 nerotic a pipe is put into the water leading to a pump and nothings happening
20:56 Calinou (totally changed since)
20:56 shadowzone Hi Calinou.
20:56 VanessaE nerotic: [09-27 16:57] <VanessaE> but seriously, you need to punch the pump to turn it on, or plug some mesecons circuit into it and supply a signal to turn it on
20:56 nerotic Plug it in and turn it on?
20:56 nerotic oohhh
20:56 nerotic ok lol
20:56 VanessaE nerotic: so you *literally* need to plug it in and turn it on ;)
20:57 Krock Calinou, .jpg is cool, eh?
20:57 nerotic uh i put a lever on it\
20:57 nerotic wtf
20:57 VanessaE nerotic: any mesecons circuit
20:57 Calinou no point in PNG screenshots most of the time
20:58 VanessaE nerotic: or like I just said, *punch* the pump to turn it on/off
20:58 PenguinDad Calinou: looks deformed :P
20:58 george what folder would the debug.txt be in please I'm in linux
20:58 VanessaE george: in ~/.minetest
20:58 VanessaE or in the top level of your minetest directory
20:58 george ok ty
20:59 nerotic vanessa is there a video on youtube on pipeworks
20:59 nerotic because this is not helpful whatsoever
20:59 VanessaE nerotic: there are some videos but I don't know what they are (I didn't make any)
20:59 VanessaE nerotic: just place a pump, hook up a pipe, and PUNCH the pump once.
20:59 nerotic the picture  on Fluid transport on your wikiish, wouldnt work cuz i copied it
20:59 Krock Calinou, http://i.imgur.com/yWjwsD7.png
21:00 VanessaE nerotic: if the light turns green, the pump is on
21:00 nerotic wouldnt the pipes turn on too?
21:00 nerotic the pipes have a grey light on them that isnt turned on
21:01 VanessaE the pipes will start filling after a few seconds
21:01 VanessaE if the pump is above or in water and it's turned on, and there's a spigot or fountainhead in the circuit
21:01 nerotic how do i tell if they are filling
21:01 kaeza <Calinou> no point in PNG screenshots most of the time
21:01 VanessaE the little dark grey circles on the pipes will turn blue
21:01 kaeza but hurr durr jperrg arrtirrfacts
21:01 nerotic its not blue
21:01 sfan5 kaeza: ew jpeg
21:01 nerotic i have a pipe inside the water leading to the pump
21:02 PenguinDad john_minetest++
21:02 VanessaE nerotic: no, it doesn't work like that
21:02 VanessaE nerotic: you have to put the pump in the water
21:02 VanessaE nerotic:  [water][pump][pipe================][spigot]
21:02 Krock jpeg is perfect to make an image 5 times smaller with no big quality loss
21:02 MinetestBot joined #minetest
21:02 Krock MinetestBot!
21:02 MinetestBot Krock!
21:02 VanessaE nerotic: it's a so-called "submerged" or "sump" pump
21:03 george it was stairing me in the face daaaa lol
21:03 george 16:46:59: ERROR[main]: /home/giggles/.minetest/textures/base/pack/no_screenshot.png 16:46:59: ERROR[main]: GUIFormSpecMenu::drawMenu() Draw images unable to load texture: 16:46:59: ERROR[main]: /home/giggles/.minetest/textures/base/pack/no_screenshot.png 16:46:59: ERROR[main]: GUIFormSpecMenu::drawMenu() Draw images unable to load texture: 16:46:59: ERROR[main]: /home/giggles/.minetest/textures/base/pack/no_screenshot.png 16:46
21:03 VanessaE nerotic: you put the pump itself into the water and then run pipes from there to where you need the water.
21:03 VanessaE george: next time use a pastebin please.
21:03 VanessaE george: but, you can ignore those "errors", they're not-fatal
21:03 * kaeza throws screenshot_1337.bmp at sfan5
21:04 sfan5 kaeza: bmp is pretty ok
21:04 george the game wount let me login
21:04 kaeza and... uncompressed! mwahahaha
21:04 nerotic what does the spigot do?
21:05 nerotic i want the water to like go somewhere, into a tank or poor somewhere
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21:06 george where do I find pastbin?
21:06 VanessaE a spigot pours water out of the pipes into a hole or so.
21:06 Krock george, you too? I guess it has been fixed since a long time
21:06 VanessaE george: pastebin.com, pastebin.ubuntu.com, etc.
21:06 VanessaE nerotic: a spigot pours water out of the pipes into a hole or so.  a fountainhead creates...fountains :)
21:06 Krock ./topic
21:06 VanessaE nerotic: there are tanks but they don't hold water yet.
21:06 george do you mean in the forum?
21:07 Krock "  Use https://mediacru.sh for images and http://pastie.org for text "
21:07 VanessaE george: go to pastebin.com, ubuntu.pastebin.com, or any similar site
21:07 VanessaE paste your text there
21:07 VanessaE give us the URL
21:07 Krock gimme gimme
21:08 Krock john_minetest, do you have a forum acc? just wonder.
21:09 Krock ah okay
21:09 nerotic does pipeworks go with buildtest too?
21:09 nerotic i wanted to put water in a combustion engine and i think that might work
21:09 george its in the bin ty
21:11 george with disabling the mods it will not let me log in to singleplayer
21:11 VanessaE nerotic: what's buildtest?
21:11 PenguinDad nerotic: You want to produce dihydrogen dioxide?
21:11 nerotic mod
21:11 Krock george, https://www.google.com/search?q=%2B"no_screenshot.png"+site%3Airc.minetest.ru
21:11 jojoa1997 Hi
21:11 Krock so many help requests already
21:11 nerotic Anyone know how to make buildtest combustion engines run?
21:11 george going there ty
21:12 jojoa1997 [17:11:30] <Krock> so many help requests already
21:12 jojoa1997 For what?
21:13 Krock jojoa1997, for that no_screenshot.png bug.. are they all using a stable version which contains the fail?
21:13 Krock george, you only need to download a single texture and paste it in the correct folder to fix this problem
21:13 Krock source file: https://github.com/minetest/minetest/blob/master/textures/base/pack/no_screenshot.png
21:14 Krock target file: /.minetest/textur​es/base/pack/no_screenshot.png
21:15 Krock uuh. 5 chat messages in a line.
21:15 PenguinDad C-c-combo breaker!
21:16 Krock \o/
21:17 george so I have to get a pic out of one of the mods that errors show up in ?
21:18 Krock re-phrase pls
21:18 george sorry for all this trouble
21:19 PenguinDad george: you rather have to wget it ;)
21:19 Krock you won't die because of this. good night y'all
21:21 george Sorry but I didn't understand what to do with these errors
21:23 Calinou <Krock> Calinou, http://i.imgur.com/yWjwsD7.png
21:24 Calinou I have such a thing too (Thunar action), but the game directly screenshots in JPEG, which is a good thing
21:24 Calinou (I believe games should screenshot PNG only when told to, as screenshots are likely to be sent over the Internet)
21:24 Calinou eg. Shift + screenshot key, option
21:24 Calinou uncompressed formats save quickly, not much point
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21:30 shadowzone Krock left..
21:30 shadowzone * Krock has quit (Quit: Nettalk6 - www.ntalk.de)
21:31 friti Darn. Krock is offline. Wanted to ask him what to enter when his .Net program when it asks for a path to a bunch of images
21:32 friti Anyone else that perhaps could help me updating the skins for the u_skins mod? I am stumbling around in the dark here
21:34 george I just pasted my errors again hope some one can help
21:34 george in pin.org
21:35 VanessaE george: give us the full address of the error paste
21:35 paramat joined #minetest
21:35 VanessaE copy&paste the address of the web page that was given back to you after you submitted your paste to it
21:36 george http://pastie.org/9600478 sorry
21:36 VanessaE those errors are supposed to be non-fatal?
21:37 george It locked me out of minetest grrrr
21:38 george Should I uninstall mine test and reinstall it?
21:38 Calinou new default textures are much better
21:38 Calinou gravel still needs improvements :(
21:38 Calinou same for leaves
21:39 jp I think the cobbles are a bit too 'squared'
21:39 Nascher joined #minetest
21:39 jp not enough oval
21:40 jin_xi_ yay. now i only got to make particle spawners that spawn a fixed amount of particles and then delete themselves
21:41 jin_xi_ oh and how do i get rid of that _ again?
21:42 PenguinDad jin_xi_: /nick jin_xi
21:42 TheCephalopod left #minetest
21:42 jin_xi_ oh so simple
21:42 jin_xi thanks
21:43 friti So... I got the u_skins mod, and now i wish to update the skins. Running update_from_db.py results in the following error: http://pastebin.com/t1bTzkub
21:45 George joined #minetest
21:45 George I did a screen capture here is the address http://imgur.com/fvsDZ3m
21:47 jojoa1997|PC joined #minetest
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21:50 George http://imgur.com/fvsDZ3m
21:51 friti George: I may be a noob at installing mods in MT, but i do know that the format is /home/giggles/.minest/mods/<NAME_OF_MOD>/textures/ and init.lua should be in home/giggles/.minest/mods/<NAME_OF_MOD>
21:52 George I'm in manjaro Linus distro Friti
21:53 friti George: Did you happen to have installed minetest from your distro's repositories?
21:53 George yes
21:53 George should uninstall it and reinstall it?
21:53 friti Get rid of it. I had similar issues, only i am on Kubuntu. Get the package from the webvsite instead
21:53 friti Or better yet, compile it yourself
21:54 friti Manjaro is Debian-based?
21:54 H-H-H joined #minetest
21:54 George don't knoe how to compile it sorry I'm not that smart lol
21:54 kaeza George, you are uncompressing the mod directly into `mods/`. check that the mod is stored as a subdirectory of `mods/`
21:55 friti Well, Manajaro is arch based. That sucks a little.
21:55 friti Because i have a script that i know will work in Debian based distros. It will prolly fail in Arch-based distros
21:55 George ok I'[ll unstall and start over ty
21:56 blaise George: is this linux or windows?
21:56 George Frito ty for your help
21:56 George linux
21:56 friti George, can you use the online mods repository from within the program?
21:56 blaise George: did you compile it already?
21:56 blaise latest git has the online mod store working properly
21:57 friti blaise: [14:54:32] [[ George ]] don't knoe how to compile it sorry I'm not that smart lol
21:57 George I installed it fron the terminal
21:57 blaise ah, well the instructions are inside the README
21:57 kaeza people, this is not an issue with compilation, it's a simple mistake at unpacking mods
21:57 exio4 compiling is the solution
21:57 exio4 don't you get it kaeza?? DON'T YOU?
21:57 * kaeza hugs exio4
21:57 kaeza <3
21:58 exio4 we should play cards against humanity
21:58 exio4 not safe for work game
21:58 George ok i'll leave anmd reinstall it tonight bue
21:58 exio4 nsfw, not you
21:58 blaise and if you're doing run in place then you wanna put your mods in the mods dir inside the git clone
21:58 kaeza <_<
21:58 friti kaeza: I beg to differ. The issue with the missing screenshots isexactly what i had after installing MT from the Ubuntu repos/.
21:59 blaise if it's installed system wide, then you are going to want ~/.minetest/mods/
21:59 blaise ah, he quitty
21:59 kaeza friti, issue I see is <George> http://imgur.com/fvsDZ3m
21:59 kaeza he's dead Jim ;_;
22:00 PenguinDad Shit Spock died again!
22:00 friti That is one issue, the other was http://pastie.org/9600478 wich is non-fatal, but still symptomatic
22:01 blaise looks like he made a textures dir inside his mod dir and apparently there's an init.lua in there
22:01 blaise so, that's not right at all
22:01 blaise lmao
22:01 friti The mods issue is caused by mis-installing the mod. My guess is that George chose that method of installation after the online mods repo failed to work
22:02 friti Heck, clicking the button originally caused my MT to crash!
22:02 blaise lol
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22:17 friti Installing Manjaro in a VM now, i need to know how hard it is to get my build script toi work in it! :-)
22:18 H-H-H friti im running manjaro lol could test it?
22:23 friti H-H-H: Sure! Could you see if, and if so, how this script needs to be changed to work on Manjaro? http://pastebin.com/D0d6hJU2
22:24 friti Especially the first line, where it attempts to install the libs, build dependencies and stuff.
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22:26 H-H-H hmmm ive already built it on here so i already have the libs installed
22:28 friti H-H-H: Yes, but what would be the comandline to install anything? I know that Manajaro uses Octopi and a graphical package manager. But what does its backend use?
22:29 H-H-H pacman
22:29 H-H-H pacman -S packagename
22:29 H-H-H has to be run as sudo
22:29 friti okay, thanks! And yeah, sudo is standard
22:30 H-H-H well no errors so far and its building
22:30 H-H-H also manjaro/arch doesnt have -dev packages
22:30 friti I donlt think there is a single linux distro that allows software installations without root access
22:30 friti Well, i will see what problems i will run into :-)
22:32 H-H-H but its building happilly
22:32 H-H-H could also maybe change the script so it looks for minetes dir in current dir then if not found does the git clone if it does then just cd into it and doo a pulll
22:33 H-H-H pull
22:33 H-H-H minetest* bah my typos
22:34 DusXMT friti: Guix and Nix allow user-mode package installation ;)
22:35 DusXMT And you can also install them by hand into something like $HOME/.local
22:37 friti DusXMT: Never heard of those distros. I'll bet you had to look hard for them :-)
22:37 H-H-H me either
22:38 friti H-H-H: feel free to add that to the script, and if i like how it works, i will keep it in (i love open source stuffs :-))
22:38 * H-H-H is now running freshly built minetest
22:39 friti Mintest, built from the freshest ingedients!!!
22:40 DusXMT friti: Not that much actually, since they're in my current field of interest, considering what they have to offer technology-wise (reproducible builds, rollbacks and user-based package management is nice imho)
22:40 PenguinDad mmmh freshly make'd minetest :D
22:43 DusXMT I wonder, what is thedeadly green goop supposed to be?
22:44 friti Deadly green goop?
22:44 friti That did not ooze out of MT, did it?
22:44 DusXMT Hmm, might be added by a mod then, I should check the mods I'm playing with befoee I ask questions (what happens when you're playing a subgame and are new to MT)
22:45 * friti is an MT noob too :-)
22:46 H-H-H only green stuff i know of is stuff from the slimes mod
22:47 DusXMT hmm, then it's definitely from a mod. It's like water but green, and it hurts you if you go into it. I think it's acid or something
22:48 * friti is considering running a server. Not yet certain with what mods.
22:49 PenguinDad DusXMT: are you using carbone?
22:49 DusXMT PenguinDad: yup
22:49 H-H-H thats not from slimes mod as the slimes mod is kinda dark gren and you can collect it and t says it is glue
22:49 PenguinDad Then it's most likely acid
22:50 DusXMT s/most likely/definitely/
22:51 friti DusXMT: Can youfill a bucket with the stuff? If so, great for PvP :-)
22:52 PenguinDad friti: Acid in a bucket is insecure :P
22:53 DusXMT No, I tried it, doesn't work
22:53 friti Okay, then put it in a plastc tub ;-)
22:53 DusXMT I wouldn't be asking if I did, as the tooltip would say the name ;)
22:54 friti DusXMT: Sometimes the bleeding obvious escapes the smartest of us ;-)
22:56 friti When i worked as an admin at a school for vocational education, the IT professor called the helpdesk saying that his mouse and keyboard weren;t working. Turned out that he hooked up the mouse and keyboard the wrong way around (both had PS/2 connectors)
22:58 friti And for those that do not know what PS/2 connectors are (and i am sure there are some here), it's these lovelies: https://www.kvmgalore.com/shopping/userfiles/GLS_PS2-M.jpg
22:58 DusXMT heh, ps/2 isn't as vintage as you think
22:59 friti DusXMT: I know that, bit soome people never even seen a PS/2 port
23:00 friti *but
23:00 exio4 my keyboard is PS/2
23:00 exio4 the best keyboard I ever had
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23:01 * DusXMT likes his backlit USB keyboard
23:01 DusXMT visible letters in the dark are nice
23:02 exio4 I rarely look at the keyboard
23:02 friti To be honest, i like USB better than ps/2. You wouldn;t believe how often i had to replace a PC because someone unplugged a mouse or keyboard without turning the machine off first.
23:03 Jordach wat
23:03 Jordach wat
23:03 exio4 I never unplug my keyboard that way
23:03 Jordach turn it off and on again as it doesn't support hotplugging
23:03 exio4 still
23:03 exio4 I hotplug my harddisks more often than I do that
23:04 DusXMT I have to look at the keyboard as a consequence of working on several computers, each with different keyboards and keyboard layouts. It's just impossible to get used to all of them at once
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23:08 Jordach QWERTY master race
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23:25 friti H-H-H: I had to install cmake, openal and irrlicht in Manajaro. It is building now (50%)
23:26 H-H-H yeah but i dont think most will have sdl stuff from a basic install
23:27 friti This *is* a basic install
23:28 H-H-H o maybe im wrong then lol
23:28 friti Heck, it even had git installed by default! I am so surprized!!!!
23:29 H-H-H seriously? mine didnt ,what version and DE did you install
23:29 friti AHAHAHA!!!!!!!! Now i am getting libGL errors. I'd bet that's because of missing libs!
23:30 friti And i installed Manjaro KDE 64bit
23:30 H-H-H ahhh i use xfce
23:30 H-H-H 32bit
23:31 friti I will test with xfce too.... later. :-)
23:32 friti And after that, i will try pure arch, to make sure i didn;t miss anything
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23:33 friti There, didn;t have 3D accelleration enabled in my VM settings. Let's see what happens now :-)
23:35 friti Hmmmm... The build runs now, but ca'tt seem to reach the mods repo. Investigating...
23:36 H-H-H did ya set up the network interface
23:36 H-H-H oh nvm lol you wouldnt have been able to git clone if you hadnt
23:44 friti Weird thing is that in MT, the repo times out, but it is reachable by browser.
23:45 H-H-H there was a bug mentioned about the online mod repo in MT but i thought it was fixed in git master
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23:46 friti H-H-H: I have no problems using the mod repo in the build on my actual system. Kubuntu with KDE, 64bit
23:47 H-H-H ooo do you have curl ?
23:47 friti I do.
23:47 H-H-H in the VM i mean
23:48 friti Me too
23:48 H-H-H then im out of ideas lol
23:48 friti BUT! Perhaps it needs more? I have curl, lib32-curl, and python2-pycurl
23:49 * H-H-H scratching head thinking something bout vurl http
23:49 H-H-H or even curl
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23:49 friti I'll try a few things.....
23:49 George Whats the fly comand ?
23:50 H-H-H double tap use key if set in the settings menu
23:51 George reinstalled minetest and its working well
23:51 George ok ty
23:51 H-H-H look in settings menu you will see it
23:52 Megaf_ Hi, anyone else experiencing this? https://github.com/minetest/minetest/issues/1697
23:53 H-H-H not me but it looks to me to be display driver related maybe ?
23:54 friti H-H-H: No joy. Installed all packages that have "curl" in their name, but no change
23:54 H-H-H hmmm let me retest mine
23:54 friti kk
23:54 friti BRB
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23:57 H-H-H hmmm mine seems to work fine :|
23:57 friti Megaf_: It happens to me every now and then, but a next time it works well. So it is hard to repro
23:58 Megaf_ friti: Can you comment there confirming the bug please?

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