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IRC log for #minetest, 2013-06-12

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All times shown according to UTC.

Time Nick Message
00:11 VanessaE PilzAdam: I'd try to come up with new sounds to help out but I know how you feel about my general preferences of such stuff
00:11 VanessaE (too "realistic" etc)
00:14 PilzAdam bye
00:14 VanessaE ...
00:16 Exio he missed the trollface
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01:29 Octupus Hi
01:37 VanessaE khonkhortisan: digilines and lua controllers are installed now if you wanna sign back in and try them.
01:37 VanessaE please don't break the server :)
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01:45 ShadowNinja VanessaE: Have you tried the IRC mod? :-)
01:48 ShadowNinja * lamefun joins #lua
01:49 harrison http://www.youtube.com/watch?v=_M4gfBNXug4
01:49 khonkhortisan I go outside and come back in and my game froze :)
01:49 khonkhortisan Do you want me to attempt to break the server?
01:50 VanessaE ShadowNinja: no, because it relies on at least one out-of-engine/game library
01:50 VanessaE khonkhortisan: because I rebooted the server to enable those mods :)
01:51 VanessaE you break my server I break your head :)
01:51 khonkhortisan ok, I accept that deal
01:51 ShadowNinja VanessaE: Yes, LuaSocket. What is so bad about that?
01:52 VanessaE ShadowNinja: nothing in particular, I just didn'
01:52 VanessaE didn't feel like installing it :)
01:54 ShadowNinja Well I rewrote it and added SASL support, among other things. I also have an IRC network set up that you can use. It would be nice if you added it, new_LuaIRC branch.
01:55 VanessaE hm, nothing for luairc in my system's repository :-/
01:55 VanessaE oh lua socket, suh
01:55 VanessaE there it is.
01:55 VanessaE got a link for the current mod?
01:57 ShadowNinja VanessaE: It is included. https://github.com/kaeza/minetest-irc/tree/new_LuaIRC
01:57 khonkhortisan VanessaE, did you know you can have both I+ and UI at the same time?
01:57 VanessaE nope, wasn't aware of that
01:58 khonkhortisan it's called modmenu - you type /m to get to the inventory_plus tabs - not the best system, but at least you can have both
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02:09 VanessaE ShadowNinja: requires outside code?  meh.
02:09 VanessaE sorry, not gonna do it.
02:10 VanessaE (it's nothing on you or kaeza of course)
02:14 ShadowNinja *sigh* There isn't any other way. Unless someone adds socket support to the minetest API.
02:19 VanessaE khonkhortisan: what does I+ add that UI doesn't already have?
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02:37 arsdragonfly !up arsenalmp.no-ip.org 30002
02:37 MinetestBot arsenalmp.no-ip.org:30002 is up (488ms)
02:37 ShadowBot arsdragonfly: arsenalmp.no-ip.org:30002 is up (634ms)
02:42 ShadowNinja Uh oh.
02:43 ShadowNinja ShadowBot: stfu
02:43 ShadowBot ShadowNinja: The operation succeeded.
02:44 arsdragonfly lol
02:48 lamefun joined #minetest
02:51 Miner_48er lamefun try logging in again
02:51 lamefun I'm compiling 0.4.7 instead of latest git
02:53 VanessaE currently, both are equal save for some compiler fix for windows boxes.
02:54 khonkhortisan I+ can have skins
02:55 khonkhortisan and armor, but that doesn't work with hdx textures yet
02:56 VanessaE bummer
02:59 khonkhortisan well anyway, the point is if you see inventory_plus as a dependency, it doesn't mean you can't use a mod
03:03 VanessaE ah
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03:09 lamefun why weren't the protocol reliability problems fixed?
03:10 VanessaE dunno
03:10 VanessaE probably a matter of coding difficulty
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03:27 khonkhortisan When I read what somebody says, I add a voice to it even if I've already just read it
03:39 khonkhortisan Can a privilage be a table? privs = ... worldedit = {fixlight, save}
03:45 VanessaE no clue
03:46 ShadowNinja khonkhortisan: I don't know what you mean but I think not.
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04:23 VanessaE http://digitalaudioconcepts.com/vanessa/hobbies/minetest/screenshots/Screenshot%20-%2006122013%20-%2012:20:15%20AM.png
04:23 VanessaE weird.
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05:07 * sokomine looks innocent
05:07 * sokomine hides her sheep-collection somewhere
05:08 khonkhortisan I expect a screenshot to look the same on other people's computers. Is there a texture pack that runs as a mod, or can be installed separately from where the textures actually are?
05:09 sokomine if other people have installed texture packs on their machines, or if they activated other options (shaders, antialiassing etc) it might look slightly diffrent
05:21 sokomine i still read you
05:21 sokomine you where complaining no one was listening to you
05:22 VanessaE khonkhortisan: edit minetest.conf,  texture_path=/home/foo/bar
05:22 VanessaE for example, texture_path = /home/vanessa/HDX-256px
05:22 VanessaE if a mod can change that or not, I dunno
05:22 VanessaE but change that one variable and you change the texture pack you're using
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06:14 lamefun Why do dug blocks reappear and built blocks disappear on lag?
06:19 khonkhortisan It thinks it failed
06:19 khonkhortisan Good night, UGT
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07:22 VanessaE well that wasn't quite so bad this time around
07:23 * arsdragonfly guesses half of the ppl here are afk
07:24 VanessaE probably.
07:24 * VanessaE just gave her computer an enema.
07:24 VanessaE Ubuntu 13.04 is out, 12.04 is back in.
07:27 Calinou joined #minetest
07:27 arsdragonfly Why?@_@
07:28 arsdragonfly hoping to get more fps on your server spawn?
07:29 VanessaE no, irritated at stuff unrelated to MT
07:30 VanessaE like no proper automount+auto-open of USB mass storage devices
07:30 VanessaE programs that used to be fast under 12.04 became dog slow under 13.04, etc.
07:30 VanessaE same old routine as is always the case with a new version of an OS.
07:30 Calinou upgrading from 12.10 to 13.04 => no slowdown
07:31 arsdragonfly all right
07:31 Calinou VanessaE: full SSD? :P
07:31 VanessaE Calinou: nope.
07:31 VanessaE another intersting side effect:  shaders in MT don't look as "blown out" (overbright) here as under 13.04.
07:32 VanessaE in fact they look quite acceptable.
07:32 * StarBlessed switched to 12.10, then 13.04, then 13.10 from 12.04.  It just got worse and worse.  12.04 is still king for speed.
07:32 Calinou probably due to graphic driver
07:32 Calinou 13.10?
07:32 VanessaE so I assumed, yeah
07:32 Calinou it's not even finished
07:32 Calinou StarBlessed: unity got much faster in 13.04 btw
07:32 StarBlessed Yes, but who uses Unity?  ;)
07:32 Calinou some people do
07:33 * StarBlessed grins
07:33 StarBlessed Yeah, Im only playing.  I still use MATE or Xfce4.
07:33 Calinou don't know what's wrong with 13.04 anyawy
07:33 Calinou anyway*, it is just as fast as 12.10 for me
07:33 Calinou and 12.04 (when I used lubuntu for a bit)
07:33 VanessaE also interesting:  dropped items are not overly bright here either.
07:34 VanessaE (but under 13.04 they were very bright, almost white in some cases)
07:34 StarBlessed I prefer the flexibility.  12.04 is, and will continue to be my version of choice until they get 14.04 up to scratch
07:34 VanessaE (ditto for the wield model)
07:34 * arsdragonfly uses lubuntu 13.04
07:34 Calinou enjoy your 1 year old software :P
07:34 * StarBlessed uses Mint Maya
07:35 arsdragonfly to me, the new versions just get nicer in looks :-P
07:36 StarBlessed Hehe!  I like MATE.  It doesnt change its looks.  Its gnome 2 through and through
07:36 Calinou MATE, the windows XP of linux®
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07:44 VanessaE heh
07:57 StarBlessed Hmpf.
07:58 StarBlessed I may be using an older OS, but at least Openshot doesnt crash every time I hit play.
07:59 StarBlessed :P @ Calinou who has already left.  The emotional equivalent of flipping the bird at a closed door.
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08:02 VanessaE haha
08:06 StarBlessed :P @ you too VanessaE ...  Just because you lol'd me.
08:06 VanessaE :P
08:06 StarBlessed ;q
08:12 VanessaE joined #minetest
08:12 VanessaE oops
08:12 StarBlessed lol
08:12 VanessaE focus follows mouse, not eyes :)
08:13 StarBlessed you need google glass :P
08:14 VanessaE no thanks :)
08:23 VanessaE bbl, bedtime
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08:23 StarBlessed okies :)
08:28 JamesTait Good morning all, happy Day Against Child Labour and happy Loving Day! :-D
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08:59 deasanta anyone know of a way to set the interpolation speed when moving an entity using move_to( ?
09:00 Calinou nope, interpolation is hardcoded
09:00 deasanta future request?
09:00 deasanta limits set by engine?
09:01 deasanta tnx
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09:41 StarBlessed Have a good night folks :)
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10:57 PilzAdam joined #minetest
10:57 PilzAdam Hello everyone!
10:59 Exio hi dictator
10:59 Exio i mean, PilzAdam
11:04 john_minetest joined #minetest
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11:25 Danielamallocci joined #minetest
11:25 Danielamallocci ciao a tutti
11:27 Danielamallocci !list
11:29 PilzAdam Danielamallocci, ?
11:29 john_minetest ...
11:29 Danielamallocci si
11:29 Danielamallocci ?
11:30 Danielamallocci !list
11:31 PilzAdam Danielamallocci, a bit command "!list" does not exist
11:31 PilzAdam *bot
11:32 Danielamallocci bot
11:32 PilzAdam bbl
11:32 Danielamallocci ?
11:33 Danielamallocci BOT
11:33 Danielamallocci I don't speak english
11:34 john_minetest Danielamallocci: If you want to list all channels, do "/list" and see the output (long) in the freenode tab.
11:34 Danielamallocci I'm italian
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11:53 PilzAdam Danielamallocci, this is an English channel
11:53 Danielamallocci sorry
11:53 Danielamallocci i don't know italian channel
12:01 sfan5 hi
12:02 Exio hi sfan5
12:12 pandaro Danielamallocci: hi i'm italian
12:15 john_minetest pandaro: "Danielamallocci has quit ()"
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12:24 mitori joined #minetest
12:25 mitori hello everyone
12:25 PilzAdam hi
12:26 john_minetest hi
12:27 mitori so
12:28 mitori PilzAdam, i heard you had some more commentaries on the sounds?
12:28 PilzAdam yep
12:29 PilzAdam 3 little things: 1) less bass in dug_node 2) make dig_cracky more "hitting" (like place_hard) 3) a bit less bass in grass_footstep
12:29 PilzAdam dig_cracky could be a bit more like your original sound
12:30 PilzAdam also, I normalized all your sounds to -3dB and made them all to mono
12:30 mitori alright
12:30 mitori where can i take them?
12:30 PilzAdam https://github.com/PilzAdam/minetest_game/tree/sounds_mito2
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12:35 mitori are grass_footstep mine in this branch?
12:36 PilzAdam yes
12:37 mitori they don't so so... alright, commiting the changes
12:37 mitori they don't sound so*
12:37 PilzAdam well, I normalized them to -3dB, but nothing else
12:39 mitori ok. commiting is done, will you merge them now?
12:39 bas080 joined #minetest
12:41 * Taoki pokes mitori. Has someone close by that name... wonders if by chance you're that mitori, though IIRC she doesn't know MineTest
12:41 Zeg9 mitori: in dwarves, one can click "back" and craft 3x3 stuff without a workbench
12:42 mitori Zeg9 i know. but i'm not doing anything about this because 3x3 is okay. i will only turn off 2x2 by default. thank you for reminding me
12:42 Zeg9 That way is good too :)
12:43 mitori Taoki, no. where are you from? maybe then I can tell you with about 99% accuracy
12:43 Taoki mitori: I'm MirceaKitsune. If you don't know that name either it's prolly not the same person then
12:44 mitori well. i know you from forums (and i knew before that taoki = mirceakitsune) :D
12:44 * svuorela hates that name, MirceaKitsune.
12:44 Taoki ok. Prolly not the same person then.
12:44 Taoki svuorela: Which name?
12:44 mitori who is that mitori of yours? ;)
12:45 svuorela my irc client hilights me when MirceaKitsune is mentioned. :)
12:45 svuorela I guess I should adjust it.
12:45 Taoki ahh
12:45 PilzAdam mitori, would it be possible to make dig_cracky a bit more "clean" (i.e. remove the "hollow" effect)?
12:45 mitori let me see...
12:45 Taoki mitori: She's a close frieend from what I can say here. Since it's nt a common name, I was surprised when I saw someone with it here :)
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12:47 mitori she? cool. yeahm i wouldn't call that a common name either. but i haven't seen anybody with it (well, except for myself)
12:48 mitori PilzAdam, i don't think so.
12:51 mitori well, i played around for a bit
12:51 mitori PilzAdam, i will now commit and you'll see for yourself
12:51 Taoki Wanted to make a suggestion, but thought to ask first: Can tool items (such as pickaxes, etc.) be given a specific swing / refire rate? Which can also affect the swing animation and how frequntly that tool hits / digs, not just the strength it does it with
12:51 PilzAdam oh, wait I have messed up the sounds
12:52 Taoki I know that some pickaxes dig faster / slower than others, but the visual animation and dig sound is always the same
12:52 Taoki Any way to tweak that?
12:52 PilzAdam Taoki, I dont see a problem in that
12:53 Taoki Yeah. Was wondering if the feature already exists, to define that as an item parameter in LUA
12:53 Taoki The swing rate & speed
12:53 PilzAdam no, the speed is hardcoded in camera.cpp
12:54 Taoki ok. Might consider adding a parameter for that, not sure
12:55 PilzAdam mitori, ok, pushed everything to my branch (https://github.com/PilzAdam/minetest_game/tree/sounds_mito2), do you want to look through it to see if I messed something up?
12:55 mitori alright. sounds like a good idea to me
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12:58 deasanta is there a good way documented anywhere to work with entities? - im receiving a lot of these messages  when moving in and out of areas "ServerEnvironment::deactivateFarObjects(): id=230 m_static_exists=true but static data doesn't actually exist in (20,0,-52)"
12:58 PilzAdam deasanta, what Minetest version do you use?
12:58 deasanta 4.7 mingw
12:59 deasanta 0.4.7. srry
12:59 PilzAdam what mods do you use (only the ones that add entities are important)?
12:59 deasanta your simple mobs and my own
12:59 deasanta both do it
13:00 mitori PilzAdam, looks (sounds) fine, but i have this weird bug: sometimes when i placed a block sound would go only into my left ear, but wouldn't go to the right. dunno if somebody have said about it already. sometimes when i place a block it happens, sometimes it doesn't . so,  i think it's  a code problem. so it's all good with sounds, i'm looking forward to seeing it upstream then.
13:01 PilzAdam mitori, never head of that bug
13:01 deasanta are the sound mono - single channel?
13:02 PilzAdam deasanta, this should be fixed in 0.4.7 AFAIK
13:02 PilzAdam need to test it myself
13:02 mitori i just spawned in a new world, creatie mode, took cobblestone and went on building
13:02 mitori without stopping
13:02 mitori just creating a line
13:02 Zeg9 I had this sound problem, then I re-plugged my speakers :p
13:02 deasanta tnx - ill get a later one and try again - saw vanessa ad someone discuss it a few days ago
13:02 PilzAdam mitori, since the basic sounds are done, here is a todo list if you want to work further (you dont have to, but would be nice if you do): https://gist.github.com/PilzAdam/5765036
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13:03 deasanta thanks pilz - will try the latest build
13:03 deasanta thanks pilzadam - will try the latest build
13:03 mitori i was thinking about doing this "add some missing sounds (e.g. dirt_footstep)" and add a sound for sand
13:04 * Zeg9 would love a dirt-breaking sound
13:04 PilzAdam hmm.. cant reproduce the sound bug, I have placed over 150 cobble now
13:05 PilzAdam mitori, the first one in the list is the most important for me, since I dislike the same "plop" sound for all nodes
13:06 PilzAdam mitori, I ask VanessaE to check the branch too and then I commit to upstream
13:06 mitori PilzAdam that's a good thing you can't reproduce the bug. i'll keep that preference in mind.
13:07 mitori why?
13:07 PilzAdam unlike some people think, I dont commit things on my own
13:07 PilzAdam and for minetest_game I usually ask VanessaE to check it
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13:17 mitori why Vanessa?
13:18 rsiska joined #minetest
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13:47 PilzAdam mitori, because the other devs dont really care about minetest_game
13:47 mitori O_o
13:47 mitori that's new
13:48 mitori btw i've done the dug_node_sand
13:50 PilzAdam can you do that for other materials too (like dirt, wood)?
13:50 PilzAdam although I guess wood could use the same as stone
13:53 mitori i did for dirt
13:57 PilzAdam bbl
13:58 mitori bye
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14:52 KikaRz Hello
14:54 arsdragonfly joined #minetest
14:56 KikaRz VanessaE, are you there?
14:58 mitori hi
14:58 KikaRz Hi mitori.
14:59 KikaRz what are wool colors available on DEFAULT game ?
15:01 KikaRz huh=
15:01 KikaRz ?
15:07 Jordach joined #minetest
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15:11 TheLastProject joined #minetest
15:14 Jordach omg: a member older than me http://forum.minetest.net/profile.php?id=14
15:14 shadowjay1 joined #minetest
15:18 * KikaRz lagtest
15:18 KikaRz my net is stupid '-'
15:21 Jordach i know why my pc is malfunctioning
15:21 KikaRz why?
15:21 Jordach CMOS battery is flat.
15:21 KikaRz COOL!
15:21 arsdragonfly joined #minetest
15:22 Jordach what was making me think my PC was dying was actually something stupid
15:22 Jordach when it lost the CMOS Batt. tick it rebooted after death
15:22 Jordach restoring the tick like a pacemaker
15:25 KikaRz WOw...
15:26 KikaRz Jordach, Minetest isn't updated at long time ago
15:26 KikaRz '-'
15:26 KikaRz 1 week
15:26 KikaRz '-'
15:27 john_minetest I need a new Laptop...
15:31 rubenwardy joined #minetest
15:32 KikaRz I need a new wallet... WITH MONEY '«'
15:32 rubenwardy Wah!!!!!!!!!!!!!
15:32 rubenwardy Hi All
15:32 KikaRz Hi rubenwardy,
15:32 KikaRz Why you don't set up a mask?
15:33 rubenwardy Because 1) I am not paranoid
15:33 rubenwardy 2) How the hell do you do it?
15:33 KikaRz ... placing +i flag
15:33 KikaRz and asking on IRC
15:33 rubenwardy 3) it is also pointless, because you can access me with rubenwardy.no-ip.biz
15:34 KikaRz ok
15:34 KikaRz rubenwardy, what are default wool colors in Minetest?
15:35 rubenwardy erm
15:35 rubenwardy is this some sort of quiz?
15:35 rubenwardy do I get a melon?
15:35 KikaRz No. It's a help to my future mod?
15:35 PilzAdam rubenwardy, KikaRz is just lazy as usual
15:36 PilzAdam he wants others to look in wool/init.lua for him
15:36 rubenwardy Black, Grey, White, Yellow, Orange, Red, Green, Blue, Cyan, Marango or whateber
15:36 KikaRz PilzAdam, i'm lazy than you.
15:36 KikaRz *lazier
15:36 KikaRz Marango?
15:37 KikaRz PilzAdam, I don't have Minetest here -.-
15:40 Zeg9 there is github too...
15:41 rubenwardy https://github.com/minetest/minetest_game/blob/master/mods/wool/init.lua
15:41 rubenwardy magneta
15:42 KikaRz No Internet.
15:42 Zeg9 How are you talking here then?
15:42 Zeg9 btw, https://github.com/minetest/minetest_game/pull/177 << good idea
15:43 KikaRz Zeg9, problems with network are causing just apps that use some ports are working
15:43 KikaRz Like, IRC, Skype, Steam.
15:43 KikaRz Mods are still placed on different folders?
15:44 rubenwardy white, grey, black, red, yellow, green, cyan, blue, magenta, orange, violet, brown, pink, dark_grey, #dark_green
15:44 rubenwardy place wool: infront of each
15:44 KikaRz Thank you rubenwardy. :)
15:47 hylian joined #minetest
15:48 hylian can I turn off shadows? I plant a few trees, and all of a sudden in some spots it's like night time during the day...
15:48 BlockMen joined #minetest
15:48 KikaRz hylian, I think so...
15:48 BlockMen hi
15:48 hylian hello BlockMen
15:48 rubenwardy you need a hacked client
15:48 rubenwardy I think
15:48 rubenwardy you could just use a torch
15:48 PilzAdam hylian, thats a bug, place a new sapling, when it grows then the shadows go away
15:48 hmmmm joined #minetest
15:49 hylian thanks PilzAdam
15:49 * Zeg9 just got this error message in dwarves:
15:49 Zeg9 http://sebsauvage.net/paste/?438dfea355b89152#gDOWiWomb/oKnjTAy7DkjZ4c59Ne16+7ob9sq9FONp4=
15:50 hylian help
15:50 hylian oops, sorry, meant to type /help
15:50 Zeg9 mitori,^^
15:50 KikaRz hylian, not here, on the game '-'
15:51 PilzAdam Zeg9, why do you want people to enable javascript to see a fucking pastein?
15:51 Zeg9 Maybe because it is encrypted?
15:51 * hylian is thankful to the freenode minetest crew
15:51 NakedFury joined #minetest
15:53 rubenwardy ^ happy custommer sealt with
15:53 rubenwardy *dealt
15:53 rubenwardy A first for PA!
15:53 PilzAdam damn
15:53 rubenwardy joking :P
15:53 PilzAdam that goes against my evil masterplan
15:54 rubenwardy PilzAdam wants to turn minetest into this: http://killscreendaily.com/media/img/articles/et_the_extra-terrestrial.png
15:54 rubenwardy ET the video game by Attari
15:54 rubenwardy *-t
15:55 PilzAdam still too bloated ;-)
15:57 BlockMen rubenwardy, lol :D
15:57 rubenwardy Late reaction!
15:57 rubenwardy :P
15:57 PilzAdam BlockMen, hi me :-p
15:58 BlockMen hey, stop adressing myself :P
15:59 KikaRz Stupid PilzAdam, stop drugging yourself. Nobody wants Minetest like that -.-... -.-
16:00 rubenwardy that was mean
16:08 KikaRz rubenwardy... now that I have internet...
16:10 KikaRz Poor MinetestBot...
16:10 PilzAdam !up test.net
16:10 ShadowBot PilzAdam: test.net:30000 seems to be down
16:10 PilzAdam wow, ShadowBot works
16:12 KikaRz Yes :)
16:12 mitori Zeg9, got that error too. don't think it's dwarves problem, rather minetest itself
16:12 KikaRz No need of MinetestBot!
16:12 KikaRz !up vanessae.mine.bz
16:12 ShadowBot KikaRz: vanessae.mine.bz:30000 is up (377ms)
16:12 PilzAdam mitori, this kind of error is thrown if register_ore() calls are wrong
16:13 PilzAdam e.g. if the size is too small for the number of ores you want to generate
16:13 mitori how is this possible?
16:14 PilzAdam I had this in MiniTest
16:14 PilzAdam e.g. clust_num_ores is 10 but clust_size is 1
16:14 mitori what is the optimal difference there can be?
16:15 Calinou joined #minetest
16:15 PilzAdam clust_size is the length of one side of a cube, so clust_num_ores shouldnt be higher than clust_size^3
16:17 mitori so
16:17 mitori clustnumores >= (clustsize)^3
16:18 PilzAdam <=
16:20 PilzAdam it will fail if clust_num_ores > clust_size^3
16:26 Jordach joined #minetest
16:26 Jordach OMFG
16:27 Jordach you should see this: http://www.youtube.com/watch?v=kWSIFh8ICaA
16:28 PilzAdam hah!
16:28 PilzAdam fuck you Microsoft
16:28 Jordach Sony: Shut up and take my money
16:28 Jordach To*
16:29 KikaRz lol.
16:30 Calinou yeah sure, 5€/month online play
16:30 Calinou now you can build a PC with a 4770K and a 780 for cheaper :>
16:30 KikaRz XBOX: eX-wife from Bill Gates, otherwise, Xheating
16:31 Calinou you mean eX-wife from Bill gates, Otherwise, Xheating
16:31 Calinou Xheating lol
16:31 Calinou sounds like a TDP manager for the X server
16:31 Calinou (sponsored by AMD)
16:31 KikaRz Well...
16:32 Jordach Calinou, i already pay for XBL
16:32 Jordach so its not different
16:32 Jordach (for me and PilzAdam)
16:32 Jordach also: PS4 is not region locked
16:33 KikaRz (y)
16:33 Jordach JP games on a EURO PS4
16:33 Jordach and it works
16:33 PilzAdam XLive is more than 5€ per month
16:33 Jordach yup
16:33 KikaRz Stupid Microsoft
16:33 PilzAdam btw: I dont have my XBox anymore
16:33 Calinou PC gaming ftw
16:33 * Calinou waves
16:33 * KikaRz waves to Calinou and says: bye!
16:33 Calinou KikaRz: >microsoft >not stupid
16:34 KikaRz Calinou, yes, they are. Who is going to pay for Online Playing?
16:34 spafbi joined #minetest
16:34 BlockMen Pc gaming is anyway best. fuck you xbox, wii or ps :P
16:35 PilzAdam consoles are cool
16:35 KikaRz I love WII blocked comercials
16:35 KikaRz *commercials
16:35 KikaRz *banned
16:35 Jordach they got pissed on clearly
16:35 PilzAdam but this "all in one home media device" shit is just wrong
16:36 Calinou PilzAdam: the PS4 and xbox target families and not youngsters
16:36 Calinou but again, who will buy them? youngsters. 8)
16:36 PilzAdam I want to play and not watch TV
16:36 Jordach s/youngsters/Cod of Duty morons
16:36 Calinou PilzAdam: what about watching TV while playing?
16:36 BlockMen PilzAdam, i dont see the pros of consoles. i can do much more on pc than on consoles
16:36 Calinou this. is. multitaskinggggggg
16:36 KikaRz http://www.youtube.com/watch?v=1Et-q9ZnKoQ
16:36 KikaRz hahahahah
16:39 rubenwardy "Microsoft" was named after Bill Gate's sex lif
16:39 rubenwardy *life
16:40 rubenwardy Micro-soft!
16:40 Calinou I'll name YOUR sex life
16:41 BlockMen You can say about Gates what you want, be seriously, he did it. He was sucessfull with his company..so why making bad jokes?
16:41 rubenwardy I was joking :p
16:41 rubenwardy I am using Windows
16:41 Calinou sucessful by having a monopoly, yeah
16:41 Calinou it's like saying intel's success is due to their "innovation"
16:42 Calinou it's just because they're 2 years ahead of AMD, that's all
16:42 BlockMen so? if you would have a company u would be happy to have a monopoly :P
16:42 Calinou yes and no
16:42 Calinou what's the point in having billions of unused money?
16:42 BlockMen also: monopol will fall someday from alone...its just a matter of time ;)
16:43 Calinou or not
16:43 Calinou at least not in a medium term
16:43 rubenwardy not unused, the africans are having their life improved by it!
16:43 OWNSyouAll_DESKT joined #minetest
16:43 BlockMen i dont think that microsoft will dominate the market in 20 year anymore
16:43 rubenwardy Linux!
16:43 Calinou BlockMen: android
16:44 BlockMen and to the money: gates gives alot to others...
16:44 BlockMen Calinou, maybe...
16:44 BlockMen or another OS that isnt invented yet :P
16:44 Calinou BlockMen: he does, but he is not involved in MS anymore
16:44 Calinou now it is steve ballmer and this guy hasn't donated anything to anyone
16:45 Calinou not even a mese crystal to jor
16:45 Calinou Jordach*, aw he left
16:45 BlockMen but gates has still majority in stocks??
16:46 TheLastProject joined #minetest
16:46 Calinou who cares?
16:46 Calinou he's not deciding anything now
16:46 Calinou if he was here I'm sure he'd say "fuck no" to the whole modern UI
16:47 BlockMen guess so. but its the same like at apple. without jobs it will go down again....
16:47 BlockMen and so will microsoft
16:47 Calinou or not
16:47 * Calinou predicts amazing sales for the 2013 macbook air ._.
16:47 rubenwardy Jobs did not do much apart from marketing
16:47 twoelk joined #minetest
16:48 Calinou so is cook doing
16:48 rubenwardy the other steve actually designed stuff
16:49 Calinou steve ballmer?
16:49 ImQ009 joined #minetest
16:49 Calinou he can design stuff, but not successful stuff
16:49 BlockMen i am kinda sure that apple will go down again. not this year or next year, but in 5+ years. cook has not the spirit of jobs
16:49 BlockMen and that was the thing of apple
16:50 BlockMen and look at ios7..its looks like a strange copy of win phone
16:51 ShadowNinja Or Android...
16:52 neko259 joined #minetest
16:54 silwol joined #minetest
16:55 silwol hi everybody
16:55 ShadowNinja Hello.
16:55 silwol i'm playing 0.4.7 - how do I find snow and ice blocks?
16:55 Calinou hi
16:55 Calinou silwol: there are none by default
16:55 Calinou there are no snow biomes :P
16:55 silwol okay, so I need to set configuration options?
16:55 ShadowNinja silwol: You need to use creative mode or /giveme
16:55 silwol ok
16:56 ShadowNinja Once MGv7 comes around...
16:56 cisoun joined #minetest
16:56 BlockMen doesnt it work with the snowmod aswell?
16:57 Zeg9 Snow mod defines its own nodes
16:57 ShadowNinja Yes, there is a snow mod, but it is slow because everything is done in Lua.
16:57 silwol ok
16:57 ShadowNinja Although not that bad, especialy with LuaJIT.
16:58 silwol so i'm looking forward to mgv7 becoming usable :-)
16:58 Zeg9 silwol = SilverWolfLilly22 ?
16:59 silwol it's fine for me, 0.4.7 is a great release anyway. minetest is making great progress in my opinion
16:59 silwol no, silwol has no different nick
16:59 Zeg9 Ok
16:59 Calinou talking from yourself in third person ftw :P
16:59 * silwol sometimes does this :-D
17:00 * BlockMen does never so
17:00 Zeg9 Why would Zeg9 do this
17:00 * Zeg9 hides
17:01 rsiska joined #minetest
17:01 Calinou le Calinou tries to find a 60k+ trackmania server that isn't full and that isn't a nascar server
17:02 Calinou that fun-fs-40-80 server I've been looking at for 15 minutes is still full, 16 players
17:03 mitori Zeg9, i think i fixed the problem
17:03 mitori but i'm working on some big update
17:04 mitori so... you'll have to wait :(
17:04 silwol i'm off to minetest... cu
17:04 silwol left #minetest
17:06 Zeg9 mitori, thanks :D
17:06 mitori no, i'm sorry
17:07 mitori because i don't know how long it will take to do the thing i want to do
17:07 mitori only today i started doing it. done about a 5% :(
17:10 khonkhortisan VanessaE, your 128px HDX menu image says 512px
17:11 TheLastProject joined #minetest
17:11 khonkhortisan For some reason, I had to set my texture path to .../textures/all
17:13 MinetestBot joined #minetest
17:13 PilzAdam ShadowNinja, change your nick to be different from ShadowBot's
17:14 Calinou suggestion: SunlightNinja
17:14 ShadowNinja Heh
17:15 sfan5 MinetestBot!
17:15 MinetestBot sfan5!
17:15 Tesseract Registered but not enforced.
17:16 Calinou O_o
17:16 * Calinou praises Tesseract for its deferred shading and dynamic lighting
17:17 Tesseract Last seen seven weeks ago, but registered seven years ago, this will be a while...
17:19 KikaRz MinetestBot!
17:19 MinetestBot KikaRz!
17:19 khonkhortisan How do I tell git to remove a local repo? If I delete .git/, the files are still there. If I delete the toplevel directory, I have other files next to the repo. Git knows all the files it cloned, how do I tell it to delete them?
17:19 KikaRz Thank you, sfan5. I'm not ignored anymore. And I'll promiss to do not spam it anymore.
17:19 sfan5 *promise
17:20 Tesseract khonkhortisan: Hmmm? Do you want .git without the files?
17:20 sfan5 !c 2^1
17:20 MinetestBot 2
17:20 sfan5 !c 2^2
17:20 MinetestBot 4
17:21 Tesseract !c 100^100^100
17:21 MinetestBot Sorry, no result.
17:21 khonkhortisan I want to undo git clone ; mv ./* .. ; mv ./.git ..
17:21 khonkhortisan I have other files in ..
17:21 khonkhortisan basically, completely remove a local git repository that is missing a containing folder
17:22 PilzAdam git checkout <first commit id>; git revert <first commit id>
17:22 PilzAdam then remove .git
17:22 PilzAdam then all files that are tracked by git are removed, but the others are untouched
17:23 khonkhortisan git rev-list --max-parents=0 HEAD plus that did what I wanted. Thanks!
17:28 KikaRz http://imgur.com/xBl8pwN | http://imgur.com/aFZsgqi | http://imgur.com/7vzbmF1 | http://imgur.com/pJK6tiU -- Pics from WIP mod, by KikaRz. ColoredBlocks. Only people that can test: VanessaE ; rubenwardy - Ask Kika for more testers
17:28 * Zeg9 wonders if the lua menu fixes the click on server makes connect to it and other issues
17:29 KikaRz Added person to list: sfan5
17:29 Exio KikaRz: unload scam.exe
17:29 Calinou COOL MOD!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
17:29 * Calinou facepalms
17:29 KikaRz Exio: ERROR
17:29 PilzAdam KikaRz, you dont need testers for such a simple mod
17:29 Calinou YACBM
17:29 KikaRz Calinou, when you know the SECRETS...
17:29 KikaRz PilzAdam, when you know the SECRETS...
17:29 Calinou yet another colored blocks mod
17:29 rubenwardy like bobblocks
17:29 KikaRz Calinou, WRONG!
17:29 KikaRz rubenwardy, WRONG!
17:30 KikaRz Nobody knows the secrets. Just VanessaE
17:30 khonkhortisan Someone should make a solidcolor block
17:30 PilzAdam khonkhortisan, green screen mod
17:30 KikaRz And Bobblocks is totally different from this mod.
17:30 thexyz do we have a minecraft-like 2-nodes chest mod yet?
17:30 khonkhortisan yeah, if the node just sits there
17:30 Exio nope thexyz
17:30 PilzAdam thexyz, yep
17:30 Exio er
17:30 PilzAdam in MiniTest
17:31 PilzAdam not a extern mod, though
17:31 Exio ah
17:31 BlockMen PilzAdam, oh. then i can stop my work on it
17:31 khonkhortisan I see.
17:31 BlockMen release it as extern mod
17:31 khonkhortisan 512px takes a while to download
17:31 BlockMen *too
17:31 PilzAdam okay
17:32 BlockMen PilzAdam, but with Minetest inventory size :P
17:35 thexyz PilzAdam: awesome
17:38 thexyz the good thing about MiniTest is that it, unlike minetest_game, has a direction
17:38 * Zeg9 would maybe start a game. It would have a goal.
17:38 Zeg9 I mean, an in-game goal.
17:38 BlockMen thexyz, minetest_plus also have :P
17:38 BlockMen *will have
17:38 BlockMen *maybe
17:39 PilzAdam the good thing in MiniTest is, that I, and only I decide what goes in
17:39 KikaRz Guys
17:39 thexyz hm.. I thought Notch/jeb_ did
17:40 mitori lol
17:40 KikaRz you know what results the "top" mix from: Blue + Red'
17:40 KikaRz ?
17:40 rubenwardy joined #minetest
17:40 Zeg9 magenta?
17:40 KikaRz No
17:40 rubenwardy Is Math.atan(position.y-this.y / position.x-this.x)
17:40 KikaRz http://www.zimagez.com/full/14381f4415e2a8a1329a618ec91320d4052b7e5326d7c67a559cec6c8ec77a89c601a56a0d6f3adae80de3648876e59012e86c8435f55314.php
17:40 rubenwardy correct in javascript to get the direction to pos from this?
17:40 KikaRz :P
17:41 thexyz though MiniTest seems to be not server-friendly as it uses that nasty item_drop mod
17:41 KikaRz You like my secret, Zeg9?
17:42 khonkhortisan rubenwardy, no. Use atan2
17:42 Zeg9 So that is the secret?
17:42 KikaRz Yes.
17:42 khonkhortisan (position.y-this.y, position.x-this.x)
17:42 KikaRz You'll be able to mix up colors :P
17:42 khonkhortisan it handles vertical/horizontal better
17:42 KikaRz So, it's not a simple color block mod
17:43 VanessaE hi all.
17:43 VanessaE khonkhortisan: fixed in git.
17:43 khonkhortisan I switched to the highest one to slow my computer down :)
17:43 Zeg9 Interesting idea, but don't forget to set a texture for top and bottom  :P
17:43 KikaRz Yes , Zeg9,
17:44 KikaRz You'll be able to mix EVERYTHING.
17:45 KikaRz Those 6 colors.
17:45 KikaRz I'll add more soon
17:47 PilzAdam thexyz, BlockMen, if I use the chest size of default then the formspec of the double chest is too high for the screen
17:48 VanessaE you do realize that for a two-color mix, with only top half/bottom half, that's (n^2 + n)/2 = 39 colors from a base of 6.
17:48 KikaRz VanessaE...
17:48 KikaRz Do not talk me about MATHS
17:48 VanessaE I'm just trying to warn you thatit increases rather rapidly with more colors in the mix
17:49 KikaRz !c (6^2+6)/2
17:49 PilzAdam KikaRz, you cant code if you dont understand maths
17:49 Menche joined #minetest
17:49 KikaRz Yes I can, PilzAdam
17:49 KikaRz I'm not making the mixes with code.
17:49 KikaRz I'm drawing them
17:49 KikaRz '-'
17:49 VanessaE er I computed that wrong :)
17:49 PilzAdam VanessaE, can you recheck the sound branch?
17:49 VanessaE PilzAdam: shortly
17:49 PilzAdam I want to push it as it is now
17:49 VanessaE make that 21 colors.
17:50 VanessaE ok, gimme a sec.
17:50 BlockMen PilzAdam, hmm
17:50 KikaRz VanessaE, what colors?
17:50 VanessaE KikaRz: whatever you get from mixing two colors out of your proposed 6-color palette.
17:50 KikaRz Well, I'm thinking on 10 colors
17:50 KikaRz and then, the mixing.
17:50 KikaRz VanessaE, i'm not going to make only top-bottom
17:50 thexyz PilzAdam: I've never said you should use chest size of default
17:51 KikaRz from left to right, and right to left
17:51 KikaRz and from bottom-top
17:51 VanessaE that's still considered a "mix" since you have to put them into one node.
17:51 PilzAdam thexyz, if I make it smaller  then people will lose items if they insall the mod
17:51 KikaRz VanessaE, calculate me it
17:51 BlockMen PilzAdam, then make 3*8 and 6*8(double chest) ?
17:52 thexyz PilzAdam: how's that? existing chests won't change, will they?
17:52 PilzAdam if you place a chest at the side of an "old" chest it will change
17:52 PilzAdam I could add a check for that
17:53 VanessaE KikaRz: (6^2 +6)/2 --->  (36 + 6)/2 ---> 42/2 = 21
17:53 PilzAdam so that new chests only connect to old chests
17:53 PilzAdam *new
17:53 BlockMen PilzAdam, they dont have to loose it. add a script that checks slots . when generating double
17:53 KikaRz 21 what?
17:53 KikaRz 21 mixes?
17:53 VanessaE 21 nodes.
17:53 VanessaE mixes
17:53 VanessaE whatever you wanna call it
17:53 KikaRz mixes + actual nodes?
17:53 VanessaE one node = one mix
17:54 thexyz PilzAdam: hm.. what node name do you use?
17:54 thexyz maybe it'd be better to use something different from default:chest
17:54 KikaRz 21+6 = ?
17:54 KikaRz !c 21+6
17:54 PilzAdam that could work
17:54 KikaRz 27.
17:55 VanessaE PilzAdam: as an aside, make dry shrubs buildable_to
17:55 PilzAdam yea, noticed that too
17:56 VanessaE mmmh
17:56 thexyz http://felipec.files.wordpress.com/2013/06/no-feedback.png
17:56 VanessaE walking on cobble should not sound the same as walking on wood...
17:56 VanessaE (the current sounds work for wood, but sound wrong on cobble etc)
17:58 VanessaE and I still say the sounds currently being used for walking on sand and grass should best only be used on snow.
17:59 VanessaE (currently as in what's in your repo)
18:00 VanessaE another aside:  copper and obsidian blocks have a different dig time than the other stuff in creative
18:00 * Zeg9 leaves, bye
18:02 john_minetest thexyz: It would be cool to have "fingers" on the feet like monkeys. So it would be possible to eat chocolate while not listening to people telling you that sugar is bad for the teeth :D
18:02 VanessaE john_minetest: a friend of mine calls me monkey toes because I'm somewhat adept at picking stuff up with my feet :)
18:02 PilzAdam thexyz, a different node name doesnt really work, its too hacky
18:03 PilzAdam it will break craft guides and other stuff
18:04 john_minetest VanessaE: My brother is really good in picking up stuff with his toes :D
18:04 VanessaE PilzAdam: also, clay blocks have no walking sound.
18:04 Calinou dirt too
18:05 Calinou since 2012 :P
18:05 Calinou also, someone make less annoying sounds ._.
18:05 Calinou stone sounds like shit on linux
18:05 Calinou (yes, it is OS dependent)
18:05 PilzAdam VanessaE, anything against it?
18:05 VanessaE against what?
18:05 VanessaE see above.
18:05 john_minetest Calinou: Everything is less shit on linux ;)
18:05 VanessaE this sound pack is not ready yet, imho.
18:06 PilzAdam VanessaE, yes, but is there anything that is worse than the current sounds?
18:06 thexyz PilzAdam: how will it break them?
18:06 rubenwardy here: http://forum.minetest.net/viewtopic.php?id=4559
18:06 rubenwardy and here: http://forum.minetest.net/viewtopic.php?id=2081
18:06 rubenwardy ^ sound packs
18:06 PilzAdam thexyz, I cant remove the old chest crafting recipe, but I have to add a new one for my own chest
18:06 VanessaE PilzAdam: if you move your grass/sand sound over to be used only on snow, and restrict the "waling on hard stuff" sounds to strictly wood/jungle wood, then I'd say no, they're not worse.
18:07 VanessaE but if you use them the way they are right now, yes, they're worse :(
18:07 rubenwardy second one is better
18:09 VanessaE rubenwardy: the current testing PilzAdam and I are doing is based on sounds mito contributed.
18:09 thexyz PilzAdam: odd
18:09 PilzAdam thexyz, BlockMen, play MiniTest
18:10 BlockMen PilzAdam, ok, i will take your code, modify it, give you credit and release chest mod :P
18:11 PilzAdam VanessaE, explain that to mitori
18:12 VanessaE regarding chests, just don't break the ability to put two *single* chests next to one another.
18:12 VanessaE PilzAdam: that's up to you - you can fix that in code.
18:12 PilzAdam hm?
18:13 VanessaE which hm?
18:14 PilzAdam <VanessaE> PilzAdam: that's up to you - you can fix that in code. <- hm?
18:14 VanessaE PilzAdam:  in the default mod, where you specify which sounds are used for what materials, make a new category/definition/whatever for wood.  Rename your "walking on hard stuff" sounds to something like "default_walk_on_wood.1.ogg" or the like, and use those files there.
18:15 VanessaE put something else into the regular walk-on-hard-stuff section, so that wood sounds different from stone
18:15 PilzAdam then we need new sounds for stone_foorstep
18:15 VanessaE yes.
18:15 PilzAdam -> mitori
18:15 Calinou oh also, try to use at least 4 footsteps
18:15 NakedFury why not stop using such shit names and do walk_wood walk_stone
18:15 Calinou same for mining sounds
18:15 NakedFury you know easier
18:15 VanessaE and yes, no less than four sounds for each category
18:16 VanessaE having just 2 or 3 sounds too repetitive in practice.
18:16 VanessaE NakedFury: +1
18:16 mitori so how's current soundpack better?
18:17 VanessaE mitori: it's better in that the sounds in your proposed pack are too repetitive, too simplified, and too mismatched to the materials they're being used on
18:17 VanessaE walking on hard stone should *not* sound the same as walking on wood
18:18 PilzAdam VanessaE, it does in the current sounds
18:18 mitori let's move onto something better for the mean time and then, i'll continue working and we'll move to something better
18:18 VanessaE PilzAdam: it does what?
18:18 Calinou yep, wood is just louder stone right now
18:18 Calinou that's bad
18:18 VanessaE oh right
18:18 Calinou IMO, just record sounds from real life :P
18:18 PilzAdam VanessaE, it has same sound for wood and stone walking
18:18 VanessaE I've never payed too much attention to it before, but now that you've got me looking/listening.
18:18 PilzAdam VanessaE, mitori's question was how the default is _better_
18:18 Calinou noticed it since always
18:18 VanessaE PilzAdam: default is better by virtue of his sounds being worse *when used as-is*
18:19 VanessaE Calinou: oh we can't do that, it's too realistic etc.
18:19 VanessaE :)
18:19 Calinou realistic sounds are ok
18:19 PilzAdam VanessaE, in other words: current soundpack is so bad that it doesnt really matter that its bad?
18:19 Calinou and probably less annoying
18:19 Calinou remember
18:19 Calinou sounds must not be annoying, PilzAdam
18:19 VanessaE PilzAdam: no, ....yeah what Calinou said.
18:20 mitori but current is annoying as hell!
18:20 VanessaE no offense, mitori, but some of your proposed sounds suck
18:20 VanessaE :)
18:20 mitori not as much as the default soundpack
18:21 PilzAdam VanessaE, if you would have to decide wich one to choose, would you take mitori's or current default soundpack?
18:21 VanessaE mitori: the way they're being used in PilzAdam's branch, they are worse than default.  If they were being used *properly*, those same sound bites would be better.
18:21 VanessaE PilzAdam: I would use a mixture of the two
18:21 mitori then please do!
18:21 mitori I would use a mixture of the two
18:21 PilzAdam VanessaE, so, mitori's footstep_hard for wood and old one for stone
18:22 PilzAdam what else?
18:22 VanessaE use the old grass sound on sand.
18:22 VanessaE use the new grass sound on snow
18:22 VanessaE come up with something better for grass.
18:22 mitori i have!
18:22 mitori wait a sec
18:22 VanessaE come up with something better for cobble
18:22 NakedFury we need sounds with this licesnses: This work is licensed under the Attribution Noncommercial License.
18:22 NakedFury ?
18:22 VanessaE use the old stone sound on obsidian and the various bricks
18:22 Calinou no, we don't
18:22 Calinou BY-NC lol
18:22 Calinou who uses that :P
18:23 VanessaE NakedFury: quite the opposite, we need to avoid -NC
18:23 mitori https://www.dropbox.com/s/9ah4chk49oz2ch0/sounds.7z
18:23 VanessaE (remember that MT is supposed to be usable in a commercial project if needed
18:23 PilzAdam VanessaE, all nodes that are dugged with group cracky are supposed to sound the same
18:23 VanessaE PilzAdam: I'm just talking about the walking sounds
18:24 NakedFury Vanessa the engine but not the mod minetest
18:24 VanessaE digging sounds are okay-ish
18:24 mitori sounds for grass
18:24 PilzAdam VanessaE, can you check the grass footstep sounds mitori linked?
18:25 VanessaE sure
18:26 VanessaE PilzAdam: those are better
18:26 VanessaE normalize them and I'd say those will work well
18:28 PilzAdam use them for sand too?
18:28 PilzAdam and for leaves?
18:28 john_minetest joined #minetest
18:28 john_minetest joined #minetest
18:29 VanessaE the digging sounds for sand/leaves are just fine
18:29 PilzAdam I mean footsteps
18:29 VanessaE use those ^^^^ for the *walking* sounds
18:29 VanessaE yeah
18:29 VanessaE I didn't try walking on leaves :)
18:30 PilzAdam what to use on glass? hard or wood footstep?
18:30 VanessaE something new
18:30 PilzAdam mitori?
18:30 mitori yeah?
18:30 PilzAdam <VanessaE> something new
18:31 mitori glass walking sounds?
18:31 PilzAdam ;-)
18:31 PilzAdam yep
18:31 PilzAdam mitori, oh, and please create mono sounds
18:32 mitori i will try
18:32 PilzAdam and normalize them to -3dB, less work for me ;-)
18:32 mitori but sometimes audition becomes a bitch
18:32 mitori i started doing that
18:33 mitori and this grass should have been normalized
18:33 PilzAdam yea, your new grass_footsteps seem to be normalized already
18:34 VanessaE I *love* the glass breaking sounds you're using now
18:34 VanessaE those are perfect.
18:34 PilzAdam is it possible that there is a little "tick" in one of the grass_footstep sounds?
18:35 PilzAdam if yes, then please remove it or make it more quiet
18:35 mitori oh well
18:35 mitori dunno about that
18:35 mitori w8 a sec
18:35 VanessaE PilzAdam: not on my end, sthey seem fine
18:35 mitori i'm a bit busy
18:35 VanessaE -d
18:35 VanessaE -s
18:35 mitori i will do glass once i will finish
18:36 VanessaE mitori: I think if you record the sound of tapping, say, a screwdriver handle onto a glass window lightly, that might do it.
18:36 PilzAdam I think its in .3.ogg
18:37 mitori VanessaE ...with a good mic, which I obviously don't have.
18:37 VanessaE PilzAdam: I hear no excess sound in 3.
18:37 mitori but okay, i'll try doing that
18:37 PilzAdam ... or my headset just sucks
18:38 PilzAdam nvm
18:38 VanessaE gotta run
18:38 PilzAdam mitori, btw, how have you created the sounds?
18:38 VanessaE back in an hour or two.
18:38 mitori what do you mean?
18:39 PilzAdam did you recorded them yourself?
18:39 mitori no
18:39 mitori only one of them
18:39 PilzAdam and the others?
18:39 mitori took them from freesounds
18:40 NakedFury freesounds is CC by NC so people will bitch about here
18:40 mitori not all of them
18:41 NakedFury I got all my sounds from that site
18:41 PilzAdam mitori, do you have the dirt_footstep sound ready?
18:41 mitori yes
18:42 PilzAdam can I get them somewhere?
18:43 mitori https://www.dropbox.com/s/nm92dxqmpybdrh0/sounds2.7z
18:43 khonkhortisan wow with HDX I fill my memory AND my swap
18:44 khonkhortisan I think I need more swap
18:44 PilzAdam mitori, are the grass_footstep in there the same you linked before?
18:44 mitori yes
18:45 Exio khonkhortisan: ram*
18:47 thexyz PilzAdam: is there any MiniTest server?
18:47 PilzAdam AFAIK no
18:48 thexyz that's bad
18:50 PilzAdam mitori, is it possible to make dirt_footstep a bit less "wet"
18:51 mitori O_o
18:51 PilzAdam it sounds too much like mud
18:52 mitori well
18:52 PilzAdam it should be more "dry" dirt
18:52 mitori that's what I thought dirt is
18:52 mitori alright... let me see
18:52 PilzAdam the second one is better than the first one
18:54 ttk2 joined #minetest
18:54 mitori try now
18:55 PilzAdam same link?
18:55 mitori yeah
18:55 mitori should has glass step as well
18:55 PilzAdam can you make dug_node_soil more crumbly? it is used for sand and dirt
18:56 mitori dirt AND sand? alright. that makes life easier for me
18:57 PilzAdam you can create seperate sounds for them if you want
18:57 mitori i did. but sand isn't good enough yet
18:59 mitori dunno, i added it to the archive, you can check it out.
19:00 mitori so what do you think about dirt steps, (glass step?) and now as you listen to it, sand/soil dug
19:00 mitori PilzAdam
19:00 PilzAdam gimme a second
19:03 PilzAdam dug_sand sounds like a snake
19:05 thexyz TIL minetest_game is written in Logos https://github.com/minetest
19:05 khonkhortisan 2GB ram, 4GB swap partition, working on 10GB swap file - that would equal the 16GB ram my motherboard could have in it
19:06 rubenwardy bye all
19:07 STHGOM joined #minetest
19:07 mitori PilzAdam lol. okay, you want me to make one sounds? i'd better stick to that idea
19:08 PilzAdam dirt_footstep still too much like mud
19:10 PilzAdam and I dont really know what all these dug_node sound should sound like, I generally dont like them
19:11 mitori ich habe auch keine Ahnung ;P
19:11 PilzAdam oO
19:13 mitori well i just couldn't figure out how to say it in english
19:13 mitori in this particular situation
19:14 mitori i generally know that this would be "have no idea" but i just couldn't apply it properly T_T
19:16 mitori PilzAdam, are you still there?
19:16 PilzAdam yea
19:16 PilzAdam can you create "dry" dirt_footstep?
19:18 mitori i would be a magician :D well, i dunno. i did my best. let's try that once more
19:18 mitori both of them?
19:18 PilzAdam yea
19:24 mitori PilzAdam try now the archive
19:24 mitori same link
19:27 PilzAdam better
19:27 kahrl thexyz: the heck is Logos?
19:29 thexyz kahrl: no idea, google doesn't help
19:29 PilzAdam kahrl, "Logo" in german
19:29 PilzAdam small images
19:29 kahrl I see
19:30 Calinou joined #minetest
19:30 PilzAdam mitori, I dont know about the dug_node sounds
19:31 mitori what?
19:31 mitori do you like them or not
19:31 mitori ?
19:31 PilzAdam I dont know what they should sound like
19:31 mitori me neither
19:31 Calinou hi
19:31 mitori so i tried to turn on the creativity
19:31 mitori hi
19:31 PilzAdam does anyone here has an idea how dug_node sounds should sound like?
19:31 Calinou mitori, why aren't you named Mito555 on IRC? :P
19:31 mitori because mitori is name
19:32 mitori mito551 is more of nickname
19:32 Calinou ah
19:33 PilzAdam I wonder if we can remove the dug_node sounds completly
19:33 khonkhortisan ! Watched as minetest filled my 2GB memory, my 4GB swap partition, and flowed into my 102B swap file, and just as I was about to say "Hey, it loaded!" I get a failed assertion in MushUpdateThread.
19:34 khonkhortisan :(
19:35 Calinou >2013
19:35 Calinou >2GB memory
19:35 mitori PilzAdam that should be discussed with whole community, no?
19:35 mitori Calinou lol
19:35 Calinou khonkhortisan, why do you have a 102B swap file :P
19:35 khonkhortisan oops
19:35 khonkhortisan 10GB
19:36 PilzAdam or use the place sound for the dug_node sounds...
19:36 mitori this idea i don't like
19:36 khonkhortisan My motherboard can have 16GB ram, so I'm filling the rest of it with swap :)
19:36 Calinou swap is not additional RAM
19:36 Calinou you can have 2TB of swap if you wanted it
19:36 Calinou oh also, more than 1GB of swap isn't that useful
19:36 khonkhortisan My 2 is right above my G
19:36 khonkhortisan ik
19:37 khonkhortisan I'm filling it with textures
19:37 Calinou twss
19:38 Calinou (well, not really)
19:40 PilzAdam mitori, I guess I leave the dug_node sound that is currently in master until someone comes up with a better sound
19:40 mitori NOOO
19:41 mitori GOD PLEASE NO.
19:41 Calinou oh talking about dug_node
19:41 mitori use the ones for hard stuff for all the stuff, or just leave them out
19:41 Calinou we need a default dug_node sound
19:41 Calinou there is a default "digging" sound, but not "dug" one
19:41 Calinou also a step one would be nice (a very quiet one probably)
19:42 Calinou or possibly just a stone-like one (makes code more compact)
19:42 mitori ^ (basically what i suggest)
19:42 mitori sorry for caps, i overreacted
19:43 PilzAdam yea, just tested the old ones, I forgot how horrible it is
19:43 mitori yeah. thank you for understanding
19:43 khonkhortisan pastemagazine stole a good search result
19:43 PilzAdam Ill take yours and make them gain=0.5 or so
19:44 john_minetest It is too easy to cheat with lag on servers. Switch off network connection, dig a hole in a wall that is protected, go through the hole, turn network on again. With these steps, areas that shouldn't be seen/entered by normal users can be entered.
19:44 Calinou talking about gain, it would be better if default sound volume was 0.5 and not 0.8
19:44 khonkhortisan http://pastebin.com/r5t4TmtE
19:44 Calinou john_minetest, we need noclip prevention, yeah
19:44 Calinou minecraft does it VERY well
19:44 Calinou works with any lag
19:44 GhostlyDeath joined #minetest
19:44 GhostlyDeath joined #minetest
19:45 john_minetest Calinou: I came out of the Hunger games building by only using lag.
19:45 john_minetest And in it was a bit more difficult, I had to stop the network connection for a few seconds.
19:45 PilzAdam mitori, pushed to the branch
19:46 PilzAdam if you want to test what I currently have
19:46 khonkhortisan That's how you go through a door without interact
19:46 mitori to what branch? mito_sounds?
19:46 PilzAdam https://github.com/PilzAdam/minetest_game/tree/sounds_mito2
19:46 john_minetest Calinou: Placing blocks in no-build areas, jump on them fast and reach things that shouldn't be reached is also possible with lag. Although I remember that it also happened in minecraft.
19:47 Calinou john_minetest, how did you stop your network connection O_o
19:47 Calinou unplugging ethernet cable then replugging would usually make you time out, no?
19:47 khonkhortisan using the operating system
19:47 Calinou_ probably
19:48 khonkhortisan ¡parasite_!
19:49 Calinou_ nope!
19:49 Calinou_ or yes
19:49 john_minetest Calinou_: No. It doesn't make me timeout. Simply switching off my network card, switching on after having cheated and that's it.
19:50 john_minetest Of course it won't work endless. But I think I had it turned off like 10 or 20 seconds and nothing happened.
19:50 Calinou timeout by default is 30 seconds
19:51 Calinou minetest's way of handling timeouts is... stressful :P
19:51 mitori PilzAdam, sounds nice. i have also sand steps. and i'm going to work on dirt_stepwark
19:51 Calinou it makes you stuck but you can still swing arm, but you can't switch items or look around
19:51 Calinou and only way to get out is to disconnect
19:51 Calinou (which makes it pointless)
19:51 mitori PilzAdam want me to give you sand steps?
19:51 PilzAdam sure
19:52 mitori https://www.dropbox.com/s/nm92dxqmpybdrh0/sounds2.7z
19:53 john_minetest This concept of server-client handling is a bit strange. The inventory is server-side and it is a pain to do sorting or crafting when there is lag. But the lag glitching works.
19:53 Calinou no prediction when handling inventory
19:53 Calinou but there is mining prediction
19:54 Calinou oh also it'd be nice if mining/building prediction were removed when not having interact :P
19:55 khonkhortisan The way to test lag is to throw a stone on the ground, and measure the time between when the stone hits the ground, and when the stone leaves your hand.
19:56 MJaoune joined #minetest
19:57 Calinou or possibly just type /l
19:57 Calinou that's what I do :>
19:57 john_minetest khonkhortisan: I type "/help". I once got over 30 seconds.
20:06 mitori i have done some more magic with sounds - dirtstep. but it's still quite wet PilzAdam
20:06 PilzAdam mitori, it sounded a bit uneven, so I shortened sand_footstep.2 a bit
20:07 mitori ok
20:07 PilzAdam I can test the new dirtstep
20:10 PilzAdam hmmm... the sand_footstep would work as  dirt_footstep too
20:12 PilzAdam mitori, do you have anything against this ^?
20:12 mitori no
20:13 mitori go ahead
20:16 * PilzAdam looks at TODO list he created earlier today
20:16 PilzAdam "more variety in the existing sounds"
20:16 PilzAdam i.e. 4 versions of each sound
20:16 * Calinou noticed that likwid h-craft doesn't come on the forums anymore
20:16 PilzAdam currently only gravel has this
20:16 Calinou well, since like april
20:17 PilzAdam Calinou, \o/
20:17 Calinou le candy box face \o/
20:17 PilzAdam _________________\o/|||___||||||__|||______
20:17 mitori omg
20:18 PilzAdam mitori, can you create the 4 versions of each sound?
20:18 * Calinou uses berseker and enters a new quest
20:18 mitori ewllllllll
20:18 mitori weeeeeellllll
20:18 Calinou __O_O|||__WPY___||||||__
20:18 PilzAdam Wood pony
20:18 Calinou yeah, 1/100 chance to meet one
20:18 mitori i don't know
20:18 PilzAdam there is a statistic how many people have seen it
20:18 Calinou there are also chests in peaceful forest, 1/300 chance
20:18 mitori i can tryy
20:18 Calinou I found one once, but didn't save
20:19 PilzAdam mitori, they need to be only slightly different
20:19 mitori yeah, i know
20:19 mitori but still...
20:19 mitori that's quite a challenge
20:19 Calinou oh also, when will this "Not allowing focus change." message be hidden/fixed? :|
20:19 Calinou we have a lot of useless messages in console right now
20:20 PilzAdam do you run with --verbose?
20:20 Calinou no
20:20 Calinou start game in a terminal, alt-tab several times and see
20:20 Calinou personally I run without terminal and debug_log_level 0 but still
20:21 PilzAdam I always run in terminal with debug_log_level 0
20:24 PilzAdam mitori, have I already said that I really like to have new sounds in minetest_game finally?
20:24 mitori no :) but I'm really glad to hear it.
20:26 PilzAdam I have a branch hanging arround somewhere that adds hurt sounds to the engine
20:26 PilzAdam can you create some hurt sounds?
20:27 Calinou PilzAdam, stole them from paintball 2
20:27 Calinou now you'll say "oh my god, they killed kenny" when dying
20:27 Calinou steal*
20:27 Calinou oh also, add respawn sounds, so that you say "yahoo!" when respawning
20:27 mitori PilzAdam i might try. what kind of hurt sounds?
20:28 khonkhortisan and a finish loading sound
20:28 Calinou finnish loading sound*
20:28 Calinou says a random sentence in finnish after loading
20:28 mitori lol
20:28 PilzAdam mitori, https://github.com/PilzAdam/minetest/commit/2cdf0ff4abaa045545440c8694b47371766a7b64
20:29 mitori i'll see what i can do
20:29 kahrl banzai!
20:30 PilzAdam damage.ogg should be something like "ouch!" and falling_damage something like a bone crack
20:30 Calinou PilzAdam, you could steal sounds from xonotic :>
20:30 PilzAdam damage.ogg and falling_damage.ogg are played at the same time when getting falling damage
20:30 PilzAdam kahrl, what do you think about the commit ^^^^^ ?
20:30 Calinou playing both at same time, meh
20:31 Calinou it would be better if only falling_damage was playd
20:31 PilzAdam Calinou, that would be too complex
20:31 kahrl I agree with that
20:31 Calinou add a sound antispam
20:31 Calinou don't allow more than 1 sound per 50ms
20:31 Calinou ???
20:31 Calinou PROFIT
20:31 Calinou xonotic does that to not play more than 1 hit sound at once
20:32 kahrl falling_damage.ogg -> I've fallen, and I can't get up!
20:32 kahrl ?
20:32 PilzAdam in my testing sounds the bone crack with the "ouch" sounded pretty good together
20:33 Calinou it'd be nice to be able to trigger client side actions when entering a node
20:33 Calinou such as printing a message, or play a sound, but I mean client side
20:33 Calinou (prediction)
20:35 kahrl how about remembering for each bit of damage what caused it?
20:36 kahrl this could be used for custom death messages (by extending the API) as well as avoiding duplicate sounds
20:38 mitori PilzAdam did the ouch, same archive
20:39 PilzAdam hm?
20:39 PilzAdam oh, ok
20:40 kahrl PilzAdam, I guess playing both works for now
20:41 kahrl that commit looks fine then
20:42 PilzAdam kahrl, I get this mesh update thread running assertion fail thingy when adding new sounds
20:42 kahrl hmm
20:42 khonkhortisan I get that too
20:42 kahrl reproducably?
20:42 khonkhortisan I downloaded HDX, increased my swap, and now it does that every time I join VE's server
20:43 kahrl I was hoping to get a fix for that in before 0.4.7 but was unable to reproduce it
20:43 PilzAdam mitori, a bit too high, isnt it?
20:44 iqualfragile_ joined #minetest
20:45 kahrl which of the asserts fail?
20:45 Gethiox joined #minetest
20:45 mitori it sounds awful if it's lower
20:45 PilzAdam maybe make it a _bit_ slower?
20:46 PilzAdam kahrl, sry, lost the log
20:46 mitori i will get to it tommorow
20:46 PilzAdam k
20:47 mitori because i'm doing "THIS BIG THING" for dwarves
20:47 mitori and generally being tired
20:47 Calinou twss
20:47 Calinou (×2)
20:48 PilzAdam kahrl, also not really reproduceable
20:48 VanessaE back
20:48 PilzAdam added player_damage.ogg 2 times now (with same cache) and only the first one failed
20:48 sfan5 good night
20:50 PilzAdam VanessaE, https://github.com/PilzAdam/minetest_game/tree/sounds_mito2
20:52 fortytwo joined #minetest
20:52 BlockMen PilzAdam, is hurt sound goin into engine now?
20:52 PilzAdam yep
20:53 BlockMen good. :) is the mc "ugh" used too?
20:53 PilzAdam mitori wants to create a different one
20:54 Calinou the minecraft ugh is ok, and is a nice way to troll MC players :P
20:54 Calinou fun fact: TF2 soldier uses the minecraft "ugh" sounds
20:54 BlockMen mitori, plz create a similar one then both can be used
20:54 Calinou it actually is a freesound
20:54 BlockMen because the "ugh" is just epic
20:54 Calinou and there are TONS of games which use it
20:54 mitori BlockMen you mean similiar to MC sound?
20:55 VanessaE PilzAdam: got it.
20:55 mitori actually you know what? fuck this shit. i'm gone to record my own ugh, with blackjack and hookers
20:55 mitori i'm going*
20:55 BlockMen mitori, yes, similar to the "ugh" sound.
20:56 mitori got that, thank you. that actually helps a lot
20:56 Calinou mitori, tip: use good quality
20:56 Calinou 320 kbps 44khz ogg for the win :P
20:56 PilzAdam MinetestBot!
20:56 MinetestBot PilzAdam!
20:56 mitori yes, i know. who the hell do you think i am :P
20:56 MinetestBot GIT: PilzAdam commited to minetest/minetest: Play player_damage.ogg when recieving damage and additionally play player_falling_damage.ogg when recieving falling damage 2cdf0ff4ab 2013-06-12T13:27:06-07:00 http://git.io/AV5dkg
20:56 mitori MinetestBot! What an exciting time-waster!
20:56 MinetestBot mitori!
20:56 BlockMen when i was searching hurt sound i had the ugh and a different one, but PA claimed that it has too diferent voices
20:57 VanessaE er, I'm not hearing any difference in walking sounds from before?
20:57 PilzAdam VanessaE, have you force pulled?
20:57 VanessaE I had to reset --hard; git pull actually.
20:57 VanessaE but I show commit ff513[...] as current on my local copy
20:58 VanessaE still hearing the wrong sounds on e.g. wood
20:58 PilzAdam wrong = ?
20:58 VanessaE or rather on stone (the one that I said sounds like wood)
20:59 PilzAdam have you restarted your client?
20:59 kahrl didn't you revert a commit recently?
20:59 VanessaE of course.
20:59 kahrl that might have screwed your history up depending how you did it
20:59 VanessaE kahrl: I'm working off a separate copy of his branch, not merging this into minetest_game
21:00 VanessaE lemme try nuking and re-copying it.
21:01 VanessaE woh wait
21:01 VanessaE that's better
21:01 PilzAdam git use --force --strategy=hard
21:01 PilzAdam *nuke
21:01 PilzAdam how can you type "use" instead of "nuke"?!
21:01 VanessaE sounds good except leaves are too quiet
21:02 VanessaE the walking sound that is
21:02 PilzAdam default/functions.lua:59 change 0.15 to 0.25
21:03 VanessaE did you normalize it first?
21:03 PilzAdam of course
21:03 PilzAdam the gain is different in the code
21:03 VanessaE ah ok
21:03 PilzAdam dirt_with_grass uses 0.25
21:04 VanessaE hm, still a bit loqw
21:04 VanessaE low(
21:04 VanessaE let's try 0.35
21:04 PilzAdam same volume as dirt_with_grass
21:04 Calinou is "gain" linear?
21:04 Calinou and what is the default?
21:04 Calinou is "0 gain" mute?
21:04 VanessaE ok, 0.35 sounds about right.
21:05 VanessaE that walking sound on sand is still terrible though.
21:05 PilzAdam Calinou, 1) yes, I guess 2) 1.0 3) yes
21:05 Calinou ok
21:05 PilzAdam VanessaE, "still"? its a new one
21:05 VanessaE maybe it's because there are only two sounds
21:05 PilzAdam and I think its perfect for sand and dirt
21:06 VanessaE add a few more to the rotation and it should be okay
21:06 PilzAdam mitori wants to work on more
21:06 PilzAdam but Id like to commit what we have now, and add the additional sounds later
21:06 VanessaE remember, you're walking over potentially large spans of dirt, grass, sand, etc, so the sounds can't be too repetitive.
21:06 VanessaE right, ok
21:07 VanessaE haha
21:07 VanessaE <VanessaE>  THAT sound is supposed to be "walking on sand".
21:07 Calinou tip: make sounds with small pitch variations if you don't have enough
21:07 VanessaE <Abe> Sounds like an echocardiogram
21:07 VanessaE lol
21:10 tjbarber joined #minetest
21:12 Kacey joined #minetest
21:12 Kacey hey guys
21:13 mitori hey
21:13 Calinou hi
21:13 * Kacey started a microcontroller project in singleplayer
21:13 PilzAdam ok, I push the sounds to upstream now
21:13 PilzAdam anyone objects?
21:13 john_cephalopoda joined #minetest
21:13 john_cephalopoda joined #minetest
21:13 VanessaE not yet
21:14 VanessaE did you wanna wait for mitori to find better sand sounds?
21:14 PilzAdam there are no "better" sounds
21:14 mitori he said he would push it now
21:14 * Calinou items
21:14 Calinou but I don't object
21:14 Calinou :-)
21:14 mitori and then push more when it's done
21:14 VanessaE ok, filter the sand sounds, take most of the bass out
21:14 JamesTait joined #minetest
21:14 Calinou buut, basses sell better
21:14 VanessaE put the sounds through a high-pass filter, say with a cutoff of around 10kHz
21:15 VanessaE (audacity can do this but I've never been too successful using its equalizer)
21:17 mitori https://www.dropbox.com/s/nm92dxqmpybdrh0/sounds2.7z
21:17 mitori like this?
21:24 VanessaE mitori: I don't hear any difference
21:24 mitori wtf
21:24 VanessaE (comparing the in-game sounds side by side with those)
21:24 mitori how many files does this archive has?
21:24 VanessaE two.
21:24 PilzAdam 2
21:25 VanessaE default_dirt_footstep.1.ogg  default_dirt_footstep.2.ogg
21:25 Gethiox joined #minetest
21:26 khonkhortisan 512px + gdb + 2GB ram goes past my patience
21:26 VanessaE mitori: raise your cutoff frequency to say 13kHz or so, high-pass
21:27 mitori ok
21:27 mitori try now
21:28 mitori i did something different
21:28 VanessaE url?
21:29 khonkhortisan oh, the 128 is a different screenshot
21:29 mitori sane
21:29 mitori same
21:29 mitori https://www.dropbox.com/s/nm92dxqmpybdrh0/sounds2.7z
21:30 Calinou night
21:31 khonkhortisan okay, who LOL'd my sign? :)
21:31 VanessaE mitori: getting better.  Raise the cutoff to 15kHz and normalize it
21:31 VanessaE then I think you have a winner
21:32 mitori i don't want a wiener, why would you offer me that D:
21:32 Calinou lol
21:32 VanessaE heh
21:32 Calinou it's weiner btw
21:32 Calinou or not
21:32 Calinou spellcheck proved me wrong
21:32 Exio lol
21:32 VanessaE well grilled with a bit of mustard, ketchup, and sauerkraut and they're pretty good......
21:32 Calinou sauerbraten!
21:32 Exio redeclipse!
21:33 Exio :>
21:33 VanessaE :P
21:33 khonkhortisan VanessaE, lava spawn
21:33 Calinou minceraft!
21:33 VanessaE ohnot again
21:33 khonkhortisan yes again...
21:33 PilzAdam battlefield!
21:33 VanessaE holy shit
21:34 mitori cod?
21:34 Exio cs cz
21:34 * PilzAdam slaps mitori
21:34 mitori what why?
21:34 PilzAdam because cod
21:34 * mitori mitori dodges
21:34 mitori cod is shit
21:35 PilzAdam oh, good, /me takes his slap back
21:35 Exio i don't even know what is cod :(
21:35 kahrl Exio: http://www.youtube.com/watch?v=C4yIxUOWrtw
21:35 mitori call of duty
21:35 Exio ah
21:35 * Calinou slaps PilzAdam around a bit with a large shotgun
21:35 mitori slap with a shotgun? that's heavy
21:36 Calinou xonotic reference :p
21:36 * Exio slaps Calinou with a flamethrower
21:36 * mitori takes readies a bfg
21:36 Calinou hax, there are no bfgs on this channel
21:36 VanessaE khonkhortisan:  Daniel7682 did it.
21:38 twoelk joined #minetest
21:40 mitori VanessaE cutoff doesn't work
21:40 mitori basically... nothing else does much difference
21:40 VanessaE mitori: you're doing it wrong then :)
21:43 mitori https://www.dropbox.com/s/nm92dxqmpybdrh0/sounds2.7z
21:43 mitori try now
21:43 mitori it's something completely different (but still the same sound)
21:44 VanessaE THAT sounds good
21:45 Uberi joined #minetest
21:45 mitori ^_^
21:45 mitori finally a pull?
21:45 Exio sounds? :D
21:46 mitori i hope!
21:47 PilzAdam it works with a gain of 0.5
21:48 PilzAdam VanessaE, should I use the old one for dirt?
21:48 VanessaE khonkhortisan: Daniel7682 trashed the travelnet station also.  Rolling him back all the way
21:48 PilzAdam old one == the one you disliked
21:48 VanessaE PilzAdam: old as in what's in 0.4.7?
21:48 VanessaE oh
21:49 NakedFury joined #minetest
21:49 VanessaE maybe
21:49 Uberi did you just call 0.4.7 _old_?
21:49 VanessaE Uberi: relative to the current sound files :)
21:53 PilzAdam VanessaE, mitori, final check: https://github.com/PilzAdam/minetest_game/tree/sounds_mito2
21:55 mitori oh no]
21:55 mitori oh no
21:55 mitori sound of walking of stone are default
21:55 VanessaE add some kind of special digging sound to glass
21:56 mitori okay. but please get another sound of hardwalking
21:57 mitori i can do it
21:58 mitori stonewalking
21:58 mitori everything else fine
21:58 PilzAdam create something that is simliar to the current one
22:00 deedee_goHARD joined #minetest
22:01 john_minetest When skype asks me, how the call quality was, I take "very bad" and in the "reason" textfield I write "microsoft".
22:02 STHGOM hahaha
22:02 STHGOM microsoft is going down
22:03 PilzAdam KidMC2 created a user account ‎(@ dev wiki)
22:03 Uberi why not use something else? I hear Jitsi is pretty nice
22:06 mitori PilzAdam i'm finished give me a sec i upload it to the same archove
22:06 mitori https://www.dropbox.com/s/nm92dxqmpybdrh0/sounds2.7z
22:07 PilzAdam the default one has 2 sounds
22:07 Gambit joined #minetest
22:07 mitori http://www.ign.com/articles/2013/06/11/dive-into-the-playstation-4-hardware-with-this-interactive-model?utm_campaign=fbposts&amp;utm_source=facebook
22:07 mitori okay
22:08 mitori wait one more sec
22:08 PilzAdam hmmmm
22:09 PilzAdam its too high; it should be more "dull" like the current one
22:09 PilzAdam your sound sounds like the cobble is hollow
22:09 mitori https://www.dropbox.com/s/nm92dxqmpybdrh0/sounds2.7z
22:10 khonkhortisan VanessaE, first it notifies the owner. If the digger isn't the owner, then it also notifies the digger. No dig protection at all.
22:10 VanessaE sokomine: ^^^^^^^
22:10 VanessaE please fix this asap
22:11 iqualfragile_ john_minetest: what about switching to jitsi?
22:11 VanessaE mitori:  too "woody".
22:11 VanessaE hollow
22:11 mitori wait
22:12 john_minetest iqualfragile_: All my friends are on skype. If they would switch, I would switch, too.
22:12 PilzAdam john_minetest, your friends like bill gates?
22:13 iqualfragile_ -.-
22:13 iqualfragile_ john_minetest: right now its a lot easier to get people to use alternative software
22:13 Uberi not easy enough, iqualfragile_
22:13 iqualfragile_ you know prism
22:13 mitori https://www.dropbox.com/s/nm92dxqmpybdrh0/sounds2.7z
22:13 LunaVorax joined #minetest
22:14 iqualfragile_ well, i was able to get about 80% of my communication to xmpp
22:14 VanessaE mitori: still too hollow/woody
22:14 iqualfragile_ additionaly jitsi has some added bonus: multipary video calls
22:15 PilzAdam yea, too hollow
22:15 mitori if not's not that hollow it hurts
22:15 VanessaE none of the "hard" materials in the game would even begin to make a sound like that except wood
22:16 VanessaE your emphasis is too close to the mid range of frequencies, you need to bias toward the high end more
22:16 amboss joined #minetest
22:17 ch98 joined #minetest
22:18 Uberi I like the hollow sound, personally
22:19 Uberi I just lightly punched a tree in my backyard, it sounded sorta like that
22:19 mitori ...and we are talking stone
22:19 Uberi oh...
22:19 mitori https://www.dropbox.com/s/nm92dxqmpybdrh0/sounds2.7z
22:19 Uberi well I'm going to go punch a rock now then
22:19 mitori we already delat with wood, fortunately
22:19 mitori go for it!
22:20 mitori don't forget to record it ;)
22:20 PilzAdam mitori, untitled_mixdown.ogg ?
22:20 mitori ye[p
22:20 mitori yep
22:20 VanessaE the mixdown sounds useable for placing glass btw
22:21 VanessaE the others are usable for stone now I guess
22:21 mitori please
22:21 Uberi apparently hitting a rock doesn't make much of a sound
22:21 iqualfragile_ have you used a pickaxe?
22:21 Uberi just my hand
22:22 mitori we're not exactly talking about punching it
22:22 mitori rather walking on it
22:22 iqualfragile_ chat i imagine you to look like: http://www.youtube.com/watch?v=QBA8MvkZttE&amp;html5=1
22:22 Uberi ah well, proceed :)
22:23 PilzAdam iqualfragile_, "&html5=1" +1
22:23 iqualfragile_ yeah, i add that when sending links so people use html5
22:24 iqualfragile_ i dont have flash anyways
22:24 kahrl I hate it when somebody else uses the same proxy I use for watching youtube and switches it back to flash
22:25 kahrl At least that's my theory for why this sometimes gets reset
22:25 Uberi VanessaE: how many nodes are defined on your server, approximately?
22:25 sokomine any ideas why a monitor may suddenly disappear from x? perhaps got something to do with xrandr...last i saw it it was displaying a film...then it went into some kind of powersave mode? on the textconsole, it's stil present
22:26 VanessaE Uberi: upwards of 4000
22:26 Uberi :O
22:26 VanessaE nodes/items
22:27 Uberi thanks, I just need some performance numbers now
22:27 PilzAdam VanessaE, is it ok if I use default_place_node_hard in node_sound_defaults()
22:27 PilzAdam otherwise torches have the same place sound as sand, and that doesnt really sound ok
22:27 iqualfragile_ sokomine: it might be because of X
22:27 VanessaE PilzAdam: that sounds fair
22:28 john_minetest bye
22:28 kahrl VanessaE: do you see this message sometimes? "WARNING: Going to send a reliable packet .* that is already in outgoing buffer"
22:28 PilzAdam VanessaE, pushed
22:28 PilzAdam VanessaE, mitori, recheck the branch
22:29 PilzAdam kahrl, wich stream?
22:29 kahrl derr_con... whatever that is
22:30 sokomine left #minetest
22:30 VanessaE kahrl: checking..
22:30 kahrl looks like verbosestream
22:30 sokomine joined #minetest
22:30 sokomine hmm
22:31 sokomine i want my second monitor back :-(
22:31 mitori pilzadam, everything's fine except for one little thing
22:31 VanessaE PilzAdam: checking
22:31 mitori sokomine what videocard?
22:32 iqualfragile_ have you restartet x right now?
22:32 mitori sapling placement uses place_node_hard
22:32 mitori PilzAdam
22:32 PilzAdam yes, I alrady pushed a fix for that
22:32 mitori sokomine might this be the drivers?
22:32 mitori alright
22:33 PilzAdam saplings and apple use node_sound_leaves_default()
22:33 VanessaE PilzAdam: all are good, gain on leaves is too low and glass needs its own placement sounds
22:34 PilzAdam gain on leaves is not too low, its same as on grass
22:35 VanessaE kahrl: I'm not finding that message in my logs any time in the recent history
22:35 PilzAdam VanessaE, mitori and I had the problem that we both dont really know what the node_dug sounds are supposed to sound like
22:35 VanessaE closest I find to that is stuff relating to player timeouts.
22:36 VanessaE PilzAdam: to my mind, a node, when dug, should make a "louder, fuller" version of the walking sound
22:36 VanessaE (but not necessarily higher amplitude)
22:36 PilzAdam so, can I merge the branch now?
22:37 PilzAdam the node_dug and glass placing sounds can be done later
22:37 VanessaE fix the volume level on walking on leaves and call it good for now.
22:37 Fresh_m__ joined #minetest
22:37 PilzAdam to what? gain=0.4?
22:37 VanessaE I used 0.35
22:39 PilzAdam MinetestBot!
22:39 MinetestBot PilzAdam!
22:39 MinetestBot GIT: mito551 commited to minetest/minetest_game: New sounds c3c5f8a228 2013-06-12T15:38:40-07:00 http://git.io/Wo3Fyg
22:39 Uberi lovely
22:39 VanessaE sokomine: you asked earlier about sheep.  there are two in the pen in front of your house on the left
22:40 * Exio git pulls
22:40 VanessaE none in the larger pen left of that, nor in the pen next to the spawn or behind bulldog's cafe
22:41 PilzAdam VanessaE, your minetest_game is out of date :-p
22:41 VanessaE not anymore :P
22:42 Exio http://dpaste.com/1233597/
22:42 Exio is this a known bug?
22:42 PilzAdam mitori, mitori or mito551 in changelog?
22:42 mitori omfg
22:42 Uberi Exio: did this happen while starting?
22:42 mitori that's the hardest question i have been asked in my entire life
22:42 PilzAdam you want to be called "omfg" in the cahngelog?
22:42 Uberi good choice, I must say
22:43 mitori can you write "mitori (aka mito551)"
22:43 PilzAdam how about mitori551?
22:43 mitori no way
22:43 mitori "mitori (aka mito551)"
22:43 PilzAdam or mito551ri
22:43 Exio Uberi: while trying to start an old world with the "lastest" minetest_game
22:43 Exio => crash
22:43 PilzAdam mitori, there is no "aka" in the changelog
22:43 mitori why not?
22:43 PilzAdam you have to choose one
22:43 mitori why not?
22:43 Uberi maybe use a slash? mitori/mito551
22:43 PilzAdam to keep it short
22:44 Exio after, i started a game in minimal
22:44 Exio before*
22:44 mitori what do you say about slash?
22:44 mitori mitori/mito551
22:44 mitori as Uberi suggested?
22:44 mitori if not, then let the mitori be
22:44 PilzAdam people might think "mitori and mito551"
22:44 mitori yes
22:44 Uberi but that would be true, PilzAdam
22:44 mitori oh
22:45 mitori YES
22:45 mitori Uberi speaks the truth
22:45 Uberi hear, hear
22:45 Uberi buy APPL
22:45 Uberi sell all your Nortel shares before it's too late
22:45 VanessaE thought it was AAPL?
22:46 mitori but alright, write me as mitori
22:46 PilzAdam there we go: http://dev.minetest.net/Changelog#0.4.7_.E2.86.92_.3F
22:46 Uberi close enough :P
22:46 Uberi I like this plan of action
22:46 VanessaE lol
22:46 mitori lol
22:47 mitori thank you
22:47 PilzAdam mitori, create an account and change it yourself if you want to
22:47 Exio aw
22:47 mitori and i think WE have done a great job.
22:48 mitori PilzAdam, no it's fine. i would even say perfect
22:48 mitori good job everyone
22:48 mitori now i can go to sleep finally
22:48 mitori lol
22:49 Uberi the Mesecons codebase really needs a cleanup
22:49 Uberi tabs and spaces were never meant to be mixed
22:49 PilzAdam http://dev.minetest.net/TODO#TODO_in_minetest_game <- see "Sounds"
22:49 mitori good night everyone, PilzAdam, VanessaE (even though it's even evening by you, as far as I know).
22:50 Uberi see ya o/
22:50 VanessaE night :)
22:50 Uberi does this mean the sounds todo is done?
22:50 Exio oh
22:50 Exio this bugs is the known one
22:50 Exio nvm about my paste
22:50 Exio and good night mitori
22:50 Exio Uberi: half done i guess
22:50 Exio :P
22:51 Uberi what's the other half? breathing sounds?
22:51 mitori Exio, Uberi, thank you, good night
22:51 Uberi actually...
22:51 Exio aw
22:51 Uberi [MOD] Breathing Sounds [breathing_sounds] [WTFPL]
22:51 Exio no, please
22:51 Exio don't...
22:51 VanessaE ehm..
22:51 PilzAdam Uberi, thats the TODO for minetest_game, breathing sounds are not supported by the engine currently
22:52 PilzAdam hurt sounds are, though -> added to the TODO list
22:52 Uberi I dunno, maybe we can breath faster and more efficiently if done in C++?
22:52 VanessaE PilzAdam: as long as hurt sounds can be made gender-specific. :)
22:52 cisoun joined #minetest
22:52 Uberi and don't make it configurable either, it isn't up for discussion :P
22:52 VanessaE (think quake or open arena - your player model determines your 'hurt' sound also)
22:53 Exio or what about minecraft's hurt sounds? where they aren't male or female sounds?
22:53 Uberi VanessaE: gender specific players first, perhaps
22:53 Exio (i don't mean "those")
22:53 VanessaE Uberi: that should be pretty easy I would think
22:53 VanessaE hell, doable in lua even
22:53 Uberi definitely
22:53 PilzAdam VanessaE, no, you play a male character, use mods if you want to be female
22:54 VanessaE a new skin is sufficient for my needs :)
22:54 PilzAdam s/if you want to be/if you want your character to be/
22:55 Exio PilzAdam: your readme in https://github.com/PilzAdam/beds doesn't work
22:55 PilzAdam yes
22:55 PilzAdam who cares?
22:56 Exio aww
22:57 sokomine vanessae: strange. first the 5-6 sheep i caught yesterday and which turned into 50 while i was away, and now only tow left. cannibalism? escaped through jumping on each other? sheep are strange!
22:57 * sokomine eyes pilzadam suspiciously
22:58 VanessaE PilzAdam: she's right, sheep are....busted.
22:58 Uberi sokomine: when two sheep love each other very much...
22:58 VanessaE Uberi: !
22:58 Uberi they fight to the death and eat the loser's organs
22:58 VanessaE lol
22:58 Exio ok
22:58 Exio ... ok
22:58 sokomine uberi: at least they manage the jumping-part of that quite well :)
22:59 Uberi it's a feature, not a bug
22:59 PilzAdam ^
22:59 PilzAdam that goes into my forum signature
22:59 Uberi so many unintentional features
23:00 sokomine mitori: i guess icewm and xrandr just don't get along that well :-( so eventually xrandr (or something else) sends the monitor sleeping, icewm at least notices - but does not seem to be able to take the monitor back again?
23:01 Exio xrandr --output X --auto
23:02 iqualfragile_ short survey: which distro are you guys using?
23:02 Exio debian in my desktop, and my now unused laptop has an outdated as hell gentoo
23:03 Exio i have gentoo in the todo list for here, but can't because the network :/
23:03 sokomine exio: no, doesn't give me the second monitor back :-( maybe icewm can't handle that?
23:03 Uberi I installed elementary beta a few weeks ago, loving it
23:03 sokomine debian here as well
23:03 iqualfragile_ :D elementary
23:04 iqualfragile_ i thought about giving that to my grandfather…
23:04 VanessaE iqualfragile_: xubuntu 12.04
23:04 VanessaE but I guess you already knew that :)
23:04 sokomine oh! the second monitor was eventually recognized again! only that it's now in mirror-mode.....
23:04 iqualfragile_ yep, you mention it from time to time
23:04 sokomine i'll call the commands that set it up properly again and hope
23:05 STHGOM cya
23:05 Uberi elementary is beautiful but it does need a few more keyboard oriented stuff
23:05 Exio gl sokomine :P
23:05 Uberi and they really must stop trying to write everything by themselves and spreading manpower too thin
23:05 sokomine aah. got it back :-)
23:05 iqualfragile_ Uberi:  have you allso tried using pear? :D
23:06 * Exio gives sokomine a cookie
23:06 * sokomine inspects the cookie, determins that it is eatible, and starts munching it :-)
23:06 * iqualfragile_ gives sokomine gentoo&wayland
23:06 PilzAdam sokomine, its after 0 AM
23:06 iqualfragile_ haha, just kiding, i assume neither is realy usable at all
23:07 Uberi iqualfragile_: nah, you mean the distro right?
23:07 iqualfragile_ PilzAdam: its even after 1 AM!
23:07 iqualfragile_ yep
23:07 PilzAdam MinetestBot!
23:07 MinetestBot PilzAdam!
23:07 MinetestBot GIT: BlockMen commited to minetest/minetest_game: Separate formspecs of active furnace and chests 486509876a 2013-06-12T16:06:26-07:00 http://git.io/CPUvvA
23:07 sokomine hm, gentoo may well be usable. wayland...don't see much reason for it. my desktop is only a collection of xterms used to start graphical programs like a strange one called mt...:-)
23:08 iqualfragile_ i think it will help with a lot of glitches
23:09 iqualfragile_ i have just recently switched from .ubuntu to archlinux
23:09 iqualfragile_ and i have to admit that i am quite impressed
23:10 iqualfragile_ it is _so_ fast
23:10 Exio archlinux is meh
23:10 sokomine speed isn't much of a problem. maybe with mt. the rest...it either is more than fast enough or it takes time (compiling) where you can do something else
23:11 Uberi1 joined #minetest
23:11 iqualfragile_ booting is quick, thanks to systemd
23:12 sokomine i'm a bit annoyed about gnome and kde and all those. there are situations where x is needed (or something graphical); i just don't want what those complex dte come with
23:12 sokomine oh yes, booting speed surprised me as well with the new debian. might be due to the ssd i put in here as well (the old hard disk got broken sectors so a replacement was needed desperately)
23:13 VanessaE if it weren't for my bios always taking several seconds, my machine would only take ~10 seconds to boot thanks to my SSD :)
23:14 khonkhortisan you can take out memcheck
23:14 Exio in my netbook the bios is what takes most of the boottime
23:15 VanessaE khonkhortisan: it already skips that.  it's all the other stuff it does in the meantime
23:15 khonkhortisan I press escape through everything
23:15 VanessaE (random hardware checks, etc)
23:15 khonkhortisan I get a big table of hardware information
23:15 VanessaE BIOSes need a "just boot NOW" mode :)
23:15 Exio my actual mobo does a lot of stuff
23:15 VanessaE find the first hard disk, load the boot sector, pass everything else to the OS
23:15 Exio mainly because i have this overclocked, i guess :P
23:15 khonkhortisan I used to not know what mobo meant
23:16 iqualfragile_ litle bit more then 7 secs
23:16 iqualfragile_ with 4 secs in kernelspace
23:17 iqualfragile_ which makes me think about kompiling it myself and especialy disabling the initramfs
23:18 Exio hand-compiled kernel and a hand-wrote init script made my netbook get 5 seconds to a TTY and 7 to slim like 2 years ago :P
23:18 Exio (from grub to the system)
23:18 iqualfragile_ but you are right, the bios is crap, i need to check for compatibilty with coreboot before i buy my next motherboard
23:18 iqualfragile_ jup, 7 to kdm
23:19 Exio what cpu?
23:19 Exio intel atom n270 (1.6ghz @ 1core (HT) / 2 threads) 1gb ram
23:19 Exio my netbook ^
23:19 iqualfragile_ kernel not yet optimized
23:19 iqualfragile_ uh, netbook, yeah, well that is no comparision
23:20 Uberi how does that run mt, Exio?
23:20 iqualfragile_ deep black magic!
23:20 iqualfragile_ it uses the cloud fror computation!!!
23:20 Uberi :O
23:21 Exio Uberi: with 0.4.4 it worked with 50~60FPS "when walking around"
23:21 iqualfragile_ wtf? thats like… more then i get with nouveau
23:21 Exio intel gpu
23:21 Exio intel gma 915 or so
23:21 iqualfragile_ yeah, intel gpu--> good drivers
23:21 Exio not good
23:21 Exio just good framebuffer
23:21 Exio outside that, the gpu and drivers are crap
23:22 Exio and good "support"
23:22 iqualfragile_ & i assume that your screensize is a lot smaller then mine, which makes a load of a difference
23:22 Uberi Exio: nice
23:22 iqualfragile_ (obviously)
23:22 Exio iqualfragile_: 10.1" :P
23:22 Exio i'm on my desktop anyway
23:22 Uberi only if fill rate is the bottleneck
23:22 Exio it is way better ^^
23:23 Exio the bottleneck with the netbook was mainly the cpu and the firmwares to load
23:23 Exio it took like 2 seconds to load stuff needed for the cpu iirc
23:24 Uberi available soon: //set blue lightstone
23:24 Exio wat
23:24 Uberi new wip WorldEdit feature
23:25 Tesseract Check all node descriptions?
23:25 Uberi that's right :)
23:25 Uberi and also mod names and such
23:25 Uberi the WE GUI will have a better search with suggestions, probably
23:26 iqualfragile_ good night& stay mashed
23:28 OldCoder joined #minetest
23:28 OldCoder joined #minetest
23:30 Dan_ joined #minetest
23:51 PilzAdam bye
23:59 Uberi MinetestBot!
23:59 MinetestBot Uberi!
23:59 MinetestBot GIT: Uberi commited to Uberi/MineTest-WorldEdit: Support descriptions and partial node names in chat commands (e.g., `//set blue lightstone`, `//replace piston_normal_off bronze block`). 74018dab99 2013-06-12T16:59:13-07:00 http://git.io/w1TOvw

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